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Add a CloneModule call that exposes the mapping of values from the old module
to the new module. Patch provided by Nick Lewycky! llvm-svn: 28349
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@ -37,6 +37,7 @@ class CallGraph;
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/// CloneModule - Return an exact copy of the specified module
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///
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Module *CloneModule(const Module *M);
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Module *CloneModule(const Module *M, std::map<const Value*, Value*> &ValueMap);
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/// ClonedCodeInfo - This struct can be used to capture information about code
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/// being cloned, while it is being cloned.
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@ -26,6 +26,14 @@ using namespace llvm;
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/// respectively) refer to the right globals.
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///
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Module *llvm::CloneModule(const Module *M) {
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// Create the value map that maps things from the old module over to the new
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// module.
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std::map<const Value*, Value*> ValueMap;
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return CloneModule(M, ValueMap);
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}
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Module *llvm::CloneModule(const Module *M, std::map<const Value*, Value*> &ValueMap) {
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// First off, we need to create the new module...
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Module *New = new Module(M->getModuleIdentifier());
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New->setEndianness(M->getEndianness());
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@ -44,10 +52,6 @@ Module *llvm::CloneModule(const Module *M) {
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for (Module::lib_iterator I = M->lib_begin(), E = M->lib_end(); I != E; ++I)
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New->addLibrary(*I);
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// Create the value map that maps things from the old module over to the new
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// module.
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std::map<const Value*, Value*> ValueMap;
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// Loop over all of the global variables, making corresponding globals in the
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// new module. Here we add them to the ValueMap and to the new Module. We
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// don't worry about attributes or initializers, they will come later.
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