catch or repeated filter clauses. Teach instcombine a bunch
of tricks for simplifying landingpad clauses. Currently the
code only recognizes the GNU C++ and Ada personality functions,
but that doesn't stop it doing a bunch of "generic" transforms
which are hopefully fine for any real-world personality function.
If these "generic" transforms turn out not to be generic, they
can always be conditioned on the personality function. Probably
someone should add the ObjC++ personality function. I didn't as
I don't know anything about it.
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init.trampoline and adjust.trampoline intrinsics, into two intrinsics
like in GCC. While having one combined intrinsic is tempting, it is
not natural because typically the trampoline initialization needs to
be done in one function, and the result of adjust trampoline is needed
in a different (nested) function. To get around this llvm-gcc hacks the
nested function lowering code to insert an additional parent variable
holding the adjust.trampoline result that can be accessed from the child
function. Dragonegg doesn't have the luxury of tweaking GCC code, so it
stored the result of adjust.trampoline in the memory GCC set aside for
the trampoline itself (this is always available in the child function),
and set up some new memory (using an alloca) to hold the trampoline.
Unfortunately this breaks Go which allocates trampoline memory on the
heap and wants to use it even after the parent has exited (!). Rather
than doing even more hacks to get Go working, it seemed best to just use
two intrinsics like in GCC. Patch mostly by Sanjoy Das.
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Optimize chained bitcasts of the form A->B->A.
Undo r138722 and change isEliminableCastPair to allow this case.
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of the instruction.
Note that this change affects the existing non-atomic load and store
instructions; the parser now accepts both forms, and the change is noted
in the release notes.
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Don't replace a gep/bitcast with 'undef' because that will form a "free(undef)"
which in turn means "unreachable". What we wanted was a no-op. Instead, analyze
the whole tree and look for all the instructions we need to delete first, then
delete them second, not relying on the use_list to stay consistent.
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patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
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for pre-2.9 bitcode files. We keep x86 unaligned loads, movnt, crc32, and the
target indep prefetch change.
As usual, updating the testsuite is a PITA.
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might overflow. Re-typing the alloca to a larger type (e.g. double)
hoists a shift into the alloca, potentially exposing overflow in the
expression. rdar://problem/9265821
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crc32.[8|16|32] have been renamed to .crc32.32.[8|16|32] and
crc64.[8|16|32] have been renamed to .crc32.64.[8|64].
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It's better to do this in codegen, mul.with.overflow(X, 2) is more canonical because it has only one use on "X".
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As an example, the change to InstCombineCalls catches a common case where a call to a bitcast of a function is rewritten.
Chris, does this approach look reasonable?
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This obviously helps a lot if the division would be turned into a libcall
(think i64 udiv on i386), but div is also one of the few remaining instructions
on modern CPUs that become more expensive when the bitwidth gets bigger.
This also helps register pressure on i386 when dividing chars, divb needs
two 8-bit parts of a 16 bit register as input where divl uses two registers.
int foo(unsigned char a) { return a/10; }
int bar(unsigned char a, unsigned char b) { return a/b; }
compiles into (x86_64)
_foo:
imull $205, %edi, %eax
shrl $11, %eax
ret
_bar:
movzbl %dil, %eax
divb %sil, %al
movzbl %al, %eax
ret
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when X has multiple uses. This is useful for exposing secondary optimizations,
but the X86 backend isn't ready for this when X has a single use. For example,
this can disable load folding.
This is inching towards resolving PR6627.
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canonical, and generally leads to better code. Found while looking at
an article about saturating arithmetic.
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space info. We crash with an assert in this case. This change checks that the
address space of the bitcasted pointer is the same as the gep ptr.
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Some platforms may treat denormals as zero, on other platforms multiplication
with a subnormal is slower than dividing by a normal.
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removes one use of X which helps it pass the many hasOneUse() checks.
In my analysis, this turns up very often where X = A >>exact B and that can't be
simplified unless X has one use (except by increasing the lifetime of A which is
generally a performance loss).
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This happens a lot in clang-compiled C++ code because it adds overflow checks to operator new[]:
unsigned *foo(unsigned n) { return new unsigned[n]; }
We can optimize away the overflow check on 64 bit targets because (uint64_t)n*4 cannot overflow.
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the value splatted into every element. Extend this to getTrue and getFalse which
by providing new overloads that take Types that are either i1 or <N x i1>. Use
it in InstCombine to add vector support to some code, fixing PR8469!
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possible. This goes into instcombine and instsimplify because instsimplify
doesn't need to check hasOneUse since it returns (almost exclusively) constants.
This fixes PR9343 #4#5 and #8!
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intersection of the LHS and RHS ConstantRanges and return "false" when
the range is empty.
This simplifies some code and catches some extra cases.
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function prototype into a call to a varargs prototype. We do
allow the xform if we have a definition, but otherwise we don't
want to risk that we're changing the abi in a subtle way. On
X86-64, for example, varargs require passing stuff in %al.
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We usually catch this kind of optimization through InstSimplify's distributive
magic, but or doesn't distribute over xor in general.
"A | ~(A | B) -> A | ~B" hits 24 times on gcc.c.
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variations (some of these were already present so I unified the code). Spotted by my
auto-simplifier as occurring a lot.
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It caused a crash in MultiSource/Benchmarks/Bullet.
Opt hit an assertion with "opt -std-compile-opts" because
Constant::getAllOnesValue doesn't know how to handle floats.
This patch added a test to reproduce the problem and a check that the
destination vector is of integer type.
Thank you Benjamin!
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gep to explicit addressing, we know that none of the intermediate
computation overflows.
This could use review: it seems that the shifts certainly wouldn't
overflow, but could the intermediate adds overflow if there is a
negative index?
Previously the testcase would instcombine to:
define i1 @test(i64 %i) {
%p1.idx.mask = and i64 %i, 4611686018427387903
%cmp = icmp eq i64 %p1.idx.mask, 1000
ret i1 %cmp
}
now we get:
define i1 @test(i64 %i) {
%cmp = icmp eq i64 %i, 1000
ret i1 %cmp
}
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exact/nsw/nuw shifts and have instcombine infer them when it can prove
that the relevant properties are true for a given shift without them.
Also, a variety of refactoring to use the new patternmatch logic thrown
in for good luck. I believe that this takes care of a bunch of related
code quality issues attached to PR8862.
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optimizations to be much more aggressive in the face of
exact/nsw/nuw div and shifts. For example, these (which
are the same except the first is 'exact' sdiv:
define i1 @sdiv_icmp4_exact(i64 %X) nounwind {
%A = sdiv exact i64 %X, -5 ; X/-5 == 0 --> x == 0
%B = icmp eq i64 %A, 0
ret i1 %B
}
define i1 @sdiv_icmp4(i64 %X) nounwind {
%A = sdiv i64 %X, -5 ; X/-5 == 0 --> x == 0
%B = icmp eq i64 %A, 0
ret i1 %B
}
compile down to:
define i1 @sdiv_icmp4_exact(i64 %X) nounwind {
%1 = icmp eq i64 %X, 0
ret i1 %1
}
define i1 @sdiv_icmp4(i64 %X) nounwind {
%X.off = add i64 %X, 4
%1 = icmp ult i64 %X.off, 9
ret i1 %1
}
This happens when you do something like:
(ptr1-ptr2) == 42
where the pointers are pointers to non-unit types.
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benchmarks, and that it can be simplified to X/Y. (In general you can only
simplify (Z*Y)/Y to Z if the multiplication did not overflow; if Z has the
form "X/Y" then this is the case). This patch implements that transform and
moves some Div logic out of instcombine and into InstructionSimplify.
Unfortunately instcombine gets in the way somewhat, since it likes to change
(X/Y)*Y into X-(X rem Y), so I had to teach instcombine about this too.
Finally, thanks to the NSW/NUW flags, sometimes we know directly that "Z*Y"
does not overflow, because the flag says so, so I added that logic too. This
eliminates a bunch of divisions and subtractions in 447.dealII, and has good
effects on some other benchmarks too. It seems to have quite an effect on
tramp3d-v4 but it's hard to say if it's good or bad because inlining decisions
changed, resulting in massive changes all over.
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A == B, and A > B, does not mean we can fold it to true. We still need to
check for A ? B (A unordered B).
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a select. A vector select is pairwise on each element so we'd need a new
condition with the right number of elements to select on. Fixes PR8994.
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multiple uses. In some cases, all the uses are the same operation,
so instcombine can go ahead and promote the phi. In the testcase
this pushes an add out of the loop.
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While there, I noticed that the transform "undef >>a X -> undef" was wrong.
For example if X is 2 then the top two bits must be equal, so the result can
not be anything. I fixed this in the constant folder as well. Also, I made
the transform for "X << undef" stronger: it now folds to undef always, even
though X might be zero. This is in accordance with the LangRef, but I must
admit that it is fairly aggressive. Also, I added "i32 X << 32 -> undef"
following the LangRef and the constant folder, likewise fairly aggressive.
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X = sext x; x >s c ? X : C+1 --> X = sext x; X <s C+1 ? C+1 : X
X = sext x; x <s c ? X : C-1 --> X = sext x; X >s C-1 ? C-1 : X
X = zext x; x >u c ? X : C+1 --> X = zext x; X <u C+1 ? C+1 : X
X = zext x; x <u c ? X : C-1 --> X = zext x; X >u C-1 ? C-1 : X
X = sext x; x >u c ? X : C+1 --> X = sext x; X <u C+1 ? C+1 : X
X = sext x; x <u c ? X : C-1 --> X = sext x; X >u C-1 ? C-1 : X
Instead of calculating this with mixed types promote all to the
larger type. This enables scalar evolution to analyze this
expression. PR8866
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ret i64 ptrtoint (i8* getelementptr ([1000 x i8]* @X, i64 1, i64 sub (i64 0, i64 ptrtoint ([1000 x i8]* @X to i64))) to i64)
to "ret i64 1000". This allows us to correctly compute the trip count
on a loop in PR8883, which occurs with std::fill on a char array. This
allows us to transform it into a memset with a constant size.
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if both A op B and A op C simplify. This fires fairly often but doesn't
make that much difference. On gcc-as-one-file it removes two "and"s and
turns one branch into a select.
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(they had just been forgotten before). Adding Xor causes "main" in the
existing testcase 2010-11-01-lshr-mask.ll to be hugely more simplified.
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This resolves a README entry and technically resolves PR4916,
but we still get poor code for the testcase in that PR because
GVN isn't CSE'ing uadd with add, filed as PR8817.
Previously we got:
_test7: ## @test7
addq %rsi, %rdi
cmpq %rdi, %rsi
movl $42, %eax
cmovaq %rsi, %rax
ret
Now we get:
_test7: ## @test7
addq %rsi, %rdi
movl $42, %eax
cmovbq %rsi, %rax
ret
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sadd formed is half the size of the original type. We can
now compile this into a sadd.i8:
unsigned char X(char a, char b) {
int res = a+b;
if ((unsigned )(res+128) > 255U)
abort();
return res;
}
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checking to see if the high bits of the original add result were dead.
Inserting a smaller add and zexting back to that size is not good enough.
This is likely to be the fix for 8816.
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on the DragonEgg self-host bot. Unfortunately, the testcase is pretty messy and doesn't reduce well due to
interactions with other parts of InstCombine.
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dragonegg self-host buildbot. Original commit message:
Add an InstCombine transform to recognize instances of manual overflow-safe addition
(performing the addition in a wider type and explicitly checking for overflow), and
fold them down to intrinsics. This currently only supports signed-addition, but could
be generalized if someone works out the magic constant formulas for other operations.
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(performing the addition in a wider type and explicitly checking for overflow), and
fold them down to intrinsics. This currently only supports signed-addition, but could
be generalized if someone works out the magic constant formulas for other operations.
Fixes <rdar://problem/8558713>.
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(x & 2^n) ? 2^m+C : C
we can offset both arms by C to get the "(x & 2^n) ? 2^m : 0" form, optimize the
select to a shift and apply the offset afterwards.
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fairly systematic way in instcombine. Some of these cases were already dealt
with, in which case I removed the existing code. The case of Add has a bunch of
funky logic which covers some of this plus a few variants (considers shifts to be
a form of multiplication), which I didn't touch. The simplification performed is:
A*B+A*C -> A*(B+C). The improvement is to do this in cases that were not already
handled [such as A*B-A*C -> A*(B-C), which was reported on the mailing list], and
also to do it more often by not checking for "only one use" if "B+C" simplifies.
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folding improvements: if P points to a type of size zero, turn "gep P, N" into "P".
More generally, if a gep index type has size zero, instcombine could replace the
index with zero, but that is not done here.
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void a(int x) { if (((1<<x)&8)==0) b(); }
into "x != 3", which occurs over 100 times in 403.gcc but in no
other program in llvm-test.
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over a phi node by applying it to each operand may be wrong if the
operation and the phi node are mutually interdependent (the testcase
has a simple example of this). So only do this transform if it would
be correct to perform the operation in each predecessor of the block
containing the phi, i.e. if the other operands all dominate the phi.
This should fix the FFMPEG snow.c regression reported by İsmail Dönmez.
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SimplifyAssociativeOrCommutative) "(A op C1) op C2" -> "A op (C1 op C2)",
which previously was only done if C1 and C2 were constants, to occur whenever
"C1 op C2" simplifies (a la InstructionSimplify). Since the simplifying operand
combination can no longer be assumed to be the right-hand terms, consider all of
the possible permutations. When compiling "gcc as one big file", transform 2
(i.e. using right-hand operands) fires about 4000 times but it has to be said
that most of the time the simplifying operands are both constants. Transforms
3, 4 and 5 each fired once. Transform 6, which is an existing transform that
I didn't change, never fired. With this change, the testcase is now optimized
perfectly with one run of instcombine (previously it required instcombine +
reassociate + instcombine, and it may just have been luck that this worked).
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nodes can be used in loops, this could result in infinite looping
if there is no recursion limit, so add such a limit. It is also
used for the SelectInst case because in theory there could be an
infinite loop there too if the basic block is unreachable.
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of a select instruction, see if doing the compare with the
true and false values of the select gives the same result.
If so, that can be used as the value of the comparison.
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This code had previously used 2*N, where N is the mask length, to represent
undef. That is not safe because the shufflevector operands may have more
than N elements -- they don't have to match the result type.
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