Completely eliminate the TopOrder std::vector. Instead, sort
the AllNodes list in place. This also eliminates the need to
call AllNodes.size(), a linear-time operation, before
performing the sort.
Also, eliminate the Sources temporary std::vector, since it
essentially duplicates the sorted result as it is being
built.
This also changes the direction of the topological sort
from bottom-up to top-down. The AllNodes list starts out in
roughly top-down order, so this reduces the amount of
reordering needed. Top-down is also more convenient for
Legalize, and ISel needed only minor adjustments.
llvm-svn: 56867
its size). Adjust various lowering functions to
pass this info through from CallInst. Use it to
implement sseregparm returns on X86. Remove
X86_ssecall calling convention.
llvm-svn: 56677
ConstantPoolSDNode, using the target's preferred alignment for the
constant type.
In LegalizeDAG, when performing loads from the constant pool, the
ConstantPoolSDNode's alignment is used in the calls to getLoad and
getExtLoad.
This change prevents SelectionDAG::getLoad/getExtLoad from incorrectly
choosing the ABI alignment for constant pool loads when Alignment == 0.
The incorrect alignment is only a performance issue when ABI alignment
does not equal preferred alignment (i.e., on x86 it was generating
MOVUPS instead of MOVAPS for v4f32 constant loads when the default ABI
alignment for 128bit vectors is forced to 1 byte.)
Patch by Paul Redmond!
llvm-svn: 56253
- Add linkage to SymbolSDNode (default to external).
- Change ISD::ExternalSymbol to ISD::Symbol.
- Change ISD::TargetExternalSymbol to ISD::TargetSymbol
These changes pave the way to allowing SymbolSDNodes with non-external linkage.
llvm-svn: 56249
ConstantFP* instead of APInt and APFloat directly.
This reduces the amount of time to create ConstantSDNode
and ConstantFPSDNode nodes when ConstantInt* and ConstantFP*
respectively are already available, as is the case in
SelectionDAGBuild.cpp. Also, it reduces the amount of time
to legalize constants into constant pools, and the amount of
time to add ConstantFP operands to MachineInstrs, due to
eliminating ConstantInt::get and ConstantFP::get calls.
It increases the amount of work needed to create new constants
in cases where the client doesn't already have a ConstantInt*
or ConstantFP*, such as legalize expanding 64-bit integer constants
to 32-bit constants. And it adds a layer of indirection for the
accessor methods. But these appear to be outweight by the benefits
in most cases.
It will also make it easier to make ConstantSDNode and
ConstantFPNode more consistent with ConstantInt and ConstantFP.
llvm-svn: 56162
ATOMIC_LOAD_ADD_{8,16,32,64} instead of ATOMIC_LOAD_ADD.
Increased the Hardcoded Constant OpActionsCapacity to match.
Large but boring; no functional change.
This is to support partial-word atomics on ppc; i8 is
not a valid type there, so by the time we get to lowering, the
ATOMIC_LOAD nodes looks the same whether the type was i8 or i32.
The information can be added to the AtomicSDNode, but that is the
largest SDNode; I don't fully understand the SDNode allocation,
but it is sensitive to the largest node size, so increasing
that must be bad. This is the alternative.
llvm-svn: 55457
of two, and to not need a scratch std::vector. Also, use the
SelectionDAG's topological sort in LegalizeDAG instead of having
a separate implementation.
llvm-svn: 55389
generic SDNode's (nodes with their own constructors
should do sanity checking in the constructor). Add
sanity checks for BUILD_VECTOR and fix all the places
that were producing bogus BUILD_VECTORs, as found by
"make check". My favorite is the BUILD_VECTOR with
only two operands that was being used to build a
vector with four elements!
llvm-svn: 53850
that fixed problems in EmitStackConvert where the source and target type
have different alignment by creating a stack slot with the max
alignment of source and target type.
llvm-svn: 53150
hook for each way in which a result type can be
legalized (promotion, expansion, softening etc),
just use one: ReplaceNodeResults, which returns
a node with exactly the same result types as the
node passed to it, but presumably with a bunch of
custom code behind the scenes. No change if the
new LegalizeTypes infrastructure is not turned on.
llvm-svn: 53137