Jesse Plamondon-Willard
2f98438b3d
Merge branch 'develop' into stable
4.1.5
2024-11-07 01:20:27 -05:00
Jesse Plamondon-Willard
b4e2511249
prepare for release
2024-11-07 01:20:00 -05:00
Jesse Plamondon-Willard
9e4e3dc6db
update mod compatibility list
2024-11-07 01:17:56 -05:00
Jesse Plamondon-Willard
c3edb442ce
fix translation.UsePlaceholder(false) also disabling custom default
2024-11-07 01:17:56 -05:00
Jesse Plamondon-Willard
4daed27628
Merge branch 'develop' into stable
4.1.4
2024-11-05 14:34:39 -05:00
Jesse Plamondon-Willard
2769248ad6
prepare for release
2024-11-05 14:34:11 -05:00
Jesse Plamondon-Willard
4395c9bbb4
fix asset propagation for Data/ChairTiles
2024-11-05 14:34:10 -05:00
Jesse Plamondon-Willard
4af917335b
remove new private assembly references feature
...
This caused a wide array of mod errors and crashes due to common assemblies like 0Harmony.dll and Newtonsoft.Json.dll getting reloaded (even when not marked as a private assembly).
For repro steps and affected files, see this thread in #modded-tech-support on the Stardew Valley Discord:
> Content Patcher "Can't parse JSON file ... Unable to find a constructor" error after recent updates
We can revisit the feature in later versions.
2024-11-05 14:34:10 -05:00
Jesse Plamondon-Willard
6a1eb71a30
Merge branch 'develop' into stable
mod-build-package/4.3.1
4.1.3
2024-11-04 22:51:08 -05:00
Jesse Plamondon-Willard
79fb337c9e
prepare for release
2024-11-04 22:50:59 -05:00
Jesse Plamondon-Willard
322489ad24
fix mod build package creating invalid zip files
2024-11-04 22:50:58 -05:00
Jesse Plamondon-Willard
b707e2c47a
add rewriters for location tile method changes
2024-11-04 22:50:58 -05:00
Jesse Plamondon-Willard
6064cebaf6
fix rewriters for signatures containing nested types
2024-11-04 22:50:58 -05:00
Jesse Plamondon-Willard
fd43bc315a
Merge branch 'develop' into stable
4.1.2
2024-11-04 18:45:32 -05:00
Jesse Plamondon-Willard
9801f0bd94
prepare for release
2024-11-04 18:45:23 -05:00
Jesse Plamondon-Willard
b8920f897d
revert TMX tile size premultiplication change in SMAPI 4.1.0
...
The tilesheet changes were reverted in Stardew Valley 1.6.10.
2024-11-04 18:45:22 -05:00
Jesse Plamondon-Willard
f3f41460ba
Merge branch 'develop' into stable
4.1.1
2024-11-04 16:19:23 -05:00
Jesse Plamondon-Willard
22f64a1a26
prepare for release
2024-11-04 16:19:09 -05:00
Jesse Plamondon-Willard
9151379bf1
fix crash loading spouse rooms loaded from .tmx files
2024-11-04 15:50:35 -05:00
Jesse Plamondon-Willard
7a91eeebe2
Merge branch 'develop' into stable
4.1.0
2024-11-03 22:28:53 -05:00
Jesse Plamondon-Willard
f0e74eadb3
prepare for release
2024-11-03 22:28:28 -05:00
Jesse Plamondon-Willard
7af00701a7
only override buffer when the world is ready
...
This fixes drawing UI to the title screen (e.g. the Generic Mod Config Menu button).
2024-11-03 22:27:45 -05:00
Jesse Plamondon-Willard
0bb9da51d1
update dependencies
2024-11-03 20:33:53 -05:00
Jesse Plamondon-Willard
a945a9498e
update schema for Content Patcher 2.4.0
2024-11-03 20:33:53 -05:00
Jesse Plamondon-Willard
129c1e6223
add Translation method to disable gender-switch block handling
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This allows for edge cases where a mod needs to keep gender-switch blocks as-is (e.g. to pass to dialogue later).
2024-11-03 20:05:37 -05:00
Jesse Plamondon-Willard
d779c7d68c
replace multi-line string concatenation with raw string literals
2024-11-03 15:58:47 -05:00
Jesse Plamondon-Willard
bc361207ce
remove net field implicit conversion build warnings
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The last implicit conversion operators were removed in 1.6.9.
2024-11-03 15:58:46 -05:00
Jesse Plamondon-Willard
8addcc8d43
migrate to central package management
2024-11-03 15:58:46 -05:00
Jesse Plamondon-Willard
645f861982
migrate to file-scoped namespaces
2024-11-03 15:58:45 -05:00
Jesse Plamondon-Willard
015ec02446
move GetModPageUrls() into WikiModEntry for reuse
2024-11-02 18:04:59 -04:00
Jesse Plamondon-Willard
149e8b9a31
fix .tmx map tile sizes being premultiplied
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This is inconsistent with the vanilla .tbin maps, which don't premultiply tile size.
2024-11-02 18:04:59 -04:00
Jesse Plamondon-Willard
aeabd832fd
no longer block map edits which change the tilesheet order
...
That no longer causes crashes in Stardew Valley 1.6.9.
2024-10-28 18:42:57 -04:00
Jesse Plamondon-Willard
c386c10c40
allow gender-switch blocks in translations
2024-10-27 20:59:45 -04:00
Jesse Plamondon-Willard
cb6c1a8d89
allow tokens in translation placeholders
2024-10-27 20:59:45 -04:00
Jesse Plamondon-Willard
f2cf0a3125
defer translation formatting until it's used
...
This avoids various edge cases when chaining method calls. For example:
- calling `Tokens(...)` again with different values would ignore any values provided for a token that was already replaced;
- calling `Default("boop").UsePlaceholder(false).UsePlaceholder(true)` would reset to the initial default;
- etc.
2024-10-27 20:59:45 -04:00
Jesse Plamondon-Willard
9b62d9a32c
update for extensible map display device in 1.6.9
2024-10-18 01:18:50 -04:00
Jesse Plamondon-Willard
c44132780c
add rewriters for net field implicit conversions removed in 1.6.9
2024-10-18 01:18:50 -04:00
Jesse Plamondon-Willard
66d9e82fff
prepare for mod build package release
mod-build-package/4.3.0
2024-10-06 23:45:26 -04:00
Jesse Plamondon-Willard
1ce878a30c
remove HTML in mod package README
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This fixes the README format on nuget.org.
2024-10-06 23:45:03 -04:00
Jesse Plamondon-Willard
76666d9553
add param docs to event interfaces
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This lets mods fully document their event handlers using the 'inheritdoc' tag.
2024-10-05 11:15:31 -04:00
Jesse Plamondon-Willard
d9a46f64be
update for load-game changes in 1.6.9 build 24277
2024-10-02 19:02:33 -04:00
Jesse Plamondon-Willard
e2d3ffb4d6
update package instructions
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.NET runtime bug 3828 was fixed in .NET 8+ (which is used to package SMAPI even if we target an older version).
2024-10-01 20:33:54 -04:00
Jesse Plamondon-Willard
2e99cd5776
fix installer publish on Linux/macOS
2024-10-01 20:25:37 -04:00
Jesse Plamondon-Willard
123dca8b04
update rewriters for 1.6.9
2024-10-01 19:28:22 -04:00
Jesse Plamondon-Willard
608c8fa344
Merge pull request #940 from abhiaagarwal/arbitrary_files_modbuild
...
[ModBuildConfig] Add ability to include arbitrary mods in build output
2024-09-14 15:20:23 -04:00
Jesse Plamondon-Willard
a8c9372299
tweak mod file manager naming
2024-09-14 15:17:39 -04:00
Jesse Plamondon-Willard
1effd1bc9d
minor refactoring
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This commit...
- simplifies usage with a new <ContentPack /> group;
- fixes content pack folder name not defaulting to Include path;
- fixes release zip not creating a parent folder when content packs are bundled;
- fixes content pack manager's relative path resolution;
- fixes implications that we only support Content Patcher packs;
- and rewrites the docs a bit.
2024-09-14 15:13:04 -04:00
Abhi Agarwal
c420b8a090
Actually make it work
2024-09-14 13:24:05 -04:00
Abhi Agarwal
cf0039dd1a
Add docs and version checks
2024-09-14 13:24:05 -04:00
Abhi Agarwal
65992200f7
Add ability to add arbitrary content mods
2024-09-14 13:23:58 -04:00