These methods are specifically optimized to only counting leading zeros without an additional uint64_t compare.
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While there avoid resizing the DemandedMask twice. Make a copy into a separate variable instead. This potentially removes an allocation on large bit widths.
With the use of the zextOrTrunc methods on APInt and KnownBits these can be made almost source identical. The only difference is the zero of the upper bits for ZExt. This is similar to how its done in computeKnownBits in ValueTracking.
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The current code created a NewBits mask and used it as a mask several times. One of them just before a call to trunc making it unnecessary. A call to getActiveBits can get us the same information for the case. We also ORed with this mask later when we should have just sign extended the known bits.
We also called trunc on the guaranteed to be zero KnownZeros/Ones masks entering this code. Creating appropriately sized temporary APInts is probably better.
Differential Revision: https://reviews.llvm.org/D32098
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This patch adds min/max population count, leading/trailing zero/one bit counting methods.
The min methods return answers based on bits that are known without considering unknown bits. The max methods give answers taking into account the largest count that unknown bits could give.
Differential Revision: https://reviews.llvm.org/D32931
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Summary: This patch adds isNegative, isNonNegative for querying whether the sign bit is known. It also adds makeNegative and makeNonNegative for controlling the sign bit.
Reviewers: RKSimon, spatel, davide
Reviewed By: RKSimon
Subscribers: llvm-commits
Differential Revision: https://reviews.llvm.org/D32651
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This patch introduces a new KnownBits struct that wraps the two APInt used by computeKnownBits. This allows us to treat them as more of a unit.
Initially I've just altered the signatures of computeKnownBits and InstCombine's simplifyDemandedBits to pass a KnownBits reference instead of two separate APInt references. I'll do similar to the SelectionDAG version of computeKnownBits/simplifyDemandedBits as a separate patch.
I've added a constructor that allows initializing both APInts to the same bit width with a starting value of 0. This reduces the repeated pattern of initializing both APInts. Once place default constructed the APInts so I added a default constructor for those cases.
Going forward I would like to add more methods that will work on the pairs. For example trunc, zext, and sext occur on both APInts together in several places. We should probably add a clear method that can be used to clear both pieces. Maybe a method to check for conflicting information. A method to return (Zero|One) so we don't write it out everywhere. Maybe a method for (Zero|One).isAllOnesValue() to determine if all bits are known. I'm sure there are many other methods we can come up with.
Differential Revision: https://reviews.llvm.org/D32376
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This patch uses various APInt methods to reduce temporary APInt creation.
This should be all of the unrelated cleanups that got buried in D32376(creating a KnownBits struct) as well as some pointed out by Simon during the review of that. Plus a few improvements to use counting instead of masking.
I've left out any places where we do something like (KnownZero & KnownOne) != 0 as I plan to add a helper method to KnownBits to ask that question and didn't want to thrash that code an additional time.
Differential Revision: https://reviews.llvm.org/D32495
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This reverts commit r301105, 4, 3 and 1, as a follow up of the previous
revert, which broke even more bots.
For reference:
Revert "[APInt] Use operator<<= where possible. NFC"
Revert "[APInt] Use operator<<= instead of shl where possible. NFC"
Revert "[APInt] Use ashInPlace where possible."
PR32754.
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The demanded mask and the constant should always be the same width for all callers today.
Also stop copying the demanded mask as its passed in. We should avoid allocating memory unless we are going to do something. The final AND to create the new constant will take care of it.
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getSignBit is a static function that creates an APInt with only the sign bit set. getSignMask seems like a better name to convey its functionality. In fact several places use it and then store in an APInt named SignMask.
Differential Revision: https://reviews.llvm.org/D32108
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This question comes up in many places in SimplifyDemandedBits. This makes it easy to ask without allocating additional temporary APInts.
The BitVector class provides a similar functionality through its (IMHO badly named) test(const BitVector&) method. Though its output polarity is reversed.
I've provided one example use case in this patch. I plan to do more as a follow up.
Differential Revision: https://reviews.llvm.org/D32258
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Currently we don't explicitly process ConstantDataSequential, ConstantAggregateZero, or ConstantVector, or Undef before applying the Depth limit. Instead they occur after the depth check in the non-instruction path.
For the constant types that we do handle, the code is replicated from computeKnownBits.
This patch fixes the missing constant handling and the reduces the amount of code by just using computeKnownBits directly for any type of Constant.
Differential Revision: https://reviews.llvm.org/D32123
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This patch uses lshrInPlace to replace code where the object that lshr is called on is being overwritten with the result.
This adds an lshrInPlace(const APInt &) version as well.
Differential Revision: https://reviews.llvm.org/D32155
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This makes statements like KnownZero.isNegative() (which means the value we're tracking is positive) less confusing.
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Causes some VGPR usage improvements in shaderdb, but
introduces some SGPR spilling regressions due to random
scheduling changes later.
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If we already called computeKnownBits for the RHS being a constant power of 2, we've already computed everything we can and should just stop. I think previously we would still recurse if we had determined the result was negative or had not determined the sign bit at all.
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When checking if we should return a constant, we create some temporary APInts to see if we know all bits. But the exact computations we do are needed in several other locations in the same code.
This patch moves them to named temporaries so we can reuse them.
Ideally we'd write directly to KnownZero/One, but we currently seem to only write those variables after all the simplifications checks and I didn't want to change that with this patch.
Differential Revision: https://reviews.llvm.org/D32094
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This replicates the known bits and constant creation code from the single use case for these instructions and adds it here. The computeKnownBits and constant creation code for other instructions is now in the default case of the opcode switch.
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We already handled a superset check that included the known ones too and folded to a constant that may include ones. But it can also handle the case of no ones.
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Currently if we reach an instruction with multiples uses we know we can't do any optimizations to that instruction itself since we only have the demanded bits for one of the users. But if we know all of the bits are zero/one for that one user we can still go ahead and create a constant to give to that user.
This might then reduce the instruction to having a single use and allow additional optimizations on the other path.
This picks up an additional case that r300075 didn't catch.
Differential Revision: https://reviews.llvm.org/D31552
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If we are adding/subtractings 0s below the highest demanded bit we can just use the other operand and remove the operation.
My primary motivation is observing that we can call ShrinkDemandedConstant for the add/sub and create a 0 constant, rather than removing the add completely. In the case I saw, we modified the constant on an add instruction to a 0, but the add is not put into the worklist. So we didn't revisit it until the next InstCombine iteration. This caused an IR modification to remove add and a subsequent iteration to be ran.
With this change we get bypass the add in the first iteration and prevent the second iteration from changing anything.
Differential Revision: https://reviews.llvm.org/D31120
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This moves the isMask and isShiftedMask functions to be class methods. They now use the MathExtras.h function for single word size and leading/trailing zeros/ones or countPopulation for the multiword size. The previous implementation made multiple temorary memory allocations to do the bitwise arithmetic operations to match the MathExtras.h implementation.
Differential Revision: https://reviews.llvm.org/D31565
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The first thing it did was get the User for the Use to get the instruction back. This requires looking through the Uses for the User using the waymarking walk. That's pretty fast, but its probably still better to just pass the Instruction we already had.
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SimplifyDemandedUseBits for Add/Sub already recursed down LHS and RHS for simplifying bits. If that didn't provide any simplifications we fall back to calling computeKnownBits which will recurse again. Instead just take the known bits for LHS and RHS we already have and call into a new function in ValueTracking that can calculate the known bits given the LHS/RHS bits.
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Summary: Subtracts can have constants on the left side, but we don't shrink them based on demanded bits. This patch fixes that to match the right hand side.
Reviewers: davide, majnemer, spatel, sanjoy, hfinkel
Reviewed By: spatel
Subscribers: llvm-commits
Differential Revision: https://reviews.llvm.org/D31119
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