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https://github.com/PCSX2/pcsx2.git
synced 2026-01-31 01:15:24 +01:00
Compare commits
3 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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de1d646fe9 | ||
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4bc3ab6285 | ||
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1adc9cbb49 |
2
.github/workflows/triage_pr.yml
vendored
2
.github/workflows/triage_pr.yml
vendored
@@ -19,7 +19,7 @@ jobs:
|
||||
pr-message: |-
|
||||
## Thank you for submitting a contribution to PCSX2
|
||||
|
||||
As this is your first pull request, [please be aware of the contributing guidelines](https://github.com/PCSX2/pcsx2/blob/master/.github/CONTRIBUTING.md).
|
||||
As this is your first pull request, [please be aware of the contributing guidelines](https://pcsx2.net/docs/contributing/).
|
||||
|
||||
Additionally, as per recent changes in GitHub Actions, your pull request will need to be approved by a maintainer before GitHub Actions can run against it. [You can find more information about this change here.](https://github.blog/2021-04-22-github-actions-update-helping-maintainers-combat-bad-actors/)
|
||||
|
||||
|
||||
@@ -1915,7 +1915,7 @@ SCAJ-20110:
|
||||
region: "NTSC-Unk"
|
||||
gsHWFixes:
|
||||
autoFlush: 1 # Fixes missing bloom from surfaces like windows.
|
||||
halfPixelOffset: 5 # Sharpens world in far distances, aligns some bloom better.
|
||||
halfPixelOffset: 2 # Sharpens world in far distances, aligns some bloom better.
|
||||
roundSprite: 1 # Fixes font artifacts.
|
||||
nativeScaling: 2 # Fixes background DOF blur in battles.
|
||||
SCAJ-20111:
|
||||
@@ -1959,8 +1959,8 @@ SCAJ-20118:
|
||||
clampModes:
|
||||
eeClampMode: 2 # Fixes incorrect model position.
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical bars.
|
||||
halfPixelOffset: 2 # Fixes misalignment bloom effects.
|
||||
halfPixelOffset: 4 # Fixes misalignment bloom effects.
|
||||
nativeScaling: 2 # Fixes bloom alignment.
|
||||
SCAJ-20119:
|
||||
name: "グラディエーター - ロード トゥー フリーダム"
|
||||
name-sort: "ぐらでぃえーたー - ろーど とぅー ふりーだむ"
|
||||
@@ -2396,6 +2396,7 @@ SCAJ-20177:
|
||||
textureInsideRT: 1 # Required for swirl battle transition.
|
||||
nativeScaling: 2 # Fixes depth of field effects and bloom.
|
||||
roundSprite: 1 # Fixes lines in transitions.
|
||||
cpuSpriteRenderBW: 1 # Fixes upscaled FMV lines.
|
||||
SCAJ-20178:
|
||||
name: "Ape Escape - Million Monkeys"
|
||||
region: "NTSC-Unk"
|
||||
@@ -2513,6 +2514,7 @@ SCAJ-20197:
|
||||
textureInsideRT: 1 # Required for swirl battle transition.
|
||||
nativeScaling: 2 # Fixes depth of field effects and bloom.
|
||||
roundSprite: 1 # Fixes lines in transitions.
|
||||
cpuSpriteRenderBW: 1 # Fixes upscaled FMV lines.
|
||||
SCAJ-20198:
|
||||
name: "Everybody's Tennis [PlayStation2 the Best]"
|
||||
region: "NTSC-Unk"
|
||||
@@ -2974,6 +2976,7 @@ SCED-50642:
|
||||
eeClampMode: 3 # Fixes animations.
|
||||
vu0ClampMode: 2 # Fixes SPS.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 4 # Fixes missing effect on the magus sisters.
|
||||
roundSprite: 2 # Fixes font artifacts.
|
||||
autoFlush: 1 # Fixes blur effect on attacks.
|
||||
SCED-50660:
|
||||
@@ -3102,6 +3105,7 @@ SCED-50907:
|
||||
eeClampMode: 3 # Fixes animations.
|
||||
vu0ClampMode: 2 # Fixes SPS.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 4 # Fixes missing effect on the magus sisters.
|
||||
roundSprite: 2 # Fixes font artifacts.
|
||||
autoFlush: 1 # Fixes blur effect on attacks.
|
||||
SCED-50916:
|
||||
@@ -4846,6 +4850,7 @@ SCES-50490:
|
||||
eeClampMode: 3 # Fixes animations.
|
||||
vu0ClampMode: 2 # Fixes SPS.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 4 # Fixes missing effect on the magus sisters.
|
||||
roundSprite: 2 # Fixes font artifacts.
|
||||
autoFlush: 1 # Fixes blur effect on attacks.
|
||||
SCES-50491:
|
||||
@@ -4859,6 +4864,7 @@ SCES-50491:
|
||||
eeClampMode: 3 # Fixes animations.
|
||||
vu0ClampMode: 2 # Fixes SPS.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 4 # Fixes missing effect on the magus sisters.
|
||||
roundSprite: 2 # Fixes font artifacts.
|
||||
autoFlush: 1 # Fixes blur effect on attacks.
|
||||
SCES-50492:
|
||||
@@ -4873,6 +4879,7 @@ SCES-50492:
|
||||
eeClampMode: 3 # Fixes animations.
|
||||
vu0ClampMode: 2 # Fixes SPS.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 4 # Fixes missing effect on the magus sisters.
|
||||
roundSprite: 2 # Fixes font artifacts.
|
||||
autoFlush: 1 # Fixes blur effect on attacks.
|
||||
SCES-50493:
|
||||
@@ -4886,6 +4893,7 @@ SCES-50493:
|
||||
eeClampMode: 3 # Fixes animations.
|
||||
vu0ClampMode: 2 # Fixes SPS.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 4 # Fixes missing effect on the magus sisters.
|
||||
roundSprite: 2 # Fixes font artifacts.
|
||||
autoFlush: 1 # Fixes blur effect on attacks.
|
||||
SCES-50494:
|
||||
@@ -4899,6 +4907,7 @@ SCES-50494:
|
||||
eeClampMode: 3 # Fixes animations.
|
||||
vu0ClampMode: 2 # Fixes SPS.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 4 # Fixes missing effect on the magus sisters.
|
||||
roundSprite: 2 # Fixes font artifacts.
|
||||
autoFlush: 1 # Fixes blur effect on attacks.
|
||||
SCES-50499:
|
||||
@@ -7617,6 +7626,7 @@ SCKA-20079:
|
||||
textureInsideRT: 1 # Required for swirl battle transition.
|
||||
nativeScaling: 2 # Fixes depth of field effects and bloom.
|
||||
roundSprite: 1 # Fixes lines in transitions.
|
||||
cpuSpriteRenderBW: 1 # Fixes upscaled FMV lines.
|
||||
SCKA-20081:
|
||||
name: "Tekken 5 [PlayStation 2 Big Hit Series]"
|
||||
region: "NTSC-K"
|
||||
@@ -13698,9 +13708,9 @@ SLED-53442:
|
||||
gameFixes:
|
||||
- IbitHack # Fixes constant recompilation problems.
|
||||
gsHWFixes:
|
||||
PCRTCOverscan: 1 # Fixes offscreen image.
|
||||
halfPixelOffset: 5 # Corrects the alignment of screen effects.
|
||||
nativePaletteDraw: 1 # Fixes the look of screen effects.
|
||||
halfPixelOffset: 2 # Corrects the alignment of screen effects.
|
||||
PCRTCOverscan: 1 # Fixes offscreen image.
|
||||
SLED-53445:
|
||||
name: "The Incredible Hulk - Ultimate Destruction [Demo]"
|
||||
name-sort: "Incredible Hulk, The - Ultimate Destruction [Demo]"
|
||||
@@ -13909,7 +13919,7 @@ SLED-53977:
|
||||
region: "PAL-E"
|
||||
gsHWFixes:
|
||||
autoFlush: 1 # Fixes missing bloom from surfaces like windows.
|
||||
halfPixelOffset: 5 # Sharpens world in far distances, aligns some bloom better.
|
||||
halfPixelOffset: 2 # Sharpens world in far distances, aligns some bloom better.
|
||||
roundSprite: 1 # Fixes font artifacts.
|
||||
nativeScaling: 2 # Fixes background DOF blur in battles.
|
||||
SLED-53980:
|
||||
@@ -16147,10 +16157,11 @@ SLES-50876:
|
||||
- BlitInternalFPSHack # Fixes internal FPS detection.
|
||||
gsHWFixes:
|
||||
autoFlush: 1 # Aligns and corrects shadows.
|
||||
halfPixelOffset: 2 # Fixes sun and depth line.
|
||||
halfPixelOffset: 5 # Fixes sun and depth line.
|
||||
textureInsideRT: 1 # Fixes car textures.
|
||||
cpuSpriteRenderBW: 4 # Alleviates text and sky rendering issues.
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
nativePaletteDraw: 1 # Fixes broken menu graphics.
|
||||
SLES-50877:
|
||||
name: "TimeSplitters 2"
|
||||
region: "PAL-M5"
|
||||
@@ -18325,11 +18336,13 @@ SLES-51819:
|
||||
SLES-51820:
|
||||
name: "Sniper Elite"
|
||||
region: "PAL-M5"
|
||||
gameFixes:
|
||||
- SoftwareRendererFMVHack # Fixes flashing menus after intro FMV plays.
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Fixes bloom misalignment.
|
||||
autoFlush: 2 # Fixes bloom misalignment.
|
||||
halfPixelOffset: 2 # Fixes bloom misalignment.
|
||||
textureInsideRT: 1 # Fixes sky bloom.
|
||||
nativeScaling: 2 # Fixes post processing.
|
||||
textureInsideRT: 1 # Fixes sky bloom.
|
||||
SLES-51821:
|
||||
name: "Alias"
|
||||
region: "PAL-M5"
|
||||
@@ -19242,10 +19255,11 @@ SLES-52153:
|
||||
- BlitInternalFPSHack # Fixes internal FPS detection.
|
||||
gsHWFixes:
|
||||
autoFlush: 1 # Aligns and corrects shadows.
|
||||
halfPixelOffset: 2 # Fixes sun and depth line.
|
||||
halfPixelOffset: 5 # Fixes sun and depth line.
|
||||
textureInsideRT: 1 # Fixes car textures.
|
||||
cpuSpriteRenderBW: 4 # Alleviates text and sky rendering issues.
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
nativePaletteDraw: 1 # Fixes broken menu graphics.
|
||||
SLES-52155:
|
||||
name: "EyeToy - L'Eredita"
|
||||
region: "PAL-I"
|
||||
@@ -19276,6 +19290,10 @@ SLES-52179:
|
||||
name: "Kaan - Barbarian's Blade"
|
||||
region: "PAL-M5"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Fixes depth line and edge garbage.
|
||||
nativeScaling: 2 # Fixes post effects.
|
||||
gpuTargetCLUT: 2 # Fixes broken effects.
|
||||
SLES-52187:
|
||||
name: "Baldur's Gate - Dark Alliance II"
|
||||
region: "PAL-M3"
|
||||
@@ -20128,16 +20146,28 @@ SLES-52536:
|
||||
compat: 2
|
||||
speedHacks:
|
||||
mtvu: 0 # Fixes bad graphics due to bad T-Bit handling.
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Helps misaligned bloom.
|
||||
nativeScaling: 2 # Fixes bloom alignment.
|
||||
autoFlush: 1 # Fixes bloom rendering.
|
||||
SLES-52537:
|
||||
name: "DreamWorks Shark Tale"
|
||||
region: "PAL-M3"
|
||||
speedHacks:
|
||||
mtvu: 0 # Fixes bad graphics due to bad T-Bit handling.
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Helps misaligned bloom.
|
||||
nativeScaling: 2 # Fixes bloom alignment.
|
||||
autoFlush: 1 # Fixes bloom rendering.
|
||||
SLES-52539:
|
||||
name: "DreamWorks Shark Tale"
|
||||
region: "PAL-I"
|
||||
speedHacks:
|
||||
mtvu: 0 # Fixes bad graphics due to bad T-Bit handling.
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Helps misaligned bloom.
|
||||
nativeScaling: 2 # Fixes bloom alignment.
|
||||
autoFlush: 1 # Fixes bloom rendering.
|
||||
SLES-52541:
|
||||
name: "Grand Theft Auto - San Andreas"
|
||||
region: "PAL-M5"
|
||||
@@ -20145,8 +20175,9 @@ SLES-52541:
|
||||
clampModes:
|
||||
eeClampMode: 2 # Fixes Game freezes during "Reuniting The Families" mission.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 2 # Fixes blocky heat haze effect.
|
||||
halfPixelOffset: 5 # Helps align radiosity closer to native.
|
||||
autoFlush: 1 # Fixes post processing.
|
||||
halfPixelOffset: 4 # Helps align radiosity closer to native.
|
||||
SLES-52542:
|
||||
name: "All Music Dance!"
|
||||
region: "PAL-I"
|
||||
@@ -20283,8 +20314,8 @@ SLES-52570:
|
||||
region: "PAL-M5"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Fixes misaligned lighting and other effects.
|
||||
textureInsideRT: 1 # Fixes shadows in some scenarios.
|
||||
halfPixelOffset: 2 # Fixes misaligned lighting and other effects, needs Special otherwise lights flicker.
|
||||
nativeScaling: 2 # Fixes lights.
|
||||
SLES-52571:
|
||||
name: "Pacific Air Warriors 2 - Dogfight"
|
||||
@@ -20841,6 +20872,8 @@ SLES-52741:
|
||||
name: "The Red Star [Beta]"
|
||||
name-sort: "Red Star, The [Beta]"
|
||||
region: "PAL-E"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Fixes depth line and edge garbage.
|
||||
SLES-52745:
|
||||
name: "Hugo - Cannon Cruise"
|
||||
region: "PAL-M4"
|
||||
@@ -21329,6 +21362,10 @@ SLES-52915:
|
||||
region: "PAL-SW"
|
||||
speedHacks:
|
||||
mtvu: 0 # Fixes bad graphics due to bad T-Bit handling.
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Helps misaligned bloom.
|
||||
nativeScaling: 2 # Fixes bloom alignment.
|
||||
autoFlush: 1 # Fixes bloom rendering.
|
||||
SLES-52917:
|
||||
name: "Scaler"
|
||||
region: "PAL-E-F"
|
||||
@@ -21369,8 +21406,9 @@ SLES-52927:
|
||||
clampModes:
|
||||
eeClampMode: 2 # Fixes Game freezes during "Reuniting The Families" mission.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 2 # Fixes blocky heat haze effect.
|
||||
halfPixelOffset: 5 # Helps align radiosity closer to native.
|
||||
autoFlush: 1 # Fixes post processing.
|
||||
halfPixelOffset: 4 # Helps align radiosity closer to native.
|
||||
SLES-52931:
|
||||
name: "Legend of Kay"
|
||||
region: "PAL-M5"
|
||||
@@ -21735,6 +21773,7 @@ SLES-53028:
|
||||
clampModes:
|
||||
vuClampMode: 0 # Fixes bump mapping issues.
|
||||
gsHWFixes:
|
||||
minimumBlendingLevel: 4 # Fixes various rendering errors that appear as large black patches throughout levels.
|
||||
halfPixelOffset: 5 # Fixes alignment of shuffles and post processing.
|
||||
autoFlush: 1 # Fixes sun intensity.
|
||||
textureInsideRT: 1 # Fixes post processing.
|
||||
@@ -21745,6 +21784,7 @@ SLES-53029:
|
||||
clampModes:
|
||||
vuClampMode: 0 # Fixes bump mapping issues.
|
||||
gsHWFixes:
|
||||
minimumBlendingLevel: 4 # Fixes various rendering errors that appear as large black patches throughout levels.
|
||||
halfPixelOffset: 5 # Fixes alignment of shuffles and post processing.
|
||||
autoFlush: 1 # Fixes sun intensity.
|
||||
textureInsideRT: 1 # Fixes post processing.
|
||||
@@ -21755,6 +21795,7 @@ SLES-53030:
|
||||
clampModes:
|
||||
vuClampMode: 0 # Fixes bump mapping issues.
|
||||
gsHWFixes:
|
||||
minimumBlendingLevel: 4 # Fixes various rendering errors that appear as large black patches throughout levels.
|
||||
halfPixelOffset: 5 # Fixes alignment of shuffles and post processing.
|
||||
autoFlush: 1 # Fixes sun intensity.
|
||||
textureInsideRT: 1 # Fixes post processing.
|
||||
@@ -21765,6 +21806,7 @@ SLES-53031:
|
||||
clampModes:
|
||||
vuClampMode: 0 # Fixes bump mapping issues.
|
||||
gsHWFixes:
|
||||
minimumBlendingLevel: 4 # Fixes various rendering errors that appear as large black patches throughout levels.
|
||||
halfPixelOffset: 5 # Fixes alignment of shuffles and post processing.
|
||||
autoFlush: 1 # Fixes sun intensity.
|
||||
textureInsideRT: 1 # Fixes post processing.
|
||||
@@ -21775,6 +21817,7 @@ SLES-53032:
|
||||
clampModes:
|
||||
vuClampMode: 0 # Fixes bump mapping issues.
|
||||
gsHWFixes:
|
||||
minimumBlendingLevel: 4 # Fixes various rendering errors that appear as large black patches throughout levels.
|
||||
halfPixelOffset: 5 # Fixes alignment of shuffles and post processing.
|
||||
autoFlush: 1 # Fixes sun intensity.
|
||||
textureInsideRT: 1 # Fixes post processing.
|
||||
@@ -21913,8 +21956,8 @@ SLES-53075:
|
||||
name: "Area 51"
|
||||
region: "PAL-M5"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Fixes misaligned lighting and other effects.
|
||||
textureInsideRT: 1 # Fixes shadows in some scenarios.
|
||||
halfPixelOffset: 2 # Fixes misaligned lighting and other effects, needs Special otherwise lights flicker.
|
||||
nativeScaling: 2 # Fixes lights.
|
||||
SLES-53076:
|
||||
name: "Trigger Man"
|
||||
@@ -22837,9 +22880,9 @@ SLES-53439:
|
||||
gameFixes:
|
||||
- IbitHack # Fixes constant recompilation problems.
|
||||
gsHWFixes:
|
||||
PCRTCOverscan: 1 # Fixes offscreen image.
|
||||
halfPixelOffset: 5 # Corrects the alignment of screen effects.
|
||||
nativePaletteDraw: 1 # Fixes the look of screen effects.
|
||||
halfPixelOffset: 2 # Corrects the alignment of screen effects.
|
||||
PCRTCOverscan: 1 # Fixes offscreen image.
|
||||
SLES-53441:
|
||||
name: "Heroes of the Pacific"
|
||||
region: "PAL-M5"
|
||||
@@ -22847,6 +22890,10 @@ SLES-53443:
|
||||
name: "The Warriors"
|
||||
name-sort: "Warriors, The"
|
||||
region: "PAL-M5"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 4 # Alings recursive blur effects.
|
||||
autoFlush: 2 # Fixes missing recursive blur effects.
|
||||
nativeScaling: 2 # Fixes missing recursive blur effects.
|
||||
SLES-53444:
|
||||
name: "Panzer Elite Action - Fields of Glory"
|
||||
region: "PAL-M5"
|
||||
@@ -23751,11 +23798,13 @@ SLES-53676:
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes Hollywood Hulk Hogan's entrance and slow-mo finisher.
|
||||
nativeScaling: 1 # Better aligns background blur.
|
||||
SLES-53677:
|
||||
name: "WWE SmackDown! vs. RAW 2006"
|
||||
region: "PAL-I"
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes Hollywood Hulk Hogan's entrance and slow-mo finisher.
|
||||
nativeScaling: 1 # Better aligns background blur.
|
||||
SLES-53682:
|
||||
name: "James Pond - Codename - RoboCod"
|
||||
region: "PAL-E"
|
||||
@@ -24083,11 +24132,13 @@ SLES-53756:
|
||||
SLES-53758:
|
||||
name: "Sniper Elite [Pre-Production]"
|
||||
region: "PAL-E"
|
||||
gameFixes:
|
||||
- SoftwareRendererFMVHack # Fixes flashing menus after intro FMV plays.
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Fixes bloom misalignment.
|
||||
autoFlush: 2 # Fixes bloom misalignment.
|
||||
halfPixelOffset: 2 # Fixes bloom misalignment.
|
||||
textureInsideRT: 1 # Fixes sky bloom.
|
||||
nativeScaling: 2 # Fixes post processing.
|
||||
textureInsideRT: 1 # Fixes sky bloom.
|
||||
SLES-53759:
|
||||
name: "The Matrix - Path of Neo"
|
||||
name-sort: "Matrix, The - Path of Neo"
|
||||
@@ -24661,7 +24712,7 @@ SLES-53974:
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
autoFlush: 1 # Fixes missing bloom from surfaces like windows.
|
||||
halfPixelOffset: 5 # Sharpens world in far distances, aligns some bloom better.
|
||||
halfPixelOffset: 2 # Sharpens world in far distances, aligns some bloom better.
|
||||
roundSprite: 1 # Fixes font artifacts.
|
||||
nativeScaling: 2 # Fixes background DOF blur in battles.
|
||||
SLES-53976:
|
||||
@@ -26549,6 +26600,8 @@ SLES-54581:
|
||||
name: "The Red Star"
|
||||
name-sort: "Red Star, The"
|
||||
region: "PAL-M5"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Fixes depth line and edge garbage.
|
||||
SLES-54582:
|
||||
name: "International Tennis Pro"
|
||||
region: "PAL-E"
|
||||
@@ -26723,6 +26776,7 @@ SLES-54644:
|
||||
textureInsideRT: 1 # Required for swirl battle transition.
|
||||
nativeScaling: 2 # Fixes depth of field effects and bloom.
|
||||
roundSprite: 1 # Fixes lines in transitions.
|
||||
cpuSpriteRenderBW: 1 # Fixes upscaled FMV lines.
|
||||
SLES-54645:
|
||||
name: "Valkyrie Profile 2 - Silmeria"
|
||||
region: "PAL-F"
|
||||
@@ -26733,6 +26787,7 @@ SLES-54645:
|
||||
textureInsideRT: 1 # Required for swirl battle transition.
|
||||
nativeScaling: 2 # Fixes depth of field effects and bloom.
|
||||
roundSprite: 1 # Fixes lines in transitions.
|
||||
cpuSpriteRenderBW: 1 # Fixes upscaled FMV lines.
|
||||
SLES-54646:
|
||||
name: "Valkyrie Profile 2 - Silmeria"
|
||||
region: "PAL-G"
|
||||
@@ -26744,6 +26799,7 @@ SLES-54646:
|
||||
textureInsideRT: 1 # Required for swirl battle transition.
|
||||
nativeScaling: 2 # Fixes depth of field effects and bloom.
|
||||
roundSprite: 1 # Fixes lines in transitions.
|
||||
cpuSpriteRenderBW: 1 # Fixes upscaled FMV lines.
|
||||
SLES-54647:
|
||||
name: "Valkyrie Profile 2 - Silmeria"
|
||||
region: "PAL-I"
|
||||
@@ -26755,6 +26811,7 @@ SLES-54647:
|
||||
textureInsideRT: 1 # Required for swirl battle transition.
|
||||
nativeScaling: 2 # Fixes depth of field effects and bloom.
|
||||
roundSprite: 1 # Fixes lines in transitions.
|
||||
cpuSpriteRenderBW: 1 # Fixes upscaled FMV lines.
|
||||
SLES-54648:
|
||||
name: "Valkyrie Profile 2 - Silmeria"
|
||||
region: "PAL-S"
|
||||
@@ -26765,6 +26822,7 @@ SLES-54648:
|
||||
textureInsideRT: 1 # Required for swirl battle transition.
|
||||
nativeScaling: 2 # Fixes depth of field effects and bloom.
|
||||
roundSprite: 1 # Fixes lines in transitions.
|
||||
cpuSpriteRenderBW: 1 # Fixes upscaled FMV lines.
|
||||
SLES-54653:
|
||||
name: "Freak Out - Extreme Freeride"
|
||||
region: "PAL-M5"
|
||||
@@ -29479,7 +29537,8 @@ SLES-55511:
|
||||
name: "MTV Pimp My Ride - Street Racing"
|
||||
region: "PAL-M5"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 4 # Aligns bloom as best it can be.
|
||||
halfPixelOffset: 5 # Helps misaligned bloom.
|
||||
nativeScaling: 2 # Fixes bloom alignment.
|
||||
autoFlush: 1 # Fixes bloom rendering.
|
||||
SLES-55512:
|
||||
name: "Sengoku Anthology"
|
||||
@@ -31110,10 +31169,11 @@ SLKA-25196:
|
||||
- BlitInternalFPSHack # Fixes internal FPS detection.
|
||||
gsHWFixes:
|
||||
autoFlush: 1 # Aligns and corrects shadows.
|
||||
halfPixelOffset: 2 # Fixes sun and depth line.
|
||||
halfPixelOffset: 5 # Fixes sun and depth line.
|
||||
textureInsideRT: 1 # Fixes car textures.
|
||||
cpuSpriteRenderBW: 4 # Alleviates text and sky rendering issues.
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
nativePaletteDraw: 1 # Fixes broken menu graphics.
|
||||
SLKA-25198:
|
||||
name: "Tenchu Kurenai"
|
||||
region: "NTSC-K"
|
||||
@@ -31685,6 +31745,7 @@ SLKA-25318:
|
||||
region: "NTSC-K"
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes Hollywood Hulk Hogan's entrance and slow-mo finisher.
|
||||
nativeScaling: 1 # Better aligns background blur.
|
||||
SLKA-25319:
|
||||
name: "보글보글 스폰지밥 - 레디, 액션!"
|
||||
name-en: "Nickelodeon SpongeBob SquarePants - Lights, Camera, Pants!"
|
||||
@@ -32966,8 +33027,9 @@ SLPM-55092:
|
||||
clampModes:
|
||||
eeClampMode: 2 # Fixes Game freezes during "Reuniting The Families" mission.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 2 # Fixes blocky heat haze effect.
|
||||
halfPixelOffset: 5 # Helps align radiosity closer to native.
|
||||
autoFlush: 1 # Fixes post processing.
|
||||
halfPixelOffset: 4 # Helps align radiosity closer to native.
|
||||
SLPM-55093:
|
||||
name: "ギャラクシーエンジェルⅡ 無限回廊の鍵 [ディスク1/2]"
|
||||
name-sort: "ぎゃらくしーえんじぇる2 むげんかいろうのかぎ [でぃすく1/2]"
|
||||
@@ -33946,8 +34008,9 @@ SLPM-55292:
|
||||
clampModes:
|
||||
eeClampMode: 2 # Fixes Game freezes during "Reuniting The Families" mission.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 2 # Fixes blocky heat haze effect.
|
||||
halfPixelOffset: 5 # Helps align radiosity closer to native.
|
||||
autoFlush: 1 # Fixes post processing.
|
||||
halfPixelOffset: 4 # Helps align radiosity closer to native.
|
||||
SLPM-55293:
|
||||
name: "グランド・セフト・オートⅢ [ROCKSTAR CLASSICS]"
|
||||
name-sort: "ぐらんど・せふと・おーと3 [ROCKSTAR CLASSICS]"
|
||||
@@ -35255,10 +35318,11 @@ SLPM-61092:
|
||||
- BlitInternalFPSHack # Fixes internal FPS detection.
|
||||
gsHWFixes:
|
||||
autoFlush: 1 # Aligns and corrects shadows.
|
||||
halfPixelOffset: 2 # Fixes sun and depth line.
|
||||
halfPixelOffset: 5 # Fixes sun and depth line.
|
||||
textureInsideRT: 1 # Fixes car textures.
|
||||
cpuSpriteRenderBW: 4 # Alleviates text and sky rendering issues.
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
nativePaletteDraw: 1 # Fixes broken menu graphics.
|
||||
SLPM-61093:
|
||||
name: "ウルトラマン Fighting Evolution 3 [体験版]"
|
||||
name-sort: "うるとらまん Fighting Evolution 3 [たいけんばん]"
|
||||
@@ -38147,7 +38211,7 @@ SLPM-62490:
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
autoFlush: 1 # Fixes missing bloom from surfaces like windows.
|
||||
halfPixelOffset: 5 # Sharpens world in far distances, aligns some bloom better.
|
||||
halfPixelOffset: 2 # Sharpens world in far distances, aligns some bloom better.
|
||||
roundSprite: 1 # Fixes font artifacts.
|
||||
nativeScaling: 2 # Fixes background DOF blur in battles.
|
||||
SLPM-62491:
|
||||
@@ -44017,10 +44081,11 @@ SLPM-65741:
|
||||
- BlitInternalFPSHack # Fixes internal FPS detection.
|
||||
gsHWFixes:
|
||||
autoFlush: 1 # Aligns and corrects shadows.
|
||||
halfPixelOffset: 2 # Fixes sun and depth line.
|
||||
halfPixelOffset: 5 # Fixes sun and depth line.
|
||||
textureInsideRT: 1 # Fixes car textures.
|
||||
cpuSpriteRenderBW: 4 # Alleviates text and sky rendering issues.
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
nativePaletteDraw: 1 # Fixes broken menu graphics.
|
||||
SLPM-65742:
|
||||
name: "COOL GIRL [KONAMI The BEST] [ディスク1/2]"
|
||||
name-sort: "くーる がーる [KONAMI The BEST] [でぃすく1/2]"
|
||||
@@ -44383,8 +44448,8 @@ SLPM-65800:
|
||||
clampModes:
|
||||
eeClampMode: 2 # Fixes incorrect model position.
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical bars.
|
||||
halfPixelOffset: 2 # Fixes misalignment bloom effects.
|
||||
halfPixelOffset: 4 # Fixes misalignment bloom effects.
|
||||
nativeScaling: 2 # Fixes bloom alignment.
|
||||
SLPM-65801:
|
||||
name: "クラッシュ・バンディクー5 え~っクラッシュとコルテックスの野望?!?"
|
||||
name-sort: "くらっしゅばんでぃくー5 えーっくらっしゅとこるてっくすのやぼう?!?"
|
||||
@@ -44873,7 +44938,7 @@ SLPM-65888:
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
autoFlush: 1 # Fixes missing bloom from surfaces like windows.
|
||||
halfPixelOffset: 5 # Sharpens world in far distances, aligns some bloom better.
|
||||
halfPixelOffset: 2 # Sharpens world in far distances, aligns some bloom better.
|
||||
roundSprite: 1 # Fixes font artifacts.
|
||||
nativeScaling: 2 # Fixes background DOF blur in battles.
|
||||
PCRTCOverscan: 1 # Fixes offscreen image.
|
||||
@@ -44950,6 +45015,10 @@ SLPM-65901:
|
||||
region: "NTSC-J"
|
||||
speedHacks:
|
||||
mtvu: 0 # Fixes bad graphics due to bad T-Bit handling.
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Helps misaligned bloom.
|
||||
nativeScaling: 2 # Fixes bloom alignment.
|
||||
autoFlush: 1 # Fixes bloom rendering.
|
||||
SLPM-65902:
|
||||
name: "Memories Off AfterRain Vol.2 想演 [SPECIAL EDITION]"
|
||||
name-sort: "めもりーず おふ あふたーれいん Vol.2 そうえん [SPECIAL EDITION]"
|
||||
@@ -45424,8 +45493,9 @@ SLPM-65984:
|
||||
clampModes:
|
||||
eeClampMode: 2 # Fixes Game freezes during "Reuniting The Families" mission.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 2 # Fixes blocky heat haze effect.
|
||||
halfPixelOffset: 5 # Helps align radiosity closer to native.
|
||||
autoFlush: 1 # Fixes post processing.
|
||||
halfPixelOffset: 4 # Helps align radiosity closer to native.
|
||||
SLPM-65985:
|
||||
name: "イリスのアトリエ エターナルマナ2"
|
||||
name-sort: "いりすのあとりえ えたーなるまな2"
|
||||
@@ -46064,9 +46134,9 @@ SLPM-66090:
|
||||
name-en: "Crash Bandicoot - Gacchanko World"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
PCRTCOverscan: 1 # Fixes offscreen image.
|
||||
halfPixelOffset: 5 # Corrects the alignment of screen effects.
|
||||
nativePaletteDraw: 1 # Fixes the look of screen effects.
|
||||
halfPixelOffset: 2 # Corrects the alignment of screen effects.
|
||||
PCRTCOverscan: 1 # Fixes offscreen image.
|
||||
SLPM-66091:
|
||||
name: "忍道 戒"
|
||||
name-sort: "しのびどう いましめ"
|
||||
@@ -46321,6 +46391,7 @@ SLPM-66124:
|
||||
eeClampMode: 3 # Fixes animations.
|
||||
vu0ClampMode: 2 # Fixes SPS.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 4 # Fixes missing effect on the magus sisters.
|
||||
roundSprite: 2 # Fixes font artifacts.
|
||||
autoFlush: 1 # Fixes blur effect on attacks.
|
||||
SLPM-66125:
|
||||
@@ -47260,6 +47331,7 @@ SLPM-66268:
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes Hollywood Hulk Hogan's entrance and slow-mo finisher.
|
||||
nativeScaling: 1 # Better aligns background blur.
|
||||
SLPM-66269:
|
||||
name: "ブレイジング ソウルズ [限定版]"
|
||||
name-sort: "ぶれいじんぐ そうるず [げんていばん]"
|
||||
@@ -48180,6 +48252,7 @@ SLPM-66419:
|
||||
textureInsideRT: 1 # Required for swirl battle transition.
|
||||
nativeScaling: 2 # Fixes depth of field effects and bloom.
|
||||
roundSprite: 1 # Fixes lines in transitions.
|
||||
cpuSpriteRenderBW: 1 # Fixes upscaled FMV lines.
|
||||
SLPM-66420:
|
||||
name: "フロントミッション4 [Ultimate Hits]"
|
||||
name-sort: "ふろんとみっしょん4 [Ultimate Hits]"
|
||||
@@ -48506,8 +48579,8 @@ SLPM-66468:
|
||||
name-en: "Area 51"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Fixes misaligned lighting and other effects.
|
||||
textureInsideRT: 1 # Fixes shadows in some scenarios.
|
||||
halfPixelOffset: 2 # Fixes misaligned lighting and other effects, needs Special otherwise lights flicker.
|
||||
nativeScaling: 2 # Fixes lights.
|
||||
SLPM-66469:
|
||||
name: "「ラブ★コン ~パンチDEコント~」[限定版]"
|
||||
@@ -48610,7 +48683,7 @@ SLPM-66481:
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
autoFlush: 1 # Fixes missing bloom from surfaces like windows.
|
||||
halfPixelOffset: 5 # Sharpens world in far distances, aligns some bloom better.
|
||||
halfPixelOffset: 2 # Sharpens world in far distances, aligns some bloom better.
|
||||
roundSprite: 1 # Fixes font artifacts.
|
||||
nativeScaling: 2 # Fixes background DOF blur in battles.
|
||||
SLPM-66482:
|
||||
@@ -49619,6 +49692,8 @@ SLPM-66646:
|
||||
name-sort: "しゃいにんぐ・ふぉーす いくさ"
|
||||
name-en: "Shining Force EXA"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Fixes misaligned bloom.
|
||||
SLPM-66649:
|
||||
name: "タイトーメモリーズⅡ 上巻"
|
||||
name-sort: "たいとーめもりーず2 01 じょうかん"
|
||||
@@ -50485,6 +50560,7 @@ SLPM-66782:
|
||||
textureInsideRT: 1 # Required for swirl battle transition.
|
||||
nativeScaling: 2 # Fixes depth of field effects and bloom.
|
||||
roundSprite: 1 # Fixes lines in transitions.
|
||||
cpuSpriteRenderBW: 1 # Fixes upscaled FMV lines.
|
||||
SLPM-66783:
|
||||
name: "アイドル雀士 スーチーパイⅣ 「完全限定版・コレクターズエディション」"
|
||||
name-sort: "あいどるじゃんし すーちーぱい4 [かんぜんげんていばん・これくたーずえでぃしょん]"
|
||||
@@ -50518,8 +50594,9 @@ SLPM-66788:
|
||||
clampModes:
|
||||
eeClampMode: 2 # Fixes Game freezes during "Reuniting The Families" mission.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 2 # Fixes blocky heat haze effect.
|
||||
halfPixelOffset: 5 # Helps align radiosity closer to native.
|
||||
autoFlush: 1 # Fixes post processing.
|
||||
halfPixelOffset: 4 # Helps align radiosity closer to native.
|
||||
SLPM-66789:
|
||||
name: "グランド・セフト・オートⅢ [Best Price]"
|
||||
name-sort: "ぐらんど・せふと・おーと3 [Best Price]"
|
||||
@@ -52728,6 +52805,8 @@ SLPM-74260:
|
||||
name-sort: "しゃいにんぐ・ふぉーす いくさ [PlayStation2 the Best]"
|
||||
name-en: "Shining Force EXA [PlayStation2 the Best]"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Fixes misaligned bloom.
|
||||
SLPM-74261:
|
||||
name: "シャイニング・ウィンド [PlayStation2 the Best]"
|
||||
name-sort: "しゃいにんぐ・うぃんど [PlayStation2 the Best]"
|
||||
@@ -55177,8 +55256,8 @@ SLPS-20444:
|
||||
region: "NTSC-J"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 1 # Needed to remove part of red box.
|
||||
roundSprite: 2 # Fully remove red box when upscaling .
|
||||
halfPixelOffset: 5 # Fixes edge bleed.
|
||||
nativeScaling: 2 # Fixes post effects.
|
||||
gameFixes:
|
||||
- XGKickHack # Fixes blank textures.
|
||||
SLPS-20445:
|
||||
@@ -55899,6 +55978,7 @@ SLPS-25050:
|
||||
eeClampMode: 3 # Fixes animations.
|
||||
vu0ClampMode: 2 # Fixes SPS.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 4 # Fixes missing effect on the magus sisters.
|
||||
roundSprite: 2 # Fixes font artifacts.
|
||||
autoFlush: 1 # Fixes blur effect on attacks.
|
||||
SLPS-25051:
|
||||
@@ -59720,8 +59800,8 @@ SLPS-25691:
|
||||
region: "NTSC-J"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 1 # Fixes extreme ghosting.
|
||||
forceEvenSpritePosition: 1 # Aligns vertical blurring.
|
||||
halfPixelOffset: 5 # Aligns post effects.
|
||||
nativeScaling: 2 # Fixes post effects.
|
||||
SLPS-25693:
|
||||
name: "プリンセス・プリンセス 姫たちのアブナい放課後 [初回限定版]"
|
||||
name-sort: "ぷりんせすぷりんせす ひめたちのあぶないほうかご [しょかいげんていばん]"
|
||||
@@ -61525,6 +61605,7 @@ SLPS-72501:
|
||||
eeClampMode: 3 # Fixes animations.
|
||||
vu0ClampMode: 2 # Fixes SPS.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 4 # Fixes missing effect on the magus sisters.
|
||||
roundSprite: 2 # Fixes font artifacts.
|
||||
autoFlush: 1 # Fixes blur effect on attacks.
|
||||
SLPS-72502:
|
||||
@@ -63749,6 +63830,7 @@ SLUS-20312:
|
||||
eeClampMode: 3 # Fixes animations.
|
||||
vu0ClampMode: 2 # Fixes SPS.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 4 # Fixes missing effect on the magus sisters.
|
||||
roundSprite: 2 # Fixes font artifacts.
|
||||
autoFlush: 1 # Fixes blur effect on attacks.
|
||||
SLUS-20313:
|
||||
@@ -65217,10 +65299,11 @@ SLUS-20587:
|
||||
- BlitInternalFPSHack # Fixes internal FPS detection.
|
||||
gsHWFixes:
|
||||
autoFlush: 1 # Aligns and corrects shadows.
|
||||
halfPixelOffset: 2 # Fixes sun and depth line.
|
||||
halfPixelOffset: 5 # Fixes sun and depth line.
|
||||
textureInsideRT: 1 # Fixes car textures.
|
||||
cpuSpriteRenderBW: 4 # Alleviates text and sky rendering issues.
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
nativePaletteDraw: 1 # Fixes broken menu graphics.
|
||||
SLUS-20588:
|
||||
name: "Activision Anthology"
|
||||
region: "NTSC-U"
|
||||
@@ -65249,8 +65332,8 @@ SLUS-20595:
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Fixes misaligned lighting and other effects.
|
||||
textureInsideRT: 1 # Fixes shadows in some scenarios.
|
||||
halfPixelOffset: 2 # Fixes misaligned lighting and other effects, needs Special otherwise lights flicker.
|
||||
nativeScaling: 2 # Fixes lights.
|
||||
SLUS-20596:
|
||||
name: "UFC - Ultimate Fighting Championship - Sudden Impact"
|
||||
@@ -66813,6 +66896,8 @@ SLUS-20885:
|
||||
name-sort: "Red Star, The"
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Fixes depth line and edge garbage.
|
||||
SLUS-20886:
|
||||
name: "Sitting Ducks"
|
||||
region: "NTSC-U"
|
||||
@@ -67074,6 +67159,10 @@ SLUS-20925:
|
||||
compat: 2
|
||||
speedHacks:
|
||||
mtvu: 0 # Fixes bad graphics due to bad T-Bit handling.
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Helps misaligned bloom.
|
||||
nativeScaling: 2 # Fixes bloom alignment.
|
||||
autoFlush: 1 # Fixes bloom rendering.
|
||||
SLUS-20926:
|
||||
name: "Harry Potter and the Prisoner of Azkaban"
|
||||
region: "NTSC-U"
|
||||
@@ -67195,8 +67284,9 @@ SLUS-20946:
|
||||
clampModes:
|
||||
eeClampMode: 2 # Fixes Game freezes during "Reuniting The Families" mission.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 2 # Fixes blocky heat haze effect.
|
||||
halfPixelOffset: 5 # Helps align radiosity closer to native.
|
||||
autoFlush: 1 # Fixes post processing.
|
||||
halfPixelOffset: 4 # Helps align radiosity closer to native.
|
||||
SLUS-20947:
|
||||
name: "WinBack 2 - Project Poseidon"
|
||||
region: "NTSC-U"
|
||||
@@ -68193,6 +68283,7 @@ SLUS-21108:
|
||||
clampModes:
|
||||
vuClampMode: 0 # Fixes bump mapping issues
|
||||
gsHWFixes:
|
||||
minimumBlendingLevel: 4 # Fixes various rendering errors that appear as large black patches throughout levels.
|
||||
halfPixelOffset: 5 # Fixes alignment of shuffles and post processing.
|
||||
autoFlush: 1 # Fixes sun intensity.
|
||||
textureInsideRT: 1 # Fixes post processing.
|
||||
@@ -68663,9 +68754,9 @@ SLUS-21191:
|
||||
gameFixes:
|
||||
- IbitHack # Fixes constant recompilation problems.
|
||||
gsHWFixes:
|
||||
PCRTCOverscan: 1 # Fixes offscreen image.
|
||||
halfPixelOffset: 5 # Corrects the alignment of screen effects.
|
||||
nativePaletteDraw: 1 # Fixes the look of screen effects.
|
||||
halfPixelOffset: 2 # Corrects the alignment of screen effects.
|
||||
PCRTCOverscan: 1 # Fixes offscreen image.
|
||||
SLUS-21192:
|
||||
name: "Cabela's Outdoor Adventures [2005]" # Two games four years apart; same name
|
||||
region: "NTSC-U"
|
||||
@@ -68775,7 +68866,7 @@ SLUS-21207:
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
autoFlush: 1 # Fixes missing bloom from surfaces like windows.
|
||||
halfPixelOffset: 5 # Sharpens world in far distances, aligns some bloom better.
|
||||
halfPixelOffset: 2 # Sharpens world in far distances, aligns some bloom better.
|
||||
roundSprite: 1 # Fixes font artifacts.
|
||||
nativeScaling: 2 # Fixes background DOF blur in battles.
|
||||
SLUS-21208:
|
||||
@@ -68826,6 +68917,10 @@ SLUS-21215:
|
||||
name-sort: "Warriors, The"
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 4 # Alings recursive blur effects.
|
||||
autoFlush: 2 # Fixes missing recursive blur effects.
|
||||
nativeScaling: 2 # Fixes missing recursive blur effects.
|
||||
SLUS-21216:
|
||||
name: "SoulCalibur III"
|
||||
region: "NTSC-U"
|
||||
@@ -68934,11 +69029,13 @@ SLUS-21231:
|
||||
name: "Sniper Elite"
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gameFixes:
|
||||
- SoftwareRendererFMVHack # Fixes flashing menus after intro FMV plays.
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Fixes bloom misalignment.
|
||||
autoFlush: 2 # Fixes bloom misalignment.
|
||||
halfPixelOffset: 2 # Fixes bloom misalignment.
|
||||
textureInsideRT: 1 # Fixes sky bloom.
|
||||
nativeScaling: 2 # Fixes post processing.
|
||||
textureInsideRT: 1 # Fixes sky bloom.
|
||||
SLUS-21232:
|
||||
name: "College Hoops 2K6"
|
||||
region: "NTSC-U"
|
||||
@@ -69185,8 +69282,8 @@ SLUS-21262:
|
||||
clampModes:
|
||||
eeClampMode: 2 # Fixes incorrect model position.
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical bars.
|
||||
halfPixelOffset: 2 # Fixes misalignment bloom effects.
|
||||
halfPixelOffset: 4 # Fixes misalignment bloom effects.
|
||||
nativeScaling: 2 # Fixes bloom alignment.
|
||||
SLUS-21263:
|
||||
name: "Romancing SaGa"
|
||||
region: "NTSC-U"
|
||||
@@ -69397,6 +69494,7 @@ SLUS-21286:
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes Hollywood Hulk Hogan's entrance and slow-mo finisher.
|
||||
nativeScaling: 1 # Better aligns background blur.
|
||||
SLUS-21287:
|
||||
name: "Prince of Persia - The Two Thrones"
|
||||
region: "NTSC-U"
|
||||
@@ -70521,6 +70619,7 @@ SLUS-21452:
|
||||
textureInsideRT: 1 # Required for swirl battle transition.
|
||||
nativeScaling: 2 # Fixes depth of field effects and bloom.
|
||||
roundSprite: 1 # Fixes lines in transitions.
|
||||
cpuSpriteRenderBW: 1 # Fixes upscaled FMV lines.
|
||||
SLUS-21453:
|
||||
name: "Meet the Robinsons"
|
||||
region: "NTSC-U"
|
||||
@@ -71012,6 +71111,8 @@ SLUS-21567:
|
||||
name: "Shining Force EXA"
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Fixes misaligned bloom.
|
||||
SLUS-21568:
|
||||
name: "Arena Football - Road to Glory"
|
||||
region: "NTSC-U"
|
||||
@@ -72705,7 +72806,8 @@ SLUS-21872:
|
||||
name: "MTV Pimp My Ride - Street Racing"
|
||||
region: "NTSC-U"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 4 # Aligns bloom as best it can be.
|
||||
halfPixelOffset: 5 # Helps misaligned bloom.
|
||||
nativeScaling: 2 # Fixes bloom alignment.
|
||||
autoFlush: 1 # Fixes bloom rendering.
|
||||
SLUS-21873:
|
||||
name: "Dynasty Warriors - Gundam 2"
|
||||
@@ -73910,7 +74012,7 @@ SLUS-29157:
|
||||
region: "NTSC-U"
|
||||
gsHWFixes:
|
||||
autoFlush: 1 # Fixes missing bloom from surfaces like windows.
|
||||
halfPixelOffset: 5 # Sharpens world in far distances, aligns some bloom better.
|
||||
halfPixelOffset: 2 # Sharpens world in far distances, aligns some bloom better.
|
||||
roundSprite: 1 # Fixes font artifacts.
|
||||
nativeScaling: 2 # Fixes background DOF blur in battles.
|
||||
SLUS-29159:
|
||||
|
||||
@@ -394,6 +394,8 @@ __ri void ImGuiManager::DrawSettingsOverlay(float scale, float margin, float spa
|
||||
APPEND("IVU ");
|
||||
if (EmuConfig.Speedhacks.vuThread)
|
||||
APPEND("MTVU ");
|
||||
if (EmuConfig.GS.VsyncEnable)
|
||||
APPEND("VSYNC ");
|
||||
|
||||
APPEND("EER={} EEC={} VUR={} VUC={} VQS={} ", static_cast<unsigned>(EmuConfig.Cpu.FPUFPCR.GetRoundMode()),
|
||||
EmuConfig.Cpu.Recompiler.GetEEClampMode(), static_cast<unsigned>(EmuConfig.Cpu.VU0FPCR.GetRoundMode()),
|
||||
|
||||
Reference in New Issue
Block a user