be non-optimal. To be precise, we should avoid folding loads if the instructions
only update part of the destination register, and the non-updated part is not
needed. e.g. cvtss2sd, sqrtss. Unfolding the load from these instructions breaks
the partial register dependency and it can improve performance. e.g.
movss (%rdi), %xmm0
cvtss2sd %xmm0, %xmm0
instead of
cvtss2sd (%rdi), %xmm0
An alternative method to break dependency is to clear the register first. e.g.
xorps %xmm0, %xmm0
cvtss2sd (%rdi), %xmm0
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@91672 91177308-0d34-0410-b5e6-96231b3b80d8
The change in SelectionDAGBuilder is needed to allow using bitcasts to convert
between f64 (the default type for ARM "d" registers) and 64-bit Neon vector
types. Radar 7457110.
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(0 && "error"). Rough consensus seems to be that g++ *should* be diagnosing
this because the pointer makes it not an ICE in c++03. Everyone agrees that
the current standard is silly and null-pointer-ness should not be based on
ICE-ness. Excellent fight scene in Act II, denouement weak, two stars.
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incrementing the simple value type of the 16-bit type, which would give the
wrong type if an intemediate MVT (such as i24) were introduced.
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remove start/finishGVStub and the BufferState helper class from the
MachineCodeEmitter interface. It has the side-effect of not setting the
indirect global writable and then executable on ARM, but that shouldn't be
necessary.
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Here's the diagnostic from clang:
/Volumes/Data/dgregor/Projects/llvm/lib/Target/CppBackend/CPPBackend.cpp:989:23: warning: 'gv' is always NULL in this context
printConstant(gv);
^
1 diagnostic generated.
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just issues an error for the moment. The front end won't yet generate these
intrinsics for ARM, so this is behind the scenes until complete.
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