Ty Lamontagne
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695e26713b
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Misc: Add a [SAVEVERSION+] commit for the updater
[SAVEVERSION+]
v2.9.162
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2026-11-06 20:52:15 -05:00 |
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Youb
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d69c14fde1
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Core: Bump savestate version.
v2.9.161
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2026-11-06 20:37:24 -05:00 |
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Youb
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8947f3fc28
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PAD: Fixing issues noticed while testing on other games with wrong response on left joystick (not noticeable with Ace Combat 04) and removing left-over pressure modifier mentions, added PS1_Analog in PadTypes.h
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2026-11-06 20:37:24 -05:00 |
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Youb
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0f5eeb8e6a
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Qt: "PS1 Analog Controller" instead of Dualshock 1 to avoid confusion when binding
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2026-11-06 20:37:24 -05:00 |
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Youb
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17b4f208f4
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Qt: Adding the svg file of DS1 (color swapped the DS2 svg file to match the original color of the controller).
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2026-11-06 20:37:24 -05:00 |
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Youb
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d65c5ccd16
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Qt: Add DualShock 1 binding and configuration widgets (no different graphic for the moment).
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2026-11-06 20:37:24 -05:00 |
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Youb
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b04b049069
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PAD: Add DualShock 1 core controller logic (similar as DS2 but without pressure sensors)
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2026-11-06 20:37:24 -05:00 |
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PCSX2 Bot
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f0adc1bd18
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[ci skip] Qt: Update Base Translation.
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2026-11-06 20:12:06 -05:00 |
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Made in Slovakia
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a6dc70b106
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GameList: Update cover related logic to use serial and crc
v2.9.160
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2026-11-06 15:20:13 -05:00 |
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TellowKrinkle
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cae3e344e3
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GameDB: Add sort names for Xenosaga games
v2.9.159
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2026-11-06 15:18:03 -05:00 |
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JordanTheToaster
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993f6fc3b1
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Deps: Update SDL3 to v3.4.20
v2.9.158
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2026-11-06 17:01:14 +01:00 |
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chaoticgd
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cc4dc040a6
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Qt: Enable word wrap for achievements login status label
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2026-11-06 16:57:56 +01:00 |
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TJnotJT
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aa268dc163
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GS: Remove defaults cases in switch.
v2.9.157
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2026-11-06 16:57:38 +01:00 |
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refractionpcsx2
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d1662db34a
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GS: Protect against out of bounds PSMT4 reads due to bad reg settings
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2026-11-06 16:56:31 +01:00 |
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TJnotJT
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4bf5706e32
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GS:HW: Make assertion more informative.
v2.9.156
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2026-11-06 16:56:11 +01:00 |
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TJnotJT
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1ccd6a8dc3
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GS:VK: Set dirty texture when switching to feedback loop layout in ExternalFeedbackbarrier().
v2.9.155
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2026-11-04 14:22:49 +01:00 |
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JordanTheToaster
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c7e6a6c5d3
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Deps: Use Github releases for SDL3 downloads
v2.9.154
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2026-11-04 14:09:08 +01:00 |
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nassau-tk
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980a579ad5
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GameDB: Add missing JP-codes & Fix few game titles.
v2.9.153
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2026-11-03 17:02:41 +01:00 |
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PCSX2 Bot
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6a33137aa9
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[ci skip] PAD: Update to latest controller database.
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2026-11-02 13:14:04 -05:00 |
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chaoticgd
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da6bae1050
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GS: Fix OOB memory accesses when loading replacement textures
v2.9.152
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2026-11-01 01:04:03 -05:00 |
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JordanTheToaster
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8d2ad89181
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3rdparty: Update LZMA/7zipSDK to 26.05
v2.9.151
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2026-10-31 12:28:56 -04:00 |
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PCSX2 Bot
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1517c1f520
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[ci skip] Qt: Update Base Translation.
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2026-10-30 20:03:54 -04:00 |
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Vishrut Sachan
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6d5e7daace
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ImGui: Show vibration feedback icons inline with inputs overlay
v2.9.150
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2026-10-30 17:59:22 -04:00 |
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Ziemas
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b00c8cdb3c
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Debugger: Change colors depending on theme
For the highlighting of breakpoints/pc
v2.9.149
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2026-10-30 13:55:56 -04:00 |
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Ziemas
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b6b814820f
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Debugger: Work around weirdness with window range
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2026-10-30 13:55:56 -04:00 |
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Ziemas
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a8a3a4a91a
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Debugger: Rework the disassembly view a bit
Now allows having mutliple lines representing a single address.
Also mucked about with the string building.
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2026-10-30 13:55:56 -04:00 |
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Ziemas
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6b34f52cbf
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Debugger: Show module offset in disasm
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2026-10-30 13:55:56 -04:00 |
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Ziemas
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8701365bea
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Debugger: Get module list rowcount stored vector
It's probably better to get the count from the list we actually want to
display.
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2026-10-30 13:55:56 -04:00 |
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Ziemas
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2d252d4d01
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Debugger: Backtrace current context if no thread
Backtrace the current context if no running thread is found in the threadlist.
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2026-10-30 13:55:56 -04:00 |
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JordanTheToaster
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1f67c53b67
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GameDB: TXR DRIFT 2 Fixes
v2.9.148
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2026-10-28 20:20:27 +01:00 |
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TJnotJT
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4c3f2eaacb
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GS:Debug: Fix stat names in draw stat dumping.
v2.9.147
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2026-10-27 22:57:52 +01:00 |
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PCSX2 Bot
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f0523f8acb
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[ci skip] Qt: Update Base Translation.
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2026-10-26 01:22:15 +01:00 |
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dependabot[bot]
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0e6d13e539
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Deps/gha: Bump mathieudutour/github-tag-action
Bumps the ci-deps group with 1 update in the / directory: [mathieudutour/github-tag-action](https://github.com/mathieudutour/github-tag-action).
Updates `mathieudutour/github-tag-action` from 6.2 to 7
- [Release notes](https://github.com/mathieudutour/github-tag-action/releases)
- [Changelog](https://github.com/mathieudutour/github-tag-action/blob/master/CHANGELOG.md)
- [Commits](https://github.com/mathieudutour/github-tag-action/compare/a22cf08638b34d5badda920f9daf6e72c477b07b...af99e60ce8132224b8e6ebab5023449fe256ed46)
---
updated-dependencies:
- dependency-name: mathieudutour/github-tag-action
dependency-version: '7'
dependency-type: direct:production
update-type: version-update:semver-major
dependency-group: ci-deps
...
Signed-off-by: dependabot[bot] <[email protected]>
v2.9.146
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2026-10-25 17:22:25 -04:00 |
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Tundrak
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7579d1b9e7
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GameList: Add indicators for per-game settings
v2.9.145
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2026-10-25 17:19:11 -04:00 |
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Tundrak
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3b62d59f3e
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Settings: Delete game settings files when they are empty on saving
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2026-10-25 17:19:11 -04:00 |
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PCSX2 Bot
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c6cc5160f9
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[ci skip] Qt: Update Base Translation.
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2026-10-25 02:31:05 +01:00 |
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JordanTheToaster
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265d123dc3
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OSD: Add dedicated shader comp setting
v2.9.144
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2026-10-24 16:03:41 +02:00 |
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PCSX2 Bot
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459e566592
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[ci skip] Qt: Update Base Translation.
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2026-10-24 15:01:57 +02:00 |
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Ziemas
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b42873ff3e
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IOP Jit: Fix memory breakpoints
v2.9.143
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2026-10-24 09:01:02 -04:00 |
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lightningterror
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5675313c6d
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GS/Shaders: Disable unused cas functions.
Gets around intel specific driver bugs.
v2.9.142
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2026-10-23 15:26:42 +02:00 |
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TJnotJT
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0f85823654
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GS:VK: Add explicit barrier when sampling from RT or DS.
Otherwise sampling breaks on Mesa drivers with FB fetch.
Even without FB fetch, likely more correct since feedback barriers use BY_REGION.
v2.9.141
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2026-10-23 14:19:23 +02:00 |
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TJnotJT
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a6db6b831f
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GS:VK: Enable feedback loop flags with FB fetch.
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2026-10-23 14:19:23 +02:00 |
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TJnotJT
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442524ce92
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GS:VK: Remove feedback loop dependency bits from general image transitions.
Dependency bits are only used for feedback barriers.
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2026-10-23 14:19:23 +02:00 |
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TJnotJT
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bc47f768e1
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GS:HW: Add some missing updates of the last transfer draw.
Clears were not updating the last transfer draw, which could result in them being missed in preloads.
v2.9.140
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2026-10-23 14:15:29 +02:00 |
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TJnotJT
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1c55f3b0f4
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GS:HW: Use a single helper function to determine full cover.
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2026-10-23 14:15:29 +02:00 |
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TJnotJT
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0c509d9076
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GS:HW: Don't overwrite RT alpha range if SCANMSK is used.
The whole alpha channel might not be written to.
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2026-10-23 14:15:29 +02:00 |
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TJnotJT
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0ecb0f1f7d
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GS:TC: Increase the number of draws to keep a transfer in the history.
Helps prevent flicker in some FMVs.
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2026-10-23 14:15:29 +02:00 |
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SternXD
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4c5c4c51b2
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Achievements: Use the selected subset's badge in headers
Signed-off-by: SternXD <[email protected]>
v2.9.139
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2026-10-23 12:46:22 +02:00 |
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SternXD
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0c4a2f2772
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FullscreenUI: Reorganize the pause menu
Signed-off-by: SternXD <[email protected]>
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2026-10-23 12:46:22 +02:00 |
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SternXD
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59144222ff
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Achievements/FullscreenUI: Fix text sizing and clipping
Signed-off-by: SternXD <[email protected]>
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2026-10-23 12:46:22 +02:00 |
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