When a target instruction wants to set target-specific flags, it should simply
set bits in the TSFlags bit vector defined in the Instruction TableGen class.
This works well because TableGen resolves member references late:
class I : Instruction {
AddrMode AM = AddrModeNone;
let TSFlags{3-0} = AM.Value;
}
let AM = AddrMode4 in
def ADD : I;
TSFlags gets the expected bits from AddrMode4 in this example.
llvm-svn: 100384
copied from the SystemZ target. I don't think this causes any
significant changes to the output (I compared the assembly, and the
results appeared to be essentially unchanged), although I don't actually
have an Alpha to test on.
I would appreciate if anyone with the appropriate hardware could test
this. I'm not sure if that includes anyone subscribed to llvm-commits,
though.
llvm-svn: 76353