If no scratch or flat instructions are used, we do not need to
initialize the flat scratch hardware register.
Differential Revision: https://reviews.llvm.org/D105920
AMDGPU normally spills SGPRs to VGPRs. Previously, since all register
classes are handled at the same time, this was problematic. We don't
know ahead of time how many registers will be needed to be reserved to
handle the spilling. If no VGPRs were left for spilling, we would have
to try to spill to memory. If the spilled SGPRs were required for exec
mask manipulation, it is highly problematic because the lanes active
at the point of spill are not necessarily the same as at the restore
point.
Avoid this problem by fully allocating SGPRs in a separate regalloc
run from VGPRs. This way we know the exact number of VGPRs needed, and
can reserve them for a second run. This fixes the most serious
issues, but it is still possible using inline asm to make all VGPRs
unavailable. Start erroring in the case where we ever would require
memory for an SGPR spill.
This is implemented by giving each regalloc pass a callback which
reports if a register class should be handled or not. A few passes
need some small changes to deal with leftover virtual registers.
In the AMDGPU implementation, a new pass is introduced to take the
place of PrologEpilogInserter for SGPR spills emitted during the first
run.
One disadvantage of this is currently StackSlotColoring is no longer
used for SGPR spills. It would need to be run again, which will
require more work.
Error if the standard -regalloc option is used. Introduce new separate
-sgpr-regalloc and -vgpr-regalloc flags, so the two runs can be
controlled individually. PBQB is not currently supported, so this also
prevents using the unhandled allocator.
Serialize ScavengeFI from SIMachineFunctionInfo into yaml.
ScavengeFI is not used outside of the PrologEpilogInserter,
so this shouldn't change anything.
Differential Revision: https://reviews.llvm.org/D101367
Spilling SGPRs to scratch uses a temporary VGPR. LLVM currently cannot
determine if a VGPR is used in other lanes or not, so we need to save
all lanes of the VGPR. We even need to save the VGPR if it is marked as
dead.
The generated code depends on two things:
- Can we scavenge an SGPR to save EXEC?
- And can we scavenge a VGPR?
If we can scavenge an SGPR, we
- save EXEC into the SGPR
- set the needed lane mask
- save the temporary VGPR
- write the spilled SGPR into VGPR lanes
- save the VGPR again to the target stack slot
- restore the VGPR
- restore EXEC
If we were not able to scavenge an SGPR, we do the same operations, but
everytime the temporary VGPR is written to memory, we
- write VGPR to memory
- flip exec (s_not exec, exec)
- write VGPR again (previously inactive lanes)
Surprisingly often, we are able to scavenge an SGPR, even though we are
at the brink of running out of SGPRs.
Scavenging a VGPR does not have a great effect (saves three instructions
if no SGPR was scavenged), but we need to know if the VGPR we use is
live before or not, otherwise the machine verifier complains.
Differential Revision: https://reviews.llvm.org/D96336
The struct is used for both, callee and caller-save registers now.
The frame index is not set for entrypoints, as we do not need to save
the registers then.
Update the struct name to reflect that.
Differential Revision: https://reviews.llvm.org/D99722
When SGPRs are spilled to VGPRs, they can overwrite any lane. We need
to preserve the value of inactive lanes in function calls, so we save
the register even if it is marked as caller saved.
Also, teach buildPrologSpill to work when no registers are free like in
CodeGen/AMDGPU/pei-scavenge-vgpr-spill.mir and update the comment on
findScratchNonCalleeSaveRegister as it is not used anymore to realign
the stack pointer since D95865.
Differential Revision: https://reviews.llvm.org/D95946
For the fixed ABI, set this in the initial argument constructor,
rather than relying on the allocation logic to set the values. Also
stop passing them for amdgpu_gfx, since the DAG path seems to skip
these. I'm unclear on what amdgpu_gfx's expectations are. This will
allow moving the special input registers out of the normal argument
range.
The support is disabled by default. So far there is instruction
selection, spilling, and frame elimination. It also changes SP
from unswizzled to swizzled as used by flat scratch instructions,
so it cannot be mixed with MUBUF stack access.
At the very least missing:
- GlobalISel;
- Some optimizations in frame elimination in between vector
and scalar ALU;
- It shall finally allow to always materialize frame index
as an SGPR, but that is not implemented and frame elimination
cannot handle it yet;
- Unaligned and/or multidword flat scratch shall work, but it
is legalized now for MUBUF;
- Operand folding cannot optimize FI like with MUBUF yet;
- It will need scaling the value of the SP/FP in the DWARF
expression to recover the unswizzled scratch address;
Differential Revision: https://reviews.llvm.org/D89170
The VGPRs used for SGPR spills need to be reserved, even if we aren't
speculatively reserving one.
This was broken by 117e5609e98b43f925c678b72f816ad3a1c3eee7.
Summary:
- HIP uses an unsized extern array `extern __shared__ T s[]` to declare
the dynamic shared memory, which size is not known at the
compile time.
Reviewers: arsenm, yaxunl, kpyzhov, b-sumner
Subscribers: kzhuravl, jvesely, wdng, nhaehnle, dstuttard, tpr, t-tye, hiraditya, kerbowa, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D82496
These should probably be inferred from the function on parse, but the
target specific infrastructure currently does not give you a way to do
this. SILowerSGPRSpills early exits without this reporting spills,
which makes it difficult to write a MIR test for.
In case of more than wavesize CSR SGPR spills, lanes of reserved VGPR were getting
overwritten due to wrap around.
Reserve a VGPR (when NumVGPRSpillLanes = 0, WaveSize, 2*WaveSize, ..) and when one
of the two conditions is true:
1. One reserved VGPR being tracked by VGPRReservedForSGPRSpill is not yet reserved.
2. All spill lanes of reserved VGPR(s) are full and another spill lane is required.
Reviewed By: arsenm, kerbowa
Differential Revision: https://reviews.llvm.org/D82463
Relying on any MachineFunction state in the MachineFunctionInfo
constructor is hazardous, because the construction time is unclear and
determined by the first use. The function may be only partially
constructed, which is part of why we have many of these hacky string
attributes to track what we need for ABI lowering.
For SelectionDAG, all stack objects are created up-front before
calling convention lowering so stack objects are visible at
construction time. For GlobalISel, none of the IR function has been
visited yet and the allocas haven't been added to the MachineFrameInfo
yet. This should fix failing to set flat_scratch_init in GlobalISel
when needed.
This pass really needs to be turned into some kind of analysis, but I
haven't found a nice way use one here.
When the callee requires a dynamic stack realignment,
it is not possible to correcty access the incoming
stack arguments using the stack pointer. We reserve a
base pointer in such cases to access the function arguments
inside the callee. The base pointer will hold the incoming
stack pointer value before any kind of delta added to it.
Reviewed By: arsenm, scott.linder
Differential Revision: https://reviews.llvm.org/D78811
Since SRSRC has alignment requirements, first find non GIT pointer clobbered
registers for SRSRC and then if those registers clobber preloaded Scratch Wave
Offset register, copy the Scratch Wave Offset register to a free SGPR.
Remove the gap left between the stack pointer (s32) and frame pointer
(s34) now that the scratch wave offset is no longer a part of the
calling convention ABI.
Update llvm/docs/AMDGPUUsage.rst to reflect the change.
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D75657
Add the scratch wave offset to the scratch buffer descriptor (SRSrc) in
the entry function prologue. This allows us to removes the scratch wave
offset register from the calling convention ABI.
As part of this change, allow the use of an inline constant zero for the
SOffset of MUBUF instructions accessing the stack in entry functions
when a frame pointer is not requested/required. Entry functions with
calls still need to set up the calling convention ABI stack pointer
register, and reference it in order to address arguments of called
functions. The ABI stack pointer register remains unswizzled, but is now
wave-relative instead of queue-relative.
Non-entry functions also use an inline constant zero SOffset for
wave-relative scratch access, but continue to use the stack and frame
pointers as before. When the stack or frame pointer is converted to a
swizzled offset it is now scaled directly, as the scratch wave offset no
longer needs to be subtracted first.
Update llvm/docs/AMDGPUUsage.rst to reflect these changes to the calling
convention.
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D75138
Currently we infer whether the flat-scratch-init kernel input should
be enabled based on calls. Move this handling, so we can decide if the
full set of ABI inputs is needed in kernels. Ideally we would have an
analysis of some sort, rather than the function attributes.
Start moving towards treating this as a property of the calling
convention, and not the subtarget. The default denormal mode should
not be part of the subtarget, and be moved into a separate function
attribute.
This patch is still NFC. The denormal mode remains as a subtarget
feature for now, but make the necessary changes to switch to using an
attribute.
SGPR_128 only includes the real allocatable SGPRs, and SReg_128 adds
the additional non-allocatable TTMP registers. There's no point in
allocating SReg_128 vregs. This shrinks the size of the classes
regalloc needs to consider, which is usually good.
llvm-svn: 374284
We had couple places which still return 10 as a maximum
occupancy. Fixed.
Also print comment about occupancy as compiler see it.
Differential Revision: https://reviews.llvm.org/D65423
llvm-svn: 367381
Make the FP register callee saved.
This is tricky because now the FP needs to be spilled in the prolog
relative to the incoming SP register, rather than the frame register
used throughout the rest of the function. I don't like how this
bypassess the standard mechanism for CSR spills just to get the
correct insert point. I may look for a better solution, since all CSR
VGPRs may also need to have all lanes activated. Another option might
be to make getFrameIndexReference change the base register if the
frame index is a CSR, and then try to figure out the right insertion
point in emitProlog.
If there is a free VGPR lane available for SGPR spilling, try to use
it for the FP. If that would require intrtoducing a new VGPR spill,
try to use a free call clobbered SGPR. Only fallback to introducing a
new VGPR spill as a last resort.
This also doesn't attempt to handle SGPR spilling with scalar stores.
llvm-svn: 365372
Every called function could possibly need this to calculate the
absolute address of stack objectst, and this avoids inserting a copy
around every call site in the kernel. It's also somewhat cleaner to
keep this in a callee saved SGPR.
llvm-svn: 363990
There are various places in LLVM where the definition of StackID is not
properly honoured, for example in PEI where objects with a StackID > 0 are
allocated on the default stack (StackID0). This patch enforces that PEI
only considers allocating objects to StackID 0.
Reviewers: arsenm, thegameg, MatzeB
Reviewed By: arsenm
Differential Revision: https://reviews.llvm.org/D60062
llvm-svn: 357460
Since this can be set with s_setreg*, it should not be a subtarget
property. Set a default based on the calling convention, and Introduce
a new amdgpu-dx10-clamp attribute to override this if desired.
Also introduce a new amdgpu-ieee attribute to match.
The values need to match to allow inlining. I think it is OK for the
caller's dx10-clamp attribute to override the callee, but there
doesn't appear to be the infrastructure to do this currently without
definining the attribute in the generic Attributes.td.
Eventually the calling convention lowering will need to insert a mode
switch somewhere for these.
llvm-svn: 357302
This fixes a couple of unflushed raw_string_ostream bugs in recent
commits that only show up on a bot building on windows with expensive
checks.
Differential Revision: https://reviews.llvm.org/D59396
Change-Id: I9c6208325503b3ee0786b4b688e13fc24a15babf
llvm-svn: 356394
This has been a very painful missing feature that has made producing
reduced testcases difficult. In particular the various registers
determined for stack access during function lowering were necessary to
avoid undefined register errors in a large percentage of
cases. Implement a subset of the important fields that need to be
preserved for AMDGPU.
Most of the changes are to support targets parsing register fields and
properly reporting errors. The biggest sort-of bug remaining is for
fields that can be initialized from the IR section will be overwritten
by a default initialized machineFunctionInfo section. Another
remaining bug is the machineFunctionInfo section is still printed even
if empty.
llvm-svn: 356215
to reflect the new license.
We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.
Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.
llvm-svn: 351636