Ty Lamontagne
e3fedf1676
QT: Use SetStatusText instead of passing a formatted string as a fmt
...
🐧 Linux Builds / AppImage (push) Waiting to run
🐧 Linux Builds / Flatpak (push) Waiting to run
🍎 MacOS Builds / Defaults (push) Waiting to run
🖥️ Windows Builds / Lint VS Project Files (push) Waiting to run
🖥️ Windows Builds / SSE4 (push) Blocked by required conditions
🖥️ Windows Builds / AVX2 (push) Blocked by required conditions
🖥️ Windows Builds / CMake (push) Waiting to run
This caused crashes when file names had percent signs in them because we passed the file name as the format to SetFormattedStatusText. I opted to continue to use fmt for consistency.
2024-11-22 19:28:55 -05:00
lightningterror
f113a51783
DEV9: Code cleanup.
...
Casts, constants, unused functions, switch cases.
2024-11-23 00:21:41 +01:00
chaoticgd
f69d5835b8
PINE: Fix stack buffer overflow for long XDG_RUNTIME_DIR paths
2024-11-22 14:10:32 -05:00
PCSX2 Bot
8e8277c0c9
[ci skip] Qt: Update Base Translation.
2024-11-21 01:42:41 +01:00
secondsabre
c6c4eaf31c
GameDB: Atelier Iris (SLUS-21113) fixes ( #12021 )
📝 Validate GameDB / Lint and Validate GameDB (push) Has been cancelled
🐧 Linux Builds / AppImage (push) Has been cancelled
🐧 Linux Builds / Flatpak (push) Has been cancelled
🍎 MacOS Builds / Defaults (push) Has been cancelled
🖥️ Windows Builds / Lint VS Project Files (push) Has been cancelled
🖥️ Windows Builds / CMake (push) Has been cancelled
🖥️ Windows Builds / SSE4 (push) Has been cancelled
🖥️ Windows Builds / AVX2 (push) Has been cancelled
2024-11-20 15:33:34 -05:00
KamFretoZ
6324722b65
Qt: Add Volume indicator to verbose status
🐧 Linux Builds / AppImage (push) Waiting to run
🐧 Linux Builds / Flatpak (push) Waiting to run
🍎 MacOS Builds / Defaults (push) Waiting to run
🖥️ Windows Builds / Lint VS Project Files (push) Waiting to run
🖥️ Windows Builds / SSE4 (push) Blocked by required conditions
🖥️ Windows Builds / AVX2 (push) Blocked by required conditions
🖥️ Windows Builds / CMake (push) Waiting to run
2024-11-20 15:56:15 +01:00
KamFretoZ
efd8c9ec69
OSD: Move VU stats above SW threads.
2024-11-20 15:56:15 +01:00
TellowKrinkle
9858aa1aa5
CMake: Try to put /usr/local/include last
🐧 Linux Builds / AppImage (push) Has been cancelled
🐧 Linux Builds / Flatpak (push) Has been cancelled
🍎 MacOS Builds / Defaults (push) Has been cancelled
🖥️ Windows Builds / Lint VS Project Files (push) Has been cancelled
🖥️ Windows Builds / CMake (push) Has been cancelled
🏭 Update Controller Database / update-controller-db (push) Has been cancelled
🖥️ Windows Builds / SSE4 (push) Has been cancelled
🖥️ Windows Builds / AVX2 (push) Has been cancelled
2024-11-18 02:22:30 -06:00
PCSX2 Bot
256a946f96
[ci skip] Qt: Update Base Translation.
2024-11-17 14:43:32 +01:00
chaoticgd
a507964f33
Debugger: Generate a name map for label symbols
🐧 Linux Builds / AppImage (push) Has been cancelled
🐧 Linux Builds / Flatpak (push) Has been cancelled
🍎 MacOS Builds / Defaults (push) Has been cancelled
🖥️ Windows Builds / Lint VS Project Files (push) Has been cancelled
🖥️ Windows Builds / CMake (push) Has been cancelled
🖥️ Windows Builds / SSE4 (push) Has been cancelled
🖥️ Windows Builds / AVX2 (push) Has been cancelled
2024-11-16 11:50:19 -05:00
chaoticgd
7584a6bb29
Debugger: Allow symbols starting with an underscore in expressions
2024-11-16 11:50:19 -05:00
chaoticgd
ce6103be30
Debugger: Improve function scanner performance for unmapped addresses
2024-11-16 11:50:19 -05:00
chaoticgd
9da4459ab3
Debugger: Run the function scanner on the main symbol database
2024-11-16 11:50:19 -05:00
chaoticgd
3b9b9a84cd
Debugger: Use expressions for the function scanner address range
2024-11-16 11:50:19 -05:00
chaoticgd
cce0ae4369
Debugger: Allow loading symbols conditionally and with a base address
2024-11-16 11:50:19 -05:00
chaoticgd
efb43ac7f9
Debugger: Make the expression parser thread safe
2024-11-16 11:50:19 -05:00
lightningterror
8132a8a7f8
USB: Cleanup eyetoy code a bit.
...
Types, casts, consts.
2024-11-15 15:58:23 +01:00
PCSX2 Bot
9c753cb692
[ci skip] Qt: Update Base Translation.
2024-11-15 14:26:08 +01:00
Berylskid
514e6675c4
GameDB: Fix Enemies Stuck in Armored Core Nine Breaker
🌎 Update Base Translation / Update Base Translation (push) Has been cancelled
📦 Publish Flathub Release / Check if release is needed (push) Has been cancelled
📦 Publish Flathub Release / Build and publish Flatpak (push) Has been cancelled
2024-11-14 11:22:00 -05:00
Chromaryu
18454fd5d0
GameDB: Add TexInRT on SLPM-62482
2024-11-14 11:20:03 -05:00
chaoticgd
eeb919325e
Misc: Minimise the amount of work done when svnrev.h is updated
🐧 Linux Builds / AppImage (push) Has been cancelled
🐧 Linux Builds / Flatpak (push) Has been cancelled
🍎 MacOS Builds / Defaults (push) Has been cancelled
🖥️ Windows Builds / Lint VS Project Files (push) Has been cancelled
🖥️ Windows Builds / CMake (push) Has been cancelled
🖥️ Windows Builds / SSE4 (push) Has been cancelled
🖥️ Windows Builds / AVX2 (push) Has been cancelled
🌎 Update Base Translation / Update Base Translation (push) Has been cancelled
📦 Publish Flathub Release / Check if release is needed (push) Has been cancelled
📦 Publish Flathub Release / Build and publish Flatpak (push) Has been cancelled
2024-11-12 09:14:39 -05:00
Julien Reichardt
959be142ed
Deps: Update Flatpak dependencies
2024-11-12 08:36:52 -05:00
PCSX2 Bot
42be91d48d
PAD: Update to latest controller database.
🐧 Linux Builds / AppImage (push) Waiting to run
🐧 Linux Builds / Flatpak (push) Waiting to run
🍎 MacOS Builds / Defaults (push) Waiting to run
🖥️ Windows Builds / Lint VS Project Files (push) Waiting to run
🖥️ Windows Builds / SSE4 (push) Blocked by required conditions
🖥️ Windows Builds / AVX2 (push) Blocked by required conditions
🖥️ Windows Builds / CMake (push) Waiting to run
📝 Validate GameDB / Lint and Validate GameDB (push) Has been cancelled
2024-11-11 14:20:57 -05:00
Bobby Smith
908f916656
GameDB: NBA 2K6 fix hangs on PAL version
2024-11-11 11:52:44 -05:00
Ty Lamontagne
5441c7ed59
Debugger: Use native separators when using external symbol files
🐧 Linux Builds / AppImage (push) Has been cancelled
🐧 Linux Builds / Flatpak (push) Has been cancelled
🍎 MacOS Builds / Defaults (push) Has been cancelled
🖥️ Windows Builds / Lint VS Project Files (push) Has been cancelled
🖥️ Windows Builds / CMake (push) Has been cancelled
🖥️ Windows Builds / SSE4 (push) Has been cancelled
🖥️ Windows Builds / AVX2 (push) Has been cancelled
🏭 Update Controller Database / update-controller-db (push) Has been cancelled
2024-11-06 17:06:37 -05:00
chaoticgd
bea471a0e3
Debugger: Fix loading symbols from ELF files other than the boot ELF
2024-11-06 16:58:07 -05:00
chaoticgd
4dafee17e0
Debugger: Refactor nocash symbol importer
2024-11-06 14:23:22 -05:00
PCSX2 Bot
af10be9036
[ci skip] Qt: Update Base Translation.
2024-11-05 19:06:39 -05:00
KamFretoZ
1a4e3ab581
OSD: Fix Pause indicator not showing up
🐧 Linux Builds / AppImage (push) Has been cancelled
🐧 Linux Builds / Flatpak (push) Has been cancelled
🍎 MacOS Builds / Defaults (push) Has been cancelled
🖥️ Windows Builds / Lint VS Project Files (push) Has been cancelled
🖥️ Windows Builds / CMake (push) Has been cancelled
🌎 Update Base Translation / Update Base Translation (push) Has been cancelled
📦 Publish Flathub Release / Check if release is needed (push) Has been cancelled
🖥️ Windows Builds / SSE4 (push) Has been cancelled
🖥️ Windows Builds / AVX2 (push) Has been cancelled
📦 Publish Flathub Release / Build and publish Flatpak (push) Has been cancelled
2024-11-05 10:38:49 -05:00
lightningterror
d9e9cf8967
workflows: Fix commit name for daily translations.
...
Also keep [ci skip] at the start of the commit name as some workflows may require it at the start.
2024-11-05 14:38:58 +01:00
PCSX2 Bot
041b0cb561
PAD: Update to latest controller database.
🐧 Linux Builds / AppImage (push) Waiting to run
🐧 Linux Builds / Flatpak (push) Waiting to run
🍎 MacOS Builds / Defaults (push) Waiting to run
🖥️ Windows Builds / Lint VS Project Files (push) Waiting to run
🖥️ Windows Builds / SSE4 (push) Blocked by required conditions
🖥️ Windows Builds / AVX2 (push) Blocked by required conditions
🖥️ Windows Builds / CMake (push) Waiting to run
2024-11-04 17:37:11 +01:00
JordanTheToaster
4ad5dde780
3rdparty: Sync cpuinfo to commit 8df44962d437a0477f07ba6b8843d0b6a48646a4
🐧 Linux Builds / AppImage (push) Waiting to run
🐧 Linux Builds / Flatpak (push) Waiting to run
🍎 MacOS Builds / Defaults (push) Waiting to run
🖥️ Windows Builds / Lint VS Project Files (push) Waiting to run
🖥️ Windows Builds / SSE4 (push) Blocked by required conditions
🖥️ Windows Builds / AVX2 (push) Blocked by required conditions
🖥️ Windows Builds / CMake (push) Waiting to run
📝 Validate GameDB / Lint and Validate GameDB (push) Has been cancelled
🏭 Update Controller Database / update-controller-db (push) Has been cancelled
2024-11-04 12:41:54 +01:00
JordanTheToaster
0bc043a0bb
3rdparty: Update LZMA/7zipSDK to 24.08
2024-11-04 12:41:54 +01:00
JordanTheToaster
c936b7db29
Deps: Update SDL to 2.30.9
2024-11-04 12:41:54 +01:00
JordanTheToaster
2793c49694
Deps: Update Freetype to 2.13.3
...
a
2024-11-04 12:41:54 +01:00
JordanTheToaster
c578859122
3rdparty: Update xbyak to 7.21
2024-11-04 12:41:54 +01:00
JordanTheToaster
43e6f06a9e
Deps: Update libpng to 1.6.44
2024-11-04 12:41:54 +01:00
JordanTheToaster
cf8e9f773e
Deps: Update Harfbuzz to 10.0.1
2024-11-04 12:41:54 +01:00
PCSX2 Bot
ed3bdc61f4
Qt: Update Base Translation
2024-11-04 12:40:42 +01:00
TheLastRar
e57f7d92c3
FSUI: Don't move IMGUI cursor unnecessarily in DrawGameGrid()
2024-11-04 12:40:31 +01:00
Gd7
b95eb5cd74
GameDB: Final Fantasy X Optimal FPU config. ( #11958 )
...
Fixes the vast majority of FFX's FPU glitches as well as fixing a major cutscene bug without breaking anything more than what the current config already breaks.
EE clamping fixes reverse controls and characters and enemies facing the wrong way during battles, everything else is affected by EE rounding and EE division rounding.
VU0 clamping affects nothing.
2024-11-04 12:40:16 +01:00
KamFretoZ
b865bbb0d3
CI: Add ci skip to base translation update workflow
2024-11-04 12:39:04 +01:00
KamFretoZ
ca6e1c9a46
Qt: Cleanup Unused InputRec Menu
2024-11-04 12:39:04 +01:00
KamFretoZ
ea8a2deae6
Qt: Icon Tweaks
2024-11-04 12:39:04 +01:00
KamFretoZ
c67237672c
Qt/Savestate: Add option to disable savestate selector UI
2024-11-04 12:39:04 +01:00
Ty Lamontagne
2d5faa627f
CI: Default to flatpak beta branch
🐧 Linux Builds / AppImage (push) Has been cancelled
🐧 Linux Builds / Flatpak (push) Has been cancelled
🍎 MacOS Builds / Defaults (push) Has been cancelled
🖥️ Windows Builds / Lint VS Project Files (push) Has been cancelled
🖥️ Windows Builds / CMake (push) Has been cancelled
🖥️ Windows Builds / SSE4 (push) Has been cancelled
🖥️ Windows Builds / AVX2 (push) Has been cancelled
2024-10-31 09:22:11 -04:00
Tyler Wilding
1562ba4ca0
translations: Syncing Crowdin translations ( #11970 )
2024-10-31 09:21:06 -04:00
Ty Lamontagne
a5d94ac454
Patches: Fix a regression that broke gamedb dynpatches
🐧 Linux Builds / AppImage (push) Waiting to run
🐧 Linux Builds / Flatpak (push) Waiting to run
🍎 MacOS Builds / Defaults (push) Waiting to run
🖥️ Windows Builds / Lint VS Project Files (push) Waiting to run
🖥️ Windows Builds / SSE4 (push) Blocked by required conditions
🖥️ Windows Builds / AVX2 (push) Blocked by required conditions
🖥️ Windows Builds / CMake (push) Waiting to run
2024-10-30 17:07:07 -04:00
Ty Lamontagne
943fbd8719
Dis5900asm: Fix an out of bounds access on invalid pmfhl formats
🐧 Linux Builds / AppImage (push) Waiting to run
🐧 Linux Builds / Flatpak (push) Waiting to run
🍎 MacOS Builds / Defaults (push) Waiting to run
🖥️ Windows Builds / Lint VS Project Files (push) Waiting to run
🖥️ Windows Builds / SSE4 (push) Blocked by required conditions
🖥️ Windows Builds / AVX2 (push) Blocked by required conditions
🖥️ Windows Builds / CMake (push) Waiting to run
2024-10-30 09:15:17 -04:00
Ty Lamontagne
eea1d57e7e
PAD: Fix negon and jogcon BPM crash
🐧 Linux Builds / AppImage (push) Waiting to run
🐧 Linux Builds / Flatpak (push) Waiting to run
🍎 MacOS Builds / Defaults (push) Waiting to run
🖥️ Windows Builds / Lint VS Project Files (push) Waiting to run
🖥️ Windows Builds / SSE4 (push) Blocked by required conditions
🖥️ Windows Builds / AVX2 (push) Blocked by required conditions
🖥️ Windows Builds / CMake (push) Waiting to run
2024-10-29 18:52:44 -04:00