TheLastRar
6b2dc7a68c
DEV9: Move call to network backend reset
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SMAP_R_EMAC3_TxMODE1_L is unrelated to resetting the adapter
2024-10-15 08:37:21 -04:00
PCSX2 Bot
18c492d9da
Qt: Update Base Translation
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2024-10-15 12:28:13 +02:00
TheLastRar
6065caaf19
DEV9: Allow writes to ATA_R_CONTROL while busy
2024-10-15 12:22:03 +02:00
TheLastRar
bb4c456f35
DEV9: Disable interrupts on reset
2024-10-15 12:22:03 +02:00
TheLastRar
078a10dcdb
DEV9: Implement ATA pending interrupts
2024-10-15 12:22:03 +02:00
TheLastRar
a8a0c5c0bf
DEV9: Rewrite suppression of diagnostics IRQ during reset
2024-10-15 12:22:03 +02:00
TheLastRar
1a95bd3088
DEV9: Support 8bit reads/writes for most ATA regs
2024-10-15 12:22:03 +02:00
PCSX2 Bot
cf157fd2d7
PAD: Update to latest controller database.
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2024-10-14 18:12:02 +02:00
Ziemas
35ada362d4
IOP/EE: Add SBUS interrupts
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Lets the CPUs trigger an interrupt on the other.
2024-10-14 09:15:42 -04:00
KamFretoZ
444b110411
GSDevice11: Don't try to get the adapter name twice
2024-10-14 14:42:01 +02:00
KamFretoZ
1b82fac70e
OSD: Clarify Min/Avg/Max label to Frametime counter
2024-10-14 14:42:01 +02:00
badfontkeming
dafca1e264
USB: Work around FFB dropouts with modern wheels
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Certain modern direct-drive wheels such as the Moza R5, R9, etc. implement
timeouts for FFB constant forces, and expect the forces to be re-run
rather than updated in order to refresh these timeouts.
2024-10-13 17:58:52 -04:00
lightningterror
69de95df8b
GS: Default to OpenGL on intel GPUs that support it.
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Feature level 12 requirement.
2024-10-13 23:15:22 +02:00
JordanTheToaster
ca9f64a08b
GameDB: Various fixes
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2024-10-13 11:03:22 -04:00
PCSX2 Bot
3b3e35beb7
Qt: Update Base Translation
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2024-10-13 00:05:55 +02:00
TheLastRar
c087fc430b
DEV9: Allow 8bit reads/writes to all SPEED regs
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2024-10-11 19:13:06 -04:00
TheLastRar
d1a4733939
DEV9: Replace incorrect SPD_R_20 behaviour
2024-10-11 19:13:06 -04:00
Bobby Smith
5845109b75
Qt: Call 'map_text_to_keycode()' only when Shift modifier is being used
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2024-10-10 18:35:36 -04:00
Ty Lamontagne
7dd2ebdf49
Translations: hotfix a translation mistake causing fmt to crash
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2024-10-09 19:24:08 -04:00
TheLastRar
3e78322ea4
DEV9: Rework tx_process based on HW tests
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2024-10-09 10:37:54 -04:00
Chromaryu
8d6633fcf9
OSD: Update OSD Text on SW mode so no overlap keyword appears ( #11881 )
2024-10-09 08:25:30 -04:00
Ty Lamontagne
1c1f67c091
IOP HLE: Only track handles to valid files.
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Bonus check for file validity when saving states.
2024-10-08 18:01:11 -04:00
PCSX2 Bot
324b1464e4
Qt: Update Base Translation
2024-10-08 22:13:02 +02:00
JordanTheToaster
1e9a248a0c
Deps: Update to Qt 6.8.0 on Windows and Linux
2024-10-08 16:00:37 -04:00
TheLastRar
4319094b02
QT: Clear m_status_verbose_widget text on VM stop
2024-10-08 15:44:59 -04:00
chaoticgd
60abebb3a5
Debugger: Fix crash in symbol tree menu code
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2024-10-08 09:47:41 -04:00
PCSX2 Bot
62f20a4809
PAD: Update to latest controller database.
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2024-10-07 18:06:16 +02:00
Ty Lamontagne
924326460c
Debugger: Destroy and re-create the debugger on theme change
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2024-10-07 11:24:09 -04:00
pips3
bba85dc08f
HostFS: Retain File Handles in Save States
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[SAVEVERSION+]
Save file handle information in save states, and reopen handles when states are loaded.
2024-10-07 09:56:31 -04:00
KamFretoZ
68678ac4ec
CI: Add other translations related scripts script to the daily workflow
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[ci skip]
2024-10-06 09:31:31 -04:00
PCSX2 Bot
7f9f383324
Qt: Update Base Translation
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2024-10-05 20:06:55 -04:00
wxvu
1239c94fba
GameDB: Add hwfixes to Armored Core 3 and Sandlot titles. ( #11873 )
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Adds Merge Sprite to Armored Core 3 and adds HPO Native + Autoflush to all Sandlot titles.
2024-10-06 00:38:34 +02:00
KamFretoZ
2ab24bbf28
Qt: Move savestate related options to its new home
2024-10-05 11:04:39 -04:00
KamFretoZ
a304959933
OSD/Savestate: Add close menu hint to the selector
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Don't you hate it when you come up with more ideas just minutes AFTER the PR has been merged?
2024-10-05 11:04:39 -04:00
lightningterror
5f0bc729d7
GS/TC: Clamp TW/TH to 11 in source flush.
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Clamp TW/TH to 11, as GS memory loops around 2048, anything higher than 12 causes a crash when texture mapping isn't supported like in Direct3D11.
2024-10-03 17:25:23 +02:00
JordanTheToaster
e2421bf3c6
Deps: Update to SDL 2.30.8
2024-10-02 12:53:27 -04:00
JordanTheToaster
9b4b21887f
3rdparty: Update Vulkan-Headers to v1.3.296
2024-10-02 09:52:13 -04:00
PCSX2 Bot
cc9eaef477
Qt: Update Base Translation
2024-10-01 20:18:11 -04:00
KamFretoZ
c1eecb3512
Savestate: Make selector dismissible by opening pause menu
2024-10-01 19:05:51 -04:00
KamFretoZ
58a26dbca4
Qt: Update Glyph Ranges
2024-10-01 19:05:51 -04:00
KamFretoZ
d06700276f
Tools: Add shebang to generate fs translation script
2024-10-01 19:05:51 -04:00
KamFretoZ
ab5b622d70
Qt: Fix VPS Counter
2024-10-01 19:05:51 -04:00
KamFretoZ
60e21e2530
SaveState: Add configurable compression type and level
2024-10-01 19:05:51 -04:00
Ty Lamontagne
a694c1bd26
Debugger: Use safe VTLB functions for memory reading and writing
2024-09-29 10:23:00 -04:00
Ty Lamontagne
84d16802a3
iop/hostfs: don't replace back slashes with forward slashes on Windows
2024-09-29 10:20:31 -04:00
JordanTheToaster
02fda478ea
Deps: Update to libzip 1.11.1
2024-09-29 10:17:43 -04:00
chaoticgd
31dcda05b7
DebugTools: Scan for functions from the ELF instead of from memory
2024-09-28 12:17:55 -04:00
PCSX2 Bot
5479ab1b8a
Qt: Update Base Translation
2024-09-26 20:24:43 -04:00
Ty Lamontagne
cc9c0f9b12
Patches: Implement dynamic patching support in pnaches
2024-09-26 17:15:31 -04:00
Tyler Wilding
aa5a94df5a
translations: Syncing Crowdin translations ( #11849 )
2024-09-26 16:42:42 -04:00