which have no defs anywhere in the function. In particular, this fixes sinking
of instructions that reference RIP on x86-64, which is currently being modeled
as a register.
llvm-svn: 82815
- Allocate MachineMemOperands and MachineMemOperand lists in MachineFunctions.
This eliminates MachineInstr's std::list member and allows the data to be
created by isel and live for the remainder of codegen, avoiding a lot of
copying and unnecessary translation. This also shrinks MemSDNode.
- Delete MemOperandSDNode. Introduce MachineSDNode which has dedicated
fields for MachineMemOperands.
- Change MemSDNode to have a MachineMemOperand member instead of its own
fields with the same information. This introduces some redundancy, but
it's more consistent with what MachineInstr will eventually want.
- Ignore alignment when searching for redundant loads for CSE, but remember
the greatest alignment.
Target-specific code which previously used MemOperandSDNodes with generic
SDNodes now use MemIntrinsicSDNodes, with opcodes in a designated range
so that the SelectionDAG framework knows that MachineMemOperand information
is available.
llvm-svn: 82794
naming scheme used in SelectionDAG, where there are multiple kinds
of "target" nodes, but "machine" nodes are nodes which represent
a MachineInstr.
llvm-svn: 82790
allows appropriate backends to generate a sqrt instruction.
On x86, this isn't done at -O0 because we go through
FastISel instead. This is a behavior change from before
this series of sqrt patches started. I think this is OK
considering that compile speed is most important at -O0, but
could be convinced otherwise.
llvm-svn: 82778
For the AAPCS ABI, SP must always be 4-byte aligned, and at any "public
interface" it must be 8-byte aligned. For the older ARM APCS ABI, the stack
alignment is just always 4 bytes. For X86, we currently align SP at
entry to a function (e.g., to 16 bytes for Darwin), but no stack alignment
is needed at other times, such as for a leaf function.
After discussing this with Dan, I decided to go with the approach of adding
a new "TransientStackAlignment" field to TargetFrameInfo. This value
specifies the stack alignment that must be maintained even in between calls.
It defaults to 1 except for ARM, where it is 4. (Some other targets may
also want to set this if they have similar stack requirements. It's not
currently required for PPC because it sets targetHandlesStackFrameRounding
and handles the alignment in target-specific code.) The existing StackAlignment
value specifies the alignment upon entry to a function, which is how we've
been using it anyway.
llvm-svn: 82767
interest for this, as it currently reserves a register rather than using
the scavenger for matierializing constants as needed.
Instead of scavenging registers on the fly while eliminating frame indices,
new virtual registers are created, and then a scavenged collectively in a
post-pass over the function. This isolates the bits that need to interact
with the scavenger, and sets the stage for more intelligent use, and reuse,
of scavenged registers.
For the time being, this is disabled by default. Once the bugs are worked out,
the current scavenging calls in replaceFrameIndices() will be removed and
the post-pass scavenging will be the default. Until then,
-enable-frame-index-scavenging enables the new code. Currently, only the
Thumb1 back end is set up to use it.
llvm-svn: 82734
LocalAreaOffset. (We don't have any of those right now.)
PEI::calculateFrameObjectOffsets includes the absolute value of the
LocalAreaOffset in the cumulative offset value used to calculate the
stack frame size. It then adds the raw value of the LocalAreaOffset
to the stack size. For a StackGrowsDown target, that raw value is negative
and has the effect of cancelling out the absolute value that was added
earlier, but that obviously won't work for a StackGrowsUp target. Change
to subtract the absolute value of the LocalAreaOffset.
llvm-svn: 82693
LiveVariables add implicit kills to correctly track partial register kills. This works well enough and is fairly accurate. But coalescer can make it impossible to maintain these markers. e.g.
BL <ga:sss1>, %R0<kill,undef>, %S0<kill>, %R0<imp-def>, %R1<imp-def,dead>, %R2<imp-def,dead>, %R3<imp-def,dead>, %R12<imp-def,dead>, %LR<imp-def,dead>, %D0<imp-def>, ...
...
%reg1031<def> = FLDS <cp#1>, 0, 14, %reg0, Mem:LD4[ConstantPool]
...
%S0<def> = FCPYS %reg1031<kill>, 14, %reg0, %D0<imp-use,kill>
When reg1031 and S0 are coalesced, the copy (FCPYS) will be eliminated the the implicit-kill of D0 is lost. In this case it's possible to move the marker to the FLDS. But in many cases, this is not possible. Suppose
%reg1031<def> = FOO <cp#1>, %D0<imp-def>
...
%S0<def> = FCPYS %reg1031<kill>, 14, %reg0, %D0<imp-use,kill>
When FCPYS goes away, the definition of S0 is the "FOO" instruction. However, transferring the D0 implicit-kill to FOO doesn't work since it is the def of D0 itself. We need to fix this in another time by introducing a "kill" pseudo instruction to track liveness.
Disabling the assertion is not ideal, but machine verifier is doing that job now. It's important to know double-def is not a miscomputation since it means a register should be free but it's not tracked as free. It's a performance issue instead.
llvm-svn: 82677
The machine code verifier did not check for explicit operands correctly. It
used MachineInstr::getNumExplicitOperands, but that method may cheat and use
the declared count in the TargetInstrDesc.
Now we check the explicit operands one at a time in visitMachineOperand.
llvm-svn: 82652
of the defs are processed.
Also fix a implicit_def propagation bug: a implicit_def of a physical register
should be applied to uses of the sub-registers.
llvm-svn: 82616
two different places for printing MachineMemOperands.
Drop the virtual from Value::dump and instead give Value a
protected virtual hook that can be overridden by subclasses
to implement custom printing. This lets printing be more
consistent, and simplifies printing of PseudoSourceValue
values.
llvm-svn: 82599
%S0<def> = EXTRACT_SUBREG %Q0<kill>, 1
to
%S0<def> = IMPLICIT_DEF %Q0<imp-use,kill>
Implicit_def does not *read* any register so the operand should be marked "implicit". The missing "implicit" marker on the operand is wrong, but it doesn't actually break anything.
llvm-svn: 82503
variable increment / decrement slighter high priority.
This has major impact on some micro-benchmarks. On MultiSource/Applications
and spec tests, it's a minor win. It also reduce 256.bzip instruction count
by 8%, 55 on 164.gzip on i386 / Darwin.
llvm-svn: 82485
feature, either build the JIT in debug mode to enable it by default or pass
-jit-emit-debug to lli.
Right now, the only debug information that this communicates to GDB is call
frame information, since it's already being generated to support exceptions in
the JIT. Eventually, when DWARF generation isn't tied so tightly to AsmPrinter,
it will be easy to push that information to GDB through this interface.
Here's a step-by-step breakdown of how the feature works:
- The JIT generates the machine code and DWARF call frame info
(.eh_frame/.debug_frame) for a function into memory.
- The JIT copies that info into an in-memory ELF file with a symbol for the
function.
- The JIT creates a code entry pointing to the ELF buffer and adds it to a
linked list hanging off of a global descriptor at a special symbol that GDB
knows about.
- The JIT calls a function marked noinline that GDB knows about and has put an
internal breakpoint in.
- GDB catches the breakpoint and reads the global descriptor to look for new
code.
- When sees there is new code, it reads the ELF from the inferior's memory and
adds it to itself as an object file.
- The JIT continues, and the next time we stop the program, we are able to
produce a proper backtrace.
Consider running the following program through the JIT:
#include <stdio.h>
void baz(short z) {
long w = z + 1;
printf("%d, %x\n", w, *((int*)NULL)); // SEGFAULT here
}
void bar(short y) {
int z = y + 1;
baz(z);
}
void foo(char x) {
short y = x + 1;
bar(y);
}
int main(int argc, char** argv) {
char x = 1;
foo(x);
}
Here is a backtrace before this patch:
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x2aaaabdfbd10 (LWP 25476)]
0x00002aaaabe7d1a8 in ?? ()
(gdb) bt
#0 0x00002aaaabe7d1a8 in ?? ()
#1 0x0000000000000003 in ?? ()
#2 0x0000000000000004 in ?? ()
#3 0x00032aaaabe7cfd0 in ?? ()
#4 0x00002aaaabe7d12c in ?? ()
#5 0x00022aaa00000003 in ?? ()
#6 0x00002aaaabe7d0aa in ?? ()
#7 0x01000002abe7cff0 in ?? ()
#8 0x00002aaaabe7d02c in ?? ()
#9 0x0100000000000001 in ?? ()
#10 0x00000000014388e0 in ?? ()
#11 0x00007fff00000001 in ?? ()
#12 0x0000000000b870a2 in llvm::JIT::runFunction (this=0x1405b70,
F=0x14024e0, ArgValues=@0x7fffffffe050)
at /home/rnk/llvm-gdb/lib/ExecutionEngine/JIT/JIT.cpp:395
#13 0x0000000000baa4c5 in llvm::ExecutionEngine::runFunctionAsMain
(this=0x1405b70, Fn=0x14024e0, argv=@0x13f06f8, envp=0x7fffffffe3b0)
at /home/rnk/llvm-gdb/lib/ExecutionEngine/ExecutionEngine.cpp:377
#14 0x00000000007ebd52 in main (argc=2, argv=0x7fffffffe398,
envp=0x7fffffffe3b0) at /home/rnk/llvm-gdb/tools/lli/lli.cpp:208
And a backtrace after this patch:
Program received signal SIGSEGV, Segmentation fault.
0x00002aaaabe7d1a8 in baz ()
(gdb) bt
#0 0x00002aaaabe7d1a8 in baz ()
#1 0x00002aaaabe7d12c in bar ()
#2 0x00002aaaabe7d0aa in foo ()
#3 0x00002aaaabe7d02c in main ()
#4 0x0000000000b870a2 in llvm::JIT::runFunction (this=0x1405b70,
F=0x14024e0, ArgValues=...)
at /home/rnk/llvm-gdb/lib/ExecutionEngine/JIT/JIT.cpp:395
#5 0x0000000000baa4c5 in llvm::ExecutionEngine::runFunctionAsMain
(this=0x1405b70, Fn=0x14024e0, argv=..., envp=0x7fffffffe3c0)
at /home/rnk/llvm-gdb/lib/ExecutionEngine/ExecutionEngine.cpp:377
#6 0x00000000007ebd52 in main (argc=2, argv=0x7fffffffe3a8,
envp=0x7fffffffe3c0) at /home/rnk/llvm-gdb/tools/lli/lli.cpp:208
llvm-svn: 82418
U lib/CodeGen/AsmPrinter/DwarfException.cpp
U lib/CodeGen/AsmPrinter/DwarfException.h
--- Reverse-merging r82274 into '.':
U lib/Target/TargetLoweringObjectFile.cpp
G lib/CodeGen/AsmPrinter/DwarfException.cpp
These revisions were breaking everything.
llvm-svn: 82396
internal, they shouldn't use the indirect pointer stuff. In the case of
throw_rethrow_test, it was marked as 'internal' and calculated its own offset to
its contents.
llvm-svn: 82354
we pushed the beginning of the interval back 1, so the
interval would overlap with inputs that die. We were
also pushing the end of the interval back 1, though,
which means the earlyclobber didn't overlap with other
output operands. Don't do this. PR 4964.
llvm-svn: 82342