.. |
InstrSched
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Eliminate the distinction between "real" and "unreal" instructions
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2004-02-29 06:31:16 +00:00 |
ModuloScheduling
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Adding new Modulo Scheduling graph files.
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2004-03-01 02:50:57 +00:00 |
SelectionDAG
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Put all LLVM code into the llvm namespace, as per bug 109.
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2003-11-11 22:41:34 +00:00 |
LiveIntervals.cpp
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Add the long awaited memory operand folding support for linear scan
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2004-03-01 20:05:10 +00:00 |
LiveIntervals.h
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Add the long awaited memory operand folding support for linear scan
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2004-03-01 20:05:10 +00:00 |
LiveVariables.cpp
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Add an assert
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2004-02-29 22:01:51 +00:00 |
MachineBasicBlock.cpp
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Use MachineBasicBlock::getParent().
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2004-02-23 18:36:38 +00:00 |
MachineCodeEmitter.cpp
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Finegrainify namespacification
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2004-02-23 18:38:20 +00:00 |
MachineCodeForInstruction.cpp
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Add back #include I messed up
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2004-02-29 21:40:53 +00:00 |
MachineFunction.cpp
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TargetCacheInfo has been removed; its only uses were to propagate a constant
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2004-03-01 06:43:29 +00:00 |
MachineInstr.cpp
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Make MachineOperand's value named 'contents'. Make really, really sure
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2004-03-03 19:07:27 +00:00 |
MachineInstrAnnot.cpp
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Move the private MachineInstrAnnot.h into a private directory.
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2004-02-29 19:12:51 +00:00 |
Makefile
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Move InstrSelection into lib/Target/Sparc, as it's sparc specific
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2004-01-09 06:24:06 +00:00 |
Passes.cpp
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Add a spiller option to llc. A simple spiller will come soon. When we get CFG in the machine code represenation a global spiller will also be possible. Also document the linear scan register allocator but mark it as experimental for now.
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2004-03-01 23:18:15 +00:00 |
PHIElimination.cpp
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Finegrainify namespacification
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2004-02-23 18:38:20 +00:00 |
PhysRegTracker.h
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Improved PhysRegTracker interface. RegAlloc lazily allocates the register tracker using a std::auto_ptr
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2004-02-23 06:10:13 +00:00 |
PrologEpilogInserter.cpp
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Make dense maps keyed on physical registers smallerusing
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2004-02-15 21:37:17 +00:00 |
RegAllocLinearScan.cpp
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Add a spiller option to llc. A simple spiller will come soon. When we get CFG in the machine code represenation a global spiller will also be possible. Also document the linear scan register allocator but mark it as experimental for now.
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2004-03-01 23:18:15 +00:00 |
RegAllocLocal.cpp
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Uncomment assertions that register# != 0 on calls to
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2004-02-26 22:00:20 +00:00 |
RegAllocSimple.cpp
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Simplify iterator usage now that we have next(). Also don't pass iterators by reference now that MachineInstr* are in an ilist
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2004-02-23 04:12:30 +00:00 |
TwoAddressInstructionPass.cpp
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Beautify debug output.
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2004-02-18 00:35:06 +00:00 |
VirtRegMap.cpp
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Add simple spiller.
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2004-03-06 22:38:29 +00:00 |
VirtRegMap.h
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Add a spiller option to llc. A simple spiller will come soon. When we get CFG in the machine code represenation a global spiller will also be possible. Also document the linear scan register allocator but mark it as experimental for now.
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2004-03-01 23:18:15 +00:00 |