24 Commits
Author SHA1 Message Date
weirdbeardgame 95201409e3 CDVD: 0 index into tracks array 2024-09-21 10:49:26 -04:00
weirdbeardgame 89cd474278 CDVD: Added cdvdTrack, cdvdTrackIndex
used IOCtl SubQ reads to get proper control register
Added Checks for Control fields.
2024-09-21 10:49:26 -04:00
weirdbeardgame 0c949db506 CMake: Added PACKAGE_MODE option
Set paths, add check in SetResourcesDir
2024-08-12 11:33:02 -04:00
kenshen112 8162c87884 GameIndex: Added Boss Hang Fix to more regions.
Added Kirie hang fix to Fatal Frame Korea and Asia.
2023-04-14 09:23:35 +01:00
kenshen112 0284c35f4c GameDB: Add Fatal Frame 1 / Project Zero final boss game bug fix patch 2023-02-18 05:04:20 +00:00
kenshen112 639552ae8f CDVD: Change CDVDaccess to CDVDcommon 2022-07-19 22:36:31 +01:00
kenshen112 710d3360ac Cmake: Link InputRecording 2022-05-22 23:47:14 +01:00
Timothy O'Barr e10f414724 CDVD: Rename cdrom files to Ps1CD for clarity of function (#5907) 2022-04-18 12:15:23 +01:00
kenshen112 6673bd9212 CDVD.cpp: Remove Elf parser from ps1 mode. 2022-04-16 03:19:21 +01:00
kenshen112 02dfc5d20d cdrom: Update status flags and implementations for PSX CD-Rom.
Added SEEKERROR and IDERROR status. Set StatP to account for SEEKS, READS and shell open.
Added speed to cdrom struct instead of cdvd. Adjustments to cdlPlay to be in line with No$ description.
Added MODE_INIT. Removed old needless hack. Added ToDo in cdlPlay
2022-04-16 03:19:21 +01:00
kenshen112 fdabc82342 Remove IopCommon.h added proper includes to files. Removing circle includes in several files that sometimes was several layers deep 2022-04-11 21:25:20 +01:00
kenshen112 8e93e9f516 CMake: Switch Wayland find script and usage to use imported targets
Also clears warning about mismatched names getting sent to FIND_PACKAGE_HANDLE_STANDARD_ARGS
2021-12-13 00:23:52 -06:00
kenshen112 ac8582eca7 CMake: Set minimum version first
Makes policy enabling based on minimum version work properly
Also increases minimum version to 3.11 because we actually do use 3.11 features
2021-12-13 00:23:52 -06:00
kenshen112 e6f72fdde7 GHActions: Enable Wayland in CI builds 2021-12-13 00:23:52 -06:00
kenshen112 14cfdafd05 Disable gl threaded optimization 2021-08-28 00:14:23 -04:00
Timothy O'Barr 85d35311d0 UI: Added PGIF log source (#4564) 2021-07-29 17:56:17 +01:00
t o 6a6fd48af9 CDVD.cpp: Cleared old reset from write14. Cleaned up logging and added comment. cdrom.cpp: fixed bad logging statements 2021-01-31 22:14:06 +00:00
Timothy O'Barr bfdfc495a3 Add GHC Filesystem (#3999)
Adds GHC filesystem to 3rdparty deps and updates cmake and vs project accordingly.
2021-01-02 13:47:09 -05:00
t o b102134ae3 GameDB: Fixed return and added include 2020-12-16 09:31:58 +00:00
Timothy O'Barr ada8047419 PSX/CDVD: Check register 14 (ps1 status register) for cd speed and CDDA (#3899)
Fix to CD speed courtesy of Ref
Restored amount of old PCSX code for CDDA courtesy of pcsxr
2020-11-05 18:03:49 +00:00
73b02c204b SPU2: Set sample rate correctly for PS1 mode (#3532)
* Moved ps1 init. Added Sample Rate change for SPU that gets set but not applied
* SPU: misc fixes on SPU ps1 mode init
* Init the soundbuffer to apply sample rate. Actually set the correct sample rate for the ps1 though it still won't apply

Co-authored-by: Gauvain 'GovanifY' Roussel-Tarbouriech <[email protected]>
Co-authored-by: kenshen112 <[email protected]>
2020-09-21 01:04:40 +01:00
Timothy O'Barr dc5bfbb470 Fixes to Arch WX length_error (#3625) 2020-08-23 04:59:15 +01:00
Timothy O'Barr 8eb1bc1986 Fix length_error crash in basic_string in the ini code. (#3411) 2020-05-23 23:09:11 -07:00
Timothy O'Barr 342c10bd85 PS1 mode: Adjustments to processor clock speed and CD read speed. (#2447)
switch IOP clock, CD read speed and EE/IOP cycle ratio for PSX mode
2018-05-26 13:20:02 +02:00