We conservatively only check the first use to avoid walking long use chains.
This catches the common case of having both a load and a store to a pointer
supplied by a PHI node.
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If the width is very large it gets truncated from uint64_t to uint32_t when
passed to TD->fitsInLegalInteger. The truncated value can fit in a register.
This manifested in massive memory usage or crashes (PR13946).
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- Put statistics in alphabetical order
- Don't use getZextValue when building TableInt, just use APInts
- Introduce Create{Z,S}ExtOrTrunc in IRBuilder.
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tables in bitmaps when they fit in a target-legal register.
This saves some space, and it also allows for building tables that would
otherwise be deemed too sparse.
One interesting case that this hits is example 7 from
http://blog.regehr.org/archives/320. We currently generate good code
for this when lowering the switch to the selection DAG: we build a
bitmask to decide whether to jump to one block or the other. My patch
will result in the same bitmask, but it removes the need for the jump,
as the return value can just be retrieved from the mask.
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We already have HoistThenElseCodeToIf, this patch implements
SinkThenElseCodeToEnd. When END block has only two predecessors and each
predecessor terminates with unconditional branches, we compare instructions in
IF and ELSE blocks backwards and check whether we can sink the common
instructions down.
rdar://12191395
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two variables where the first variable is returned and the second
ignored.
I don't think this occurs in practice (other passes should have cleaned
up the unused phi node), but it should still be handled correctly.
Also make the logic for determining if we should return early less
sketchy.
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Hanlde the case when we split the default edge if the default target has "icmp"
and unconditinal branch.
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destination.
Updated previous implementation to fix a case not covered:
// PBI: br i1 %x, TrueDest, BB
// BI: br i1 %y, TrueDest, FalseDest
The other case was handled correctly.
// PBI: br i1 %x, BB, FalseDest
// BI: br i1 %y, TrueDest, FalseDest
Also tried to use 64-bit arithmetic instead of APInt with scale to simplify the
computation. Let me know if you have other opinions about this.
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the default target of the first switch is not the basic block the second switch
is in (PredDefault != BB).
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a pair of switch/branch where both depend on the value of the same variable and
the default case of the first switch/branch goes to the second switch/branch.
Code clean up and fixed a few issues:
1> handling the case where some cases of the 2nd switch are invalidated
2> correctly calculate the weight for the 2nd switch when it is a conditional eq
Testing case is modified from Alastair's original patch.
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The lookup tables did not get built in a deterministic order.
This makes them get built in the order that the corresponding phi nodes
were found.
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This adds a transformation to SimplifyCFG that attemps to turn switch
instructions into loads from lookup tables. It works on switches that
are only used to initialize one or more phi nodes in a common successor
basic block, for example:
int f(int x) {
switch (x) {
case 0: return 5;
case 1: return 4;
case 2: return -2;
case 5: return 7;
case 6: return 9;
default: return 42;
}
This speeds up the code by removing the hard-to-predict jump, and
reduces code size by removing the code for the jump targets.
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IRBuilder, DIBuilder, etc.
This is the proper layering as MDBuilder can't be used (or implemented)
without the Core Metadata representation.
Patches to Clang and Dragonegg coming up.
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This was always part of the VMCore library out of necessity -- it deals
entirely in the IR. The .cpp file in fact was already part of the VMCore
library. This is just a mechanical move.
I've tried to go through and re-apply the coding standard's preferred
header sort, but at 40-ish files, I may have gotten some wrong. Please
let me know if so.
I'll be committing the corresponding updates to Clang and Polly, and
Duncan has DragonEgg.
Thanks to Bill and Eric for giving the green light for this bit of cleanup.
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This patch extends FoldBranchToCommonDest to fold unconditional branches.
For unconditional branches, we fold them if it is easy to update the phi nodes
in the common successors.
rdar://10554090
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This allows us to keep passing reduced masks to SimplifyDemandedBits, but
know about all the bits if SimplifyDemandedBits fails. This allows instcombine
to simplify cases like the one in the included testcase.
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Renamed methods caseBegin, caseEnd and caseDefault with case_begin, case_end, and case_default.
Added some notes relative to case iterators.
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http://lists.cs.uiuc.edu/pipermail/llvm-commits/Week-of-Mon-20120130/136146.html
Implemented CaseIterator and it solves almost all described issues: we don't need to mix operand/case/successor indexing anymore. Base iterator class is implemented as a template since it may be initialized either from "const SwitchInst*" or from "SwitchInst*".
ConstCaseIt is just a read-only iterator.
CaseIt is read-write iterator; it allows to change case successor and case value.
Usage of iterator allows totally remove resolveXXXX methods. All indexing convertions done automatically inside the iterator's getters.
Main way of iterator usage looks like this:
SwitchInst *SI = ... // intialize it somehow
for (SwitchInst::CaseIt i = SI->caseBegin(), e = SI->caseEnd(); i != e; ++i) {
BasicBlock *BB = i.getCaseSuccessor();
ConstantInt *V = i.getCaseValue();
// Do something.
}
If you want to convert case number to TerminatorInst successor index, just use getSuccessorIndex iterator's method.
If you want initialize iterator from TerminatorInst successor index, use CaseIt::fromSuccessorIndex(...) method.
There are also related changes in llvm-clients: klee and clang.
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The purpose of refactoring is to hide operand roles from SwitchInst user (programmer). If you want to play with operands directly, probably you will need lower level methods than SwitchInst ones (TerminatorInst or may be User). After this patch we can reorganize SwitchInst operands and successors as we want.
What was done:
1. Changed semantics of index inside the getCaseValue method:
getCaseValue(0) means "get first case", not a condition. Use getCondition() if you want to resolve the condition. I propose don't mix SwitchInst case indexing with low level indexing (TI successors indexing, User's operands indexing), since it may be dangerous.
2. By the same reason findCaseValue(ConstantInt*) returns actual number of case value. 0 means first case, not default. If there is no case with given value, ErrorIndex will returned.
3. Added getCaseSuccessor method. I propose to avoid usage of TerminatorInst::getSuccessor if you want to resolve case successor BB. Use getCaseSuccessor instead, since internal SwitchInst organization of operands/successors is hidden and may be changed in any moment.
4. Added resolveSuccessorIndex and resolveCaseIndex. The main purpose of these methods is to see how case successors are really mapped in TerminatorInst.
4.1 "resolveSuccessorIndex" was created if you need to level down from SwitchInst to TerminatorInst. It returns TerminatorInst's successor index for given case successor.
4.2 "resolveCaseIndex" converts low level successors index to case index that curresponds to the given successor.
Note: There are also related compatability fix patches for dragonegg, klee, llvm-gcc-4.0, llvm-gcc-4.2, safecode, clang.
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present in the bottom of the CFG triangle, as the transformation isn't
ever valuable if the branch can't be eliminated.
Also, unify some heuristics between SimplifyCFG's multiple
if-converters, for consistency.
This fixes rdar://10627242.
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code can incorrectly move the load across a store. This never
happens in practice today, but only because the current
heuristics accidentally preclude it.
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