Benjamin Kramer eba5ed591b Cache the hash value of the operands in the MDNode.
FoldingSet is implemented as a chained hash table. When there is a hash
collision during insertion, which is common as we fill the table until a
load factor of 2.0 is hit, we walk the chained elements, comparing every
operand with the new element's operands. This can be very expensive if the
MDNode has many operands.

We sacrifice a word of space in MDNode to cache the full hash value, reducing
compares on collision to a minimum. MDNode grows from 28 to 32 bytes + operands
on x86. On x86_64 the new bits fit nicely into existing padding, not growing
the struct at all.

The actual speedup depends a lot on the test case and is typically between
1% and 2% for C++ code with clang -c -O0 -g.

llvm-svn: 154497
2012-04-11 14:06:54 +00:00
2012-04-03 23:09:22 +00:00
2012-04-03 23:09:22 +00:00
2012-03-12 21:12:59 +00:00
2012-04-03 23:09:22 +00:00
2012-03-20 13:12:38 +00:00

Low Level Virtual Machine (LLVM)
================================

This directory and its subdirectories contain source code for the Low Level
Virtual Machine, a toolkit for the construction of highly optimized compilers,
optimizers, and runtime environments.

LLVM is open source software. You may freely distribute it under the terms of
the license agreement found in LICENSE.txt.

Please see the HTML documentation provided in docs/index.html for further
assistance with LLVM.

If you're writing a package for LLVM, see docs/Packaging.html for our
suggestions.


Description
Fork of llvm with experimental commits and workarounds for RPCS3
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