build an integer and cast that to a float. This fixes a crash
caused by trying to split an f32 into two f16's.
This changes the behavior in test/CodeGen/XCore/fneg.ll because that
testcase now triggers a DAGCombine which converts the fneg into an integer
operation. If someone is interested, it's probably possible to tweak
the test to generate an actual fneg.
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When a test fails with more than a pipeful of output on stdout AND stderr, one
of the DejaGnu programs blocks. The problem can be avoided by redirecting
stdout to a file.
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after finding the (unique) layout predecessor. Sometimes a block may be listed
more than once, and processing it more than once in this loop can lead to
inconsistent values for FtTBB/FtFBB, since the AnalyzeBranch method does not
clear these values. There's no point in continuing the loop regardless.
The testcase for this is reduced from the 2003-05-02-DependentPHI SingleSource
test.
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and generalize it so that it can be used by IndVarSimplify. Implement the
base IndVarSimplify transformation code using IVUsers. This removes
TestOrigIVForWrap and associated code, as ScalarEvolution now has enough
builtin overflow detection and folding logic to handle all the same cases,
and more. Run "opt -iv-users -analyze -disable-output" on your favorite
loop for an example of what IVUsers does.
This lets IndVarSimplify eliminate IV casts and compute trip counts in
more cases. Also, this happens to finally fix the remaining testcases
in PR1301.
Now that IndVarSimplify is being more aggressive, it occasionally runs
into the problem where ScalarEvolutionExpander's code for avoiding
duplicate expansions makes it difficult to ensure that all expanded
instructions dominate all the instructions that will use them. As a
temporary measure, IndVarSimplify now uses a FixUsesBeforeDefs function
to fix up instructions inserted by SCEVExpander. Fortunately, this code
is contained, and can be easily removed once a more comprehensive
solution is available.
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Also, if the compare is the only use, LSR would place the iv increment instruction before the compare instead in the latch.
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type, rather than assume that it does. If the operand is not vector, it
shouldn't be run through ScalarizeVectorOp. This fixes one of the
testcases in PR3886.
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count down to 0 instead, under very restricted
circumstances. Adjust 4 testcases in which this
optimization fires.
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scavenger gets confused about register liveness if it doesn't see them.
I'm not thrilled with this solution, but it only comes up when there are dead
copies in the code, which is something that hopefully doesn't happen much.
Here is what happens in pr4100: As shown in the following excerpt from the
debug output of llc, the source of a move gets reloaded from the stack,
inserting a new load instruction before the move. Since that source operand
is a kill, the physical register is free to be reused for the destination
of the move. The move ends up being a no-op, copying R3 to R3, so it is
deleted. But, it leaves behind the load to reload %reg1028 into R3, and
that load is not updated to show that it's destination operand (R3) is dead.
The scavenger gets confused by that load because it thinks that R3 is live.
Starting RegAlloc of: %reg1025<def,dead> = MOVr %reg1028<kill>, 14, %reg0, %reg0
Regs have values:
Reloading %reg1028 into R3
Last use of R3[%reg1028], removing it from live set
Assigning R3 to %reg1025
Register R3 [%reg1025] is never used, removing it from live set
Alternative solutions might be either marking the load as dead, or zapping
the load along with the no-op copy. I couldn't see an easy way to do
either of those, though.
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allow it to have multiple CFG edges to that block. This is needed
to allow MachineBasicBlock::isOnlyReachableByFallthrough to work
correctly. This fixes PR4126.
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of returning a list of pointers to Values that are deleted. This was
unsafe, because the pointers in the list are, by nature of what
RecursivelyDeleteDeadInstructions does, always dangling. Replace this
with a simple callback mechanism. This may eventually be removed if
all clients can reasonably be expected to use CallbackVH.
Use this to factor out the dead-phi-cycle-elimination code from LSR
utility function, and generalize it to use the
RecursivelyDeleteTriviallyDeadInstructions utility function.
This makes LSR more aggressive about eliminating dead PHI cycles;
adjust tests to either be less trivial or to simply expect fewer
instructions.
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memory operands otherwise the writebacks get lost when the inline asm
doesn't otherwise have side effects. This fixes rdar://6839427, though
clang really shouldn't generate these anymore.
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anything larger than 64-bits, avoiding a crash. This should
really be fixed to use APInts, though type legalization happens
to help us out and we get good code on the attached testcase at
least.
This fixes rdar://6836460
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Massive check in. This changes the "-fast" flag to "-O#" in llc. If you want to
use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'll change the JIT with a follow-up patch.
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