Compare commits

...

19 Commits

Author SHA1 Message Date
Ty Lamontagne
37555e3048 CDVD | CHD: Account for pre/post gap offsets when filling TOC
This will fix discs with tracks with both an INDEX 00 and INDEX 01
2024-11-27 15:55:11 -05:00
Ty Lamontagne
d8f18a3318 CDVD: Byte swap hack. CHD CD audio with OSDSYS is working 2024-11-27 15:54:56 -05:00
Ty Lamontagne
47a732d0fe CDVD: CHD cue support for audio CDs
experimental and will blow out your ears
2024-11-27 15:25:59 -05:00
Ty Lamontagne
4eae1b7127 Deps: Fix zlib patch hash 2024-11-27 15:13:57 -05:00
TellowKrinkle
a71ea9917a Vulkan: Re-add shaderc status strings to error messages 2024-11-27 14:57:16 -05:00
KamFretoZ
500e2c43b1 Shaderc: Make non-semantic debug optional
Don't you hate it when you come up with more ideas just minutes AFTER the PR has been merged?
2024-11-27 14:57:16 -05:00
KamFretoZ
e6a4cee86c CI: Ensure dependency cache key reflects all state 2024-11-27 14:57:16 -05:00
Dreadmoth
5a94f6819d GameDB: Champions of Norrath & Champions: Return to Arms (PAL) (#11976)
Add Half Pixel Offset Special (Texture) and Round Sprite Half to Champions of Norrath.
Add Show Overscan to Champions of Norrath and Champions: Return to Arms.
2024-11-27 17:39:40 +01:00
chaoticgd
132e3e507d 3rdparty/ccc: Fix some bounds checks and other error handling logic 2024-11-27 17:37:36 +01:00
chaoticgd
ffa06fbb09 3rdparty/ccc: Make CCC_ASSERT macro call abort instead of exit 2024-11-27 17:37:36 +01:00
TheLastRar
028e6cd8a8 CDVD: Fix DevCon log typo 2024-11-26 19:09:07 -05:00
chaoticgd
719063e996 Console: Limit buffer size in ConsoleLogFromVM::Write 2024-11-26 22:44:00 +01:00
PCSX2 Bot
5d40f36fa8 [ci skip] Qt: Update Base Translation. 2024-11-26 19:33:00 +01:00
PCSX2 Bot
31ffcfc920 PAD: Update to latest controller database. 2024-11-25 17:06:11 +01:00
Ty Lamontagne
c9642b70f6 CDVD: Only take ADR and track index/num from host IOCTL SUBQ
Fixes the OSDSYS CD player minute:second counter
2024-11-25 10:02:23 -05:00
Ty Lamontagne
849fa57bf6 CDVD: Adjust register logging 2024-11-25 10:02:23 -05:00
Ty Lamontagne
2c95ef76f1 CDVD: Minor cleanup and fix off-by-one TOC filling issue 2024-11-25 10:02:23 -05:00
Ty Lamontagne
4d9cb885b2 CDVD: Use disc track indexes for our track array. 2024-11-25 10:02:23 -05:00
Ty Lamontagne
e375f98f7a CDVD: Fix OSDSYS Audio CD regression.
There is still an existing issue with the tracks.
2024-11-25 10:02:23 -05:00
34 changed files with 419 additions and 519 deletions

View File

@@ -108,7 +108,7 @@ jobs:
branch: beta
cache: true
restore-cache: true
cache-key: ${{ inputs.os }} ${{ inputs.platform }} ${{ inputs.compiler }} flatpak ${{ hashFiles('.github/workflows/scripts/linux/flatpak/**/*.json') }}
cache-key: ${{ inputs.os }} ${{ inputs.platform }} ${{ inputs.compiler }} flatpak ${{ hashFiles('.github/workflows/scripts/linux/flatpak/**/*.json', '.github/workflows/scripts/common/*.patch') }}
- name: Build Flatpak (stable)
if: ${{ inputs.stableBuild == true || inputs.stableBuild == 'true' }}

View File

@@ -117,7 +117,7 @@ jobs:
uses: actions/cache@v4
with:
path: ~/deps
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/linux/build-dependencies-qt.sh') }}
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/linux/build-dependencies-qt.sh', '.github/workflows/scripts/common/*.patch') }}
- name: Build Dependencies
if: steps.cache-deps.outputs.cache-hit != 'true'

View File

@@ -85,7 +85,7 @@ jobs:
uses: actions/cache@v4
with:
path: ~/deps
key: ${{ inputs.os }} deps ${{ hashFiles('.github/workflows/scripts/macos/build-dependencies.sh') }}
key: ${{ inputs.os }} deps ${{ hashFiles('.github/workflows/scripts/macos/build-dependencies.sh', '.github/workflows/scripts/common/*.patch') }}
- name: Build Dependencies
if: steps.cache-deps.outputs.cache-hit != 'true'

View File

@@ -114,6 +114,15 @@ diff --git a/libshaderc/include/shaderc/shaderc.h b/libshaderc/include/shaderc/s
index 3a3e97d..65d5b77 100644
--- a/libshaderc/include/shaderc/shaderc.h
+++ b/libshaderc/include/shaderc/shaderc.h
@@ -15,6 +15,8 @@
#ifndef SHADERC_SHADERC_H_
#define SHADERC_SHADERC_H_
+#define SHADERC_PCSX2_CUSTOM 1
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -317,7 +317,7 @@ SHADERC_EXPORT void shaderc_compile_options_set_source_language(
// Sets the compiler mode to generate debug information in the output.
@@ -123,69 +132,6 @@ index 3a3e97d..65d5b77 100644
// Sets the compiler optimization level to the given level. Only the last one
// takes effect if multiple calls of this function exist.
@@ -506,6 +506,10 @@ SHADERC_EXPORT void shaderc_compile_options_set_invert_y(
SHADERC_EXPORT void shaderc_compile_options_set_nan_clamp(
shaderc_compile_options_t options, bool enable);
+// Returns a string representation of the specified compilation status.
+SHADERC_EXPORT const char* shaderc_compilation_status_to_string(
+ shaderc_compilation_status status);
+
// An opaque handle to the results of a call to any shaderc_compile_into_*()
// function.
typedef struct shaderc_compilation_result* shaderc_compilation_result_t;
@@ -529,28 +533,31 @@ typedef struct shaderc_compilation_result* shaderc_compilation_result_t;
// present. May be safely called from multiple threads without explicit
// synchronization. If there was failure in allocating the compiler object,
// null will be returned.
-SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_spv(
+SHADERC_EXPORT shaderc_compilation_status shaderc_compile_into_spv(
const shaderc_compiler_t compiler, const char* source_text,
size_t source_text_size, shaderc_shader_kind shader_kind,
const char* input_file_name, const char* entry_point_name,
- const shaderc_compile_options_t additional_options);
+ const shaderc_compile_options_t additional_options,
+ shaderc_compilation_result_t* result);
// Like shaderc_compile_into_spv, but the result contains SPIR-V assembly text
// instead of a SPIR-V binary module. The SPIR-V assembly syntax is as defined
// by the SPIRV-Tools open source project.
-SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_spv_assembly(
+SHADERC_EXPORT shaderc_compilation_status shaderc_compile_into_spv_assembly(
const shaderc_compiler_t compiler, const char* source_text,
size_t source_text_size, shaderc_shader_kind shader_kind,
const char* input_file_name, const char* entry_point_name,
- const shaderc_compile_options_t additional_options);
+ const shaderc_compile_options_t additional_options,
+ shaderc_compilation_result_t* result);
// Like shaderc_compile_into_spv, but the result contains preprocessed source
// code instead of a SPIR-V binary module
-SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_preprocessed_text(
+SHADERC_EXPORT shaderc_compilation_status shaderc_compile_into_preprocessed_text(
const shaderc_compiler_t compiler, const char* source_text,
size_t source_text_size, shaderc_shader_kind shader_kind,
const char* input_file_name, const char* entry_point_name,
- const shaderc_compile_options_t additional_options);
+ const shaderc_compile_options_t additional_options,
+ shaderc_compilation_result_t* result);
// Takes an assembly string of the format defined in the SPIRV-Tools project
// (https://github.com/KhronosGroup/SPIRV-Tools/blob/master/syntax.md),
@@ -561,10 +568,11 @@ SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_preprocessed_te
// May be safely called from multiple threads without explicit synchronization.
// If there was failure in allocating the compiler object, null will be
// returned.
-SHADERC_EXPORT shaderc_compilation_result_t shaderc_assemble_into_spv(
+SHADERC_EXPORT shaderc_compilation_status shaderc_assemble_into_spv(
const shaderc_compiler_t compiler, const char* source_assembly,
size_t source_assembly_size,
- const shaderc_compile_options_t additional_options);
+ const shaderc_compile_options_t additional_options,
+ shaderc_compilation_result_t* result);
// The following functions, operating on shaderc_compilation_result_t objects,
// offer only the basic thread-safety guarantee.
diff --git a/libshaderc/include/shaderc/shaderc.hpp b/libshaderc/include/shaderc/shaderc.hpp
index 3817af8..5592b49 100644
--- a/libshaderc/include/shaderc/shaderc.hpp
@@ -202,119 +148,6 @@ index 3817af8..5592b49 100644
}
// Sets the compiler optimization level to the given level. Only the last one
@@ -425,9 +426,10 @@ class Compiler {
const char* input_file_name,
const char* entry_point_name,
const CompileOptions& options) const {
- shaderc_compilation_result_t compilation_result = shaderc_compile_into_spv(
+ shaderc_compilation_result_t compilation_result = nullptr;
+ shaderc_compile_into_spv(
compiler_, source_text, source_text_size, shader_kind, input_file_name,
- entry_point_name, options.options_);
+ entry_point_name, options.options_, &compilation_result);
return SpvCompilationResult(compilation_result);
}
@@ -451,9 +453,10 @@ class Compiler {
size_t source_text_size,
shaderc_shader_kind shader_kind,
const char* input_file_name) const {
- shaderc_compilation_result_t compilation_result =
- shaderc_compile_into_spv(compiler_, source_text, source_text_size,
- shader_kind, input_file_name, "main", nullptr);
+ shaderc_compilation_result_t compilation_result = nullptr;
+ shaderc_compile_into_spv(compiler_, source_text, source_text_size,
+ shader_kind, input_file_name, "main", nullptr,
+ &compilation_result);
return SpvCompilationResult(compilation_result);
}
@@ -504,8 +507,11 @@ class Compiler {
SpvCompilationResult AssembleToSpv(const char* source_assembly,
size_t source_assembly_size,
const CompileOptions& options) const {
- return SpvCompilationResult(shaderc_assemble_into_spv(
- compiler_, source_assembly, source_assembly_size, options.options_));
+ shaderc_compilation_result_t compilation_result = nullptr;
+ shaderc_assemble_into_spv(
+ compiler_, source_assembly, source_assembly_size, options.options_,
+ &compilation_result);
+ return SpvCompilationResult(compilation_result);
}
// Assembles the given SPIR-V assembly and returns a SPIR-V binary module
@@ -513,8 +519,11 @@ class Compiler {
// Like the first AssembleToSpv method but uses the default compiler options.
SpvCompilationResult AssembleToSpv(const char* source_assembly,
size_t source_assembly_size) const {
- return SpvCompilationResult(shaderc_assemble_into_spv(
- compiler_, source_assembly, source_assembly_size, nullptr));
+ shaderc_compilation_result_t compilation_result = nullptr;
+ shaderc_assemble_into_spv(
+ compiler_, source_assembly, source_assembly_size, nullptr,
+ &compilation_result);
+ return SpvCompilationResult(compilation_result);
}
// Assembles the given SPIR-V assembly and returns a SPIR-V binary module
@@ -523,9 +532,11 @@ class Compiler {
// std::string.
SpvCompilationResult AssembleToSpv(const std::string& source_assembly,
const CompileOptions& options) const {
- return SpvCompilationResult(
- shaderc_assemble_into_spv(compiler_, source_assembly.data(),
- source_assembly.size(), options.options_));
+ shaderc_compilation_result_t compilation_result = nullptr;
+ shaderc_assemble_into_spv(
+ compiler_, source_assembly.data(), source_assembly.size(),
+ options.options_, &compilation_result);
+ return SpvCompilationResult(compilation_result);
}
// Assembles the given SPIR-V assembly and returns a SPIR-V binary module
@@ -533,8 +544,10 @@ class Compiler {
// Like the first AssembleToSpv method but the source is provided as a
// std::string and also uses default compiler options.
SpvCompilationResult AssembleToSpv(const std::string& source_assembly) const {
- return SpvCompilationResult(shaderc_assemble_into_spv(
- compiler_, source_assembly.data(), source_assembly.size(), nullptr));
+ shaderc_compilation_result_t compilation_result = nullptr;
+ shaderc_assemble_into_spv(compiler_, source_assembly.data(),
+ source_assembly.size(), nullptr, &compilation_result);
+ return SpvCompilationResult(compilation_result);
}
// Compiles the given source GLSL and returns the SPIR-V assembly text
@@ -544,10 +557,11 @@ class Compiler {
const char* source_text, size_t source_text_size,
shaderc_shader_kind shader_kind, const char* input_file_name,
const char* entry_point_name, const CompileOptions& options) const {
- shaderc_compilation_result_t compilation_result =
- shaderc_compile_into_spv_assembly(
- compiler_, source_text, source_text_size, shader_kind,
- input_file_name, entry_point_name, options.options_);
+ shaderc_compilation_result_t compilation_result = nullptr;
+ shaderc_compile_into_spv_assembly(
+ compiler_, source_text, source_text_size, shader_kind,
+ input_file_name, entry_point_name, options.options_,
+ &compilation_result);
return AssemblyCompilationResult(compilation_result);
}
@@ -592,10 +606,10 @@ class Compiler {
const char* source_text, size_t source_text_size,
shaderc_shader_kind shader_kind, const char* input_file_name,
const CompileOptions& options) const {
- shaderc_compilation_result_t compilation_result =
- shaderc_compile_into_preprocessed_text(
+ shaderc_compilation_result_t compilation_result;
+ shaderc_compile_into_preprocessed_text(
compiler_, source_text, source_text_size, shader_kind,
- input_file_name, "main", options.options_);
+ input_file_name, "main", options.options_, &compilation_result);
return PreprocessedSourceCompilationResult(compilation_result);
}
diff --git a/libshaderc/src/shaderc.cc b/libshaderc/src/shaderc.cc
index 63f1bbc..c1a9b12 100644
--- a/libshaderc/src/shaderc.cc
@@ -334,146 +167,6 @@ index 63f1bbc..c1a9b12 100644
}
void shaderc_compile_options_set_optimization_level(
@@ -591,8 +595,31 @@ void shaderc_compiler_release(shaderc_compiler_t compiler) {
delete compiler;
}
+const char* shaderc_compilation_status_to_string(shaderc_compilation_status status)
+{
+ static constexpr const std::pair<shaderc_compilation_status, const char*> status_names[] = {
+ {shaderc_compilation_status_success, "shaderc_compilation_status_success"},
+ {shaderc_compilation_status_invalid_stage, "shaderc_compilation_status_invalid_stage"},
+ {shaderc_compilation_status_compilation_error, "shaderc_compilation_status_compilation_error"},
+ {shaderc_compilation_status_internal_error, "shaderc_compilation_status_internal_error"},
+ {shaderc_compilation_status_null_result_object, "shaderc_compilation_status_null_result_object"},
+ {shaderc_compilation_status_invalid_assembly, "shaderc_compilation_status_invalid_assembly"},
+ {shaderc_compilation_status_validation_error, "shaderc_compilation_status_validation_error"},
+ {shaderc_compilation_status_transformation_error, "shaderc_compilation_status_transformation_error"},
+ {shaderc_compilation_status_configuration_error, "shaderc_compilation_status_configuration_error"},
+ };
+
+ for (const auto& it : status_names)
+ {
+ if (status == it.first)
+ return it.second;
+ }
+
+ return "shaderc_compilation_status_unknown";
+}
+
namespace {
-shaderc_compilation_result_t CompileToSpecifiedOutputType(
+shaderc_compilation_result_vector* CompileToSpecifiedOutputType(
const shaderc_compiler_t compiler, const char* source_text,
size_t source_text_size, shaderc_shader_kind shader_kind,
const char* input_file_name, const char* entry_point_name,
@@ -669,48 +696,59 @@ shaderc_compilation_result_t CompileToSpecifiedOutputType(
}
} // anonymous namespace
-shaderc_compilation_result_t shaderc_compile_into_spv(
+shaderc_compilation_status shaderc_compile_into_spv(
const shaderc_compiler_t compiler, const char* source_text,
size_t source_text_size, shaderc_shader_kind shader_kind,
const char* input_file_name, const char* entry_point_name,
- const shaderc_compile_options_t additional_options) {
- return CompileToSpecifiedOutputType(
+ const shaderc_compile_options_t additional_options,
+ shaderc_compilation_result_t* result) {
+ shaderc_compilation_result_vector* resultv = CompileToSpecifiedOutputType(
compiler, source_text, source_text_size, shader_kind, input_file_name,
entry_point_name, additional_options,
shaderc_util::Compiler::OutputType::SpirvBinary);
+ *result = resultv;
+ return resultv ? resultv->compilation_status : shaderc_compilation_status_internal_error;
}
-shaderc_compilation_result_t shaderc_compile_into_spv_assembly(
+shaderc_compilation_status shaderc_compile_into_spv_assembly(
const shaderc_compiler_t compiler, const char* source_text,
size_t source_text_size, shaderc_shader_kind shader_kind,
const char* input_file_name, const char* entry_point_name,
- const shaderc_compile_options_t additional_options) {
- return CompileToSpecifiedOutputType(
+ const shaderc_compile_options_t additional_options,
+ shaderc_compilation_result_t* result) {
+ shaderc_compilation_result_vector* resultv = CompileToSpecifiedOutputType(
compiler, source_text, source_text_size, shader_kind, input_file_name,
entry_point_name, additional_options,
shaderc_util::Compiler::OutputType::SpirvAssemblyText);
+ *result = resultv;
+ return resultv ? resultv->compilation_status : shaderc_compilation_status_internal_error;
}
-shaderc_compilation_result_t shaderc_compile_into_preprocessed_text(
+shaderc_compilation_status shaderc_compile_into_preprocessed_text(
const shaderc_compiler_t compiler, const char* source_text,
size_t source_text_size, shaderc_shader_kind shader_kind,
const char* input_file_name, const char* entry_point_name,
- const shaderc_compile_options_t additional_options) {
- return CompileToSpecifiedOutputType(
+ const shaderc_compile_options_t additional_options,
+ shaderc_compilation_result_t* result) {
+ shaderc_compilation_result_vector* resultv = CompileToSpecifiedOutputType(
compiler, source_text, source_text_size, shader_kind, input_file_name,
entry_point_name, additional_options,
shaderc_util::Compiler::OutputType::PreprocessedText);
+ *result = resultv;
+ return resultv ? resultv->compilation_status : shaderc_compilation_status_internal_error;
}
-shaderc_compilation_result_t shaderc_assemble_into_spv(
+shaderc_compilation_status shaderc_assemble_into_spv(
const shaderc_compiler_t compiler, const char* source_assembly,
size_t source_assembly_size,
- const shaderc_compile_options_t additional_options) {
- auto* result = new (std::nothrow) shaderc_compilation_result_spv_binary;
- if (!result) return nullptr;
- result->compilation_status = shaderc_compilation_status_invalid_assembly;
- if (!compiler->initializer) return result;
- if (source_assembly == nullptr) return result;
+ const shaderc_compile_options_t additional_options,
+ shaderc_compilation_result_t* result) {
+ auto* bresult = new (std::nothrow) shaderc_compilation_result_spv_binary;
+ if (!bresult) return shaderc_compilation_status_internal_error;
+ bresult->compilation_status = shaderc_compilation_status_invalid_assembly;
+ *result = bresult;
+ if (!compiler->initializer) return bresult->compilation_status;
+ if (source_assembly == nullptr) return bresult->compilation_status;
TRY_IF_EXCEPTIONS_ENABLED {
spv_binary assembling_output_data = nullptr;
@@ -724,22 +762,22 @@ shaderc_compilation_result_t shaderc_assemble_into_spv(
GetCompilerTargetEnvVersion(target_env_version),
{source_assembly, source_assembly + source_assembly_size},
&assembling_output_data, &errors);
- result->num_errors = !assembling_succeeded;
+ bresult->num_errors = !assembling_succeeded;
if (assembling_succeeded) {
- result->SetOutputData(assembling_output_data);
- result->output_data_size =
+ bresult->SetOutputData(assembling_output_data);
+ bresult->output_data_size =
assembling_output_data->wordCount * sizeof(uint32_t);
- result->compilation_status = shaderc_compilation_status_success;
+ bresult->compilation_status = shaderc_compilation_status_success;
} else {
- result->messages = std::move(errors);
- result->compilation_status = shaderc_compilation_status_invalid_assembly;
+ bresult->messages = std::move(errors);
+ bresult->compilation_status = shaderc_compilation_status_invalid_assembly;
}
}
CATCH_IF_EXCEPTIONS_ENABLED(...) {
- result->compilation_status = shaderc_compilation_status_internal_error;
+ bresult->compilation_status = shaderc_compilation_status_internal_error;
}
- return result;
+ return bresult->compilation_status;
}
size_t shaderc_result_get_length(const shaderc_compilation_result_t result) {
diff --git a/libshaderc_util/include/libshaderc_util/compiler.h b/libshaderc_util/include/libshaderc_util/compiler.h
index d9d02b9..b076ec8 100644
--- a/libshaderc_util/include/libshaderc_util/compiler.h

View File

@@ -74,7 +74,7 @@ call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/off
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" 91c33d9946279c9c613b02e52a33df610cc01d13ea6e321b4c4d8ee708b9a03e || goto error
call :downloadfile "zlib%ZLIBSHORT%.zip" "https://zlib.net/zlib%ZLIBSHORT%.zip" 72af66d44fcc14c22013b46b814d5d2514673dda3d115e64b690c1ad636e7b17 || goto error
call :downloadfile "zstd-%ZSTD%.zip" "https://github.com/facebook/zstd/archive/refs/tags/v%ZSTD%.zip" 3b1c3b46e416d36931efd34663122d7f51b550c87f74de2d38249516fe7d8be5 || goto error
call :downloadfile "zstd-fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch" https://github.com/facebook/zstd/commit/fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch 675f144b11f8ab2424b64bed8ccdca5d3f35b9326046fa7a883925dd180f0651 || goto error
call :downloadfile "zstd-fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch" https://github.com/facebook/zstd/commit/fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch 8df152f4969b308546306c074628de761f0b80265de7de534e3822fab22d7535 || goto error
call :downloadfile "shaderc-%SHADERC%.zip" "https://github.com/google/shaderc/archive/refs/tags/v%SHADERC%.zip" 6c9f42ed6bf42750f5369b089909abfdcf0101488b4a1f41116d5159d00af8e7 || goto error
call :downloadfile "shaderc-glslang-%SHADERC_GLSLANG%.zip" "https://github.com/KhronosGroup/glslang/archive/%SHADERC_GLSLANG%.zip" 03ad8a6fa987af4653d0cfe6bdaed41bcf617f1366a151fb1574da75950cd3e8 || goto error

View File

@@ -72,7 +72,7 @@ call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/off
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" 91c33d9946279c9c613b02e52a33df610cc01d13ea6e321b4c4d8ee708b9a03e || goto error
call :downloadfile "zlib%ZLIBSHORT%.zip" "https://zlib.net/zlib%ZLIBSHORT%.zip" 72af66d44fcc14c22013b46b814d5d2514673dda3d115e64b690c1ad636e7b17 || goto error
call :downloadfile "zstd-%ZSTD%.zip" "https://github.com/facebook/zstd/archive/refs/tags/v%ZSTD%.zip" 3b1c3b46e416d36931efd34663122d7f51b550c87f74de2d38249516fe7d8be5 || goto error
call :downloadfile "zstd-fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch" https://github.com/facebook/zstd/commit/fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch 675f144b11f8ab2424b64bed8ccdca5d3f35b9326046fa7a883925dd180f0651 || goto error
call :downloadfile "zstd-fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch" https://github.com/facebook/zstd/commit/fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch 8df152f4969b308546306c074628de761f0b80265de7de534e3822fab22d7535 || goto error
call :downloadfile "shaderc-%SHADERC%.zip" "https://github.com/google/shaderc/archive/refs/tags/v%SHADERC%.zip" 6c9f42ed6bf42750f5369b089909abfdcf0101488b4a1f41116d5159d00af8e7 || goto error
call :downloadfile "shaderc-glslang-%SHADERC_GLSLANG%.zip" "https://github.com/KhronosGroup/glslang/archive/%SHADERC_GLSLANG%.zip" 03ad8a6fa987af4653d0cfe6bdaed41bcf617f1366a151fb1574da75950cd3e8 || goto error

View File

@@ -100,7 +100,7 @@ jobs:
uses: actions/cache@v4
with:
path: deps
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/windows/build-dependencies.bat') }}
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/windows/build-dependencies.bat', '.github/workflows/scripts/common/*.patch') }}
- name: Build Dependencies
if: steps.cache-deps.outputs.cache-hit != 'true'

View File

@@ -10,34 +10,35 @@ Result<ElfFile> ElfFile::parse(std::vector<u8> image)
ElfFile elf;
elf.image = std::move(image);
const ElfIdentHeader* ident = get_packed<ElfIdentHeader>(elf.image, 0);
const ElfIdentHeader* ident = get_unaligned<ElfIdentHeader>(elf.image, 0);
CCC_CHECK(ident, "ELF ident header out of range.");
CCC_CHECK(ident->magic == CCC_FOURCC("\x7f\x45\x4c\x46"), "Not an ELF file.");
CCC_CHECK(ident->e_class == ElfIdentClass::B32, "Wrong ELF class (not 32 bit).");
const ElfFileHeader* header = get_packed<ElfFileHeader>(elf.image, sizeof(ElfIdentHeader));
const ElfFileHeader* header = get_unaligned<ElfFileHeader>(elf.image, sizeof(ElfIdentHeader));
CCC_CHECK(header, "ELF file header out of range.");
elf.file_header = *header;
const ElfSectionHeader* shstr_section_header = get_packed<ElfSectionHeader>(elf.image, header->shoff + header->shstrndx * sizeof(ElfSectionHeader));
const ElfSectionHeader* shstr_section_header =
get_unaligned<ElfSectionHeader>(elf.image, header->shoff + header->shstrndx * sizeof(ElfSectionHeader));
CCC_CHECK(shstr_section_header, "ELF section name header out of range.");
for(u32 i = 0; i < header->shnum; i++) {
u64 header_offset = header->shoff + i * sizeof(ElfSectionHeader);
const ElfSectionHeader* section_header = get_packed<ElfSectionHeader>(elf.image, header_offset);
const ElfSectionHeader* section_header = get_unaligned<ElfSectionHeader>(elf.image, header_offset);
CCC_CHECK(section_header, "ELF section header out of range.");
const char* name = get_string(elf.image, shstr_section_header->offset + section_header->name);
CCC_CHECK(section_header, "ELF section name out of range.");
std::optional<std::string_view> name = get_string(elf.image, shstr_section_header->offset + section_header->name);
CCC_CHECK(name.has_value(), "ELF section name out of range.");
ElfSection& section = elf.sections.emplace_back();
section.name = name;
section.name = *name;
section.header = *section_header;
}
for(u32 i = 0; i < header->phnum; i++) {
u64 header_offset = header->phoff + i * sizeof(ElfProgramHeader);
const ElfProgramHeader* program_header = get_packed<ElfProgramHeader>(elf.image, header_offset);
const ElfProgramHeader* program_header = get_unaligned<ElfProgramHeader>(elf.image, header_offset);
CCC_CHECK(program_header, "ELF program header out of range.");
elf.segments.emplace_back(*program_header);

View File

@@ -60,7 +60,7 @@ Result<void> import_symbols(
DemanglerFunctions demangler)
{
for(u32 i = 0; i < symtab.size() / sizeof(Symbol); i++) {
const Symbol* symbol = get_packed<Symbol>(symtab, i * sizeof(Symbol));
const Symbol* symbol = get_unaligned<Symbol>(symtab, i * sizeof(Symbol));
CCC_ASSERT(symbol);
Address address;
@@ -86,13 +86,14 @@ Result<void> import_symbols(
}
}
const char* string = get_string(strtab, symbol->name);
CCC_CHECK(string, "Symbol string out of range.");
std::optional<std::string_view> string_view = get_string(strtab, symbol->name);
CCC_CHECK(string_view.has_value(), "Symbol string out of range.");
std::string string(*string_view);
switch(symbol->type()) {
case SymbolType::NOTYPE: {
Result<Label*> label = database.labels.create_symbol(
string, group.source, group.module_symbol, address, importer_flags, demangler);
std::move(string), group.source, group.module_symbol, address, importer_flags, demangler);
CCC_RETURN_IF_ERROR(label);
// These symbols get emitted at the same addresses as functions
@@ -108,7 +109,7 @@ Result<void> import_symbols(
case SymbolType::OBJECT: {
if(symbol->size != 0) {
Result<GlobalVariable*> global_variable = database.global_variables.create_symbol(
string, group.source, group.module_symbol, address, importer_flags, demangler);
std::move(string), group.source, group.module_symbol, address, importer_flags, demangler);
CCC_RETURN_IF_ERROR(global_variable);
if(*global_variable) {
@@ -116,7 +117,7 @@ Result<void> import_symbols(
}
} else {
Result<Label*> label = database.labels.create_symbol(
string, group.source, group.module_symbol, address, importer_flags, demangler);
std::move(string), group.source, group.module_symbol, address, importer_flags, demangler);
CCC_RETURN_IF_ERROR(label);
}
@@ -124,7 +125,7 @@ Result<void> import_symbols(
}
case SymbolType::FUNC: {
Result<Function*> function = database.functions.create_symbol(
string, group.source, group.module_symbol, address, importer_flags, demangler);
std::move(string), group.source, group.module_symbol, address, importer_flags, demangler);
CCC_RETURN_IF_ERROR(function);
if(*function) {
@@ -135,7 +136,7 @@ Result<void> import_symbols(
}
case SymbolType::FILE: {
Result<SourceFile*> source_file = database.source_files.create_symbol(
string, group.source, group.module_symbol);
std::move(string), group.source, group.module_symbol);
CCC_RETURN_IF_ERROR(source_file);
break;
@@ -153,18 +154,18 @@ Result<void> print_symbol_table(FILE* out, std::span<const u8> symtab, std::span
fprintf(out, " Num: Value Size Type Bind Vis Ndx Name\n");
for(u32 i = 0; i < symtab.size() / sizeof(Symbol); i++) {
const Symbol* symbol = get_packed<Symbol>(symtab, i * sizeof(Symbol));
const Symbol* symbol = get_unaligned<Symbol>(symtab, i * sizeof(Symbol));
CCC_ASSERT(symbol);
const char* type = symbol_type_to_string(symbol->type());
const char* bind = symbol_bind_to_string(symbol->bind());
const char* visibility = symbol_visibility_to_string(symbol->visibility());
const char* string = get_string(strtab, symbol->name);
CCC_CHECK(string, "Symbol string out of range.");
std::optional<std::string_view> string = get_string(strtab, symbol->name);
CCC_CHECK(string.has_value(), "Symbol string out of range.");
fprintf(out, "%6u: %08x %5u %-7s %-7s %-7s %3u %s\n",
i, symbol->value, symbol->size, type, bind, visibility, symbol->shndx, string);
i, symbol->value, symbol->size, type, bind, visibility, symbol->shndx, string->data());
}

View File

@@ -90,7 +90,7 @@ Result<void> SymbolTableReader::init(std::span<const u8> elf, s32 section_offset
m_elf = elf;
m_section_offset = section_offset;
m_hdrr = get_packed<SymbolicHeader>(m_elf, m_section_offset);
m_hdrr = get_unaligned<SymbolicHeader>(m_elf, m_section_offset);
CCC_CHECK(m_hdrr != nullptr, "MIPS debug section header out of bounds.");
CCC_CHECK(m_hdrr->magic == 0x7009, "Invalid symbolic header.");
@@ -116,7 +116,7 @@ Result<File> SymbolTableReader::parse_file(s32 index) const
File file;
u64 fd_offset = m_hdrr->file_descriptors_offset + index * sizeof(FileDescriptor);
const FileDescriptor* fd_header = get_packed<FileDescriptor>(m_elf, fd_offset + m_fudge_offset);
const FileDescriptor* fd_header = get_unaligned<FileDescriptor>(m_elf, fd_offset + m_fudge_offset);
CCC_CHECK(fd_header != nullptr, "MIPS debug file descriptor out of bounds.");
CCC_CHECK(fd_header->f_big_endian == 0, "Not little endian or bad file descriptor table.");
@@ -124,16 +124,16 @@ Result<File> SymbolTableReader::parse_file(s32 index) const
s32 rel_raw_path_offset = fd_header->strings_offset + fd_header->file_path_string_offset;
s32 raw_path_offset = m_hdrr->local_strings_offset + rel_raw_path_offset + m_fudge_offset;
const char* command_line_path = get_string(m_elf, raw_path_offset);
if(command_line_path) {
file.command_line_path = command_line_path;
std::optional<std::string_view> command_line_path = get_string(m_elf, raw_path_offset);
if(command_line_path.has_value()) {
file.command_line_path = *command_line_path;
}
// Parse local symbols.
for(s64 j = 0; j < fd_header->symbol_count; j++) {
u64 rel_symbol_offset = (fd_header->isym_base + j) * sizeof(SymbolHeader);
u64 symbol_offset = m_hdrr->local_symbols_offset + rel_symbol_offset + m_fudge_offset;
const SymbolHeader* symbol_header = get_packed<SymbolHeader>(m_elf, symbol_offset);
const SymbolHeader* symbol_header = get_unaligned<SymbolHeader>(m_elf, symbol_offset);
CCC_CHECK(symbol_header != nullptr, "Symbol header out of bounds.");
s32 strings_offset = m_hdrr->local_strings_offset + fd_header->strings_offset + m_fudge_offset;
@@ -155,7 +155,7 @@ Result<File> SymbolTableReader::parse_file(s32 index) const
for(s64 i = 0; i < fd_header->procedure_descriptor_count; i++) {
u64 rel_procedure_offset = (fd_header->ipd_first + i) * sizeof(ProcedureDescriptor);
u64 procedure_offset = m_hdrr->procedure_descriptors_offset + rel_procedure_offset + m_fudge_offset;
const ProcedureDescriptor* procedure_descriptor = get_packed<ProcedureDescriptor>(m_elf, procedure_offset);
const ProcedureDescriptor* procedure_descriptor = get_unaligned<ProcedureDescriptor>(m_elf, procedure_offset);
CCC_CHECK(procedure_descriptor != nullptr, "Procedure descriptor out of bounds.");
CCC_CHECK(procedure_descriptor->symbol_index < file.symbols.size(), "Symbol index out of bounds.");
@@ -175,7 +175,7 @@ Result<std::vector<Symbol>> SymbolTableReader::parse_external_symbols() const
std::vector<Symbol> external_symbols;
for(s64 i = 0; i < m_hdrr->external_symbols_count; i++) {
u64 sym_offset = m_hdrr->external_symbols_offset + i * sizeof(ExternalSymbolHeader);
const ExternalSymbolHeader* external_header = get_packed<ExternalSymbolHeader>(m_elf, sym_offset + m_fudge_offset);
const ExternalSymbolHeader* external_header = get_unaligned<ExternalSymbolHeader>(m_elf, sym_offset + m_fudge_offset);
CCC_CHECK(external_header != nullptr, "External header out of bounds.");
Result<Symbol> sym = get_symbol(external_header->symbol, m_elf, m_hdrr->external_strings_offset + m_fudge_offset);
@@ -351,9 +351,9 @@ static Result<Symbol> get_symbol(const SymbolHeader& header, std::span<const u8>
{
Symbol symbol;
const char* string = get_string(elf, strings_offset + header.iss);
CCC_CHECK(string, "Symbol has invalid string.");
symbol.string = string;
std::optional<std::string_view> string = get_string(elf, strings_offset + header.iss);
CCC_CHECK(string.has_value(), "Symbol has invalid string.");
symbol.string = string->data();
symbol.value = header.value;
symbol.symbol_type = (SymbolType) header.st;

View File

@@ -54,18 +54,19 @@ static const char* sndll_symbol_type_to_string(SNDLLSymbolType type);
Result<SNDLLFile> parse_sndll_file(std::span<const u8> image, Address address, SNDLLType type)
{
const u32* magic = get_packed<u32>(image, 0);
std::optional<u32> magic = copy_unaligned<u32>(image, 0);
CCC_CHECK(magic.has_value(), "Failed to read SNDLL header.");
CCC_CHECK((*magic & 0xffffff) == CCC_FOURCC("SNR\00"), "Not a SNDLL %s.", address.valid() ? "section" : "file");
char version = *magic >> 24;
switch(version) {
case '1': {
const SNDLLHeaderV1* header = get_packed<SNDLLHeaderV1>(image, 0);
const SNDLLHeaderV1* header = get_unaligned<SNDLLHeaderV1>(image, 0);
CCC_CHECK(header, "File too small to contain SNDLL V1 header.");
return parse_sndll_common(image, address, type, header->common, SNDLL_V1);
}
case '2': {
const SNDLLHeaderV2* header = get_packed<SNDLLHeaderV2>(image, 0);
const SNDLLHeaderV2* header = get_unaligned<SNDLLHeaderV2>(image, 0);
CCC_CHECK(header, "File too small to contain SNDLL V2 header.");
return parse_sndll_common(image, address, type, header->common, SNDLL_V2);
}
@@ -84,10 +85,9 @@ static Result<SNDLLFile> parse_sndll_common(
sndll.version = version;
if(common.elf_path) {
const char* elf_path = get_string(image, common.elf_path);
if(elf_path) {
sndll.elf_path = elf_path;
}
std::optional<std::string_view> elf_path = get_string(image, common.elf_path);
CCC_CHECK(elf_path.has_value(), "SNDLL header has invalid ELF path field.");
sndll.elf_path = *elf_path;
}
CCC_CHECK(common.symbol_count < (32 * 1024 * 1024) / sizeof(SNDLLSymbol), "SNDLL symbol count is too high.");
@@ -95,10 +95,10 @@ static Result<SNDLLFile> parse_sndll_common(
for(u32 i = 0; i < common.symbol_count; i++) {
u32 symbol_offset = common.symbols - address.get_or_zero() + i * sizeof(SNDLLSymbolHeader);
const SNDLLSymbolHeader* symbol_header = get_packed<SNDLLSymbolHeader>(image, symbol_offset);
const SNDLLSymbolHeader* symbol_header = get_unaligned<SNDLLSymbolHeader>(image, symbol_offset);
CCC_CHECK(symbol_header, "SNDLL symbol out of range.");
const char* string = nullptr;
std::optional<std::string_view> string;
if(symbol_header->string) {
string = get_string(image, symbol_header->string - address.get_or_zero());
}
@@ -106,7 +106,9 @@ static Result<SNDLLFile> parse_sndll_common(
SNDLLSymbol& symbol = sndll.symbols.emplace_back();
symbol.type = symbol_header->type;
symbol.value = symbol_header->value;
symbol.string = string;
if(string.has_value()) {
symbol.string = *string;
}
}
return sndll;

View File

@@ -7,8 +7,8 @@ namespace ccc {
Result<std::unique_ptr<SymbolFile>> parse_symbol_file(std::vector<u8> image, std::string file_name)
{
const u32* magic = get_packed<u32>(image, 0);
CCC_CHECK(magic, "File too small.");
const std::optional<u32> magic = copy_unaligned<u32>(image, 0);
CCC_CHECK(magic.has_value(), "File too small.");
std::unique_ptr<SymbolFile> symbol_file;

View File

@@ -51,14 +51,17 @@ void set_custom_error_callback(CustomErrorCallback callback)
custom_error_callback = callback;
}
const char* get_string(std::span<const u8> bytes, u64 offset)
std::optional<std::string_view> get_string(std::span<const u8> bytes, u64 offset)
{
for(const unsigned char* c = bytes.data() + offset; c < bytes.data() + bytes.size(); c++) {
if(*c == '\0') {
return (const char*) &bytes[offset];
for(u64 i = offset; i < bytes.size(); i++) {
if(bytes[i] == '\0') {
return std::string_view(
reinterpret_cast<const char*>(&bytes[offset]),
reinterpret_cast<const char*>(&bytes[i]));
}
}
return nullptr;
return std::nullopt;
}
std::string merge_paths(const std::string& base, const std::string& path)

View File

@@ -71,8 +71,15 @@ void set_custom_error_callback(CustomErrorCallback callback);
exit(1); \
}
#define CCC_ABORT_IF_FALSE(condition, ...) \
if(!(condition)) { \
ccc::Error error = ccc::format_error(__FILE__, __LINE__, __VA_ARGS__); \
ccc::report_error(error); \
abort(); \
}
#define CCC_ASSERT(condition) \
CCC_CHECK_FATAL(condition, #condition)
CCC_ABORT_IF_FALSE(condition, #condition)
// The main error handling construct in CCC. This class is used to bundle
// together a return value and a pointer to error information, so that errors
@@ -201,16 +208,38 @@ void warn_impl(const char* source_file, int source_line, const char* format, Arg
#endif
template <typename T>
const T* get_packed(std::span<const u8> bytes, u64 offset)
const T* get_aligned(std::span<const u8> bytes, u64 offset)
{
if(offset + sizeof(T) <= bytes.size()) {
return reinterpret_cast<const T*>(&bytes[offset]);
} else {
if(offset > bytes.size() || bytes.size() - offset < sizeof(T) || offset % alignof(T) != 0) {
return nullptr;
}
return reinterpret_cast<const T*>(&bytes[offset]);
}
const char* get_string(std::span<const u8> bytes, u64 offset);
template <typename T>
const T* get_unaligned(std::span<const u8> bytes, u64 offset)
{
if(offset > bytes.size() || bytes.size() - offset < sizeof(T)) {
return nullptr;
}
return reinterpret_cast<const T*>(&bytes[offset]);
}
template <typename T>
std::optional<T> copy_unaligned(std::span<const u8> bytes, u64 offset)
{
if(offset > bytes.size() || bytes.size() - offset < sizeof(T)) {
return std::nullopt;
}
T value;
memcpy(&value, &bytes[offset], sizeof(T));
return value;
}
std::optional<std::string_view> get_string(std::span<const u8> bytes, u64 offset);
#define CCC_BEGIN_END(x) (x).begin(), (x).end()
#define CCC_ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))

View File

@@ -18706,6 +18706,9 @@ SLES-52325:
- BlitInternalFPSHack # Fixes internal fps detection in some areas.
gsHWFixes:
estimateTextureRegion: 1 # Improves performance.
roundSprite: 1 # Fixes lines in menus HUD and in game.
halfPixelOffset: 2 # Fixes edge garbage.
PCRTCOverscan: 1 # Fixes offscreen image.
SLES-52326:
name: "Spawn - Armageddon"
region: "PAL-M5"
@@ -18806,6 +18809,9 @@ SLES-52373:
- BlitInternalFPSHack # Fixes internal fps detection in some areas.
gsHWFixes:
estimateTextureRegion: 1 # Improves performance.
roundSprite: 1 # Fixes lines in menus HUD and in game.
halfPixelOffset: 2 # Fixes edge garbage.
PCRTCOverscan: 1 # Fixes offscreen image.
SLES-52374:
name: "Fight Night 2004"
region: "PAL-M3"
@@ -20873,6 +20879,7 @@ SLES-53039:
estimateTextureRegion: 1 # Improves performance.
roundSprite: 1 # Fixes lines in menus HUD and in game.
halfPixelOffset: 2 # Fixes erroneous line in menus.
PCRTCOverscan: 1 # Fixes offscreen image.
memcardFilters: # Allows import of characters from first game.
- "SLES-53039"
- "SLES-52325"

View File

@@ -109,6 +109,9 @@
03000000491900001904000000000000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows,
03000000710100001904000000000000,Amazon Luna Controller,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b8,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b4,rightstick:b7,rightx:a3,righty:a4,start:b6,x:b3,y:b2,platform:Windows,
0300000008100000e501000000000000,Anbernic Game Pad,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000020500000913000000000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
03000000373500000710000000000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000373500004610000000000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000830500000160000000000000,Arcade,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b3,x:b4,y:b4,platform:Windows,
03000000120c0000100e000000000000,Armor 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
03000000490b00004406000000000000,ASCII Seamic Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
@@ -498,8 +501,8 @@
03000000d620000012a7000000000000,PowerA Fusion Nintendo Switch Fight Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000dd62000016a7000000000000,PowerA Fusion Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000d620000013a7000000000000,PowerA Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000d62000002640000000000000,PowerA OPS Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000d62000003340000000000000,PowerA OPS Pro Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000d62000002640000000000000,PowerA OPS Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
0300000062060000d570000000000000,PowerA PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000d620000014a7000000000000,PowerA Spectra Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
@@ -881,6 +884,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000491900001904000001010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Mac OS X,
03000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X,
0300000008100000e501000019040000,Anbernic Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000373500004610000001000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000a30c00002700000003030000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000a30c00002800000003030000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
@@ -1204,6 +1208,10 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000491900001904000011010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Linux,
05000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,
0300000008100000e501000001010000,Anbernic Gamepad,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Linux,
03000000020500000913000010010000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000373500000710000010010000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
030000005e0400008e02000072050000,Anbernic RG P01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
05000000373500004610000001000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000790000003018000011010000,Arcade Fightstick F300,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
03000000a30c00002700000011010000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
03000000a30c00002800000011010000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
@@ -1526,6 +1534,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
05000000504c415953544154494f4e00,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
060000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
030000004c050000a00b000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
030000004c050000a00b000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000004c050000c405000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,

View File

@@ -2238,17 +2238,17 @@ Leaderboard Position: {1} of {2}</source>
<context>
<name>CDVD</name>
<message>
<location filename="../../pcsx2/CDVD/CDVDcommon.cpp" line="286"/>
<location filename="../../pcsx2/CDVD/CDVDcommon.cpp" line="287"/>
<source>Game disc location is on a removable drive, performance issues such as jittering and freezing may occur.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/CDVD/CDVDcommon.cpp" line="381"/>
<location filename="../../pcsx2/CDVD/CDVDcommon.cpp" line="382"/>
<source>Saving CDVD block dump to &apos;{}&apos;.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/CDVD/CDVDcommon.cpp" line="411"/>
<location filename="../../pcsx2/CDVD/CDVDcommon.cpp" line="412"/>
<source>Precaching CDVD</source>
<translation type="unfinished"></translation>
</message>
@@ -2273,7 +2273,7 @@ Leaderboard Position: {1} of {2}</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/CDVD/CDVDdiscReader.cpp" line="199"/>
<location filename="../../pcsx2/CDVD/CDVDdiscReader.cpp" line="201"/>
<source>Precaching is not supported for discs.</source>
<translation type="unfinished"></translation>
</message>

View File

@@ -3013,6 +3013,20 @@ void cdvdWrite(u8 key, u8 rt)
case 0x08:
cdvdWrite08(rt);
break;
case 0x09:
/*
The register 0xC, 0xD, 0xE give back MSF of the current sector being read/played from the actual DSP hardware. They are named "where" registers : where0, where1, where2.
They can be read anytime on hw as long as there is a valid disc and mode configured properly. Register 0x9 is where_select register which determines the mode for this registers. The mode must be set according to the used disc.
0 = CDDA
1 = CDROM
2 = DVD
If no disc or invalid mode for disc type then those registers return 0. Only official usage so far is cdvdman reading those registers and waiting to sync while doing SubQ.
Only logging writes different than 0 is enough.
*/
if (rt != 0)
Console.Warning("8bit write to addr 0x1f402009 = 0x%x", rt);
break;
case 0x0A:
cdvdWrite0A(rt);
break;
@@ -3035,7 +3049,7 @@ void cdvdWrite(u8 key, u8 rt)
cdvdWrite3A(rt);
break;
default:
Console.Warning("IOP Unknown 8bit write to addr 0x1f4020%x = 0x%x", key, rt);
Console.Warning("IOP Unknown 8bit write to addr 0x1f4020%02x = 0x%x", key, rt);
break;
}
}

View File

@@ -17,6 +17,7 @@
#include "common/ProgressCallback.h"
#include "common/StringUtil.h"
#include <array>
#include <ctype.h>
#include <exception>
#include <memory>
@@ -55,7 +56,7 @@ static OutputIsoFile blockDumpFile;
// Information about tracks on disc
u8 strack;
u8 etrack;
cdvdTrack tracks[100];
std::array<cdvdTrack, 100> tracks;
// Assertion check for CDVD != NULL (in devel and debug builds), because its handier than
// relying on DEP exceptions -- and a little more reliable too.

View File

@@ -10,7 +10,7 @@
class Error;
class ProgressCallback;
typedef struct _cdvdTrackIndex
struct cdvdTrackIndex
{
bool isPregap;
u8 trackM; // current minute offset from first track (BCD encoded)
@@ -20,9 +20,9 @@ typedef struct _cdvdTrackIndex
u8 discS; // current sector location on the disc (BCD encoded)
u8 discF; // current frame location on the disc (BCD encoded)
} cdvdTrackIndex;
};
typedef struct _cdvdTrack
struct cdvdTrack
{
u32 start_lba; // Starting lba of track, note that some formats will be missing 2 seconds, cue, bin
u8 type; // Track Type
@@ -36,10 +36,10 @@ typedef struct _cdvdTrack
u8 discF; // current frame location on the disc (BCD encoded)
// 0 is pregap, 1 is data
_cdvdTrackIndex index[2];
} cdvdTrack;
cdvdTrackIndex index[2];
};
typedef struct _cdvdSubQ
struct cdvdSubQ
{
u8 ctrl : 4; // control and adr bits
u8 adr : 4; // control and adr bits, note that adr determines what SubQ info we're recieving.
@@ -52,19 +52,27 @@ typedef struct _cdvdSubQ
u8 discM; // current minute location on the disc (BCD encoded)
u8 discS; // current sector location on the disc (BCD encoded)
u8 discF; // current frame location on the disc (BCD encoded)
} cdvdSubQ;
};
typedef struct _cdvdTD
struct cdvdTD
{ // NOT bcd coded
u32 lsn;
u8 type;
} cdvdTD;
};
typedef struct _cdvdTN
struct cdvdTN
{
u8 strack; //number of the first track (usually 1)
u8 etrack; //number of the last track
} cdvdTN;
};
struct toc_entry
{
u32 lba;
u8 track;
u8 adr : 4;
u8 control : 4;
};
// SpindleCtrl Masks
#define CDVD_SPINDLE_SPEED 0x7 // Speed ranges from 0-3 (1, 2, 3, 4x for DVD) and 0-5 (1, 2, 4, 12, 24x for CD)
@@ -185,7 +193,7 @@ extern const CDVD_API CDVDapi_NoDisc;
extern u8 strack;
extern u8 etrack;
extern cdvdTrack tracks[100];
extern std::array<cdvdTrack, 100> tracks;
extern void CDVDsys_ChangeSource(CDVD_SourceType type);
extern void CDVDsys_SetFile(CDVD_SourceType srctype, std::string newfile);

View File

@@ -54,7 +54,7 @@ static void lsn_to_msf(u8* minute, u8* second, u8* frame, u32 lsn)
// TocStuff
void cdvdParseTOC()
{
tracks[1].start_lba = 0;
tracks.fill(cdvdTrack{});
if (!src->GetSectorCount())
{
@@ -76,35 +76,37 @@ void cdvdParseTOC()
strack = 0xFF;
etrack = 0;
int i = 0;
for (auto& entry : src->ReadTOC())
{
if (entry.track < 1 || entry.track > 99)
const u8 track = entry.track;
if (track < 1 || track >= tracks.size())
{
Console.Warning("CDVD: Invalid track index %u, ignoring\n", track);
continue;
strack = std::min(strack, entry.track);
etrack = std::max(etrack, entry.track);
tracks[i].start_lba = entry.lba;
}
strack = std::min(strack, track);
etrack = std::max(etrack, track);
tracks[track].start_lba = entry.lba;
if ((entry.control & 0x0C) == 0x04)
{
std::array<u8, 2352> buffer;
// Byte 15 of a raw CD data sector determines the track mode
if (src->ReadSectors2352(entry.lba, 1, buffer.data()) && (buffer[15] & 3) == 2)
{
tracks[i].type = CDVD_MODE2_TRACK;
tracks[track].type = CDVD_MODE2_TRACK;
}
else
{
tracks[i].type = CDVD_MODE1_TRACK;
tracks[track].type = CDVD_MODE1_TRACK;
}
}
else
{
tracks[i].type = CDVD_AUDIO_TRACK;
tracks[track].type = CDVD_AUDIO_TRACK;
}
fprintf(stderr, "Track %u start sector: %u\n", entry.track, entry.lba);
i += 1;
#ifdef PCSX2_DEBUG
DevCon.WriteLn("cdvdParseTOC: Track %u: LBA %u, Type %u\n", track, tracks[track].start_lba, tracks[track].type);
#endif
}
}
@@ -131,7 +133,7 @@ static void keepAliveThread()
std::unique_lock<std::mutex> guard(s_keepalive_lock);
while (!s_keepalive_cv.wait_for(guard, std::chrono::seconds(30),
[]() { return !s_keepalive_is_open; }))
[]() { return !s_keepalive_is_open; }))
{
//printf(" * keepAliveThread: polling drive.\n");
@@ -271,20 +273,28 @@ static s32 DISCreadSubQ(u32 lsn, cdvdSubQ* subq)
memset(subq, 0, sizeof(cdvdSubQ));
lsn_to_msf(&subq->discM, &subq->discS, &subq->discF, lsn + 150);
u8 i = strack;
while (i < etrack && lsn >= tracks[i + 1].start_lba)
++i;
lsn -= tracks[i].start_lba;
lsn_to_msf(&subq->trackM, &subq->trackS, &subq->trackF, lsn);
subq->ctrl = tracks[i].type;
// It's important to note that we do _not_ use the current MSF values
// from the host's device. We use the MSF values from the lsn.
// An easy way to test an implementation is to see if the OSDSYS
// CD player can display the correct minute and second values.
// From my testing, the IOCTL returns 0 for ctrl. This also breaks
// the OSDSYS player. The only "safe" values to receive from the IOCTL
// are ADR, trackNum and trackIndex.
if (!src->ReadTrackSubQ(subq))
{
lsn_to_msf(&subq->discM, &subq->discS, &subq->discF, lsn + 150);
u8 i = strack;
while (i < etrack && lsn >= tracks[i + 1].start_lba)
++i;
lsn -= tracks[i].start_lba;
lsn_to_msf(&subq->trackM, &subq->trackS, &subq->trackF, lsn);
subq->adr = 1;
subq->ctrl = tracks[i].type;
subq->trackNum = i;
subq->trackIndex = 1;
}
@@ -470,11 +480,13 @@ static s32 DISCgetTOC(void* toc)
{
err = DISCgetTD(i, &trackInfo);
lba_to_msf(trackInfo.lsn, &min, &sec, &frm);
tocBuff[i * 10 + 30] = trackInfo.type;
tocBuff[i * 10 + 32] = err == -1 ? 0 : dec_to_bcd(i); //number
tocBuff[i * 10 + 37] = dec_to_bcd(min);
tocBuff[i * 10 + 38] = dec_to_bcd(sec);
tocBuff[i * 10 + 39] = dec_to_bcd(frm);
const u8 tocIndex = i - diskInfo.strack;
tocBuff[tocIndex * 10 + 30] = trackInfo.type;
tocBuff[tocIndex * 10 + 32] = err == -1 ? 0 : dec_to_bcd(i); //number
tocBuff[tocIndex * 10 + 37] = dec_to_bcd(min);
tocBuff[tocIndex * 10 + 38] = dec_to_bcd(sec);
tocBuff[tocIndex * 10 + 39] = dec_to_bcd(frm);
fprintf(stderr, "Track %u: %u mins %u secs %u frames\n", i, min, sec, frm);
}
}

View File

@@ -21,14 +21,6 @@ class Error;
extern int curDiskType;
extern int curTrayStatus;
struct toc_entry
{
u32 lba;
u8 track;
u8 adr : 4;
u8 control : 4;
};
class IOCtlSrc
{
IOCtlSrc(const IOCtlSrc&) = delete;

View File

@@ -18,6 +18,44 @@ static int pmode, cdtype;
static s32 layer1start = -1;
static bool layer1searched = false;
static void ISOParseTOC()
{
tracks.fill(cdvdTrack{});
if (iso.GetType() != ISOTYPE_AUDIO)
{
strack = 1;
etrack = 1;
return;
}
strack = 0xFF;
etrack = 0;
// Audio CD
for (const auto& entry : iso.ReadTOC())
{
const u8 track = entry.track;
if (track < 1 || track >= tracks.size())
{
Console.Warning("CDVD: Invalid track index %u, ignoring\n", track);
continue;
}
strack = std::min(strack, track);
etrack = std::max(etrack, track);
tracks[track].start_lba = entry.lba;
if ((entry.control & 0x0C) == 0x04)
{
Console.Warning("CDVD: Unsupported data track reading. Assuming MODE1?\n");
tracks[track].type = CDVD_MODE1_TRACK;
}
else
{
tracks[track].type = CDVD_AUDIO_TRACK;
}
}
}
static void ISOclose()
{
iso.Close();
@@ -49,6 +87,8 @@ static bool ISOopen(std::string filename, Error* error)
break;
}
ISOParseTOC();
layer1start = -1;
layer1searched = false;
@@ -60,34 +100,56 @@ static bool ISOprecache(ProgressCallback* progress, Error* error)
return iso.Precache(progress, error);
}
static void lsn_to_msf(u8* minute, u8* second, u8* frame, u32 lsn)
{
*frame = itob(lsn % 75);
lsn /= 75;
*second = itob(lsn % 60);
lsn /= 60;
*minute = itob(lsn % 100);
}
static s32 ISOreadSubQ(u32 lsn, cdvdSubQ* subq)
{
// fake it
u8 min, sec, frm;
subq->ctrl = 4;
subq->adr = 1;
subq->trackNum = itob(1);
subq->trackIndex = itob(1);
lba_to_msf(lsn, &min, &sec, &frm);
subq->trackM = itob(min);
subq->trackS = itob(sec);
subq->trackF = itob(frm);
memset(subq, 0, sizeof(cdvdSubQ));
subq->pad = 0;
lsn_to_msf(&subq->discM, &subq->discS, &subq->discF, lsn + 150);
lba_to_msf(lsn + (2 * 75), &min, &sec, &frm);
subq->discM = itob(min);
subq->discS = itob(sec);
subq->discF = itob(frm);
// FIXME: Verify this is correct for ISOTYPE_CD :S
if (iso.GetType() != ISOTYPE_AUDIO && iso.GetType() != ISOTYPE_CD)
{
subq->ctrl = 4;
subq->adr = 1;
subq->trackNum = itob(1);
subq->trackIndex = itob(1);
}
else
{
u8 i = strack;
while (i < etrack && lsn >= tracks[i + 1].start_lba)
++i;
lsn -= tracks[i].start_lba;
subq->ctrl = 1;
subq->adr = 1;
subq->trackNum = i;
subq->trackIndex = 1; // FIXME ???
}
lsn_to_msf(&subq->trackM, &subq->trackS, &subq->trackF, lsn);
Console.Warning("CDVD: SubQ M %02x S %02x F %02x\n", subq->trackM, subq->trackS, subq->trackF);
return 0;
}
static s32 ISOgetTN(cdvdTN* Buffer)
{
Buffer->strack = 1;
Buffer->etrack = 1;
Buffer->strack = strack;
Buffer->etrack = etrack;
return 0;
}
@@ -97,13 +159,15 @@ static s32 ISOgetTD(u8 Track, cdvdTD* Buffer)
if (Track == 0)
{
Buffer->lsn = iso.GetBlockCount();
Buffer->type = 0;
return 0;
}
else
{
Buffer->type = CDVD_MODE1_TRACK;
Buffer->lsn = 0;
}
if (Track < strack || Track > etrack)
return -1;
Buffer->lsn = tracks[Track].start_lba;
Buffer->type = tracks[Track].type;
return 0;
}
@@ -299,11 +363,12 @@ static s32 ISOgetTOC(void* toc)
{
err = ISOgetTD(i, &trackInfo);
lba_to_msf(trackInfo.lsn, &min, &sec, &frm);
tocBuff[i * 10 + 30] = trackInfo.type;
tocBuff[i * 10 + 32] = err == -1 ? 0 : itob(i); //number
tocBuff[i * 10 + 37] = itob(min);
tocBuff[i * 10 + 38] = itob(sec);
tocBuff[i * 10 + 39] = itob(frm);
const u8 tocIndex = i - diskInfo.strack;
tocBuff[tocIndex * 10 + 30] = trackInfo.type;
tocBuff[tocIndex * 10 + 32] = err == -1 ? 0 : itob(i); //number
tocBuff[tocIndex * 10 + 37] = itob(min);
tocBuff[tocIndex * 10 + 38] = itob(sec);
tocBuff[tocIndex * 10 + 39] = itob(frm);
}
}
else

View File

@@ -176,8 +176,9 @@ bool ChdFileReader::Open2(std::string filename, Error* error)
// The file size in the header is incorrect, each track gets padded to a multiple of 4 frames.
// (see chdman.cpp from MAME). Instead, we pull the real frame count from the TOC.
std::vector<toc_entry> entries;
u64 total_frames;
if (ParseTOC(&total_frames))
if (ParseTOC(&total_frames, entries))
{
file_size = total_frames * static_cast<u64>(chd_header->unitbytes);
}
@@ -216,6 +217,21 @@ bool ChdFileReader::Precache2(ProgressCallback* progress, Error* error)
return true;
}
std::vector<toc_entry> ChdFileReader::ReadTOC()
{
u64 total_frames;
std::vector<toc_entry> entries;
if (ParseTOC(&total_frames, entries))
{
return entries;
}
else
{
Console.Warning("Failed to parse CHD TOC, file size may be incorrect.");
return {};
}
}
ThreadedFileReader::Chunk ChdFileReader::ChunkForOffset(u64 offset)
{
Chunk chunk = {0};
@@ -261,11 +277,11 @@ u32 ChdFileReader::GetBlockCount() const
return (file_size - m_dataoffset) / m_internalBlockSize;
}
bool ChdFileReader::ParseTOC(u64* out_frame_count)
bool ChdFileReader::ParseTOC(u64* out_frame_count, std::vector<toc_entry>& entries)
{
u64 total_frames = 0;
int max_found_track = -1;
u64 total_gap_frames = 0;
for (int search_index = 0;; search_index++)
{
char metadata_str[256];
@@ -305,17 +321,28 @@ bool ChdFileReader::ParseTOC(u64* out_frame_count)
}
}
DevCon.WriteLn(fmt::format("CHD Track {}: frames:{} pregap:{} postgap:{} type:{} sub:{} pgtype:{} pgsub:{}",
Console.WriteLn(fmt::format("CHD Track {}: frames:{} pregap:{} postgap:{} type:{} sub:{} pgtype:{} pgsub:{}",
track_num, frames, pregap_frames, postgap_frames, type_str, subtype_str, pgtype_str, pgsub_str));
// PCSX2 doesn't currently support multiple tracks for CDs.
if (track_num != 1)
if (track_num != 0)
{
Console.Warning(fmt::format(" Ignoring track {} in CHD.", track_num, frames));
continue;
toc_entry entry{};
entry.lba = static_cast<u32>(total_frames) - total_gap_frames;
entry.track = static_cast<u8>(track_num);
entry.adr = 1;
entry.control = 0;
//FIXME: DATA track?
if (strncmp(type_str, "AUDIO", 5) != 0)
entry.control |= 0x04;
entries.push_back(entry);
}
total_frames += static_cast<u64>(pregap_frames) + static_cast<u64>(frames) + static_cast<u64>(postgap_frames);
// I have not found a CHD with an audio track with a postgap, consider that untested
total_gap_frames += static_cast<u64>(pregap_frames) + static_cast<u64>(postgap_frames);
total_frames += total_gap_frames + static_cast<u64>(frames);
max_found_track = std::max(max_found_track, track_num);
}

View File

@@ -19,6 +19,8 @@ public:
bool Precache2(ProgressCallback* progress, Error* error) override;
std::vector<toc_entry> ReadTOC() override;
Chunk ChunkForOffset(u64 offset) override;
int ReadChunk(void* dst, s64 blockID) override;
@@ -26,7 +28,7 @@ public:
uint GetBlockCount(void) const override;
private:
bool ParseTOC(u64* out_frame_count);
bool ParseTOC(u64* out_frame_count, std::vector<toc_entry>& entries);
chd_file* ChdFile = nullptr;
u64 file_size = 0;

View File

@@ -160,9 +160,31 @@ int InputIsoFile::FinishRead3(u8* dst, uint mode)
dst[diff - 9] = 2;
}
// Seems like CHD data ends up being the wrong endianess for audio
// Confidence is about 50% on this one, but it seems to work
// (CHD is the only file with a TOC anyways, so who cares about the other formats)
if (m_type == ISOTYPE_AUDIO && mode == CDVD_MODE_2352)
{
for (int i = 0; i < 2352; i += 2)
{
std::swap(dst[diff + i], dst[diff + i + 1]);
}
}
return 0;
}
std::vector<toc_entry> InputIsoFile::ReadTOC() const
{
std::vector<toc_entry> toc;
if (m_type == ISOTYPE_ILLEGAL)
return toc;
toc = m_reader->ReadTOC();
return toc;
}
InputIsoFile::InputIsoFile()
{
_init();
@@ -271,7 +293,7 @@ bool InputIsoFile::tryIsoType(u32 size, u32 offset, u32 blockofs)
// Returns true if the image is valid/known/supported, or false if not (type == ISOTYPE_ILLEGAL).
bool InputIsoFile::Detect(bool readType)
{
m_type = ISOTYPE_ILLEGAL;
m_type = ISOTYPE_ILLEGAL;
// First sanity check: no sane CD image has less than 16 sectors, since that's what
// we need simply to contain a TOC. So if the file size is not large enough to

View File

@@ -3,6 +3,7 @@
#pragma once
#include "CDVDcommon.h"
#include "CDVD/CDVD.h"
#include "CDVD/ThreadedFileReader.h"
#include <memory>
@@ -75,6 +76,8 @@ public:
void BeginRead2(uint lsn);
int FinishRead3(u8* dest, uint mode);
std::vector<toc_entry> ReadTOC() const;
protected:
void _init();

View File

@@ -208,18 +208,8 @@ bool IOCtlSrc::ReadTrackSubQ(cdvdSubQ* subQ) const
}
subQ->adr = osSubQ.cdsc_adr;
subQ->ctrl = osSubQ.cdsc_ctrl;
subQ->trackNum = osSubQ.cdsc_trk;
subQ->trackIndex = osSubQ.cdsc_ind;
subQ->discM = osSubQ.cdsc_absaddr.msf.minute;
subQ->discS = osSubQ.cdsc_absaddr.msf.second;
subQ->discF = osSubQ.cdsc_absaddr.msf.frame;
subQ->trackM = osSubQ.cdsc_reladdr.msf.minute;
subQ->trackS = osSubQ.cdsc_reladdr.msf.second;
subQ->trackF = osSubQ.cdsc_reladdr.msf.frame;
return true;
}

View File

@@ -264,6 +264,12 @@ bool ThreadedFileReader::Precache2(ProgressCallback* progress, Error* error)
return false;
}
std::vector<toc_entry> ThreadedFileReader::ReadTOC()
{
return {};
}
bool ThreadedFileReader::CheckAvailableMemoryForPrecaching(u64 required_size, Error* error)
{
// Don't allow precaching to use more than 50% of system memory.

View File

@@ -4,6 +4,7 @@
#pragma once
#include "common/Pcsx2Defs.h"
#include "CDVDcommon.h"
#include <thread>
#include <mutex>
@@ -117,6 +118,7 @@ public:
bool Open(std::string filename, Error* error);
bool Precache(ProgressCallback* progress, Error* error);
virtual std::vector<toc_entry> ReadTOC();
int ReadSync(void* pBuffer, u32 sector, u32 count);
void BeginRead(void* pBuffer, u32 sector, u32 count);
int FinishRead();

View File

@@ -320,17 +320,8 @@ bool IOCtlSrc::ReadTrackSubQ(cdvdSubQ* subQ) const
else
{
subQ->adr = osSubQ.CurrentPosition.ADR;
subQ->ctrl = osSubQ.CurrentPosition.Control;
subQ->trackNum = osSubQ.CurrentPosition.TrackNumber;
subQ->trackIndex = osSubQ.CurrentPosition.IndexNumber;
subQ->trackM = osSubQ.CurrentPosition.TrackRelativeAddress[0];
subQ->trackS = osSubQ.CurrentPosition.TrackRelativeAddress[1];
subQ->trackF = osSubQ.CurrentPosition.TrackRelativeAddress[2];
subQ->discM = osSubQ.CurrentPosition.AbsoluteAddress[0];
subQ->discS = osSubQ.CurrentPosition.AbsoluteAddress[1];
subQ->discF = osSubQ.CurrentPosition.AbsoluteAddress[2];
}
return true;

View File

@@ -87,8 +87,7 @@ struct ConsoleLog : public LogBase
// ConsoleLogFromVM
// --------------------------------------------------------------------------------------
// Special console logger for Virtual Machine log sources, such as the EE and IOP console
// writes (actual game developer messages and such). These logs do *not* automatically
// append newlines, since the VM generates them manually; and they do *not* support printf
// writes (actual game developer messages and such). These logs do *not* support printf
// formatting, since anything coming over the EE/IOP consoles should be considered raw
// string data. (otherwise %'s would get mis-interpreted).
//
@@ -102,22 +101,18 @@ public:
{
for (const char ch : msg)
{
if (ch == '\n')
{
if (!m_buffer.empty())
{
Console.WriteLn(conColor, m_buffer);
m_buffer.clear();
}
}
else if (ch < 0x20)
{
// Ignore control characters.
// Otherwise you get fun bells going off.
}
else
{
// Ignore control characters.
// Otherwise you get fun bells going off.
if (ch < 0x20)
continue;
if (ch != '\n')
m_buffer.push_back(ch);
if (ch == '\n' || m_buffer.size() >= 4096)
{
Console.WriteLn(conColor, m_buffer);
m_buffer.clear();
}
}

View File

@@ -108,13 +108,13 @@ static void FillPipelineCacheHeader(VK_PIPELINE_CACHE_HEADER* header)
X(shaderc_compile_options_set_generate_debug_info) \
X(shaderc_compile_options_set_optimization_level) \
X(shaderc_compile_options_set_target_env) \
X(shaderc_compilation_status_to_string) \
X(shaderc_compile_into_spv) \
X(shaderc_result_release) \
X(shaderc_result_get_length) \
X(shaderc_result_get_num_warnings) \
X(shaderc_result_get_bytes) \
X(shaderc_result_get_error_message)
X(shaderc_result_get_error_message) \
X(shaderc_result_get_compilation_status)
// TODO: NOT thread safe, yet.
namespace dyn_shaderc
@@ -205,6 +205,25 @@ static void DumpBadShader(std::string_view code, std::string_view errors)
}
}
static const char* compilation_status_to_string(shaderc_compilation_status status)
{
switch (status)
{
#define CASE(x) case shaderc_compilation_status_##x: return #x
CASE(success);
CASE(invalid_stage);
CASE(compilation_error);
CASE(internal_error);
CASE(null_result_object);
CASE(invalid_assembly);
CASE(validation_error);
CASE(transformation_error);
CASE(configuration_error);
#undef CASE
}
return "unknown_error";
}
std::optional<VKShaderCache::SPIRVCodeVector> VKShaderCache::CompileShaderToSPV(u32 stage, std::string_view source, bool debug)
{
std::optional<VKShaderCache::SPIRVCodeVector> ret;
@@ -216,21 +235,26 @@ std::optional<VKShaderCache::SPIRVCodeVector> VKShaderCache::CompileShaderToSPV(
dyn_shaderc::shaderc_compile_options_set_source_language(options, shaderc_source_language_glsl);
dyn_shaderc::shaderc_compile_options_set_target_env(options, shaderc_target_env_vulkan, 0);
#ifdef SHADERC_PCSX2_CUSTOM
dyn_shaderc::shaderc_compile_options_set_generate_debug_info(options, debug,
debug && GSDeviceVK::GetInstance()->GetOptionalExtensions().vk_khr_shader_non_semantic_info);
#else
if (debug)
dyn_shaderc::shaderc_compile_options_set_generate_debug_info(options);
#endif
dyn_shaderc::shaderc_compile_options_set_optimization_level(
options, debug ? shaderc_optimization_level_zero : shaderc_optimization_level_performance);
shaderc_compilation_result_t result;
const shaderc_compilation_status status = dyn_shaderc::shaderc_compile_into_spv(
const shaderc_compilation_result_t result = dyn_shaderc::shaderc_compile_into_spv(
dyn_shaderc::s_compiler, source.data(), source.length(), static_cast<shaderc_shader_kind>(stage), "source",
"main", options, &result);
if (status != shaderc_compilation_status_success)
"main", options);
shaderc_compilation_status status = shaderc_compilation_status_null_result_object;
if (!result || (status = dyn_shaderc::shaderc_result_get_compilation_status(result)) != shaderc_compilation_status_success)
{
const std::string_view errors(result ? dyn_shaderc::shaderc_result_get_error_message(result) :
"null result object");
ERROR_LOG("Failed to compile shader to SPIR-V: {}\n{}",
dyn_shaderc::shaderc_compilation_status_to_string(status), errors);
const std::string_view errors(result ? dyn_shaderc::shaderc_result_get_error_message(result)
: "null result object");
ERROR_LOG("Failed to compile shader to SPIR-V: {}\n{}", compilation_status_to_string(status), errors);
DumpBadShader(source, errors);
}
else

View File

@@ -420,10 +420,11 @@ __forceinline void UpdateSpdifMode()
{
const int OPM = PlayMode;
if (Spdif.Out & 0x4 && SPU2::MsgToConsole()) // use 24/32bit PCM data streaming
if (Spdif.Out & 0x4) // use 24/32bit PCM data streaming
{
PlayMode = 8;
SPU2::ConLog("* SPU2: WARNING: Possibly CDDA mode set!\n");
if (SPU2::MsgToConsole())
SPU2::ConLog("* SPU2: WARNING: Possibly CDDA mode set!\n");
return;
}