This teaches the AArch64 backend to deal with the operations required
to deal with the operations on v4f16 and v8f16 which are exposed by
NEON intrinsics, plus the add, sub, mul and div operations.
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This combine is essentially combining target-specific nodes back into target
independent nodes that it "knows" will be combined yet again by a target
independent DAG combine into a different set of target-independent nodes that
are legal (not custom though!) and thus "ok". This seems... deeply flawed. The
crux of the problem is that we don't combine un-legalized shuffles that are
introduced by legalizing other operations, and thus we don't see a very
profitable combine opportunity. So the backend just forces the input to that
combine to re-appear.
However, for this to work, the conditions detected to re-form the unlegalized
nodes must be *exactly* right. Previously, failing this would have caused poor
code (if you're lucky) or a crasher when we failed to select instructions.
After r215611 we would fall back into the legalizer. In some cases, this just
"fixed" the crasher by produces bad code. But in the test case added it caused
the legalizer and the dag combiner to iterate forever.
The fix is to make the alignment checking in the x86 side of things match the
alignment checking in the generic DAG combine exactly. This isn't really a
satisfying or principled fix, but it at least make the code work as intended.
It also highlights that it would be nice to detect the availability of under
aligned loads for a given type rather than bailing on this optimization. I've
left a FIXME to document this.
Original commit message for r215611 which covers the rest of the chang:
[SDAG] Fix a case where we would iteratively legalize a node during
combining by replacing it with something else but not re-process the
node afterward to remove it.
In a truly remarkable stroke of bad luck, this would (in the test case
attached) end up getting some other node combined into it without ever
getting re-processed. By adding it back on to the worklist, in addition
to deleting the dead nodes more quickly we also ensure that if it
*stops* being dead for any reason it makes it back through the
legalizer. Without this, the test case will end up failing during
instruction selection due to an and node with a type we don't have an
instruction pattern for.
It took many million runs of the shuffle fuzz tester to find this.
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Take a StringRef instead of a "const char *".
Take a "std::error_code &" instead of a "std::string &" for error.
A create static method would be even better, but this patch is already a bit too
big.
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This patch adds support to recognize division by uniform power of 2 and modifies the cost table to vectorize division by uniform power of 2 whenever possible.
Updates Cost model for Loop and SLP Vectorizer.The cost table is currently only updated for X86 backend.
Thanks to Hal, Andrea, Sanjay for the review. (http://reviews.llvm.org/D4971)
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There's no need to do this if the user doesn't call va_start. In the
future, we're going to have thunks that forward these register
parameters with musttail calls, and they won't need these spills for
handling va_start.
Most of the test suite changes are adding va_start calls to existing
tests to keep things working.
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Somewhat unnoticed in the original implementation of discriminators, but
it could cause instructions to end up in new, small,
DW_TAG_lexical_blocks due to the use of DILexicalBlock to track
discriminator changes.
Instead, use DILexicalBlockFile which we already use to track file
changes without introducing new scopes, so it works well to track
discriminator changes in the same way.
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isPow2DivCheap
That name doesn't specify signed or unsigned.
Lazy as I am, I eventually read the function and variable comments. It turns out that this is strictly about signed div. But I discovered that the comments are wrong:
srl/add/sra
is not the general sequence for signed integer division by power-of-2. We need one more 'sra':
sra/srl/add/sra
That's the sequence produced in DAGCombiner. The first 'sra' may be removed when dividing by exactly '2', but that's a special case.
This patch corrects the comments, changes the name of the flag bit, and changes the name of the accessor methods.
No functional change intended.
Differential Revision: http://reviews.llvm.org/D5010
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The advanced copy optimization does not yield any difference on the whole llvm
test-suite + SPECs, either in compile time or runtime (binaries are identical),
but has a big potential when data go back and forth between register files as
demonstrated with test/CodeGen/ARM/adv-copy-opt.ll.
Note: This was measured for both Os and O3 for armv7s, arm64, and x86_64.
<rdar://problem/12702965>
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The FPv4-SP floating-point unit is generally referred to as
single-precision only, but it does have double-precision registers and
load, store and GPR<->DPR move instructions which operate on them.
This patch enables the use of these registers, the main advantage of
which is that we now comply with the AAPCS-VFP calling convention.
This partially reverts r209650, which added some AAPCS-VFP support,
but did not handle return values or alignment of double arguments in
registers.
This patch also adds tests for Thumb2 code generation for
floating-point instructions and intrinsics, which previously only
existed for ARM.
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advanced copy optimization.
This is the final step patch toward transforming:
udiv r0, r0, r2
udiv r1, r1, r3
vmov.32 d16[0], r0
vmov.32 d16[1], r1
vmov r0, r1, d16
bx lr
into:
udiv r0, r0, r2
udiv r1, r1, r3
bx lr
Indeed, thanks to this patch, this optimization is able to look through
vmov.32 d16[0], r0
vmov.32 d16[1], r1
and is able to rewrite the following sequence:
vmov.32 d16[0], r0
vmov.32 d16[1], r1
vmov r0, r1, d16
into simple generic GPR copies that the coalescer managed to remove.
<rdar://problem/12702965>
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This patch adds a new property: isInsertSubreg and the related target hooks:
TargetIntrInfo::getInsertSubregInputs and
TargetInstrInfo::getInsertSubregLikeInputs to specify that a target specific
instruction is a (kind of) INSERT_SUBREG.
The approach is similar to r215394.
<rdar://problem/12702965>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@216139 91177308-0d34-0410-b5e6-96231b3b80d8
advanced copy optimization.
This patch is a step toward transforming:
udiv r0, r0, r2
udiv r1, r1, r3
vmov.32 d16[0], r0
vmov.32 d16[1], r1
vmov r0, r1, d16
bx lr
into:
udiv r0, r0, r2
udiv r1, r1, r3
bx lr
Indeed, thanks to this patch, this optimization is able to look through
vmov r0, r1, d16
but it does not understand yet
vmov.32 d16[0], r0
vmov.32 d16[1], r1
Comming patches will fix that and update the related test case.
<rdar://problem/12702965>
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This patch adds a new property: isExtractSubreg and the related target hooks:
TargetIntrInfo::getExtractSubregInputs and
TargetInstrInfo::getExtractSubregLikeInputs to specify that a target specific
instruction is a (kind of) EXTRACT_SUBREG.
The approach is similar to r215394.
<rdar://problem/12702965>
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Store TargetSelectionDAGInfo as a pointer instead of a reference:
getSelectionDAGInfo() may not be implemented for certain backends
(e.g. it's not currently implemented for R600).
This bug is reported by UBSan.
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Both MachineLoopInfo and MachineDominatorTree may be null in ScheduleDAGMI
constructor call. It is undefined behavior to take references to these values.
This bug is reported by UBSan.
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In PR20308 ( http://llvm.org/bugs/show_bug.cgi?id=20308 ), the critical-anti-dependency breaker
caused a miscompile because it broke a WAR hazard using a register that it thinks is available
based on info from a kill inst. Until PR18663 is solved, we shouldn't use any def/use info from
a kill because they are really just nops.
This patch adds guard checks for kills around calls to ScanInstruction() where the DefIndices
array is set. For good measure, add an assert in ScanInstruction() so we don't hit this bug again.
The test case is a reduced version of the code from the bug report.
Differential Revision: http://reviews.llvm.org/D4977
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the isRegSequence property.
This is a follow-up of r215394 and r215404, which respectively introduces the
isRegSequence property and uses it for ARM.
Thanks to the property introduced by the previous commits, this patch is able
to optimize the following sequence:
vmov d0, r2, r3
vmov d1, r0, r1
vmov r0, s0
vmov r1, s2
udiv r0, r1, r0
vmov r1, s1
vmov r2, s3
udiv r1, r2, r1
vmov.32 d16[0], r0
vmov.32 d16[1], r1
vmov r0, r1, d16
bx lr
into:
udiv r0, r0, r2
udiv r1, r1, r3
vmov.32 d16[0], r0
vmov.32 d16[1], r1
vmov r0, r1, d16
bx lr
This patch refactors how the copy optimizations are done in the peephole
optimizer. Prior to this patch, we had one copy-related optimization that
replaced a copy or bitcast by a generic, more suitable (in terms of register
file), copy.
With this patch, the peephole optimizer features two copy-related optimizations:
1. One for rewriting generic copies to generic copies:
PeepholeOptimizer::optimizeCoalescableCopy.
2. One for replacing non-generic copies with generic copies:
PeepholeOptimizer::optimizeUncoalescableCopy.
The goals of these two optimizations are slightly different: one rewrite the
operand of the instruction (#1), the other kills off the non-generic instruction
and replace it by a (sequence of) generic instruction(s).
Both optimizations rely on the ValueTracker introduced in r212100.
The ValueTracker has been refactored to use the information from the
TargetInstrInfo for non-generic instruction. As part of the refactoring, we
switched the tracking from the index of the definition to the actual register
(virtual or physical). This one change is to provide better consistency with
register related APIs and to ease the use of the TargetInstrInfo.
Moreover, this patch introduces a new helper class CopyRewriter used to ease the
rewriting of generic copies (i.e., #1).
Finally, this patch adds a dead code elimination pass right after the peephole
optimizer to get rid of dead code that may appear after rewriting.
This is related to <rdar://problem/12702965>.
Review: http://reviews.llvm.org/D4874
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legalization stage. With those two optimizations, fewer signed/zero extension
instructions can be inserted, and then we can expose more opportunities to
Machine CSE pass in back-end.
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Note: This was originally reverted to track down a buildbot error. This commit
exposed a latent bug that was fixed in r215753. Therefore it is reapplied
without any modifications.
I run it through SPEC2k and SPEC2k6 for AArch64 and it didn't introduce any new
regeressions.
Original commit message:
This changes the order in which FastISel tries to materialize a constant.
Originally it would try to use a simple target-independent approach, which
can lead to the generation of inefficient code.
On X86 this would result in the use of movabsq to materialize any 64bit
integer constant - even for simple and small values such as 0 and 1. Also
some very funny floating-point materialization could be observed too.
On AArch64 it would materialize the constant 0 in a register even the
architecture has an actual "zero" register.
On ARM it would generate unnecessary mov instructions or not use mvn.
This change simply changes the order and always asks the target first if it
likes to materialize the constant. This doesn't fix all the issues
mentioned above, but it enables the targets to implement such
optimizations.
Related to <rdar://problem/17420988>.
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This allows the AArch64 backend to handle fadd, fsub, fmul and fdiv
operations on f16 (half-precision) types by promoting to f32.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215891 91177308-0d34-0410-b5e6-96231b3b80d8
When combining a pair of shuffle nodes, check if the combined shuffle mask is
trivially Undef. In case, immediately fold that pair of shuffles to Undef.
The lack of checks for undef masks was the root-cause of a poor-codegen bug
in the dag combiner.
Example:
%1 = shufflevector <4 x i32> %A, <4 x i32> %B, <4 x i32> <i32 4, i32 1, i32 1, i32 6>
%2 = shufflevector <4 x i32> %1, <4 x i32> undef, <4 x i32> <i32 0, i32 4, i32 1, i32 6>
%3 = shufflevector <4 x i32> %2, <4 x i32> undef, <4 x i32> <i32 1, i32 5, i32 3, i32 3>
Before this patch, on x86 (with -mcpu=corei7) we failed to fold the entire
sequence to Undef value and therefore we generated:
shufps $-123, %xmm1, $xmm0
pshufd $-46, %xmm0, %xmm0
With this patch, the entire shuffle sequence is folded to Undef and no
shuffles are generated in the output assembly.
Added new test cases to test 'combine-vec-shuffle-5.ll'.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215797 91177308-0d34-0410-b5e6-96231b3b80d8
We used to assume that any fixed-offset stack object was not aliased. This
meant that no IR value could point to the memory contained in such an object.
This is a reasonable default, but is not a universally-correct
target-independent fact. For example, on PowerPC (both Darwin and non-Darwin),
some byval arguments are allocated at fixed offsets by the ABI. These, however,
certainly can be pointed to by IR values. This change moves the 'isAliased'
logic out of FixedStackPseudoSourceValue and into MFI, and allows the isAliased
property to be overridden for fixed-offset objects.
This will be used by an upcoming commit to the PowerPC backend to fix PR20280.
No functionality change intended (the behavior of
FixedStackPseudoSourceValue::isAliased has been made more conservative for
callers that don't pass an MFI object, but I don't see any in-tree callers that
do that).
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As Jim pointed out this assert isn't really needed to test for correctness,
because the code right afterwards does the same check and falls-back to
SelectionDAG - as intended.
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This reverts:
r215595 "[FastISel][X86] Add large code model support for materializing floating-point constants."
r215594 "[FastISel][X86] Use XOR to materialize the "0" value."
r215593 "[FastISel][X86] Emit more efficient instructions for integer constant materialization."
r215591 "[FastISel][AArch64] Make use of the zero register when possible."
r215588 "[FastISel] Let the target decide first if it wants to materialize a constant."
r215582 "[FastISel][AArch64] Cleanup constant materialization code. NFCI."
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This patch allows a vector fneg of a bitcasted integer value to be optimized in the same way that we already optimize a scalar fneg. If the integer variable is a constant, we can precompute the result and not require any logic ops.
This patch is very similar to a fabs patch committed at r214892.
Differential Revision: http://reviews.llvm.org/D4852
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input node after manually adding it to the worklist and using CombineTo.
Once we use CombineTo the input node may have been deleted. Despite this
being *completely confusing* and somewhat broken, the only way to
"correctly" return from a DAG combine after potentially deleting the
input node is to return *that exact node*....
But really, this code should just never have used CombineTo. It won't do
what it wants (returning the node as mentioned above just causes the
combine to infloop). The correct way to combine away a casted load to
a load of the correct type is to RAUW the chain directly and then return
the loaded value to replace the actual value node.
I managed to find this with the vector shuffle fuzzer even though it
clearly has nothing at all to do with vector shuffles and rather those
happen to trigger a load of a constant pool that hits this combine *just
right*. I've included the test as it is small and a nice stress test
that the infrastructure isn't asserting.
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combining by replacing it with something else but not re-process the
node afterward to remove it.
In a truly remarkable stroke of bad luck, this would (in the test case
attached) end up getting some other node combined into it without ever
getting re-processed. By adding it back on to the worklist, in addition
to deleting the dead nodes more quickly we also ensure that if it
*stops* being dead for any reason it makes it back through the
legalizer. Without this, the test case will end up failing during
instruction selection due to an and node with a type we don't have an
instruction pattern for.
It took many million runs of the shuffle fuzz tester to find this.
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