Compare commits

...

9 Commits

Author SHA1 Message Date
lightningterror
708931e48b GS/HW: Clean up HandleTextureHazards.
Warnings, initializations, dereferencing null pointers.
2025-05-17 22:46:37 +02:00
TheLastRar
81800d2883 CMake: Support more package configurations to import with a Devel build 2025-05-17 09:39:56 -04:00
TellowKrinkle
d0411d7ddf Core:macOS: Initialize all address variables passed to vm_map 2025-05-16 12:41:09 +02:00
Ty
70e232cab3 GitHub: Make authors disclose whether they used AI or not.
Using checkboxes implicitly made it a task list that cluttered up the PR list.

[ci skip]
2025-05-16 12:27:15 +02:00
refractionpcsx2
f90396bda4 GS/DX12: Fix command list not flushing when in surfaceless mode. 2025-05-16 12:25:16 +02:00
lightningterror
ae8808b86e GS/HW: Backport some tex is fb shaders to dx and opengl. 2025-05-15 20:08:16 +02:00
lightningterror
8d5b827432 GS/HW: Fix texture copies when tex is fb draw.
Fixes an issue with texture copies didn't work properly on tex is fb draw:
Fixes Hitman Blood Money on minimum blend.

DX can't do partial depth copy so do a shader based copy which works.
Fixes a bunch of games that couldn't do partial depth copy on dx.
2025-05-15 20:08:16 +02:00
lightningterror
cb672697e7 FullscreenUI: Fix -Wlogical-op-parentheses warning. 2025-05-15 20:08:16 +02:00
JordanTheToaster
0bae9fc29b Deps: Update SDL3 to 3.2.14 2025-05-15 18:43:45 +02:00
15 changed files with 52 additions and 34 deletions

View File

@@ -8,7 +8,4 @@
<!-- If applicable, including examples you've already tested with / recommendations for how to test further is very helpful! -->
### Did you use AI to help find, test, or implement this issue or feature?
<!-- Insert an X in one of the boxes. This is a required field. -->
- [ ] No, I did not use AI.
- [ ] Yes (please explain briefly):
<!-- Answer yes or no. If you answer yes, please provide a brief explanation how. -->

View File

@@ -18,7 +18,7 @@ LIBBACKTRACE=ad106d5fdd5d960bd33fae1c48a351af567fd075
LIBJPEGTURBO=3.1.0
LIBPNG=1.6.48
LIBWEBP=1.5.0
SDL=SDL3-3.2.12
SDL=SDL3-3.2.14
QT=6.9.0
LZ4=1.10.0
ZSTD=1.5.7
@@ -39,7 +39,7 @@ fd6f417fe9e3a071cf1424a5152d926a34c4a3c5070745470be6cf12a404ed79 $LIBBACKTRACE.
9564c72b1dfd1d6fe6274c5f95a8d989b59854575d4bbee44ade7bc17aa9bc93 libjpeg-turbo-$LIBJPEGTURBO.tar.gz
46fd06ff37db1db64c0dc288d78a3f5efd23ad9ac41561193f983e20937ece03 libpng-$LIBPNG.tar.xz
7d6fab70cf844bf6769077bd5d7a74893f8ffd4dfb42861745750c63c2a5c92c libwebp-$LIBWEBP.tar.gz
9734f308e130c64a2b4df6bca5884c5aca577ee6c7c77ab3379474ea85e51f96 $SDL.tar.gz
b7e7dc05011b88c69170fe18935487b2559276955e49113f8c1b6b72c9b79c1f $SDL.tar.gz
537512904744b35e232912055ccf8ec66d768639ff3abe5788d90d792ec5f48b lz4-$LZ4.tar.gz
eb33e51f49a15e023950cd7825ca74a4a2b43db8354825ac24fc1b7ee09e6fa3 zstd-$ZSTD.tar.gz
c1800c2ea835801af04a05d4a32321d79a93954ee3ae2172bbeacf13d1f0598c qtbase-everywhere-src-$QT.tar.xz

View File

@@ -14,8 +14,8 @@
"sources": [
{
"type": "archive",
"url": "https://libsdl.org/release/SDL3-3.2.12.tar.gz",
"sha256": "9734f308e130c64a2b4df6bca5884c5aca577ee6c7c77ab3379474ea85e51f96"
"url": "https://libsdl.org/release/SDL3-3.2.14.tar.gz",
"sha256": "b7e7dc05011b88c69170fe18935487b2559276955e49113f8c1b6b72c9b79c1f"
}
],
"cleanup": [

View File

@@ -40,7 +40,7 @@ fi
FREETYPE=2.13.3
HARFBUZZ=11.2.0
SDL=SDL3-3.2.12
SDL=SDL3-3.2.14
ZSTD=1.5.7
LZ4=1.10.0
LIBPNG=1.6.48
@@ -79,7 +79,7 @@ CMAKE_ARCH_UNIVERSAL=-DCMAKE_OSX_ARCHITECTURES="x86_64;arm64"
cat > SHASUMS <<EOF
0550350666d427c74daeb85d5ac7bb353acba5f76956395995311a9c6f063289 freetype-$FREETYPE.tar.xz
16c0204704f3ebeed057aba100fe7db18d71035505cb10e595ea33d346457fc8 harfbuzz-$HARFBUZZ.tar.gz
9734f308e130c64a2b4df6bca5884c5aca577ee6c7c77ab3379474ea85e51f96 $SDL.tar.gz
b7e7dc05011b88c69170fe18935487b2559276955e49113f8c1b6b72c9b79c1f $SDL.tar.gz
eb33e51f49a15e023950cd7825ca74a4a2b43db8354825ac24fc1b7ee09e6fa3 zstd-$ZSTD.tar.gz
537512904744b35e232912055ccf8ec66d768639ff3abe5788d90d792ec5f48b lz4-$LZ4.tar.gz
46fd06ff37db1db64c0dc288d78a3f5efd23ad9ac41561193f983e20937ece03 libpng-$LIBPNG.tar.xz

View File

@@ -22,7 +22,7 @@ fi
FREETYPE=2.13.3
HARFBUZZ=11.2.0
SDL=SDL3-3.2.12
SDL=SDL3-3.2.14
ZSTD=1.5.7
LZ4=1.10.0
LIBPNG=1.6.48
@@ -59,7 +59,7 @@ CMAKE_COMMON=(
cat > SHASUMS <<EOF
0550350666d427c74daeb85d5ac7bb353acba5f76956395995311a9c6f063289 freetype-$FREETYPE.tar.xz
16c0204704f3ebeed057aba100fe7db18d71035505cb10e595ea33d346457fc8 harfbuzz-$HARFBUZZ.tar.gz
9734f308e130c64a2b4df6bca5884c5aca577ee6c7c77ab3379474ea85e51f96 $SDL.tar.gz
b7e7dc05011b88c69170fe18935487b2559276955e49113f8c1b6b72c9b79c1f $SDL.tar.gz
eb33e51f49a15e023950cd7825ca74a4a2b43db8354825ac24fc1b7ee09e6fa3 zstd-$ZSTD.tar.gz
537512904744b35e232912055ccf8ec66d768639ff3abe5788d90d792ec5f48b lz4-$LZ4.tar.gz
46fd06ff37db1db64c0dc288d78a3f5efd23ad9ac41561193f983e20937ece03 libpng-$LIBPNG.tar.xz

View File

@@ -46,7 +46,7 @@ set FREETYPE=2.13.3
set HARFBUZZ=11.2.0
set LIBJPEGTURBO=3.1.0
set LIBPNG=1648
set SDL=SDL3-3.2.12
set SDL=SDL3-3.2.14
set QT=6.9.0
set QTMINOR=6.9
set LZ4=1.10.0
@@ -68,7 +68,7 @@ call :downloadfile "harfbuzz-%HARFBUZZ%.zip" https://github.com/harfbuzz/harfbuz
call :downloadfile "lpng%LIBPNG%.zip" https://download.sourceforge.net/libpng/lpng1648.zip 2e5f080360f77376eb2bfa9e2ed773b9c7728159aba47b638ad53ca839379040 || goto error
call :downloadfile "libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" "https://github.com/libjpeg-turbo/libjpeg-turbo/releases/download/%LIBJPEGTURBO%/libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" 9564c72b1dfd1d6fe6274c5f95a8d989b59854575d4bbee44ade7bc17aa9bc93 || goto error
call :downloadfile "libwebp-%WEBP%.tar.gz" "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-%WEBP%.tar.gz" 7d6fab70cf844bf6769077bd5d7a74893f8ffd4dfb42861745750c63c2a5c92c || goto error
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" ebf1efd71527afbca6bdf2b0310caf726d00cc102c0e59ac86c1f8cd201f9593 || goto error
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" 46a17d3ea71fe2580a7f43ca7da286c5b9106dd761e2fd5533bb113e5d86b633 || goto error
call :downloadfile "qtbase-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtbase-everywhere-src-%QT%.zip" 513df15a6365a40f6230ec9463ad8c71b824e181d4b661dac9707e103b24ae0c || goto error
call :downloadfile "qtimageformats-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtimageformats-everywhere-src-%QT%.zip" d428fd17a0d3f92c48a30f1d23806bf20352fbce2e80e5bbee27fa80576480ee || goto error
call :downloadfile "qtsvg-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtsvg-everywhere-src-%QT%.zip" 54bf06afeb67035f1c6afcd00beec755c0d776626b4cce9ab56992a55215ba69 || goto error

View File

@@ -44,7 +44,7 @@ set FREETYPE=2.13.3
set HARFBUZZ=11.2.0
set LIBJPEGTURBO=3.1.0
set LIBPNG=1648
set SDL=SDL3-3.2.12
set SDL=SDL3-3.2.14
set QT=6.9.0
set QTMINOR=6.9
set LZ4=1.10.0
@@ -66,7 +66,7 @@ call :downloadfile "harfbuzz-%HARFBUZZ%.zip" https://github.com/harfbuzz/harfbuz
call :downloadfile "lpng%LIBPNG%.zip" https://download.sourceforge.net/libpng/lpng1648.zip 2e5f080360f77376eb2bfa9e2ed773b9c7728159aba47b638ad53ca839379040 || goto error
call :downloadfile "libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" "https://github.com/libjpeg-turbo/libjpeg-turbo/releases/download/%LIBJPEGTURBO%/libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" 9564c72b1dfd1d6fe6274c5f95a8d989b59854575d4bbee44ade7bc17aa9bc93 || goto error
call :downloadfile "libwebp-%WEBP%.tar.gz" "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-%WEBP%.tar.gz" 7d6fab70cf844bf6769077bd5d7a74893f8ffd4dfb42861745750c63c2a5c92c || goto error
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" ebf1efd71527afbca6bdf2b0310caf726d00cc102c0e59ac86c1f8cd201f9593 || goto error
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" 46a17d3ea71fe2580a7f43ca7da286c5b9106dd761e2fd5533bb113e5d86b633 || goto error
call :downloadfile "qtbase-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtbase-everywhere-src-%QT%.zip" 513df15a6365a40f6230ec9463ad8c71b824e181d4b661dac9707e103b24ae0c || goto error
call :downloadfile "qtimageformats-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtimageformats-everywhere-src-%QT%.zip" d428fd17a0d3f92c48a30f1d23806bf20352fbce2e80e5bbee27fa80576480ee || goto error
call :downloadfile "qtsvg-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtsvg-everywhere-src-%QT%.zip" 54bf06afeb67035f1c6afcd00beec755c0d776626b4cce9ab56992a55215ba69 || goto error

View File

@@ -397,7 +397,11 @@ float4 fetch_raw_color(int2 xy)
float4 fetch_c(int2 uv)
{
#if PS_TEX_IS_FB == 1
return RtTexture.Load(int3(uv, 0));
#else
return Texture.Load(int3(uv, 0));
#endif
}
//////////////////////////////////////////////////////////////////////

View File

@@ -330,7 +330,11 @@ vec4 fetch_raw_color()
vec4 fetch_c(ivec2 uv)
{
#if PS_TEX_IS_FB == 1
return sample_from_rt();
#else
return texelFetch(TextureSampler, ivec2(uv), 0);
#endif
}
//////////////////////////////////////////////////////////////////////

View File

@@ -64,7 +64,8 @@ set(CMAKE_SHARED_LINKER_FLAGS_DEVEL "${CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO}
CACHE STRING "Flags used for linking shared libraries during development builds" FORCE)
set(CMAKE_EXE_LINKER_FLAGS_DEVEL "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO}"
CACHE STRING "Flags used for linking executables during development builds" FORCE)
set(CMAKE_MAP_IMPORTED_CONFIG_DEVEL "RelWithDebInfo" "Release" ""
# Exclude Debug from the configurations we can import from
set(CMAKE_MAP_IMPORTED_CONFIG_DEVEL "RelWithDebInfo" "Release" "MinSizeRel" "None" "NoConfig" ""
CACHE STRING "Configurations used when importing packages for development builds" FORCE)
if(CMAKE_CONFIGURATION_TYPES)
list(INSERT CMAKE_CONFIGURATION_TYPES 0 Devel)

View File

@@ -437,7 +437,7 @@ std::unique_ptr<SharedMemoryMappingArea> SharedMemoryMappingArea::Create(size_t
{
pxAssertRel(Common::IsAlignedPow2(size, __pagesize), "Size is page aligned");
mach_vm_address_t alloc;
mach_vm_address_t alloc = 0;
const kern_return_t res =
mach_vm_map(mach_task_self(), &alloc, size, 0, VM_FLAGS_ANYWHERE,
MEMORY_OBJECT_NULL, 0, false, VM_PROT_NONE, VM_PROT_NONE, VM_INHERIT_NONE);

View File

@@ -1087,7 +1087,14 @@ GSDevice::PresentResult GSDevice12::BeginPresent(bool frame_skip)
return PresentResult::DeviceLost;
if (frame_skip || !m_swap_chain)
{
if (!m_swap_chain)
{
ExecuteCommandList(WaitType::None);
InvalidateCachedState();
}
return PresentResult::FrameSkipped;
}
// Check if we lost exclusive fullscreen. If so, notify the host, so it can switch to windowed mode.
// This might get called repeatedly if it takes a while to switch back, that's the host's problem.

View File

@@ -6333,7 +6333,7 @@ __ri void GSRendererHW::HandleTextureHazards(const GSTextureCache::Target* rt, c
src_target = rt;
}
// Be careful of single page channel shuffles where depth is the source but it's not going to the same place, we can't read this directly.
else if (ds && m_conf.tex == m_conf.ds && (!m_channel_shuffle || static_cast<int>(m_cached_ctx.FRAME.Block() - rt->m_TEX0.TBP0) == static_cast<int>(m_cached_ctx.ZBUF.Block() - ds->m_TEX0.TBP0)))
else if (ds && m_conf.tex == m_conf.ds && (!m_channel_shuffle || (rt && static_cast<int>(m_cached_ctx.FRAME.Block() - rt->m_TEX0.TBP0) == static_cast<int>(m_cached_ctx.ZBUF.Block() - ds->m_TEX0.TBP0))))
{
// GL, Vulkan (in General layout), not DirectX!
const bool can_read_current_depth_buffer = g_gs_device->Features().test_and_sample_depth;
@@ -6369,10 +6369,9 @@ __ri void GSRendererHW::HandleTextureHazards(const GSTextureCache::Target* rt, c
// We need to copy. Try to cut down the source range as much as possible so we don't copy texels we're not reading.
const GSVector2i& src_unscaled_size = src_target->GetUnscaledSize();
const GSVector4i src_bounds = src_target->GetUnscaledRect();
GSVector4i copy_range;
GSVector2i copy_size;
GSVector2i copy_dst_offset;
const bool copied_rt = src_target && !tex->m_shared_texture;
GSVector4i copy_range = GSVector4i::zero();
GSVector2i copy_size = GSVector2i(0);
GSVector2i copy_dst_offset = GSVector2i(0);
// Shuffles take the whole target. This should've already been halved.
// We can't partially copy depth targets in DirectX, and GL/Vulkan should use the direct read above.
// Restricting it also breaks Tom and Jerry...
@@ -6496,21 +6495,15 @@ __ri void GSRendererHW::HandleTextureHazards(const GSTextureCache::Target* rt, c
unscaled_size = copy_size;
scale = m_downscale_source ? 1.0f : src_target->GetScale();
const float src_scale = src_target->GetScale();
GL_CACHE("HW: Copy size: %dx%d, range: %d,%d -> %d,%d (%dx%d) @ %.1f", copy_size.x, copy_size.y, copy_range.x,
copy_range.y, copy_range.z, copy_range.w, copy_range.width(), copy_range.height(), scale);
const GSVector2i scaled_copy_size = GSVector2i(static_cast<int>(std::ceil(static_cast<float>(copy_size.x) * scale)),
static_cast<int>(std::ceil(static_cast<float>(copy_size.y) * scale)));
const GSVector4i scaled_copy_range = GSVector4i((GSVector4(copy_range) * GSVector4(src_scale)).ceil());
const GSVector2i scaled_copy_dst_offset =
GSVector2i(static_cast<int>(std::ceil(static_cast<float>(copy_dst_offset.x) * scale)),
static_cast<int>(std::ceil(static_cast<float>(copy_dst_offset.y) * scale)));
src_copy.reset(src_target->m_texture->IsDepthStencil() ?
g_gs_device->CreateDepthStencil(scaled_copy_size.x, scaled_copy_size.y, src_target->m_texture->GetFormat(), false) :
(m_downscale_source || copied_rt) ? g_gs_device->CreateRenderTarget(scaled_copy_size.x, scaled_copy_size.y, src_target->m_texture->GetFormat(), true, true) :
g_gs_device->CreateTexture(scaled_copy_size.x, scaled_copy_size.y, 1, src_target->m_texture->GetFormat(), true));
g_gs_device->CreateRenderTarget(scaled_copy_size.x, scaled_copy_size.y, src_target->m_texture->GetFormat(), true, true));
if (!src_copy) [[unlikely]]
{
Console.Error("HW: Failed to allocate %dx%d texture for hazard copy", scaled_copy_size.x, scaled_copy_size.y);
@@ -6550,8 +6543,20 @@ __ri void GSRendererHW::HandleTextureHazards(const GSTextureCache::Target* rt, c
}
else
{
g_gs_device->CopyRect(
src_target->m_texture, src_copy.get(), scaled_copy_range, scaled_copy_dst_offset.x, scaled_copy_dst_offset.y);
g_perfmon.Put(GSPerfMon::TextureCopies, 1);
const GSVector4i offset = copy_range - GSVector4i(copy_dst_offset).xyxy();
// Adjust for bilinear, must be done after calculating offset.
copy_range.x -= 1;
copy_range.y -= 1;
copy_range.z += 1;
copy_range.w += 1;
copy_range = copy_range.rintersect(src_bounds);
const GSVector4 src_rect = GSVector4(copy_range) / GSVector4(src_unscaled_size).xyxy();
const GSVector4 dst_rect = (GSVector4(copy_range) - GSVector4(offset).xyxy()) * scale;
g_gs_device->StretchRect(src_target->m_texture, src_rect, src_copy.get(), dst_rect,
src_target->m_texture->IsDepthStencil() ? ShaderConvert::DEPTH_COPY : ShaderConvert::COPY, false);
}
m_conf.tex = src_copy.get();
}

View File

@@ -613,7 +613,7 @@ void FullscreenUI::ApplyLayoutSettings(const SettingsInterface* bsi)
const InputLayout layout = ImGuiFullscreen::GetGamepadLayout();
if (sdl2_nintendo_mode == "true" || (sdl2_nintendo_mode == "auto") && layout == InputLayout::Nintendo)
if ((sdl2_nintendo_mode == "true" || sdl2_nintendo_mode == "auto") && layout == InputLayout::Nintendo)
{
// Apply
ImGuiManager::SwapGamepadNorthWest(true);

View File

@@ -3,4 +3,4 @@
/// Version number for GS and other shaders. Increment whenever any of the contents of the
/// shaders change, to invalidate the cache.
static constexpr u32 SHADER_CACHE_VERSION = 64;
static constexpr u32 SHADER_CACHE_VERSION = 65;