perform initialization without static constructors AND without explicit initialization
by the client. For the moment, passes are required to initialize both their
(potential) dependencies and any passes they preserve. I hope to be able to relax
the latter requirement in the future.
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stick with a constant estimate of 90% (branch predictors are good!), but we might find that we want to provide
more nuanced estimates in the future.
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Rather than having arbitrary cutoffs, actually try to cost model the conversion.
For now, the constants are tuned to more or less match our existing behavior, but these will be
changed to reflect realistic values as this work proceeds.
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take multiple cycles to decode.
For the current if-converter clients (actually only ARM), the instructions that
are predicated on false are not nops. They would still take machine cycles to
decode. Micro-coded instructions such as LDM / STM can potentially take multiple
cycles to decode. If-converter should take treat them as non-micro-coded
simple instructions.
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There are 2 changes relative to the previous version of the patch:
1) For the "simple" if-conversion case, there's no need to worry about
RemoveExtraEdges not handling an unanalyzable branch. Predicated terminators
are ignored in this context, so RemoveExtraEdges does the right thing.
This might break someday if we ever treat indirect branches (BRIND) as
predicable, but for now, I just removed this part of the patch, because
in the case where we do not add an unconditional branch, we rely on keeping
the fall-through edge to CvtBBI (which is empty after this transformation).
The change relative to the previous patch is:
@@ -1036,10 +1036,6 @@
IterIfcvt = false;
}
- // RemoveExtraEdges won't work if the block has an unanalyzable branch,
- // which is typically the case for IfConvertSimple, so explicitly remove
- // CvtBBI as a successor.
- BBI.BB->removeSuccessor(CvtBBI->BB);
RemoveExtraEdges(BBI);
// Update block info. BB can be iteratively if-converted.
2) My patch exposed a bug in the code for merging the tail of a "diamond",
which had previously never been exercised. The code was simply checking that
the tail had a single predecessor, but there was a case in
MultiSource/Benchmarks/VersaBench/dbms where that single predecessor was
neither edge of the diamond. I added the following change to check for
that:
@@ -1276,7 +1276,18 @@
// tail, add a unconditional branch to it.
if (TailBB) {
BBInfo TailBBI = BBAnalysis[TailBB->getNumber()];
- if (TailBB->pred_size() == 1 && !TailBBI.HasFallThrough) {
+ bool CanMergeTail = !TailBBI.HasFallThrough;
+ // There may still be a fall-through edge from BBI1 or BBI2 to TailBB;
+ // check if there are any other predecessors besides those.
+ unsigned NumPreds = TailBB->pred_size();
+ if (NumPreds > 1)
+ CanMergeTail = false;
+ else if (NumPreds == 1 && CanMergeTail) {
+ MachineBasicBlock::pred_iterator PI = TailBB->pred_begin();
+ if (*PI != BBI1->BB && *PI != BBI2->BB)
+ CanMergeTail = false;
+ }
+ if (CanMergeTail) {
MergeBlocks(BBI, TailBBI);
TailBBI.IsDone = true;
} else {
With these fixes, I was able to run all the SingleSource and MultiSource
tests successfully.
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regressions.
--- Reverse-merging r106939 into '.':
U test/CodeGen/Thumb2/thumb2-ifcvt3.ll
U lib/CodeGen/IfConversion.cpp
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if-conversion. The RemoveExtraEdges function doesn't work for blocks that
end with unanalyzable branches, so in those cases, the "extra" edges must
be explicitly removed. The CopyAndPredicateBlock and MergeBlocks methods
can also avoid copying successor edges due to branches that have already
been removed. The latter case is especially helpful when MergeBlocks is
called for handling "diamond" if-conversions, where otherwise you can end
up with some weird intermediate states in the CFG. Unfortunately I've
been unable to find cases where this cleanup actually makes a significant
difference in the code. There is one test where we manage to remove an
empty block at the end of a function. Radar 6911268.
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- This fixed a number of bugs in if-converter, tail merging, and post-allocation
scheduler. If-converter now runs branch folding / tail merging first to
maximize if-conversion opportunities.
- Also changed the t2IT instruction slightly. It now defines the ITSTATE
register which is read by instructions in the IT block.
- Added Thumb2 specific hazard recognizer to ensure the scheduler doesn't
change the instruction ordering in the IT block (since IT mask has been
finalized). It also ensures no other instructions can be scheduled between
instructions in the IT block.
This is not yet enabled.
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so when IfConverter::CopyAndPredicateBlock checks to see if it should ignore
an instruction because it is a branch, it should not check if the branch is
predicated.
This case (when IgnoreBr is true) is only relevant from IfConvertTriangle,
where new branches are inserted after the block has been copied and predicated.
If the original branch is not removed, we end up with multiple conditional
branches (possibly conflicting) at the end of the block. Aside from any
immediate errors resulting from that, this confuses the AnalyzeBranch functions
so that the branches are not analyzable. That in turn causes the IfConverter to
think that the "Simple" pattern can be applied, and things go downhill fast
because the "Simple" pattern does _not_ apply if the block can fall through.
This is pretty fragile. If there are other degenerate cases where AnalyzeBranch
fails, but where the block may still fall through, the IfConverter should not
perform its "Simple" if-conversion. But, I don't know how to do that with the
current AnalyzeBranch interface, so for now, the best thing seems to be to
avoid creating branches that AnalyzeBranch cannot handle.
Evan, please review!
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addresses a longstanding deficiency noted in many FIXMEs scattered
across all the targets.
This effectively moves the problem up one level, replacing eleven
FIXMEs in the targets with eight FIXMEs in CodeGen, plus one path
through FastISel where we actually supply a DebugLoc, fixing Radar
7421831.
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use it to control tail merging when there is a tradeoff between performance
and code size. When there is only 1 instruction in the common tail, we have
been merging. That can be good for code size but is a definite loss for
performance. Now we will avoid tail merging in that case when the
optimization level is "Aggressive", i.e., "-O3". Radar 7338114.
Since the IfConversion pass invokes BranchFolding, it too needs to know
the optimization level. Note that I removed the RegisterPass instantiation
for IfConversion because it required a default constructor. If someone
wants to keep that for some reason, we can add a default constructor with
a hard-wired optimization level.
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Chris claims we should never have visibility_hidden inside any .cpp file but
that's still not true even after this commit.
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MachineInstr and MachineOperand. This required eliminating a
bunch of stuff that was using DOUT, I hope that bill doesn't
mind me stealing his fun. ;-)
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- Some clients which used DOUT have moved to DEBUG. We are deprecating the
"magic" DOUT behavior which avoided calling printing functions when the
statement was disabled. In addition to being unnecessary magic, it had the
downside of leaving code in -Asserts builds, and of hiding potentially
unnecessary computations.
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This adds location info for all llvm_unreachable calls (which is a macro now) in
!NDEBUG builds.
In NDEBUG builds location info and the message is off (it only prints
"UREACHABLE executed").
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block with its unique predecessor. Change the code to assert if that is not
the case, instead of trying to handle situations where the block has
multiple predecessors.
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