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Fix typos in comments.
llvm-svn: 34456
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@ -39,7 +39,7 @@ class Register<string n> {
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int SpillAlignment = 0;
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// Aliases - A list of registers that this register overlaps with. A read or
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// modification of this register can potentially read or modifie the aliased
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// modification of this register can potentially read or modify the aliased
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// registers.
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//
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list<Register> Aliases = [];
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@ -263,7 +263,7 @@ bool llvm::InlineFunction(CallSite CS, CallGraph *CG, const TargetData *TD) {
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++I;
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// Transfer all of the allocas over in a block. Using splice means
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// that they instructions aren't removed from the symbol table, then
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// that the instructions aren't removed from the symbol table, then
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// reinserted.
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Caller->front().getInstList().splice(InsertPoint,
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FirstNewBlock->getInstList(),
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