Summary:
This is patch is part of a series to introduce an Alignment type.
See this thread for context: http://lists.llvm.org/pipermail/llvm-dev/2019-July/133851.html
See this patch for the introduction of the type: https://reviews.llvm.org/D64790
Reviewers: courbet
Subscribers: jholewinski, arsenm, dschuff, jyknight, sdardis, nemanjai, jvesely, nhaehnle, sbc100, jgravelle-google, hiraditya, aheejin, kbarton, fedor.sergeev, asb, rbar, johnrusso, simoncook, sabuasal, niosHD, jrtc27, MaskRay, zzheng, edward-jones, atanasyan, rogfer01, MartinMosbeck, brucehoult, the_o, PkmX, jocewei, Jim, lenary, s.egerton, pzheng, sameer.abuasal, apazos, luismarques, kerbowa, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D76348
Summary:
This patch fixes a few issues when large arrays are allocated on the
stack. Currently, clang has inconsistent behaviour, for debug builds
there is an assertion failure when the array size on stack is around 2GB
but there is no assertion when the stack is around 8GB. For release
builds there is no assertion, the compilation succeeds but generates
incorrect code. The incorrect code generated is due to using
int/unsigned int instead of their 64-bit counterparts. This patch,
1) Removes the assertion in frame legality check.
2) Converts int/unsigned int in some places to the 64-bit variants. This
helps in generating correct code and removes the inconsistent behaviour.
3) Adds a test which runs without optimisations.
Reviewers: sdesmalen, efriedma, fhahn, aemerson
Reviewed By: efriedma
Subscribers: eli.friedman, fpetrogalli, kristof.beyls, hiraditya,
llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D70496
There are various places in LLVM where the definition of StackID is not
properly honoured, for example in PEI where objects with a StackID > 0 are
allocated on the default stack (StackID0). This patch enforces that PEI
only considers allocating objects to StackID 0.
Reviewers: arsenm, thegameg, MatzeB
Reviewed By: arsenm
Differential Revision: https://reviews.llvm.org/D60062
llvm-svn: 357460
to reflect the new license.
We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.
Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.
llvm-svn: 351636
Currently in llvm, CalleeSavedInfo can only assign a callee saved register to
stack frame index to be spilled in the prologue. We would like to enable
spilling gprs to vector registers. This patch adds the capability to spill to
other registers aside from just the stack. It also adds the changes for power9
to spill gprs to volatile vector registers when they are available.
This happens only for leaf functions when using the option
-ppc-enable-pe-vector-spills.
Differential Revision: https://reviews.llvm.org/D39386
llvm-svn: 346512
Summary:
Before this change, LLVM would always describe locals on the stack as
being relative to some specific register, RSP, ESP, EBP, ESI, etc.
Variables in stack memory are pretty common, so there is a special
S_DEFRANGE_FRAMEPOINTER_REL symbol for them. This change uses it to
reduce the size of our debug info.
On top of the size savings, there are cases on 32-bit x86 where local
variables are addressed from ESP, but ESP changes across the function.
Unlike in DWARF, there is no FPO data to describe the stack adjustments
made to push arguments onto the stack and pop them off after the call,
which makes it hard for the debugger to find the local variables in
frames further up the stack.
To handle this, CodeView has a special VFRAME register, which
corresponds to the $T0 variable set by our FPO data in 32-bit. Offsets
to local variables are instead relative to this value.
This is part of PR38857.
Reviewers: hans, zturner, javed.absar
Subscribers: aprantl, hiraditya, JDevlieghere, llvm-commits
Differential Revision: https://reviews.llvm.org/D52217
llvm-svn: 343543
This re-applies r336929 with a fix to accomodate for the Mips target
scheduling multiple SelectionDAG instances into the pass pipeline.
PrologEpilogInserter and StackColoring depend on the StackProtector analysis
being alive from the point it is run until PEI, which requires that they are all
scheduled in the same FunctionPassManager. Inserting a (machine) ModulePass
between StackProtector and PEI results in these passes being in separate
FunctionPassManagers and the StackProtector is not available for PEI.
PEI and StackColoring don't use much information from the StackProtector pass,
so transfering the required information to MachineFrameInfo is cleaner than
keeping the StackProtector pass around. This commit moves the SSP layout
information to MFI instead of keeping it in the pass.
This patch set (D37580, D37581, D37582, D37583, D37584, D37585, D37586, D37587)
is a first draft of the pagerando implementation described in
http://lists.llvm.org/pipermail/llvm-dev/2017-June/113794.html.
Patch by Stephen Crane <sjc@immunant.com>
Differential Revision: https://reviews.llvm.org/D49256
llvm-svn: 336964
PrologEpilogInserter and StackColoring depend on the StackProtector analysis
being alive from the point it is run until PEI, which requires that they are all
scheduled in the same FunctionPassManager. Inserting a (machine) ModulePass
between StackProtector and PEI results in these passes being in separate
FunctionPassManagers and the StackProtector is not available for PEI.
PEI and StackColoring don't use much information from the StackProtector pass,
so transfering the required information to MachineFrameInfo is cleaner than
keeping the StackProtector pass around. This commit moves the SSP layout
information to MFI instead of keeping it in the pass.
This patch set (D37580, D37581, D37582, D37583, D37584, D37585, D37586, D37587)
is a first draft of the pagerando implementation described in
http://lists.llvm.org/pipermail/llvm-dev/2017-June/113794.html.
Patch by Stephen Crane <sjc@immunant.com>
Differential Revision: https://reviews.llvm.org/D49256
llvm-svn: 336929
I thought I fixed this in r308673, but that fix was
very broken. The assumption that any frame index can be used
in place of another was more widespread than I realized.
Even when stack slot sharing was disabled, this was still
replacing frame index uses with a different ID with a different
stack slot.
Really fix this by doing the coloring per-stack ID, so all of
the coloring logically done in a separate namespace. This is a lot
simpler than trying to figure out how to change the color if
the stack ID is different.
llvm-svn: 335488
This is a follow-up to r331272.
We've been running doxygen with the autobrief option for a couple of
years now. This makes the \brief markers into our comments
redundant. Since they are a visual distraction and we don't want to
encourage more \brief markers in new code either, this patch removes
them all.
Patch produced by
for i in $(git grep -l '\@brief'); do perl -pi -e 's/\@brief //g' $i & done
https://reviews.llvm.org/D46290
llvm-svn: 331275
Consistently use the same parameter names as the names of the affected
fields. This avoids some unintuitive abbreviations like `isSS`.
llvm-svn: 319722
The liveness-tracking code assumes that the registers that were saved
in the function's prolog are live outside of the function. Specifically,
that registers that were saved are also live-on-exit from the function.
This isn't always the case as illustrated by the LR register on ARM.
Differential Revision: https://reviews.llvm.org/D36160
llvm-svn: 310619
On AMDGPU SGPR spills are really spilled to another register.
The spiller creates the spills to new frame index objects,
which is used as a placeholder.
This will eventually be replaced with a reference to a position
in a VGPR to write to and the frame index deleted. It is
most likely not a real stack location that can be shared
with another stack object.
This is a problem when StackSlotColoring decides it should
combine a frame index used for a normal VGPR spill with
a real stack location and a frame index used for an SGPR.
Add an ID field so that StackSlotColoring has a way
of knowing the different frame index types are
incompatible.
llvm-svn: 308673
This exposes a method in MachineFrameInfo that calculates
MaxCallFrameSize and calls it after instruction selection in the ARM
target.
This avoids
ARMBaseRegisterInfo::canRealignStack()/ARMFrameLowering::hasReservedCallFrame()
giving different answers in early/late phases of codegen.
The testcase shows a particular nasty example result of that where we
would fail to properly align an alloca.
Differential Revision: https://reviews.llvm.org/D32622
llvm-svn: 302303
This tracks whether MaxCallFrameSize is computed yet. Ideally we would
assert and fail when the value is queried before it is computed, however
this fails various targets that need to be fixed first.
Differential Revision: https://reviews.llvm.org/D32570
llvm-svn: 301851
Summary:
Avoids tons of prologue boilerplate when arguments are passed in memory
and left in memory. This can happen in a debug build or in a release
build when an argument alloca is escaped. This will dramatically affect
the code size of x86 debug builds, because X86 fast isel doesn't handle
arguments passed in memory at all. It only handles the x86_64 case of up
to 6 basic register parameters.
This is implemented by analyzing the entry block before ISel to identify
copy elision candidates. A copy elision candidate is an argument that is
used to fully initialize an alloca before any other possibly escaping
uses of that alloca. If an argument is a copy elision candidate, we set
a flag on the InputArg. If the the target generates loads from a fixed
stack object that matches the size and alignment requirements of the
alloca, the SelectionDAG builder will delete the stack object created
for the alloca and replace it with the fixed stack object. The load is
left behind to satisfy any remaining uses of the argument value. The
store is now dead and is therefore elided. The fixed stack object is
also marked as mutable, as it may now be modified by the user, and it
would be invalid to rematerialize the initial load from it.
Supersedes D28388
Fixes PR26328
Reviewers: chandlerc, MatzeB, qcolombet, inglorion, hans
Subscribers: igorb, llvm-commits
Differential Revision: https://reviews.llvm.org/D29668
llvm-svn: 296683
MachineFrameInfo does not need to be able to distinguish between the
user asking us not to realign the stack and the target telling us it
doesn't support stack realignment. Either way, fixed stack objects have
their alignment clamped.
llvm-svn: 265971
Summary:
After we make the adjustment, we can assume that for local allocas, but
not for stack parameters, the return address, or any other fixed stack
object (which has a negative offset and therefore lies prior to the
adjusted SP).
Fixes PR26662.
Reviewers: hfinkel, qcolombet, rnk
Subscribers: rnk, llvm-commits
Differential Revision: http://reviews.llvm.org/D18471
llvm-svn: 265886
In the code below on 32-bit targets, x would previously get forwarded to g()
without sign-extension to 32 bits as required by the parameter attribute.
void g(signed short);
void f(unsigned short x) {
g(x);
}
llvm-svn: 262352
We rely on HasOpaqueSPAdjustment not changing after we've calculated
things based on it. Things like whether or not we can use 'rep;movs' to
copy bytes around, that sort of thing. If it changes, invariants in the
backend will quietly break. This situation arose when we had a call to
memcpy *and* a COPY of the FLAGS register where we would attempt to
reference local variables using %esi, a register that was clobbered by
the 'rep;movs'.
This fixes PR26124.
llvm-svn: 257730
Teach the statepoint lowering code to emit Indirect stackmap entries for spill inserted by StatepointLowering (i.e. SelectionDAG), but Direct stackmap entries for in-IR allocas which represent manual stack slots. This is what the docs call for (http://llvm.org/docs/StackMaps.html#stack-map-format), but we've been emitting both as Direct. This was pointed out recently on the mailing list as a bug. It also blocks http://reviews.llvm.org/D15632 which extends the lowering to handle vector-of-pointers since only Indirect references can encode a variable sized slot.
To implement this, I introduced a new flag on the StackObject class used to maintian information about stack slots. I original considered (and prototyped in http://reviews.llvm.org/D15632), the idea of using the existing isSpillSlot flag, but end up deciding that was a bit too risky and that the cost of adding a new flag was low. Having the new flag will also allow us - in the future - to emit better comments in verbose assembly which indicate where a particular stack spill around a call comes from. (deopt, gc, regalloc).
Differential Revision: http://reviews.llvm.org/D15759
llvm-svn: 256352
This patch implements dynamic realignment of stack objects for targets
with a non-realigned stack pointer. Behaviour in FunctionLoweringInfo
is changed so that for a target that has StackRealignable set to
false, over-aligned static allocas are considered to be variable-sized
objects and are handled with DYNAMIC_STACKALLOC nodes.
It would be good to group aligned allocas into a single big alloca as
an optimization, but this is yet todo.
SystemZ benefits from this, due to its stack frame layout.
New tests SystemZ/alloca-03.ll for aligned allocas, and
SystemZ/alloca-04.ll for "no-realign-stack" attribute on functions.
Review and help from Ulrich Weigand and Hal Finkel.
llvm-svn: 254227
function.
This was the same as getFrameIndexReference, but without the FrameReg
output.
Differential Revision: http://reviews.llvm.org/D12042
llvm-svn: 245148
The incoming EBP value points to the end of a local stack allocation, so
we can use that to restore ESI, the base pointer. Once we do that, we
can use local stack allocations. If we know we need stack realignment,
spill the original frame pointer in the prologue and reload it after
restoring ESI.
llvm-svn: 241648