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GS/DX: Fix per game fullscreen mode setting
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committed by
lightningterror
parent
ed7ebb77ca
commit
66cd51bcd5
@@ -244,7 +244,7 @@ const char* GSDevice::RenderAPIToString(RenderAPI api)
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bool GSDevice::GetRequestedExclusiveFullscreenMode(u32* width, u32* height, float* refresh_rate)
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{
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const std::string mode = Host::GetBaseStringSettingValue("EmuCore/GS", "FullscreenMode", "");
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const std::string mode = Host::GetStringSettingValue("EmuCore/GS", "FullscreenMode", "");
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if (!mode.empty())
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{
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const std::string_view mode_view = mode;
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