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Author SHA1 Message Date
byuu dd83559786 Update to bsnes v034 release.
For this release: SPC7110 emulation speed has been greatly optimized, massive improvements to HDMA timing have been implemented, Multitap support was added, and the user interface was polished a bit more.
Changelog:
    - SPC7110 decompression code updated to latest version by neviksti and converted to a state machine; SPC7110 overhead is now identical to S-DD1 overhead (eg ~5% speed hit over standard games)
    - Fixed a major bug in SPC7110 data port emulation that was crashing Super Power League 4 [Jonas Quinn]
    - HDMA trigger point corrected to H=1104, bus sync timing corrected
    - All illegal DMA A-bus accesses should now be properly blocked
    - DMA state machine rewritten, greatly simplified
    - Major corrections to HDMA run timing; fixes flickering bugs in Mecarobot Golf and Super Mario Kart
    - Emulator now defaults to 2/1/3 SNES (CPU/PPU1/PPU2 revision numbers)
    - Multitap emulation added, can be attached to either or both controller ports; user interface updated to reflect this
    - Status messages (cartridge loaded / unloaded, UPS patch applied, etc) now appear in status bar
    - Added advanced configuration option, "input.analog_axis_resistance", to control gamepad analog stick sensitivity
Also, the SPC7110 emulator download link below was removed: if you are looking for this, please download the bsnes v034 source code, which has the most up-to-date version in the src/chip/spc7110 folder.
2008-08-11 11:33:54 +00:00
byuu 100ef3a271 Update to bsnes v033r09? release.
New WIP, probably not worth downloading.

For the sake of completeness, I finished optimizing the SPC7110 code.
I've converted the pixel buffer rotation from swaps to moves, which
should double the speed of the slowest part. I've also added reverse
morton lookup tables (2x8-bit and 4x-8-bit deinterleaving), which are
8-10x faster than doing it using pure bit logic, I removed the
redundant comparisons from the pixel context lookup (though a compiler
would've done the same anyway), and lastly I've cut the mode2 context
table in half, since the refcon add bit was only set on context 1
anyway. I could've replaced the other half with 5-6 if/else
statements, but I didn't see much of a point in that since it'd only
make the code harder to understand.

That results in a 1-2fps speedup, at best. Really, the code is simply
not a bottleneck. It's pointless to optimize anymore, as any changes
from this point on will just make it harder to understand what's
happening. I only added the morton tables because it does seem to aid
readability.

Also added translate[] wraps around all the new status messages, and
moved the two checkbox options on the paths window to the advanced
options list. No sense cluttering up the UI with near-useless
settings.

> It's hard going back to "Are you sure you'd like to exit?", no
> multiplier eyeball stretching, etc.


Heh, yeah. I never understood the floating point multiplier setups in
some emulators. I guess it's useful if you want your video output size
to be π x _e_.

I thought about the "Are you sure?" thing, it'd be nice if you
accidentally close the emulator, so you don't lose your save. But I
quickly realized that despite using emulators for ten years, I've
never _once_ actually done that. The only point where it might be
appropriate is if I add mouse / SS support, since you may want to have
the cursor near the top right of the window with the menubar off in
windowed mode (though you're just asking for trouble at that point,
honestly.)

To be fair though, you helped design at least half the bsnes GUI, so
obviously you should like it :P

> I should offer a bounty at this point to anyone who can find another
> bug that isn't PPU based.


Super Power League 4 seems to die after an inning or two with a S-SMP
crash. I still need to try screwing with the CPU/SMP scalars and try
substituting with anomie's DSP core to see if it still dies. If
neither of those affect it, it could very well be due to a timing
issue with not emulating the delays of the SPC7110 chip or something.
If someone wants to rule out the DSP core, they could try playing a
SPC dump from the game in one of the plugins that use blargg's core. I
doubt it's that, personally.

The usual rules about special chips apply, but you can list it as a
bug if you like. I probably will with a note. Maybe I can figure it
out before release. Probably not, but who knows.

Sigh, it's always the god damn baseball and golf games, isn't it? I'd
probably half-ass the game too, if it were my job to work on one.

> Two minor things that have probably been forgotten in all this
> excitement that could make the next release: libui is still not
> changed to "hiro" in the license, both online and text based. And
> mudlord wanted to be added to the contributors for his OpenGL stuff.


Ah, thanks. Updated the license file. Decided against listing all the
libraries there for now, as they're getting quite numerous.

As for credits, mudlord is already listed in the source file, and the
contributors list is for people who have submitted code to the core of
the emulator. It's not a good system, I admit. That obviously excludes
you and tetsuo55, despite the fact that your testing has been one of
the most helpful things I've received.

It's not that I mind listing people, but I don't want that window to
become cluttered with 100+ names of everyone up to and including
people pointing out spelling mistakes in WIPs. That would make the
window really onerous to look at.
I really don't want to come off as rude here, I'm really truly
grateful to everyone who has helped out even a little, and I'm happy
to thank them all in some perpetual fashion (eg website thank yous
tend to disappear as the news falls off the page.)

That's the second time someone's brought that list up. I was afraid
that adding such a list would just end up causing problems. Maybe I
should just remove the contributors list on the about screen, and put
everyone in the readme.txt file, so that everyone who ever contributed
anything is listed?

[No archive available]
2008-08-08 14:22:00 +00:00
byuu bccc5b5a12 Update to bsnes v033r08? release.
I wish I could post the new WIP, I really need it tested. But it looks
like vstech.net (cinnamonpirate.com's host) got sucked into a black
hole, literally. You can't even nslookup it. So ... sorry.

What I did today was:
- remove an unnecessary ternary condition in HDMA CPUsync (no visible
effect on emulation or speed.)
- move controller ports from settings to system.
- rewrite SPC7110 decompression engine from scratch.

The last one obviously the most important. I took neviksti's most
recent decompressor code, made the essential variables static, added a
bool init parameter you can use to start a new decompression sequence,
and built up a dual-indexed (read+write cursor) ring buffer to stream
byte sequences. I set the buffer to >= 32 bytes at a time. I also
simplified a few parts, like the swap sequence for pixel ordering; and
I took out the end of each function that computes length, since that's
no longer needed (nor is bot.)

The result is you can stream an infinite number of bytes safely from
decompression, and nothing will ever go out of bounds of the data ROM.

Speed results on Core 2 Duo E6600 @ stock 2.4GHz:
FEoEZ cart riding sequence - 91fps (was 40fps)
MDH title screen - 111fps (was 29fps)
SPL4 title screen with players running across screen - 118fps (was
35fps)

For comparison, Star Ocean in-game gets ~95fps.

I didn't think we would need that many optimizations to get SPC7110
support running at full speed (how complex could a low-cost IC from
1995 be?), good to see I was right.

As soon as vstech comes back (hopefully tomorrow), I'll post the PD /
BSDL source, and get it sent over to GIGO. Hopefully he can add it to
SNESGT.

Speaking of which ... neviksti:
In your updated DecompMode0.c file, you declare NUM_CONTEXTS as 15,
but it should be 30. I'm guessing it runs fine in isolation (memory
initializes to zero and all that), but when mode 2 ran and set
contexts up to 32; only clearing 15 was resulting in corrupted
graphics all over. No big deal, just mentioning it.

> I don't really understand your (or byuu's) point. If the game does
> indeed works on 99.9% of units...on what do you base yourself to say
> their programming suck or that the game is "broken"? I mean, it
> works, it works right?


This is the problem I have with the black-and-white "bug" label ... it
implies a game is broken to a casual observer, or there is at least
noticeable corruption on at least one screen.

In truth, bsnes has a few visible bugs. Street Racer will flicker one
frame on the title screen, but only one time, and only once every ~4-8
runs. Adventures of Dr Franken and Winter Olympics show one black
scanline because the games update OBSEL at very unusual points mid-
frame.

And there are countless "anti-bugs", eg Battle Blaze on the fighter
select screen is supposed to show some garble up at the top due to
mid-scanline PPU writes. Because bsnes renders an entire scanline at
once, you don't see this. Lots and lots of games will have 1-16 pixels
on one scanline at the left (usually not even visible on TVs) that
flicker due to writing PPU regs past the end of hblank.

BoF2 German detects emulators by reading the division register early.
Since no emulator supports that, you don't see the anti-piracy splash
screen.

All of those could be considered bugs to varying degrees.

I suppose what would be nice is a bug severity ranking system.
"Severe" if it's game ruining, "Moderate" if it's more than one
scanline / frame that glitches graphics or something, and "Minor" for
the stuff 95% of people probably won't even notice. Or something like
that. My point is that it doesn't make a lot of sense to work on the
minor stuff. Most of that will probably go away with a cycle-based PPU
anyway, and the rest will probably continually appear and disappear
with infinitesimal timing changes.

[No archive available]
2008-08-07 13:39:00 +00:00
byuu acee547da9 Update to bsnes v033r07? release.
And another one.

I've re-written the DMA state machine. I decided to keep it in one FSM
instead of two separate ones, because they honestly share so much. But
I rewrote it to be a lot cleaner, and to handle some really
exceptional edge cases. Due to the design, I was even able to make the
HDMA during DMA edge case "transparent", eg the same codepath is used
for normal HDMA and for HDMA during DMA :D

New WIP passes the last four tests in test_hdmatiming.smc. The ROM
posted doesn't validate the last four yet, so you have to compare the
SRAM file to the source logged values if you care to.

That should be everything with DMA and HDMA timing now, thankfully.
Really happy with that codepath for the very first time. Such an
improvement from the "don't even worry about HDMA syncing" code I had
a few versions ago.

I also reduced the DRAM refresh rotation from 7-lines of code testing
against the NTSC color burst case to 1-line, using the DMA counter
(dram_refresh_pos = 530 + 8 - dma_counter())

Lastly, I added a flush command to the status bar. Any important
messages will now flush all buffered ones to display the new one. Eg
load 10 games back-to-back and it'll say the name of the new game
immediately, instead of scrolling through the other 9. It will still
buffer lesser important ones, like unsupported chip and UPS patch
applied messages. I also removed config / locale path display, because
it annoyed me.

Nearing a release. I want to state machine neviksti's SPC7110
decompression code, and I should be ready on my end.

FitzRoy, I'll give you the final word. If you want controller port
selection moved to "System", I'll do so.

Any show stoppers should be mentioned now. I can't fix the "crash with
Unicode characters in the executable path" issue just yet, so that'll
have to wait.

[No archive available]
2008-08-05 11:58:00 +00:00
byuu b1b146fd7d Update to bsnes v033r06? release.
New WIP. Adds some more HDMA timing improvements, DMA bus hold
simulation, and hopefully proper detection for ST011, which should
mean that every unsupported game will now notify you of that fact.

Also, I finally got around to writing that status bar message queue
system I mentioned a long time ago. Should make Deathlike happy. It'll
tell you whenever any UI event occurs (load, unload, reset, power
cycle, UPS patch applied, unsupported chip detected, config file /
locale file load, etc.)
Obviously if you turn off the status bar, you won't see them. Not a
problem for me personally: if you want to see status messages, leave
it on.

With that, I removed the annoyingly bland message window, and muted
the terminal message printing, putting it all inside the statusbar
instead.

I also got rid of some now-unused config variables, misc.status_text
(it was kind of overkill to let that be customizable) and
cpu.hdma_enable (it's always enabled now.)

Opinions on the new status bar system welcome.

I've also set the SNES to report itself as 2/1/3, rather than 1/1/1.
Since I don't emulate things like the HDMA conflict crash, I figured I
may as well set it to the CPU revision that doesn't have it.

> Probably the best it's ever been, but Street Racer's track does
> still flicker on "Head to Head" mode.


With the above changes, I was able to eliminate the flicker in-game in
all modes, as well as get rid of it ~80+% of the time on the title
screen. Only once every ~5 restarts will you see it for _maybe_ one
frame.

That's really the best I can do, I'm afraid. It's so subtle I doubt
anyone will even notice it now. Like Winter Olympics and Adventures of
Dr Franken, I'm not going to consider it an active bug (yes, how
convenient), but I'll watch the game closely with future timing
changes. Hopefully it'll go away entirely with more refinements in the
future.

[No archive available]
2008-08-04 06:35:00 +00:00
byuu 53e913e225 Update to bsnes v033r05? release.
New WIP.

After some more hardware testing, it seems my theory from before was
correct. See the HDMA thread for more info if you care.

With those changes plus a few others, I'm now able to get everything
in my "known troublesome" games list to work properly and with no
flickering:
- Breath of Fire 2 (G)
- Earthworm Jim 2 (U+E)
- Energy Breaker
- Jumbo Osaki no Hole in One
- Mecarobot Golf
- Secret of Mana
- Street Racer
- Super Mario Kart

I still can't get Street Racer to flicker, maybe you guys can?
Hopefully not, such a hard-to-trigger bug will be even harder to
debug.

Image
(ignore the framerate, from a pause/resume screen capture.)

And fucking _hell_ that game is hard.

Note that to get BoF2 (G) to work, I had to modify S-SMP cycle timing
from 32040hz*768 to 32041hz*768. It seems the game is very sensitive
to S-CPU <> S-SMP timing, and the improved HDMA timing was just
unlucky enough to just _barely_ miss the handshake. This was further
compounded by there being no input before the point in question to
vary timing.

It's not really a problem with the game itself -- d4s really pushed
the limits of these two chips to pull off that impressive intro. It
was more that I was hitting an extremely tiny window of time that
caused a deadlock.

This timing change only affects S-CPU <> S-SMP communications (eg
handshakes and such), and not timing inside each individual processor.
Recall that both processors in both regions (NTSC and PAL) have
slightly different timings, and the exact timings vary even on real
hardware, as the crystal clocks used are not perfect.

The NTSC S-SMP has been observed at ~32040hz on an oscilloscope by the
guy at alpha-ii.com, which is faster than the stock speed of ~32000hz.
But we still use stock speeds for the S-CPU because that's all we
have. Changing the S-CPU speed a bit would've fixed this as well.

So yeah, the fix is a bit of a kludge, but it's the best I can do when
the problem is in communication between the two chips.

Keep in mind that the S-SMP clock rates are cached in the config file.
You'll either need to delete it, or reset the values to the default in
the advanced panel. Otherwise the game will hang on first run.

Also, I tightened DMA transfer restrictions even more. A-bus accesses
to $4200-421f and $4016-4017 are now blocked. And I also block these
during HDMA line counter / indirect address fetches (as observed on
hardware.) Further, I was previously allowing invalid B->A transfers
to still write the the MMIO reg specified in A, but ignoring the B-bus
read. This seemed wrong: not being able to access the reg should mean
not being able to access it period, so I swapped that around.
Shouldn't affect any known games, but mentioning it just in case.

> Perfect timing matching isn't needed, the games are broken if they
> can't take a normal sized delay for this.


Mortal Kombat II breaks if you're exactly 6 cycles off from expected
timing (but works if you're more than six cycles off.) Jumbo Osaki was
failing by 20 cycles. Wild Guns fails if off by two cycles. A couple
other games were the same. There are roughly _21 million cycles_ in a
second.

Death Brade and some European racing game break if _uninitialized RAM_
doesn't return the values they like.

Uniracers is quite simply _beyond_ broken.

I wish I could get away with just saying the games themselves were
broken (and they are), but when it runs at least 99% of the time on
hardware, you can't use that as an excuse. Everyone will still call it
an emulation bug :(

> Err, not really. Fixed delay for all operations is as dumb as no
> delay for all operations.


I typically like the idea of emulating as much as we can ("building
blocks" and such), if that means guessing approximate delays, so much
the better. But for the DSP-1, adding any delays is even worse in my
opinion. Why?

First, the delay lengths will no doubt vary depending upon how complex
the transfer is. Second, emulating the delays would force us to
implement the DSP-1 as the dedicated processor that it is: thusly, its
overhead would soar from barely noticeable to nearly as intense as
SuperFX / SA-1 emulation. Third, it may be possible to read partially
computed results before the operations finish. We can't even figure
out the partial computations of mere _unsigned multiplication and
division_ in the S-CPU core, so how the hell would we ever plan to
figure out attitude / altitude calculations?

The only feasible way we're going to get this right is to dump the
program ROM and then emulate the instruction set. Even decapping the
DSP-1 has been no help for that, and even if by some miracle we got
the ROM, we'd have to figure out the instruction set and timing with
no documentation. And all of this to improve emulation of a couple of
lackluster action games. Good luck finding someone willing to do all
that for free, and just to end up getting ~90% of people bitching that
suddenly DSP-1 emulation is as demanding as SFX emulation, yet
provides no visible improvement over existing emulation. And it even
requires another DSP1program.rom file that they didn't need before!

Thus, it's really not worth the effort if our entire model of
emulating the chip is busted in such a manner that we couldn't improve
it more even if we wanted to anyway.

[No archive available]
2008-08-03 12:08:00 +00:00
byuu 0cf16ce784 Update to bsnes v033r04? release.
Posted a new WIP which can pass the test_hdmasync ROM I posted in the
other thread.

Please note that it's currently throwing off Jumbo Osaki exactly 50%
of the time. I'll look into it over the weekend. But the change I've
made is correct, so if I can't fix these, the games stay broken :/

One of the most unfortunate parts of emulation: when a game works
because two things are bad, but no longer when only one thing is bad.

[No archive available]
2008-08-01 13:11:00 +00:00
byuu ce38d577ef Update to bsnes v033r03? release.
New WIP posted.

It adds my new findings on HDMA, which I've posted here:
http://board.zsnes.com/phpBB2/viewtopic.php?t=11804

This effectively fixes Mecarobot Golf once and for all. Interestingly
enough, it also eliminates the track line flickering in Super Mario
Kart.

Image
What a boring screenshot ...

I've tested for regressions with Battle Blaze, Battletoads,
Battletoads & DD, Breath of Fire 2 German, Circuit USA, Der
Langrisser, Energy Breaker, Earthworm Jim 2 (USA and EUR), F1 Grand-
Prix, FF: Mystic Quest, Mortal Kombat I & II, Jumbo Ozaki no Hole in
One, Secret of Mana and Street Racer. Basically, all the usual HDMA
suspects. Looks good to me.

Let me know if you guys find any new regressions, though.

[No archive available]
2008-07-29 06:24:00 +00:00
byuu 0a87b99370 Update to bsnes v033r02? release.
Alright, then. This was the new feature from the last WIP:

Image

Multitap support for Nach and tetsuo55 :)

New WIP up as well. This one adds Pogo's request, there's a new config
variable named input.analog_axis_resistance. The setting works both
for the DirectInput/Windows and SDL/Linux drivers.

It used to be 75% on Windows, 50% on Linux. Now it defaults to 50% on
both platforms. If any of you guys have an analog stick and want to
come up with a better default value, please feel free. I wasn't able
to pull off Ryu's spinning kick thing very easily at 75%, for
instance.

> The WIPs are private. Most of the people with access got it two
> years ago.


I used to give out access to anyone who found a new emulator bug in a
public release, but that's not working so well anymore ...

Eventually I'd like to get a system set up where anyone can get
access, yet avoid having the WIPs leak. I really don't want to bother
emu news site readers with daily WIP updates that change ~3kb of code.

[No archive available]
2008-07-28 09:56:00 +00:00
byuu 82d5761705 Update to bsnes v033r01? release.
Alright, new WIP. Added a new feature so people will stop _harassing_
me about it :P

Try and guess what it is.

[No archive available]
2008-07-27 14:44:00 +00:00
byuu 9133129209 Update to bsnes v033 release.
This release adds SPC7110 emulation, without the need for graphics packs!!, and a rewritten S-RTC (real-time clock) emulator.
SPC7110 support means that Far East of Eden Zero, FEoEZ: Shounen Jump Edition, Momotarou Dentetsu Happy and Super Power League 4 are now all fully playable. I will warn you, the emulation is very slow in this version -- while most areas of each game will run at the same speed as other games, there are a few peak moments where speed will drop by up to ~50%. The reason for the slow-down is that I am currently uncertain how to determine the amount of data to decompress in advance, so I default to the maximum amount possible. The reason I am releasing now anyway, is because I beleive in the "release early, release often" paradigm. It will likely take me a few weeks to finish researching this chip, and I didn't want to keep the work I had private during that time. But rest assured, bsnes v034 should feature much faster SPC7110 emulation.
neviksti, Andreas Naive and jolly_codger worked non-stop on the SPC7110 decompression algorithm for the past two weeks. caitsith2 provided valuable data to the effort. I only wish that I could've been of some use, but alas, I had no role in this. In the end, it was neviksti who managed to crack all three(!!) compression modes of this chip, which turned out to be a customized 8-bit QM-coder with a prediction model. You can read more about this here. I would also like to thank Dark Force and John Weidman (aka The Dumper) for their research notes on the SPC7110 register interface.
For those who don't understand the hoopla about figuring out this compression algorithm when we already had graphics pack simulation, I should note that we have since found a few errors in these packs. Not to mention, you no longer need ~4-16MB packs for each game you wish to run. They work like any other game now. Better still, the chip can now be used to compress new graphics, eg for any future translation efforts on these titles.
The real-time clocks in both Far East of Eden Zero and Dai Kaijuu Monogatari 2 will now save a ".rtc" file in your save folder, which contains the clock as set by the video game, as well as a timestamp from your computer when the time was last updated. It uses the difference between the saved timestamp and current time to update the time. This allows you to specify any time you like, whereas previously bsnes would just use your computer's current time, ignoring the time you set in-game. It also allows the "round clock by 30 seconds" option in both games to work. I avoided this before because this method makes supporting daylight savings time and such impractical, although I should note that the original hardware did not support DST, either. This method was required to pass the SPC7110 tests, and is overall much more faithful to how the original chips worked.
Once again, I'd really like to personally thank neviksti for his tireless efforts. Eliminating graphics packs from SNES emulation was one of my primary reasons for getting involved in the SNES emulation scene. That neviksti managed to crack this algorithm means a lot to me. Thank you so much, neviksti. This release is dedicated to you, now go get some sleep Wink
2008-07-20 00:06:28 +00:00
byuu 7d83cde40a Update to bsnes v032r01? release.
This worked great, thank you. libao is now tolerable on ALSA. Now I
just need to add support for disabling "Audio::Synchronize" (by
disabling sound output, since libao is a blocking API.)

---

EDIT: posted a new WIP, with RedDwarf's ALSA and libao fixes. Both
work very well for me, your mileage may vary.

No Windows binary, as it would be exactly the same as v032a, anyway.
This one's mainly for Linux users who can compile from source.

[No archive available]
2008-06-02 02:00:00 +00:00
84 changed files with 2973 additions and 1051 deletions

No files matched your search

+4 -6
View File
@@ -53,21 +53,19 @@ information in the header. The lack of such a header indicates said file falls
under the bsnes license.
HQ2x filter, author: MaxST, license: LGPL
JMA decompressor, author: NSRT Team, license: GPL (*)
JMA decompressor, author: NSRT Team, license: GPL*
NTSC filter, author: blargg, license: LGPL
zlib decompressor, license: zlib license
(*) bsnes has received an exemption from the copyright holder to use this work.
(* bsnes has received an exemption from the copyright holder to use this work.)
The software also includes works which have been released to the public domain,
which are not bound to any licensing agreements. Below is a complete list of all
such software.
libco, author: byuu
libui, author: byuu
OBC-1 emu, author: byuu
S-DD1 emu, author: Andreas Naive
S-RTC emu, author: byuu
S-DD1 decompressor, author: Andreas Naive
SPC7110 decompressor, author: neviksti
Any software listed above as exemptions may be relicensed individually from
bsnes under their respective terms. However, no bsnes licensed portions can be
+25 -19
View File
@@ -1,10 +1,11 @@
bsnes
Version: 0.032a
Version: 0.034
Author: byuu
--------
========
General:
--------
========
bsnes is a Super Nintendo / Super Famicom emulator that began on
October 14th, 2004.
@@ -13,9 +14,10 @@ http://byuu.org/
Please see license.txt for important licensing information.
--------------
==============
Configuration:
--------------
==============
bsnes has two configuration files: bsnes.cfg, for program settings; and
locale.cfg, for localization.
@@ -36,11 +38,13 @@ If you wish to have multiple configuration profiles for the same user, you will
need to make copies of the bsnes executable, and use each one in single-user
mode.
------------------
==================
Known Limitations:
------------------
==================
S-CPU
- Multiply / divide register delays not implemented
- "Glitch" when reading joypad registers during auto polling not implemented
S-PPU
- Uses scanline-based renderer. This is very inaccurate, but few (if any)
@@ -56,9 +60,10 @@ Hardware Bugs
- S-CPU.r1 HDMA crashing bug not emulated
- S-CPU<>S-SMP communication bus conflicts not emulated
---------------------
=====================
Unsupported Hardware:
---------------------
=====================
SA-1
Coprocessor used in many popular games, including:
- Dragon Ball Z Hyper Dimension
@@ -75,13 +80,6 @@ Coprocessor used in many popular games, including:
- Star Fox 2 (unreleased beta)
- Super Mario World 2: Yoshi's Island
SPC7110
Coprocessor used only by the following games:
- Far East of Eden Zero
- Far East of Eden Zero: Shounen Jump no Shou
- Momotarou Densetsu Happy
- Super Power League 4
ST-011
SETA DSP used by Quick-move Shogi Match with Nidan Rank-holder Morita
@@ -91,10 +89,18 @@ SETA RISC CPU used by Quick-move Shogi Match with Nidan Rank-holder Morita 2
Super Gameboy
Cartridge passthrough used for playing Gameboy games
------------------------
========================
Unsupported Controllers:
------------------------
========================
Mouse
Super Scope
Justifier
Multitap (4-port and 5-port)
=============
Contributors:
=============
Andreas Naive, anomie, blargg, DMV27, FitzRoy, GIGO, Jonas Quinn, kode54, krom,
mudlord, Nach, neviksti, Overload, RedDwarf, Richard Bannister, tetsuo55, TRAC,
zones
+12 -11
View File
@@ -79,7 +79,7 @@ link += $(if $(findstring input.sdl,$(ruby)),`sdl-config --libs`)
objects = main libco hiro ruby libfilter string reader cart cheat \
memory smemory cpu scpu smp ssmp sdsp ppu bppu snes \
bsx srtc sdd1 cx4 dsp1 dsp2 dsp3 dsp4 obc1 st010
bsx srtc sdd1 spc7110 cx4 dsp1 dsp2 dsp3 dsp4 obc1 st010
ifeq ($(enable_gzip),true)
objects += adler32 compress crc32 deflate gzio inffast inflate inftrees ioapi trees unzip zip zutil
@@ -196,16 +196,17 @@ obj/snes.$(obj): snes/snes.cpp snes/* snes/scheduler/* snes/video/* snes/audio/*
### special chips ###
#####################
obj/bsx.$(obj) : chip/bsx/bsx.cpp chip/bsx/*
obj/srtc.$(obj) : chip/srtc/srtc.cpp chip/srtc/*
obj/sdd1.$(obj) : chip/sdd1/sdd1.cpp chip/sdd1/*
obj/cx4.$(obj) : chip/cx4/cx4.cpp chip/cx4/*
obj/dsp1.$(obj) : chip/dsp1/dsp1.cpp chip/dsp1/*
obj/dsp2.$(obj) : chip/dsp2/dsp2.cpp chip/dsp2/*
obj/dsp3.$(obj) : chip/dsp3/dsp3.cpp chip/dsp3/*
obj/dsp4.$(obj) : chip/dsp4/dsp4.cpp chip/dsp4/*
obj/obc1.$(obj) : chip/obc1/obc1.cpp chip/obc1/*
obj/st010.$(obj): chip/st010/st010.cpp chip/st010/*
obj/bsx.$(obj) : chip/bsx/bsx.cpp chip/bsx/*
obj/srtc.$(obj) : chip/srtc/srtc.cpp chip/srtc/*
obj/sdd1.$(obj) : chip/sdd1/sdd1.cpp chip/sdd1/*
obj/spc7110.$(obj): chip/spc7110/spc7110.cpp chip/spc7110/*
obj/cx4.$(obj) : chip/cx4/cx4.cpp chip/cx4/*
obj/dsp1.$(obj) : chip/dsp1/dsp1.cpp chip/dsp1/*
obj/dsp2.$(obj) : chip/dsp2/dsp2.cpp chip/dsp2/*
obj/dsp3.$(obj) : chip/dsp3/dsp3.cpp chip/dsp3/*
obj/dsp4.$(obj) : chip/dsp4/dsp4.cpp chip/dsp4/*
obj/obc1.$(obj) : chip/obc1/obc1.cpp chip/obc1/*
obj/st010.$(obj) : chip/st010/st010.cpp chip/st010/*
############
### zlib ###
+1 -14
View File
@@ -1,4 +1,4 @@
#define BSNES_VERSION "0.032a"
#define BSNES_VERSION "0.034"
#define BSNES_TITLE "bsnes v" BSNES_VERSION
#define BUSCORE sBus
@@ -39,18 +39,5 @@ using namespace nall;
//platform-specific global functions
void alert(const char*, ...);
void dprintf(const char*, ...);
void dprintf(uint, const char*, ...);
namespace source {
enum {
none = 0,
debug,
cpu,
ppu,
smp,
dsp,
bus,
};
};
#include "interface.h"
+21 -17
View File
@@ -13,7 +13,7 @@
#include "cart_header.cpp"
namespace memory {
MappedRAM cartrom, cartram;
MappedRAM cartrom, cartram, cartrtc;
MappedRAM bscram;
MappedRAM stArom, stAram;
MappedRAM stBrom, stBram;
@@ -27,37 +27,39 @@ Cartridge::Region Cartridge::region() { return info.region; }
bool Cartridge::loaded() { return cart.loaded; }
void Cartridge::load_begin(CartridgeType cart_type) {
cart.rom = cart.ram = 0;
cart.rom = cart.ram = cart.rtc = 0;
bs.ram = 0;
stA.rom = stA.ram = 0;
stB.rom = stB.ram = 0;
cart.rom_size = cart.ram_size = 0;
cart.rom_size = cart.ram_size = cart.rtc_size = 0;
bs.ram_size = 0;
stA.rom_size = stA.ram_size = 0;
stB.rom_size = stB.ram_size = 0;
info.type = cart_type;
info.patched = false;
info.bsxbase = false;
info.bsxcart = false;
info.bsxflash = false;
info.st = false;
info.superfx = false;
info.sa1 = false;
info.spc7110 = false;
info.srtc = false;
info.sdd1 = false;
info.cx4 = false;
info.dsp1 = false;
info.dsp2 = false;
info.dsp3 = false;
info.dsp4 = false;
info.obc1 = false;
info.st010 = false;
info.st011 = false;
info.st018 = false;
info.superfx = false;
info.sa1 = false;
info.srtc = false;
info.sdd1 = false;
info.spc7110 = false;
info.spc7110rtc = false;
info.cx4 = false;
info.dsp1 = false;
info.dsp2 = false;
info.dsp3 = false;
info.dsp4 = false;
info.obc1 = false;
info.st010 = false;
info.st011 = false;
info.st018 = false;
info.dsp1_mapper = DSP1Unmapped;
@@ -73,6 +75,7 @@ void Cartridge::load_begin(CartridgeType cart_type) {
void Cartridge::load_end() {
memory::cartrom.map(cart.rom, cart.rom_size);
memory::cartram.map(cart.ram, cart.ram_size);
memory::cartrtc.map(cart.rtc, cart.rtc_size);
memory::bscram.map(bs.ram, bs.ram_size);
memory::stArom.map(stA.rom, stA.rom_size);
memory::stAram.map(stA.ram, stA.ram_size);
@@ -110,6 +113,7 @@ bool Cartridge::unload() {
if(cart.rom) { delete[] cart.rom; cart.rom = 0; }
if(cart.ram) { delete[] cart.ram; cart.ram = 0; }
if(cart.rtc) { delete[] cart.rtc; cart.rtc = 0; }
if(bs.ram) { delete[] bs.ram; bs.ram = 0; }
if(stA.rom) { delete[] stA.rom; stA.rom = 0; }
if(stA.ram) { delete[] stA.ram; stA.ram = 0; }
+8 -4
View File
@@ -32,6 +32,7 @@ public:
HiROM,
ExLoROM,
ExHiROM,
SPC7110ROM,
BSXROM,
BSCLoROM,
BSCHiROM,
@@ -48,8 +49,8 @@ public:
struct {
bool loaded;
char fn[PATH_MAX];
uint8 *rom, *ram;
uint rom_size, ram_size;
uint8 *rom, *ram, *rtc;
uint rom_size, ram_size, rtc_size;
} cart;
struct {
@@ -70,6 +71,7 @@ public:
uint32 crc32;
char filename[PATH_MAX * 4];
char name[128];
bool patched;
Region region;
MemoryMapper mapper;
@@ -85,6 +87,7 @@ public:
bool srtc;
bool sdd1;
bool spc7110;
bool spc7110rtc;
bool cx4;
bool dsp1;
bool dsp2;
@@ -142,12 +145,13 @@ public:
private:
char patchfn[PATH_MAX];
char savefn[PATH_MAX];
char savefn[PATH_MAX];
char rtcfn[PATH_MAX];
char cheatfn[PATH_MAX];
};
namespace memory {
extern MappedRAM cartrom, cartram;
extern MappedRAM cartrom, cartram, cartrtc;
extern MappedRAM bscram;
extern MappedRAM stArom, stAram;
extern MappedRAM stBrom, stBram;
-2
View File
@@ -87,8 +87,6 @@ char* Cartridge::get_cheat_filename(const char *source, const char *extension) {
}
bool Cartridge::load_file(const char *fn, uint8 *&data, uint &size, CompressionMode compression) {
dprintf("* Loading \"%s\" ...", fn);
if(fexists(fn) == false) return false;
Reader::Type filetype = Reader::Normal;
+9 -6
View File
@@ -5,6 +5,7 @@ void Cartridge::read_header() {
uint index = info.header_index;
uint8 mapper = rom[index + MAPPER];
uint8 rom_type = rom[index + ROM_TYPE];
uint8 rom_size = rom[index + ROM_SIZE];
uint8 company = rom[index + COMPANY];
uint8 region = rom[index + REGION] & 0x7f;
@@ -52,8 +53,9 @@ void Cartridge::read_header() {
}
if(mapper == 0x3a && (rom_type == 0xf5 || rom_type == 0xf9)) {
//rom_type: 0xf5 = no S-RTC, 0xf9 = S-RTC
info.spc7110 = true;
info.spc7110rtc = (rom_type == 0xf9);
info.mapper = SPC7110ROM;
}
if(mapper == 0x20 && rom_type == 0xf3) {
@@ -98,13 +100,14 @@ void Cartridge::read_header() {
info.obc1 = true;
}
if(mapper == 0x30 && rom_type == 0xf6) {
//TODO: both ST010 and ST011 share the same mapper + rom_type.
//need way to determine which is which.
//for now, default to supported ST010.
if(mapper == 0x30 && rom_type == 0xf6 && rom_size >= 10) {
info.st010 = true;
}
if(mapper == 0x30 && rom_type == 0xf6 && rom_size < 10) {
info.st011 = true;
}
if(mapper == 0x30 && rom_type == 0xf5) {
info.st018 = true;
}
@@ -179,7 +182,7 @@ void Cartridge::find_header() {
score_ex = 0;
} else {
if(rom[0x7fc0 + MAPPER] == 0x32) score_lo++;
else score_ex += 16;
else score_ex += 12;
}
if(score_lo >= score_hi && score_lo >= score_ex) {
+10
View File
@@ -23,6 +23,7 @@ void Cartridge::load_cart_normal(const char *filename) {
if(load_file(get_patch_filename(cart.fn, "ups"), data, size, CompressionInspect) == true) {
apply_patch(data, size, cart.rom, cart.rom_size);
delete[] data;
info.patched = true;
}
info.crc32 = crc32_calculate(cart.rom, cart.rom_size);
@@ -40,6 +41,14 @@ void Cartridge::load_cart_normal(const char *filename) {
}
}
if(info.srtc || info.spc7110rtc) {
cart.rtc = new(zeromemory) uint8_t[cart.rtc_size = 20];
if(load_file(get_save_filename(cart.fn, "rtc"), data, size, CompressionNone) == true) {
memcpy(cart.rtc, data, min(size, cart.rtc_size));
delete[] data;
}
}
load_end();
//set base filename
@@ -49,6 +58,7 @@ void Cartridge::load_cart_normal(const char *filename) {
void Cartridge::unload_cart_normal() {
if(cart.ram) save_file(get_save_filename(cart.fn, "srm"), cart.ram, cart.ram_size);
if(cart.rtc) save_file(get_save_filename(cart.fn, "rtc"), cart.rtc, cart.rtc_size);
}
#endif //ifdef CART_CPP
+2 -2
View File
@@ -1,3 +1,3 @@
@make platform=win compiler=mingw32-gcc
::@make platform=win compiler=mingw32-gcc enable_gzip=true enable_jma=true
::@make platform=win compiler=mingw32-gcc
@make platform=win compiler=mingw32-gcc enable_gzip=true enable_jma=true
@pause
+1
View File
@@ -1,6 +1,7 @@
#include "bsx/bsx.h"
#include "srtc/srtc.h"
#include "sdd1/sdd1.h"
#include "spc7110/spc7110.h"
#include "cx4/cx4.h"
#include "dsp1/dsp1.h"
#include "dsp2/dsp2.h"
+511
View File
@@ -0,0 +1,511 @@
#ifdef SPC7110_CPP
uint8 SPC7110Decomp::read() {
if(decomp_buffer_length == 0) {
//decompress at least (decomp_buffer_size / 2) bytes to the buffer
switch(decomp_mode) {
case 0: mode0(false); break;
case 1: mode1(false); break;
case 2: mode2(false); break;
default: return 0x00;
}
}
uint8 data = decomp_buffer[decomp_buffer_rdoffset++];
decomp_buffer_rdoffset &= decomp_buffer_size - 1;
decomp_buffer_length--;
return data;
}
void SPC7110Decomp::write(uint8 data) {
decomp_buffer[decomp_buffer_wroffset++] = data;
decomp_buffer_wroffset &= decomp_buffer_size - 1;
decomp_buffer_length++;
}
uint8 SPC7110Decomp::dataread() {
unsigned size = memory::cartrom.size() - 0x100000;
while(decomp_offset >= size) decomp_offset -= size;
return memory::cartrom.read(0x100000 + decomp_offset++);
}
void SPC7110Decomp::init(unsigned mode, unsigned offset, unsigned index) {
decomp_mode = mode;
decomp_offset = offset;
decomp_buffer_rdoffset = 0;
decomp_buffer_wroffset = 0;
decomp_buffer_length = 0;
//reset context states
for(unsigned i = 0; i < 32; i++) {
context[i].index = 0;
context[i].invert = 0;
}
switch(decomp_mode) {
case 0: mode0(true); break;
case 1: mode1(true); break;
case 2: mode2(true); break;
}
//decompress up to requested output data index
while(index--) read();
}
//
void SPC7110Decomp::mode0(bool init) {
static uint8 val, in, span;
static int out, inverts, lps, in_count;
if(init == true) {
out = inverts = lps = 0;
span = 0xff;
val = dataread();
in = dataread();
in_count = 8;
return;
}
while(decomp_buffer_length < (decomp_buffer_size >> 1)) {
for(unsigned bit = 0; bit < 8; bit++) {
//get context
uint8 mask = (1 << (bit & 3)) - 1;
uint8 con = mask + ((inverts & mask) ^ (lps & mask));
if(bit > 3) con += 15;
//get prob and mps
unsigned prob = probability(con);
unsigned mps = (((out >> 15) & 1) ^ context[con].invert);
//get bit
unsigned flag_lps;
if(val <= span - prob) { //mps
span = span - prob;
out = (out << 1) + mps;
flag_lps = 0;
} else { //lps
val = val - (span - (prob - 1));
span = prob - 1;
out = (out << 1) + 1 - mps;
flag_lps = 1;
}
//renormalize
unsigned shift = 0;
while(span < 0x7f) {
shift++;
span = (span << 1) + 1;
val = (val << 1) + (in >> 7);
in <<= 1;
if(--in_count == 0) {
in = dataread();
in_count = 8;
}
}
//update processing info
lps = (lps << 1) + flag_lps;
inverts = (inverts << 1) + context[con].invert;
//update context state
if(flag_lps & toggle_invert(con)) context[con].invert ^= 1;
if(flag_lps) context[con].index = next_lps(con);
else if(shift) context[con].index = next_mps(con);
}
//save byte
write(out);
}
}
void SPC7110Decomp::mode1(bool init) {
static int pixelorder[4], realorder[4];
static uint8 in, val, span;
static int out, inverts, lps, in_count;
if(init == true) {
for(unsigned i = 0; i < 4; i++) pixelorder[i] = i;
out = inverts = lps = 0;
span = 0xff;
val = dataread();
in = dataread();
in_count = 8;
return;
}
while(decomp_buffer_length < (decomp_buffer_size >> 1)) {
for(unsigned pixel = 0; pixel < 8; pixel++) {
//get first symbol context
unsigned a = ((out >> (1 * 2)) & 3);
unsigned b = ((out >> (7 * 2)) & 3);
unsigned c = ((out >> (8 * 2)) & 3);
unsigned con = (a == b) ? (b != c) : (b == c) ? 2 : 4 - (a == c);
//update pixel order
unsigned m, n;
for(m = 0; m < 4; m++) if(pixelorder[m] == a) break;
for(n = m; n > 0; n--) pixelorder[n] = pixelorder[n - 1];
pixelorder[0] = a;
//calculate the real pixel order
for(m = 0; m < 4; m++) realorder[m] = pixelorder[m];
//rotate reference pixel c value to top
for(m = 0; m < 4; m++) if(realorder[m] == c) break;
for(n = m; n > 0; n--) realorder[n] = realorder[n - 1];
realorder[0] = c;
//rotate reference pixel b value to top
for(m = 0; m < 4; m++) if(realorder[m] == b) break;
for(n = m; n > 0; n--) realorder[n] = realorder[n - 1];
realorder[0] = b;
//rotate reference pixel a value to top
for(m = 0; m < 4; m++) if(realorder[m] == a) break;
for(n = m; n > 0; n--) realorder[n] = realorder[n - 1];
realorder[0] = a;
//get 2 symbols
for(unsigned bit = 0; bit < 2; bit++) {
//get prob
unsigned prob = probability(con);
//get symbol
unsigned flag_lps;
if(val <= span - prob) { //mps
span = span - prob;
flag_lps = 0;
} else { //lps
val = val - (span - (prob - 1));
span = prob - 1;
flag_lps = 1;
}
//renormalize
unsigned shift = 0;
while(span < 0x7f) {
shift++;
span = (span << 1) + 1;
val = (val << 1) + (in >> 7);
in <<= 1;
if(--in_count == 0) {
in = dataread();
in_count = 8;
}
}
//update processing info
lps = (lps << 1) + flag_lps;
inverts = (inverts << 1) + context[con].invert;
//update context state
if(flag_lps & toggle_invert(con)) context[con].invert ^= 1;
if(flag_lps) context[con].index = next_lps(con);
else if(shift) context[con].index = next_mps(con);
//get next context
con = 5 + (con << 1) + ((lps ^ inverts) & 1);
}
//get pixel
b = realorder[(lps ^ inverts) & 3];
out = (out << 2) + b;
}
//turn pixel data into bitplanes
unsigned data = morton_2x8(out);
write(data >> 8);
write(data >> 0);
}
}
void SPC7110Decomp::mode2(bool init) {
static int pixelorder[16], realorder[16];
static uint8 bitplanebuffer[16], buffer_index;
static uint8 in, val, span;
static int out0, out1, inverts, lps, in_count;
if(init == true) {
for(unsigned i = 0; i < 16; i++) pixelorder[i] = i;
buffer_index = 0;
out0 = out1 = inverts = lps = 0;
span = 0xff;
val = dataread();
in = dataread();
in_count = 8;
return;
}
while(decomp_buffer_length < (decomp_buffer_size >> 1)) {
for(unsigned pixel = 0; pixel < 8; pixel++) {
//get first symbol context
unsigned a = ((out0 >> (0 * 4)) & 15);
unsigned b = ((out0 >> (7 * 4)) & 15);
unsigned c = ((out1 >> (0 * 4)) & 15);
unsigned con = 0;
unsigned refcon = (a == b) ? (b != c) : (b == c) ? 2 : 4 - (a == c);
//update pixel order
unsigned m, n;
for(m = 0; m < 16; m++) if(pixelorder[m] == a) break;
for(n = m; n > 0; n--) pixelorder[n] = pixelorder[n - 1];
pixelorder[0] = a;
//calculate the real pixel order
for(m = 0; m < 16; m++) realorder[m] = pixelorder[m];
//rotate reference pixel c value to top
for(m = 0; m < 16; m++) if(realorder[m] == c) break;
for(n = m; n > 0; n--) realorder[n] = realorder[n - 1];
realorder[0] = c;
//rotate reference pixel b value to top
for(m = 0; m < 16; m++) if(realorder[m] == b) break;
for(n = m; n > 0; n--) realorder[n] = realorder[n - 1];
realorder[0] = b;
//rotate reference pixel a value to top
for(m = 0; m < 16; m++) if(realorder[m] == a) break;
for(n = m; n > 0; n--) realorder[n] = realorder[n - 1];
realorder[0] = a;
//get 4 symbols
for(unsigned bit = 0; bit < 4; bit++) {
//get prob
unsigned prob = probability(con);
//get symbol
unsigned flag_lps;
if(val <= span - prob) { //mps
span = span - prob;
flag_lps = 0;
} else { //lps
val = val - (span - (prob - 1));
span = prob - 1;
flag_lps = 1;
}
//renormalize
unsigned shift = 0;
while(span < 0x7f) {
shift++;
span = (span << 1) + 1;
val = (val << 1) + (in >> 7);
in <<= 1;
if(--in_count == 0) {
in = dataread();
in_count = 8;
}
}
//update processing info
lps = (lps << 1) + flag_lps;
unsigned invertbit = context[con].invert;
inverts = (inverts << 1) + invertbit;
//update context state
if(flag_lps & toggle_invert(con)) context[con].invert ^= 1;
if(flag_lps) context[con].index = next_lps(con);
else if(shift) context[con].index = next_mps(con);
//get next context
con = mode2_context_table[con][flag_lps ^ invertbit] + (con == 1 ? refcon : 0);
}
//get pixel
b = realorder[(lps ^ inverts) & 0x0f];
out1 = (out1 << 4) + ((out0 >> 28) & 0x0f);
out0 = (out0 << 4) + b;
}
//convert pixel data into bitplanes
unsigned data = morton_4x8(out0);
write(data >> 24);
write(data >> 16);
bitplanebuffer[buffer_index++] = data >> 8;
bitplanebuffer[buffer_index++] = data >> 0;
if(buffer_index == 16) {
for(unsigned i = 0; i < 16; i++) write(bitplanebuffer[i]);
buffer_index = 0;
}
}
}
//
const uint8 SPC7110Decomp::evolution_table[53][4] = {
//{ prob, nextlps, nextmps, toggle invert },
{ 0x5a, 1, 1, 1 },
{ 0x25, 6, 2, 0 },
{ 0x11, 8, 3, 0 },
{ 0x08, 10, 4, 0 },
{ 0x03, 12, 5, 0 },
{ 0x01, 15, 5, 0 },
{ 0x5a, 7, 7, 1 },
{ 0x3f, 19, 8, 0 },
{ 0x2c, 21, 9, 0 },
{ 0x20, 22, 10, 0 },
{ 0x17, 23, 11, 0 },
{ 0x11, 25, 12, 0 },
{ 0x0c, 26, 13, 0 },
{ 0x09, 28, 14, 0 },
{ 0x07, 29, 15, 0 },
{ 0x05, 31, 16, 0 },
{ 0x04, 32, 17, 0 },
{ 0x03, 34, 18, 0 },
{ 0x02, 35, 5, 0 },
{ 0x5a, 20, 20, 1 },
{ 0x48, 39, 21, 0 },
{ 0x3a, 40, 22, 0 },
{ 0x2e, 42, 23, 0 },
{ 0x26, 44, 24, 0 },
{ 0x1f, 45, 25, 0 },
{ 0x19, 46, 26, 0 },
{ 0x15, 25, 27, 0 },
{ 0x11, 26, 28, 0 },
{ 0x0e, 26, 29, 0 },
{ 0x0b, 27, 30, 0 },
{ 0x09, 28, 31, 0 },
{ 0x08, 29, 32, 0 },
{ 0x07, 30, 33, 0 },
{ 0x05, 31, 34, 0 },
{ 0x04, 33, 35, 0 },
{ 0x04, 33, 36, 0 },
{ 0x03, 34, 37, 0 },
{ 0x02, 35, 38, 0 },
{ 0x02, 36, 5, 0 },
{ 0x58, 39, 40, 1 },
{ 0x4d, 47, 41, 0 },
{ 0x43, 48, 42, 0 },
{ 0x3b, 49, 43, 0 },
{ 0x34, 50, 44, 0 },
{ 0x2e, 51, 45, 0 },
{ 0x29, 44, 46, 0 },
{ 0x25, 45, 24, 0 },
{ 0x56, 47, 48, 1 },
{ 0x4f, 47, 49, 0 },
{ 0x47, 48, 50, 0 },
{ 0x41, 49, 51, 0 },
{ 0x3c, 50, 52, 0 },
{ 0x37, 51, 43, 0 },
};
const uint8 SPC7110Decomp::mode2_context_table[32][2] = {
//{ next 0, next 1 },
{ 1, 2 },
{ 3, 8 },
{ 13, 14 },
{ 15, 16 },
{ 17, 18 },
{ 19, 20 },
{ 21, 22 },
{ 23, 24 },
{ 25, 26 },
{ 25, 26 },
{ 25, 26 },
{ 25, 26 },
{ 25, 26 },
{ 27, 28 },
{ 29, 30 },
{ 31, 31 },
{ 31, 31 },
{ 31, 31 },
{ 31, 31 },
{ 31, 31 },
{ 31, 31 },
{ 31, 31 },
{ 31, 31 },
{ 31, 31 },
{ 31, 31 },
{ 31, 31 },
{ 31, 31 },
{ 31, 31 },
{ 31, 31 },
{ 31, 31 },
{ 31, 31 },
{ 31, 31 },
};
uint8 SPC7110Decomp::probability (unsigned n) { return evolution_table[context[n].index][0]; }
uint8 SPC7110Decomp::next_lps (unsigned n) { return evolution_table[context[n].index][1]; }
uint8 SPC7110Decomp::next_mps (unsigned n) { return evolution_table[context[n].index][2]; }
bool SPC7110Decomp::toggle_invert(unsigned n) { return evolution_table[context[n].index][3]; }
unsigned SPC7110Decomp::morton_2x8(unsigned data) {
//reverse morton lookup: de-interleave two 8-bit values
//15, 13, 11, 9, 7, 5, 3, 1 -> 15- 8
//14, 12, 10, 8, 6, 4, 2, 0 -> 7- 0
return morton16[0][(data >> 0) & 255] + morton16[1][(data >> 8) & 255];
}
unsigned SPC7110Decomp::morton_4x8(unsigned data) {
//reverse morton lookup: de-interleave four 8-bit values
//31, 27, 23, 19, 15, 11, 7, 3 -> 31-24
//30, 26, 22, 18, 14, 10, 6, 2 -> 23-16
//29, 25, 21, 17, 13, 9, 5, 1 -> 15- 8
//28, 24, 20, 16, 12, 8, 4, 0 -> 7- 0
return morton32[0][(data >> 0) & 255] + morton32[1][(data >> 8) & 255]
+ morton32[2][(data >> 16) & 255] + morton32[3][(data >> 24) & 255];
}
//
void SPC7110Decomp::reset() {
//mode 3 is invalid; this is treated as a special case to always return 0x00
//set to mode 3 so that reading decomp port before starting first decomp will return 0x00
decomp_mode = 3;
decomp_buffer_rdoffset = 0;
decomp_buffer_wroffset = 0;
decomp_buffer_length = 0;
}
SPC7110Decomp::SPC7110Decomp() {
decomp_buffer = new uint8_t[decomp_buffer_size];
reset();
//initialize reverse morton lookup tables
for(unsigned i = 0; i < 256; i++) {
#define map(x, y) (((i >> x) & 1) << y)
//2x8-bit
morton16[1][i] = map(7, 15) + map(6, 7) + map(5, 14) + map(4, 6)
+ map(3, 13) + map(2, 5) + map(1, 12) + map(0, 4);
morton16[0][i] = map(7, 11) + map(6, 3) + map(5, 10) + map(4, 2)
+ map(3, 9) + map(2, 1) + map(1, 8) + map(0, 0);
//4x8-bit
morton32[3][i] = map(7, 31) + map(6, 23) + map(5, 15) + map(4, 7)
+ map(3, 30) + map(2, 22) + map(1, 14) + map(0, 6);
morton32[2][i] = map(7, 29) + map(6, 21) + map(5, 13) + map(4, 5)
+ map(3, 28) + map(2, 20) + map(1, 12) + map(0, 4);
morton32[1][i] = map(7, 27) + map(6, 19) + map(5, 11) + map(4, 3)
+ map(3, 26) + map(2, 18) + map(1, 10) + map(0, 2);
morton32[0][i] = map(7, 25) + map(6, 17) + map(5, 9) + map(4, 1)
+ map(3, 24) + map(2, 16) + map(1, 8) + map(0, 0);
#undef map
}
}
SPC7110Decomp::~SPC7110Decomp() {
delete[] decomp_buffer;
}
#endif
+45
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class SPC7110Decomp {
public:
uint8 read();
void init(unsigned mode, unsigned offset, unsigned index);
void reset();
SPC7110Decomp();
~SPC7110Decomp();
private:
unsigned decomp_mode;
unsigned decomp_offset;
//read() will spool chunks half the size of decomp_buffer_size
enum { decomp_buffer_size = 64 }; //must be >= 64, and must be a power of two
uint8 *decomp_buffer;
unsigned decomp_buffer_rdoffset;
unsigned decomp_buffer_wroffset;
unsigned decomp_buffer_length;
void write(uint8 data);
uint8 dataread();
void mode0(bool init);
void mode1(bool init);
void mode2(bool init);
static const uint8 evolution_table[53][4];
static const uint8 mode2_context_table[32][2];
struct ContextState {
uint8 index;
uint8 invert;
} context[32];
uint8 probability(unsigned n);
uint8 next_lps(unsigned n);
uint8 next_mps(unsigned n);
bool toggle_invert(unsigned n);
unsigned morton16[2][256];
unsigned morton32[4][256];
unsigned morton_2x8(unsigned data);
unsigned morton_4x8(unsigned data);
};
+658
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#include "../../base.h"
#define SPC7110_CPP
#include "decomp.cpp"
const unsigned SPC7110::months[12] = { 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 };
void SPC7110::init() {}
void SPC7110::enable() {
uint16_t limit = (cartridge.info.spc7110rtc ? 0x4842 : 0x483f);
for(uint16_t i = 0x4800; i <= limit; i++) memory::mmio.map(i, *this);
}
void SPC7110::power() {
reset();
}
void SPC7110::reset() {
r4801 = 0x00;
r4802 = 0x00;
r4803 = 0x00;
r4804 = 0x00;
r4805 = 0x00;
r4806 = 0x00;
r4807 = 0x00;
r4808 = 0x00;
r4809 = 0x00;
r480a = 0x00;
r480b = 0x00;
r480c = 0x00;
decomp.reset();
r4811 = 0x00;
r4812 = 0x00;
r4813 = 0x00;
r4814 = 0x00;
r4815 = 0x00;
r4816 = 0x00;
r4817 = 0x00;
r4818 = 0x00;
r481x = 0x00;
r4814_latch = false;
r4815_latch = false;
r4820 = 0x00;
r4821 = 0x00;
r4822 = 0x00;
r4823 = 0x00;
r4824 = 0x00;
r4825 = 0x00;
r4826 = 0x00;
r4827 = 0x00;
r4828 = 0x00;
r4829 = 0x00;
r482a = 0x00;
r482b = 0x00;
r482c = 0x00;
r482d = 0x00;
r482e = 0x00;
r482f = 0x00;
r4830 = 0x00;
mmio_write(0x4831, 0);
mmio_write(0x4832, 1);
mmio_write(0x4833, 2);
r4834 = 0x00;
r4840 = 0x00;
r4841 = 0x00;
r4842 = 0x00;
if(cartridge.info.spc7110rtc) {
rtc_state = RTCS_Inactive;
rtc_mode = RTCM_Linear;
rtc_index = 0;
}
}
unsigned SPC7110::datarom_addr(unsigned addr) {
unsigned size = memory::cartrom.size() - 0x100000;
while(addr >= size) addr -= size;
return addr + 0x100000;
}
unsigned SPC7110::data_pointer() { return r4811 + (r4812 << 8) + (r4813 << 16); }
unsigned SPC7110::data_adjust() { return r4814 + (r4815 << 8); }
unsigned SPC7110::data_increment() { return r4816 + (r4817 << 8); }
void SPC7110::set_data_pointer(unsigned addr) { r4811 = addr; r4812 = addr >> 8; r4813 = addr >> 16; }
void SPC7110::set_data_adjust(unsigned addr) { r4814 = addr; r4815 = addr >> 8; }
void SPC7110::update_time(int offset) {
time_t rtc_time;
rtc_time = memory::cartrtc.read(16);
rtc_time |= memory::cartrtc.read(17) << 8;
rtc_time |= memory::cartrtc.read(18) << 16;
rtc_time |= memory::cartrtc.read(19) << 24;
bool update = true;
if(memory::cartrtc.read(13) & 1) update = false; //do not update if CR0 timer disable flag is set
if(memory::cartrtc.read(15) & 3) update = false; //do not update if CR2 timer disable flags are set
time_t current_time = time(0) - offset;
if(update && current_time > rtc_time) {
unsigned second = memory::cartrtc.read( 0) + memory::cartrtc.read( 1) * 10;
unsigned minute = memory::cartrtc.read( 2) + memory::cartrtc.read( 3) * 10;
unsigned hour = memory::cartrtc.read( 4) + memory::cartrtc.read( 5) * 10;
unsigned day = memory::cartrtc.read( 6) + memory::cartrtc.read( 7) * 10;
unsigned month = memory::cartrtc.read( 8) + memory::cartrtc.read( 9) * 10;
unsigned year = memory::cartrtc.read(10) + memory::cartrtc.read(11) * 10;
unsigned weekday = memory::cartrtc.read(12);
day--;
month--;
year += (year >= 90) ? 1900 : 2000; //range = 1990-2089
second += (unsigned)(current_time - rtc_time);
while(second >= 60) {
second -= 60;
minute++;
if(minute < 60) continue;
minute = 0;
hour++;
if(hour < 24) continue;
hour = 0;
day++;
weekday = (weekday + 1) % 7;
unsigned days = months[month % 12];
if(days == 28) {
bool leapyear = false;
if((year % 4) == 0) {
leapyear = true;
if((year % 100) == 0 && (year % 400) != 0) leapyear = false;
}
if(leapyear) days++;
}
if(day < days) continue;
day = 0;
month++;
if(month < 12) continue;
month = 0;
year++;
}
day++;
month++;
year %= 100;
memory::cartrtc.write( 0, second % 10);
memory::cartrtc.write( 1, second / 10);
memory::cartrtc.write( 2, minute % 10);
memory::cartrtc.write( 3, minute / 10);
memory::cartrtc.write( 4, hour % 10);
memory::cartrtc.write( 5, hour / 10);
memory::cartrtc.write( 6, day % 10);
memory::cartrtc.write( 7, day / 10);
memory::cartrtc.write( 8, month % 10);
memory::cartrtc.write( 9, month / 10);
memory::cartrtc.write(10, year % 10);
memory::cartrtc.write(11, (year / 10) % 10);
memory::cartrtc.write(12, weekday % 7);
}
memory::cartrtc.write(16, current_time);
memory::cartrtc.write(17, current_time >> 8);
memory::cartrtc.write(18, current_time >> 16);
memory::cartrtc.write(19, current_time >> 24);
}
uint8 SPC7110::mmio_read(uint addr) {
addr &= 0xffff;
switch(addr) {
//==================
//decompression unit
//==================
case 0x4800: {
uint16 counter = (r4809 + (r480a << 8));
counter--;
r4809 = counter;
r480a = counter >> 8;
return decomp.read();
}
case 0x4801: return r4801;
case 0x4802: return r4802;
case 0x4803: return r4803;
case 0x4804: return r4804;
case 0x4805: return r4805;
case 0x4806: return r4806;
case 0x4807: return r4807;
case 0x4808: return r4808;
case 0x4809: return r4809;
case 0x480a: return r480a;
case 0x480b: return r480b;
case 0x480c: {
uint8 status = r480c;
r480c &= 0x7f;
return status;
}
//==============
//data port unit
//==============
case 0x4810: {
if(r481x != 0x07) return 0x00;
unsigned addr = data_pointer();
unsigned adjust = data_adjust();
if(r4818 & 8) adjust = (int16)adjust; //16-bit sign extend
unsigned adjustaddr = addr;
if(r4818 & 2) {
adjustaddr += adjust;
set_data_adjust(adjust + 1);
}
uint8 data = memory::cartrom.read(datarom_addr(adjustaddr));
if(!(r4818 & 2)) {
unsigned increment = (r4818 & 1) ? data_increment() : 1;
if(r4818 & 4) increment = (int16)increment; //16-bit sign extend
if((r4818 & 16) == 0) {
set_data_pointer(addr + increment);
} else {
set_data_adjust(adjust + increment);
}
}
return data;
}
case 0x4811: return r4811;
case 0x4812: return r4812;
case 0x4813: return r4813;
case 0x4814: return r4814;
case 0x4815: return r4815;
case 0x4816: return r4816;
case 0x4817: return r4817;
case 0x4818: return r4818;
case 0x481a: {
if(r481x != 0x07) return 0x00;
unsigned addr = data_pointer();
unsigned adjust = data_adjust();
if(r4818 & 8) adjust = (int16)adjust; //16-bit sign extend
uint8 data = memory::cartrom.read(datarom_addr(addr + adjust));
if((r4818 & 0x60) == 0x60) {
if((r4818 & 16) == 0) {
set_data_pointer(addr + adjust);
} else {
set_data_adjust(adjust + adjust);
}
}
return data;
}
//=========
//math unit
//=========
case 0x4820: return r4820;
case 0x4821: return r4821;
case 0x4822: return r4822;
case 0x4823: return r4823;
case 0x4824: return r4824;
case 0x4825: return r4825;
case 0x4826: return r4826;
case 0x4827: return r4827;
case 0x4828: return r4828;
case 0x4829: return r4829;
case 0x482a: return r482a;
case 0x482b: return r482b;
case 0x482c: return r482c;
case 0x482d: return r482d;
case 0x482e: return r482e;
case 0x482f: {
uint8 status = r482f;
r482f &= 0x7f;
return status;
}
//===================
//memory mapping unit
//===================
case 0x4830: return r4830;
case 0x4831: return r4831;
case 0x4832: return r4832;
case 0x4833: return r4833;
case 0x4834: return r4834;
//====================
//real-time clock unit
//====================
case 0x4840: return r4840;
case 0x4841: {
if(rtc_state == RTCS_Inactive || rtc_state == RTCS_ModeSelect) return 0x00;
r4842 = 0x80;
uint8 data = memory::cartrtc.read(rtc_index);
rtc_index = (rtc_index + 1) & 15;
return data;
}
case 0x4842: {
uint8 status = r4842;
r4842 &= 0x7f;
return status;
}
}
return cpu.regs.mdr;
}
void SPC7110::mmio_write(uint addr, uint8 data) {
addr &= 0xffff;
switch(addr) {
//==================
//decompression unit
//==================
case 0x4801: r4801 = data; break;
case 0x4802: r4802 = data; break;
case 0x4803: r4803 = data; break;
case 0x4804: r4804 = data; break;
case 0x4805: r4805 = data; break;
case 0x4806: {
r4806 = data;
unsigned table = (r4801 + (r4802 << 8) + (r4803 << 16));
unsigned index = (r4804 << 2);
unsigned length = (r4809 + (r480a << 8));
unsigned addr = datarom_addr(table + index);
unsigned mode = (memory::cartrom.read(addr + 0));
unsigned offset = (memory::cartrom.read(addr + 1) << 16)
+ (memory::cartrom.read(addr + 2) << 8)
+ (memory::cartrom.read(addr + 3) << 0);
decomp.init(mode, offset, (r4805 + (r4806 << 8)) << mode);
r480c = 0x80;
} break;
case 0x4807: r4807 = data; break;
case 0x4808: r4808 = data; break;
case 0x4809: r4809 = data; break;
case 0x480a: r480a = data; break;
case 0x480b: r480b = data; break;
//==============
//data port unit
//==============
case 0x4811: r4811 = data; r481x |= 0x01; break;
case 0x4812: r4812 = data; r481x |= 0x02; break;
case 0x4813: r4813 = data; r481x |= 0x04; break;
case 0x4814: {
r4814 = data;
r4814_latch = true;
if(!r4815_latch) break;
if(!(r4818 & 2)) break;
if(r4818 & 0x10) break;
if((r4818 & 0x60) == 0x20) {
unsigned increment = data_adjust() & 0xff;
if(r4818 & 8) increment = (int8)increment; //8-bit sign extend
set_data_pointer(data_pointer() + increment);
} else if((r4818 & 0x60) == 0x40) {
unsigned increment = data_adjust();
if(r4818 & 8) increment = (int16)increment; //16-bit sign extend
set_data_pointer(data_pointer() + increment);
}
} break;
case 0x4815: {
r4815 = data;
r4815_latch = true;
if(!r4814_latch) break;
if(!(r4818 & 2)) break;
if(r4818 & 0x10) break;
if((r4818 & 0x60) == 0x20) {
unsigned increment = data_adjust() & 0xff;
if(r4818 & 8) increment = (int8)increment; //8-bit sign extend
set_data_pointer(data_pointer() + increment);
} else if((r4818 & 0x60) == 0x40) {
unsigned increment = data_adjust();
if(r4818 & 8) increment = (int16)increment; //16-bit sign extend
set_data_pointer(data_pointer() + increment);
}
} break;
case 0x4816: r4816 = data; break;
case 0x4817: r4817 = data; break;
case 0x4818: {
if(r481x != 0x07) break;
r4818 = data;
r4814_latch = r4815_latch = false;
} break;
//=========
//math unit
//=========
case 0x4820: r4820 = data; break;
case 0x4821: r4821 = data; break;
case 0x4822: r4822 = data; break;
case 0x4823: r4823 = data; break;
case 0x4824: r4824 = data; break;
case 0x4825: {
r4825 = data;
if(r482e & 1) {
//signed 16-bit x 16-bit multiplication
int16 r0 = (int16)(r4824 + (r4825 << 8));
int16 r1 = (int16)(r4820 + (r4821 << 8));
signed result = r0 * r1;
r4828 = result;
r4829 = result >> 8;
r482a = result >> 16;
r482b = result >> 24;
} else {
//unsigned 16-bit x 16-bit multiplication
uint16 r0 = (uint16)(r4824 + (r4825 << 8));
uint16 r1 = (uint16)(r4820 + (r4821 << 8));
unsigned result = r0 * r1;
r4828 = result;
r4829 = result >> 8;
r482a = result >> 16;
r482b = result >> 24;
}
r482f = 0x80;
} break;
case 0x4826: r4826 = data; break;
case 0x4827: {
r4827 = data;
if(r482e & 1) {
//signed 32-bit x 16-bit division
int32 dividend = (int32)(r4820 + (r4821 << 8) + (r4822 << 16) + (r4823 << 24));
int16 divisor = (int16)(r4826 + (r4827 << 8));
int32 quotient;
int16 remainder;
if(divisor) {
quotient = (int32)(dividend / divisor);
remainder = (int32)(dividend % divisor);
} else {
//illegal division by zero
quotient = 0;
remainder = dividend & 0xffff;
}
r4828 = quotient;
r4829 = quotient >> 8;
r482a = quotient >> 16;
r482b = quotient >> 24;
r482c = remainder;
r482d = remainder >> 8;
} else {
//unsigned 32-bit x 16-bit division
uint32 dividend = (uint32)(r4820 + (r4821 << 8) + (r4822 << 16) + (r4823 << 24));
uint16 divisor = (uint16)(r4826 + (r4827 << 8));
uint32 quotient;
uint16 remainder;
if(divisor) {
quotient = (uint32)(dividend / divisor);
remainder = (uint16)(dividend % divisor);
} else {
//illegal division by zero
quotient = 0;
remainder = dividend & 0xffff;
}
r4828 = quotient;
r4829 = quotient >> 8;
r482a = quotient >> 16;
r482b = quotient >> 24;
r482c = remainder;
r482d = remainder >> 8;
}
r482f = 0x80;
} break;
case 0x482e: {
//reset math unit
r4820 = r4821 = r4822 = r4823 = 0;
r4824 = r4825 = r4826 = r4827 = 0;
r4828 = r4829 = r482a = r482b = 0;
r482c = r482d = 0;
r482e = data;
} break;
//===================
//memory mapping unit
//===================
case 0x4830: r4830 = data; break;
case 0x4831: {
r4831 = data;
dx_offset = datarom_addr((data & 7) * 0x100000);
} break;
case 0x4832: {
r4832 = data;
ex_offset = datarom_addr((data & 7) * 0x100000);
} break;
case 0x4833: {
r4833 = data;
fx_offset = datarom_addr((data & 7) * 0x100000);
} break;
case 0x4834: r4834 = data; break;
//====================
//real-time clock unit
//====================
case 0x4840: {
r4840 = data;
if(!(r4840 & 1)) {
//disable RTC
rtc_state = RTCS_Inactive;
update_time();
} else {
//enable RTC
r4842 = 0x80;
rtc_state = RTCS_ModeSelect;
}
} break;
case 0x4841: {
r4841 = data;
switch(rtc_state) {
case RTCS_ModeSelect: {
if(data == RTCM_Linear || data == RTCM_Indexed) {
r4842 = 0x80;
rtc_state = RTCS_IndexSelect;
rtc_mode = (RTC_Mode)data;
rtc_index = 0;
}
} break;
case RTCS_IndexSelect: {
r4842 = 0x80;
rtc_index = data & 15;
if(rtc_mode == RTCM_Linear) rtc_state = RTCS_Write;
} break;
case RTCS_Write: {
r4842 = 0x80;
//control register 0
if(rtc_index == 13) {
//increment second counter
if(data & 2) update_time(+1);
//round minute counter
if(data & 8) {
update_time();
unsigned second = memory::cartrtc.read( 0) + memory::cartrtc.read( 1) * 10;
//clear seconds
memory::cartrtc.write(0, 0);
memory::cartrtc.write(1, 0);
if(second >= 30) update_time(+60);
}
}
//control register 2
if(rtc_index == 15) {
//disable timer and clear second counter
if((data & 1) && !(memory::cartrtc.read(15) & 1)) {
update_time();
//clear seconds
memory::cartrtc.write(0, 0);
memory::cartrtc.write(1, 0);
}
//disable timer
if((data & 2) && !(memory::cartrtc.read(15) & 2)) {
update_time();
}
}
memory::cartrtc.write(rtc_index, data & 15);
rtc_index = (rtc_index + 1) & 15;
} break;
} //switch(rtc_state)
} break;
}
}
uint8 SPC7110::read(uint addr) {
//$[00-0f|80-8f]:[8000-ffff], $[c0-cf]:[0000-ffff] mapped directly to memory::cartrom
if((addr & 0xffe000) == 0x006000 || (addr & 0xffe000) == 0x306000) {
//$[00|30]:[6000-7fff]
return memory::cartram.read(addr & 0x1fff);
}
if((addr & 0xff0000) == 0x500000) {
//$[50]:[0000-ffff]
return mmio_read(0x4800);
}
if((addr & 0xf00000) == 0xd00000) {
//$[d0-df]:[0000-ffff]
return memory::cartrom.read(dx_offset + (addr & 0x0fffff));
}
if((addr & 0xf00000) == 0xe00000) {
//$[e0-ef]:[0000-ffff]
return memory::cartrom.read(ex_offset + (addr & 0x0fffff));
}
if((addr & 0xf00000) == 0xf00000) {
//$[f0-ff]:[0000-ffff]
return memory::cartrom.read(fx_offset + (addr & 0x0fffff));
}
return cpu.regs.mdr;
}
void SPC7110::write(uint addr, uint8 data) {
if((addr & 0xffe000) == 0x006000 || (addr & 0xffe000) == 0x306000) {
//$[00|30]:[6000-7fff]
if(r4830 & 0x80) memory::cartram.write(addr & 0x1fff, data);
return;
}
}
SPC7110::SPC7110() {
}
+133
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@@ -0,0 +1,133 @@
/*****
* SPC7110 emulator - version 0.03 (2008-08-10)
* Copyright (c) 2008, byuu and neviksti
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* The software is provided "as is" and the author disclaims all warranties
* with regard to this software including all implied warranties of
* merchantibility and fitness, in no event shall the author be liable for
* any special, direct, indirect, or consequential damages or any damages
* whatsoever resulting from loss of use, data or profits, whether in an
* action of contract, negligence or other tortious action, arising out of
* or in connection with the use or performance of this software.
*****/
#include "decomp.h"
class SPC7110 : public MMIO, public Memory {
public:
void init();
void enable();
void power();
void reset();
unsigned datarom_addr(unsigned addr);
unsigned data_pointer();
unsigned data_adjust();
unsigned data_increment();
void set_data_pointer(unsigned addr);
void set_data_adjust(unsigned addr);
void update_time(int offset = 0);
time_t create_time();
uint8 mmio_read (uint addr);
void mmio_write(uint addr, uint8 data);
uint8 read (uint addr);
void write(uint addr, uint8 data);
//spc7110decomp
void decomp_init();
uint8 decomp_read();
SPC7110();
private:
//==================
//decompression unit
//==================
uint8 r4801; //compression table low
uint8 r4802; //compression table high
uint8 r4803; //compression table bank
uint8 r4804; //compression table index
uint8 r4805; //decompression buffer index low
uint8 r4806; //decompression buffer index high
uint8 r4807; //???
uint8 r4808; //???
uint8 r4809; //compression length low
uint8 r480a; //compression length high
uint8 r480b; //decompression control register
uint8 r480c; //decompression status
SPC7110Decomp decomp;
//==============
//data port unit
//==============
uint8 r4811; //data pointer low
uint8 r4812; //data pointer high
uint8 r4813; //data pointer bank
uint8 r4814; //data adjust low
uint8 r4815; //data adjust high
uint8 r4816; //data increment low
uint8 r4817; //data increment high
uint8 r4818; //data port control register
uint8 r481x;
bool r4814_latch;
bool r4815_latch;
//=========
//math unit
//=========
uint8 r4820; //16-bit multiplicand B0, 32-bit dividend B0
uint8 r4821; //16-bit multiplicand B1, 32-bit dividend B1
uint8 r4822; //32-bit dividend B2
uint8 r4823; //32-bit dividend B3
uint8 r4824; //16-bit multiplier B0
uint8 r4825; //16-bit multiplier B1
uint8 r4826; //16-bit divisor B0
uint8 r4827; //16-bit divisor B1
uint8 r4828; //32-bit product B0, 32-bit quotient B0
uint8 r4829; //32-bit product B1, 32-bit quotient B1
uint8 r482a; //32-bit product B2, 32-bit quotient B2
uint8 r482b; //32-bit product B3, 32-bit quotient B3
uint8 r482c; //16-bit remainder B0
uint8 r482d; //16-bit remainder B1
uint8 r482e; //math control register
uint8 r482f; //math status
//===================
//memory mapping unit
//===================
uint8 r4830; //SRAM write enable
uint8 r4831; //$[d0-df]:[0000-ffff] mapping
uint8 r4832; //$[e0-ef]:[0000-ffff] mapping
uint8 r4833; //$[f0-ff]:[0000-ffff] mapping
uint8 r4834; //???
unsigned dx_offset;
unsigned ex_offset;
unsigned fx_offset;
//====================
//real-time clock unit
//====================
uint8 r4840; //RTC latch
uint8 r4841; //RTC index/data port
uint8 r4842; //RTC status
enum RTC_State { RTCS_Inactive, RTCS_ModeSelect, RTCS_IndexSelect, RTCS_Write } rtc_state;
enum RTC_Mode { RTCM_Linear = 0x03, RTCM_Indexed = 0x0c } rtc_mode;
unsigned rtc_index;
static const unsigned months[12];
};
extern SPC7110 spc7110;
+213 -189
View File
@@ -1,189 +1,213 @@
/*
S-RTC chip emulation
Used by Hudson Soft in Dai Kaijuu Monogatari II and Far East of Eden Zero.
Currently, only the former is supported by bsnes.
Original S-RTC emulation code via John Weidman/SNES9x
Rewritten for compatibility with bsnes via byuu
The S-RTC is a real-time clock chip that was added to the above two carts
to allow the games to maintain the current time, even when the game was not
powered on. Thus allowing special events at certain times, and on certain
dates. Hudson Soft called this the PLG (Player's Life Gameplay System).
This chip is a special case to the term 'emulation' itself.
There are a few different ways to go about emulating this chip, and each
result in a different style of emulation.
The first is to simply return the current PC system time when the S-RTC is
read from. This emulates the original S-RTC in the sense that it always
returns the true current time, ignoring the speed that the SNES itself is
running at. The downside to this method is that you lose the ability to set
the time to whatever you choose inside the game itself. It will always return
the true time, regardless. This can be overcome by changing the PC system time,
which actually adds a greater degree of control over event timing, very useful
for emulation. It also has a timeshifting flaw discussed below.
The second is to run the S-RTC relative to the SNES speed. This means that
if the emulator is sped up (via fast forward key, frameskipping, etc), or
slowed down (via slowdown key, system bottlenecking, etc); the time increments
slower, thus ~60 frames on the SNES equal one second. Without this, timeshifting
will occur between the S-RTC and the real SNES.
The third and final method is to save a copy of the local system time when the
S-RTC is initially set, and compare the current system time against this value
when setting the S-RTC time. This overcomes the first methods' shortcoming of
not allowing the player to set the time in-game, however a new problem arises.
You now have to save the time when the RTC was initially set to both savestates
and to save-game data. This would require an extra file, or the breaking of
perhaps the only standard format (.srm savegame backups) in the entire SNES
emulation scene. You also give up the control of being able to override the
RTC clock at will via the PC system time outside of emulation.
The first method has another advantage over the third: Dai Kaijuu Monogatari II
only allows dates in the range of the years 1996-2199. The first method gets
around this limitation. But who knows, maybe it will break something in the
game if the date exceeds 2199... I guess we'll worry about that in two hundred
years from now.
For my implementation, I chose to go with the first method. Both for simplicity
and because I did not wish to create a new method for saving the system time
whenever the RTC is set.
*/
#include "../../base.h"
void SRTC::set_time() {
time_t rawtime;
tm *t;
::time(&rawtime);
t = localtime(&rawtime);
//see srtc.h for format of srtc.data[]
srtc.data[0] = t->tm_sec % 10;
srtc.data[1] = t->tm_sec / 10;
srtc.data[2] = t->tm_min % 10;
srtc.data[3] = t->tm_min / 10;
srtc.data[4] = t->tm_hour % 10;
srtc.data[5] = t->tm_hour / 10;
srtc.data[6] = t->tm_mday % 10;
srtc.data[7] = t->tm_mday / 10;
srtc.data[8] = t->tm_mon + 1;
srtc.data[9] = t->tm_year % 10;
srtc.data[10] = (t->tm_year / 10) % 10;
srtc.data[11] = 9 + (t->tm_year / 100);
srtc.data[12] = t->tm_wday;
}
void SRTC::init() {}
void SRTC::enable() {
memory::mmio.map(0x2800, *this);
memory::mmio.map(0x2801, *this);
}
void SRTC::power() {
memset(&srtc, 0, sizeof(srtc));
reset();
}
void SRTC::reset() {
srtc.index = -1;
srtc.mode = SRTC_READ;
}
uint8 SRTC::mmio_read(uint addr) {
switch(addr & 0xffff) {
case 0x2800: {
if(srtc.mode == SRTC_READ) {
if(srtc.index < 0) {
set_time();
srtc.index++;
return 0x0f; //send start message
} else if(srtc.index > MAX_SRTC_INDEX) {
srtc.index = -1;
return 0x0f; //send finished message
} else {
return srtc.data[srtc.index++];
}
} else {
return 0x00;
}
} break;
case 0x2801: {
} break;
}
return cpu.regs.mdr;
}
//Please see notes above about the implementation of the S-RTC
//Writes are stored the srtc.data[] array, but they are ignored
//as reads will refresh the data array with the current system
//time. The write method is only here for the sake of faux
//emulation of the real hardware.
void SRTC::mmio_write(uint addr, uint8 data) {
switch(addr & 0xffff) {
case 0x2800: {
} break;
case 0x2801: {
data &= 0x0f; //only the low four bits are used
if(data >= 0x0d) {
switch(data) {
case 0x0d:
srtc.mode = SRTC_READ;
srtc.index = -1;
break;
case 0x0e:
srtc.mode = SRTC_COMMAND;
break;
case 0x0f:
//unknown behaviour
break;
}
return;
}
if(srtc.mode == SRTC_WRITE) {
if(srtc.index >= 0 && srtc.index < MAX_SRTC_INDEX) {
srtc.data[srtc.index++] = data;
if(srtc.index == MAX_SRTC_INDEX) {
//all S-RTC data has been loaded by program
srtc.data[srtc.index++] = 0x00; //day_of_week
}
}
} else if(srtc.mode == SRTC_COMMAND) {
switch(data) {
case SRTC_COMMAND_CLEAR:
memset(srtc.data, 0, MAX_SRTC_INDEX + 1);
srtc.index = -1;
srtc.mode = SRTC_READY;
break;
case SRTC_COMMAND_WRITE:
srtc.index = 0;
srtc.mode = SRTC_WRITE;
break;
default:
//unknown behaviour
srtc.mode = SRTC_READY;
break;
}
} else {
if(srtc.mode == SRTC_READ) {
//ignore writes while in read mode
} else if(srtc.mode == SRTC_READY) {
//unknown behaviour
}
}
} break;
}
}
SRTC::SRTC() {}
#include "../../base.h"
const unsigned SRTC::months[12] = { 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 };
void SRTC::init() {
}
void SRTC::enable() {
memory::mmio.map(0x2800, *this);
memory::mmio.map(0x2801, *this);
}
void SRTC::power() {
reset();
}
void SRTC::reset() {
rtc_mode = RTCM_Read;
rtc_index = -1;
update_time();
}
void SRTC::update_time() {
time_t rtc_time;
rtc_time = memory::cartrtc.read(16);
rtc_time |= memory::cartrtc.read(17) << 8;
rtc_time |= memory::cartrtc.read(18) << 16;
rtc_time |= memory::cartrtc.read(19) << 24;
time_t current_time = time(0);
if(current_time > rtc_time) {
unsigned second = memory::cartrtc.read( 0) + memory::cartrtc.read( 1) * 10;
unsigned minute = memory::cartrtc.read( 2) + memory::cartrtc.read( 3) * 10;
unsigned hour = memory::cartrtc.read( 4) + memory::cartrtc.read( 5) * 10;
unsigned day = memory::cartrtc.read( 6) + memory::cartrtc.read( 7) * 10;
unsigned month = memory::cartrtc.read( 8);
unsigned year = memory::cartrtc.read( 9) + memory::cartrtc.read(10) * 10 + memory::cartrtc.read(11) * 100;
unsigned weekday = memory::cartrtc.read(12);
day--;
month--;
year += 1000;
second += (unsigned)(current_time - rtc_time);
while(second >= 60) {
second -= 60;
minute++;
if(minute < 60) continue;
minute = 0;
hour++;
if(hour < 24) continue;
hour = 0;
day++;
weekday = (weekday + 1) % 7;
unsigned days = months[month % 12];
if(days == 28) {
bool leapyear = false;
if((year % 4) == 0) {
leapyear = true;
if((year % 100) == 0 && (year % 400) != 0) leapyear = false;
}
if(leapyear) days++;
}
if(day < days) continue;
day = 0;
month++;
if(month < 12) continue;
month = 0;
year++;
}
day++;
month++;
year -= 1000;
memory::cartrtc.write( 0, second % 10);
memory::cartrtc.write( 1, second / 10);
memory::cartrtc.write( 2, minute % 10);
memory::cartrtc.write( 3, minute / 10);
memory::cartrtc.write( 4, hour % 10);
memory::cartrtc.write( 5, hour / 10);
memory::cartrtc.write( 6, day % 10);
memory::cartrtc.write( 7, day / 10);
memory::cartrtc.write( 8, month);
memory::cartrtc.write( 9, year % 10);
memory::cartrtc.write(10, (year / 10) % 10);
memory::cartrtc.write(11, year / 100);
memory::cartrtc.write(12, weekday % 7);
}
memory::cartrtc.write(16, current_time);
memory::cartrtc.write(17, current_time >> 8);
memory::cartrtc.write(18, current_time >> 16);
memory::cartrtc.write(19, current_time >> 24);
}
//returns day of week for specified date
//eg 0 = Sunday, 1 = Monday, ... 6 = Saturday
//usage: weekday(2008, 1, 1) returns weekday of January 1st, 2008
unsigned SRTC::weekday(unsigned year, unsigned month, unsigned day) {
unsigned y = 1900, m = 1; //epoch is 1900-01-01
unsigned sum = 0; //number of days passed since epoch
year = max(1900, year);
month = max(1, min(12, month));
day = max(1, min(31, day));
while(y < year) {
bool leapyear = false;
if((y % 4) == 0) {
leapyear = true;
if((y % 100) == 0 && (y % 400) != 0) leapyear = false;
}
sum += leapyear ? 366 : 365;
y++;
}
while(m < month) {
unsigned days = months[m - 1];
if(days == 28) {
bool leapyear = false;
if((y % 4) == 0) {
leapyear = true;
if((y % 100) == 0 && (y % 400) != 0) leapyear = false;
}
if(leapyear) days++;
}
sum += days;
m++;
}
sum += day - 1;
return (sum + 1) % 7; //1900-01-01 was a Monday
}
uint8 SRTC::mmio_read(uint addr) {
addr &= 0xffff;
if(addr == 0x2800) {
if(rtc_mode != RTCM_Read) return 0x00;
if(rtc_index < 0) {
update_time();
rtc_index++;
return 0x0f;
} else if(rtc_index > 12) {
rtc_index = -1;
return 0x0f;
} else {
return memory::cartrtc.read(rtc_index++);
}
}
return cpu.regs.mdr;
}
void SRTC::mmio_write(uint addr, uint8 data) {
addr &= 0xffff;
if(addr == 0x2801) {
data &= 0x0f; //only the low four bits are used
if(data == 0x0d) {
rtc_mode = RTCM_Read;
rtc_index = -1;
return;
}
if(data == 0x0e) {
rtc_mode = RTCM_Command;
return;
}
if(data == 0x0f) return; //unknown behavior
if(rtc_mode == RTCM_Write) {
if(rtc_index >= 0 && rtc_index < 12) {
memory::cartrtc.write(rtc_index++, data);
if(rtc_index == 12) {
//day of week is automatically calculated and written
unsigned day = memory::cartrtc.read( 6) + memory::cartrtc.read( 7) * 10;
unsigned month = memory::cartrtc.read( 8);
unsigned year = memory::cartrtc.read( 9) + memory::cartrtc.read(10) * 10 + memory::cartrtc.read(11) * 100;
year += 1000;
memory::cartrtc.write(rtc_index++, weekday(year, month, day));
}
}
} else if(rtc_mode == RTCM_Command) {
if(data == 0) {
rtc_mode = RTCM_Write;
rtc_index = 0;
} else if(data == 4) {
rtc_mode = RTCM_Ready;
rtc_index = -1;
for(unsigned i = 0; i < 13; i++) memory::cartrtc.write(i, 0);
} else {
//unknown behavior
rtc_mode = RTCM_Ready;
}
}
}
}
SRTC::SRTC() {
}
+22 -52
View File
@@ -1,52 +1,22 @@
class SRTC : public MMIO {
public:
enum { MAX_SRTC_INDEX = 0x0c };
enum {
SRTC_READ = 0,
SRTC_WRITE,
SRTC_COMMAND,
SRTC_READY
};
enum {
SRTC_COMMAND_WRITE = 0,
SRTC_COMMAND_CLEAR = 4
};
/******************************
[srtc.data structure]
Index Description Range
----- ----------- -----
0 Seconds low 0-9
1 Seconds high 0-5
2 Minutes low 0-9
3 Minutes high 0-5
4 Hour low 0-9
5 Hour high 0-2
6 Day low 0-9
7 Day high 0-3
8 Month 1-12
9 Year ones 0-9
10 Year tens 0-9
11 Year hundreds 9-11 (9=19xx, 10=20xx, 11=21xx)
12 Day of week 0-6 (0=Sunday, ...)
******************************/
struct {
int8 index;
uint8 mode;
uint8 data[MAX_SRTC_INDEX + 1];
} srtc;
void set_time();
void init();
void enable();
void power();
void reset();
uint8 mmio_read (uint addr);
void mmio_write(uint addr, uint8 data);
SRTC();
};
extern SRTC srtc;
class SRTC : public MMIO {
public:
void update_time();
unsigned weekday(unsigned year, unsigned month, unsigned day);
void init();
void enable();
void power();
void reset();
uint8 mmio_read (uint addr);
void mmio_write(uint addr, uint8 data);
SRTC();
private:
static const unsigned months[12];
enum RTC_Mode { RTCM_Ready, RTCM_Command, RTCM_Read, RTCM_Write } rtc_mode;
signed rtc_index;
};
extern SRTC srtc;
+7 -10
View File
@@ -58,15 +58,15 @@ string_setting Path::cheat(config(), "path.cheat",
string_setting Path::bsx(config(), "path.bsx", "", "");
string_setting Path::st(config(), "path.st", "", "");
integral_setting SNES::controller_port0(config(), "snes.controller_port_1",
"Controller attached to SNES port 1", integral_setting::decimal, ::SNES::Input::DeviceIDJoypad1);
integral_setting SNES::controller_port1(config(), "snes.controller_port_2",
"Controller attached to SNES port 2", integral_setting::decimal, ::SNES::Input::DeviceIDJoypad2);
integral_setting SNES::controller_port1(config(), "snes.controller_port1",
"Controller attached to SNES port 1", integral_setting::decimal, ::SNES::Input::DeviceJoypad);
integral_setting SNES::controller_port2(config(), "snes.controller_port2",
"Controller attached to SNES port 2", integral_setting::decimal, ::SNES::Input::DeviceJoypad);
integral_setting CPU::ntsc_clock_rate(config(), "cpu.ntsc_clock_rate",
"NTSC S-CPU clock rate (in hz)", integral_setting::decimal, 21477272);
integral_setting CPU::pal_clock_rate(config(), "cpu.pal_clock_rate",
"PAL S-CPU clock rate (in hz)", integral_setting::decimal, 21281370);
"PAL S-CPU clock rate (in hz)", integral_setting::decimal, 21281370);
integral_setting CPU::wram_init_value(config(), "cpu.wram_init_value",
"Value to initialize 128k WRAM to upon power cycle.\n"
"Note that on real hardware, this value is undefined; meaning it can vary\n"
@@ -81,13 +81,10 @@ integral_setting CPU::wram_init_value(config(), "cpu.wram_init_value",
"which do not properly initialize WRAM upon power cycle.\n",
integral_setting::hex, 0x55);
integral_setting CPU::hdma_enable("cpu.hdma_enable",
"Enable HDMA effects", integral_setting::boolean, true);
integral_setting SMP::ntsc_clock_rate(config(), "smp.ntsc_clock_rate",
"NTSC S-SMP clock rate (in hz)", integral_setting::decimal, 24606720);
"NTSC S-SMP clock rate (in hz)", integral_setting::decimal, 32040 * 768);
integral_setting SMP::pal_clock_rate(config(), "smp.pal_clock_rate",
"PAL S-SMP clock rate (in hz)", integral_setting::decimal, 24606720);
"PAL S-SMP clock rate (in hz)", integral_setting::decimal, 32040 * 768);
integral_setting PPU::Hack::render_scanline_position(config(), "ppu.hack.render_scanline_position",
"Approximate HCLOCK position to render at for scanline-based renderers",
+1 -2
View File
@@ -15,14 +15,13 @@ extern struct Path {
} path;
extern struct SNES {
static integral_setting controller_port0;
static integral_setting controller_port1;
static integral_setting controller_port2;
} snes;
extern struct CPU {
static integral_setting ntsc_clock_rate, pal_clock_rate;
static integral_setting wram_init_value;
static integral_setting hdma_enable;
} cpu;
extern struct SMP {
+1 -1
View File
@@ -4,7 +4,7 @@
#include "dcpu.cpp"
CPU::CPU() {
cpu_version = 1;
cpu_version = 2;
}
CPU::~CPU() {
+2 -1
View File
@@ -15,7 +15,8 @@ public:
virtual uint16 hcounter() = 0;
virtual uint16 hdot() = 0;
virtual uint8 pio_status() = 0;
virtual uint8 pio() = 0;
virtual bool joylatch() = 0;
virtual uint8 port_read(uint8 port) = 0;
virtual void port_write(uint8 port, uint8 value) = 0;
+70 -55
View File
@@ -5,52 +5,51 @@ void sCPU::dma_add_clocks(uint clocks) {
add_clocks(clocks);
}
/*****
* used by both DMA and HDMA
*
* DMA address bus A cannot read from or write to the following addresses :
* $[00-3f|80-bf]:43[00-7f] <DMA control registers>
* $[00-3f|80-bf]:420b <DMA enable register>
* $[00-3f|80-bf]:420c <HDMA enable register>
*
* WRAM<>WRAM transfers via $2180 are also illegal
*****/
bool sCPU::dma_addr_valid(uint32 abus) {
//reads from B-bus or S-CPU registers are invalid
if((abus & 0x40ff00) == 0x2100) return false; //$[00-3f|80-bf]:[2100-21ff]
if((abus & 0x40fe00) == 0x4000) return false; //$[00-3f|80-bf]:[4000-41ff]
if((abus & 0x40ffe0) == 0x4200) return false; //$[00-3f|80-bf]:[4200-421f]
if((abus & 0x40ff80) == 0x4300) return false; //$[00-3f|80-bf]:[4300-437f]
return true;
}
uint8 sCPU::dma_read(uint32 abus) {
if(dma_addr_valid(abus) == false) return 0x00; //does not return S-CPU MDR
return bus.read(abus);
}
void sCPU::dma_transfer(bool direction, uint8 bbus, uint32 abus) {
if(direction == 0) {
//a->b transfer (to $21xx)
if(bbus == 0x80 && ((abus & 0xfe0000) == 0x7e0000 || (abus & 0x40e000) == 0x0000)) {
//illegal WRAM->WRAM transfer
//illegal WRAM->WRAM transfer (bus conflict)
//read most likely occurs; no write occurs
//read is irrelevant, as it has no observable effect on emulation
} else if((abus & 0x40ff00) == 0x2100 || (abus & 0x40ff80) == 0x4300
|| (abus & 0x40ffff) == 0x420b || (abus & 0x40ffff) == 0x420c) {
//illegal register access
bus.write(0x2100 | bbus, regs.mdr); //TODO: verify if MDR is written here
//read is irrelevent, as it cannot be observed by software
dma_add_clocks(8);
} else {
//valid transfer
bus.write(0x2100 | bbus, bus.read(abus));
dma_add_clocks(4);
uint8 data = dma_read(abus);
dma_add_clocks(4);
bus.write(0x2100 | bbus, data);
}
} else {
//b->a transfer (from $21xx)
if(bbus == 0x80 && ((abus & 0xfe0000) == 0x7e0000 || (abus & 0x40e000) == 0x0000)) {
//illegal WRAM->WRAM transfer
//illegal WRAM->WRAM transfer (bus conflict)
//no read occurs; write does occur
//does not write MDR as expected
//TODO: 0x00 was observed on hardware; verify if other values are possible
bus.write(abus, 0x00);
} else if((abus & 0x40ff00) == 0x2100 || (abus & 0x40ff80) == 0x4300
|| (abus & 0x40ffff) == 0x420b || (abus & 0x40ffff) == 0x420c) {
//illegal register access
bus.write(abus, regs.mdr); //TODO: verify if MDR is written here
dma_add_clocks(8);
bus.write(abus, 0x00); //does not write S-CPU MDR
} else {
//valid transfer
bus.write(abus, bus.read(0x2100 | bbus));
dma_add_clocks(4);
uint8 data = bus.read(0x2100 | bbus);
dma_add_clocks(4);
if(dma_addr_valid(abus) == true) {
bus.write(abus, data);
}
}
}
//each byte *always* consumes 8 clocks, even if transfer is invalid and no read and/or write occurs
dma_add_clocks(8);
cycle_edge();
}
@@ -120,10 +119,22 @@ inline void sCPU::dma_write(uint8 i, uint8 index) {
}
}
uint8 sCPU::dma_enabled_channels() {
uint8 r = 0;
for(unsigned i = 0; i < 8; i++) {
if(channel[i].dma_enabled) r++;
}
return r;
}
void sCPU::dma_run() {
for(int i = 0; i < 8; i++) {
dma_add_clocks(8);
cycle_edge();
for(unsigned i = 0; i < 8; i++) {
if(channel[i].dma_enabled == false) continue;
dma_add_clocks(8);
cycle_edge();
if(cartridge.info.sdd1 == true) {
sdd1.dma_begin(i, (channel[i].srcbank << 16) | (channel[i].srcaddr), channel[i].xfersize);
@@ -138,7 +149,7 @@ void sCPU::dma_run() {
channel[i].xfersize, channel[i].xfersize ? channel[i].xfersize : 65536);
}
uint index = 0;
unsigned index = 0;
do {
dma_write(i, dma_bbus(i, index++));
} while(channel[i].dma_enabled && channel[i].xfersize);
@@ -158,7 +169,7 @@ inline bool sCPU::hdma_active(uint8 i) {
}
inline bool sCPU::hdma_active_after(uint8 i) {
for(int n = i + 1; n < 8; n++) {
for(unsigned n = i + 1; n < 8; n++) {
if(hdma_active(n) == true) return true;
}
return false;
@@ -166,7 +177,7 @@ inline bool sCPU::hdma_active_after(uint8 i) {
inline uint8 sCPU::hdma_enabled_channels() {
uint8 r = 0;
for(int i = 0; i < 8; i++) {
for(unsigned i = 0; i < 8; i++) {
if(channel[i].hdma_enabled) r++;
}
return r;
@@ -174,55 +185,57 @@ inline uint8 sCPU::hdma_enabled_channels() {
inline uint8 sCPU::hdma_active_channels() {
uint8 r = 0;
for(int i = 0; i < 8; i++) {
for(unsigned i = 0; i < 8; i++) {
if(hdma_active(i) == true) r++;
}
return r;
}
void sCPU::hdma_update(uint8 i) {
channel[i].hdma_line_counter = bus.read(hdma_addr(i));
channel[i].hdma_line_counter = dma_read(hdma_addr(i));
dma_add_clocks(8);
channel[i].hdma_completed = (channel[i].hdma_line_counter == 0);
channel[i].hdma_do_transfer = !channel[i].hdma_completed;
if(channel[i].hdma_indirect) {
channel[i].hdma_iaddr = bus.read(hdma_addr(i)) << 8;
channel[i].hdma_iaddr = dma_read(hdma_addr(i)) << 8;
dma_add_clocks(8);
if(!channel[i].hdma_completed || hdma_active_after(i)) {
channel[i].hdma_iaddr >>= 8;
channel[i].hdma_iaddr |= bus.read(hdma_addr(i)) << 8;
channel[i].hdma_iaddr |= dma_read(hdma_addr(i)) << 8;
dma_add_clocks(8);
}
}
}
void sCPU::hdma_run() {
static uint8 hdma_xferlen[8] = { 1, 2, 2, 4, 4, 4, 2, 4 };
for(int i = 0; i < 8; i++) {
dma_add_clocks(8);
for(unsigned i = 0; i < 8; i++) {
if(hdma_active(i) == false) continue;
channel[i].dma_enabled = false; //HDMA run during DMA will stop DMA mid-transfer
dma_add_clocks(8);
if(channel[i].hdma_do_transfer) {
int xferlen = hdma_xferlen[channel[i].xfermode];
for(int index = 0; index < xferlen; index++) {
if(bool(config::cpu.hdma_enable) == true) {
dma_transfer(channel[i].direction, dma_bbus(i, index),
!channel[i].hdma_indirect ? hdma_addr(i) : hdma_iaddr(i));
} else {
dma_add_clocks(8);
cycle_edge();
}
static const unsigned transfer_length[8] = { 1, 2, 2, 4, 4, 4, 2, 4 };
unsigned length = transfer_length[channel[i].xfermode];
for(unsigned index = 0; index < length; index++) {
unsigned addr = !channel[i].hdma_indirect ? hdma_addr(i) : hdma_iaddr(i);
dma_transfer(channel[i].direction, dma_bbus(i, index), addr);
}
}
}
for(unsigned i = 0; i < 8; i++) {
if(hdma_active(i) == false) continue;
channel[i].hdma_line_counter--;
channel[i].hdma_do_transfer = bool(channel[i].hdma_line_counter & 0x80);
if((channel[i].hdma_line_counter & 0x7f) == 0) {
hdma_update(i);
} else {
dma_add_clocks(8);
}
}
@@ -230,15 +243,17 @@ void sCPU::hdma_run() {
}
void sCPU::hdma_init_reset() {
for(int i = 0; i < 8; i++) {
for(unsigned i = 0; i < 8; i++) {
channel[i].hdma_completed = false;
channel[i].hdma_do_transfer = false;
}
}
void sCPU::hdma_init() {
for(int i = 0; i < 8; i++) {
if(!channel[i].hdma_enabled)continue;
dma_add_clocks(8);
for(unsigned i = 0; i < 8; i++) {
if(!channel[i].hdma_enabled) continue;
channel[i].dma_enabled = false; //HDMA init during DMA will stop DMA mid-transfer
channel[i].hdma_addr = channel[i].srcaddr;
@@ -253,7 +268,7 @@ void sCPU::hdma_init() {
*****/
void sCPU::dma_power() {
for(int i = 0; i < 8; i++) {
for(unsigned i = 0; i < 8; i++) {
channel[i].dmap = 0xff;
channel[i].direction = 1;
channel[i].hdma_indirect = true;
@@ -277,7 +292,7 @@ void sCPU::dma_power() {
}
void sCPU::dma_reset() {
for(int i = 0; i < 8; i++) {
for(unsigned i = 0; i < 8; i++) {
channel[i].dma_enabled = false;
channel[i].hdma_enabled = false;
+3
View File
@@ -46,6 +46,8 @@
} channel[8];
void dma_add_clocks(uint clocks);
bool dma_addr_valid(uint32 abus);
uint8 dma_read(uint32 abus);
void dma_transfer(bool direction, uint8 bbus, uint32 abus);
uint8 dma_bbus(uint8 i, uint8 index);
@@ -56,6 +58,7 @@
void dma_transfertobusb(uint8 i, uint8 bbus);
void dma_transfertobusa(uint8 i, uint8 bbus);
void dma_write(uint8 i, uint8 index);
uint8 dma_enabled_channels();
void dma_run();
bool hdma_active(uint8 i);
+9 -13
View File
@@ -1,8 +1,7 @@
#ifdef SCPU_CPP
uint8 sCPU::pio_status() {
return status.pio;
}
uint8 sCPU::pio() { return status.pio; }
bool sCPU::joylatch() { return status.joypad_strobe_latch; }
//WMDATA
uint8 sCPU::mmio_r2180() {
@@ -55,7 +54,7 @@ void sCPU::mmio_w4016(uint8 data) {
//realtime or buffered status of joypadN.b
uint8 sCPU::mmio_r4016() {
uint8 r = regs.mdr & 0xfc;
r |= (uint8)snes.input.port_read(0);
r |= snes.input.port_read(0) & 3;
return r;
}
@@ -65,7 +64,7 @@ uint8 sCPU::mmio_r4016() {
//1-0 = Joypad serial data
uint8 sCPU::mmio_r4017() {
uint8 r = (regs.mdr & 0xe0) | 0x1c;
r |= (uint8)snes.input.port_read(1);
r |= snes.input.port_read(1) & 3;
return r;
}
@@ -143,19 +142,16 @@ void sCPU::mmio_w420a(uint8 data) {
//DMAEN
void sCPU::mmio_w420b(uint8 data) {
for(int i = 0; i < 8; i++) {
channel[i].dma_enabled = !!(data & (1 << i));
}
if(data) {
status.dma_state = DMASTATE_DMASYNC;
status.dma_pending = true;
for(unsigned i = 0; i < 8; i++) {
channel[i].dma_enabled = data & (1 << i);
}
if(data) status.dma_pending = true;
}
//HDMAEN
void sCPU::mmio_w420c(uint8 data) {
for(int i = 0; i < 8; i++) {
channel[i].hdma_enabled = !!(data & (1 << i));
for(unsigned i = 0; i < 8; i++) {
channel[i].hdma_enabled = data & (1 << i);
}
}
+2 -1
View File
@@ -3,7 +3,8 @@
uint8 mmio_read(uint addr);
void mmio_write(uint addr, uint8 data);
uint8 pio_status();
uint8 pio();
bool joylatch();
uint8 mmio_r2180();
uint8 mmio_r4016();
+38 -43
View File
@@ -15,13 +15,13 @@ public:
} event;
struct {
uint nmi_hold;
uint irq_hold;
unsigned nmi_hold;
unsigned irq_hold;
uint nmi_fire;
uint irq_fire;
uint irq_delay;
uint hw_math;
unsigned nmi_fire;
unsigned irq_fire;
unsigned irq_delay;
unsigned hw_math;
alwaysinline void set(uint &ctr, uint clocks) {
if(clocks >= ctr) { ctr = clocks; }
@@ -36,55 +36,50 @@ public:
}
} counter;
enum {
DMASTATE_INACTIVE,
DMASTATE_DMASYNC,
DMASTATE_RUN,
DMASTATE_CPUSYNC,
};
enum DMA_State { DMA_Inactive, DMA_Run, DMA_CPUsync };
struct {
//core
uint8 opcode;
bool in_opcode;
uint8 opcode;
bool in_opcode;
uint clock_count;
unsigned clock_count;
//timing
uint16 vcounter, hcounter;
uint16 field_lines, line_clocks;
bool line_rendered;
bool line_rendered;
uint16 line_render_position;
bool dram_refreshed;
bool dram_refreshed;
uint16 dram_refresh_position;
bool hdmainit_triggered;
bool hdmainit_triggered;
uint16 hdmainit_trigger_position;
bool hdma_triggered;
bool hdma_triggered;
uint16 irq_delay;
bool nmi_valid;
bool nmi_line;
bool nmi_transition;
bool nmi_pending;
bool nmi_valid;
bool nmi_line;
bool nmi_transition;
bool nmi_pending;
uint16 virq_trigger_pos, hirq_trigger_pos;
bool irq_valid;
bool irq_line;
bool irq_transition;
bool irq_pending;
bool irq_valid;
bool irq_line;
bool irq_transition;
bool irq_pending;
//dma
uint dma_counter;
uint dma_clocks;
uint dma_state;
bool dma_pending;
bool hdma_pending;
bool hdmainit_pending;
unsigned dma_counter;
unsigned dma_clocks;
bool dma_pending;
bool hdma_pending;
bool hdma_mode; //0 = init, 1 = run
DMA_State dma_state;
//mmio
@@ -92,20 +87,20 @@ public:
uint32 wram_addr;
//$4016-$4017
bool joypad_strobe_latch;
bool joypad_strobe_latch;
uint32 joypad1_bits;
uint32 joypad2_bits;
//$4200
bool nmi_enabled;
bool hirq_enabled, virq_enabled;
bool auto_joypad_poll;
bool nmi_enabled;
bool hirq_enabled, virq_enabled;
bool auto_joypad_poll;
//$4201
uint8 pio;
uint8 pio;
//$4202-$4203
uint8 mul_a, mul_b;
uint8 mul_a, mul_b;
//$4204-$4206
uint16 div_a;
@@ -119,10 +114,10 @@ public:
uint16 r4216;
//$4218-$421f
uint8 joy1l, joy1h;
uint8 joy2l, joy2h;
uint8 joy3l, joy3h;
uint8 joy4l, joy4h;
uint8 joy1l, joy1h;
uint8 joy2l, joy2h;
uint8 joy3l, joy3h;
uint8 joy4l, joy4h;
} status;
void power();
+12 -7
View File
@@ -1,10 +1,15 @@
#ifdef SCPU_CPP
void sCPU::run_auto_joypad_poll() {
uint16_t joy1 = 0, joy2 = 0;
uint16 joy1 = 0, joy2 = 0, joy3 = 0, joy4 = 0;
for(unsigned i = 0; i < 16; i++) {
joy1 |= (uint16_t)snes.input.port_read(0) ? (0x8000 >> i) : 0;
joy2 |= (uint16_t)snes.input.port_read(1) ? (0x8000 >> i) : 0;
uint8 port0 = snes.input.port_read(0);
uint8 port1 = snes.input.port_read(1);
joy1 |= (port0 & 1) ? (0x8000 >> i) : 0;
joy2 |= (port1 & 1) ? (0x8000 >> i) : 0;
joy3 |= (port0 & 2) ? (0x8000 >> i) : 0;
joy4 |= (port1 & 2) ? (0x8000 >> i) : 0;
}
status.joy1l = joy1;
@@ -13,11 +18,11 @@ void sCPU::run_auto_joypad_poll() {
status.joy2l = joy2;
status.joy2h = joy2 >> 8;
status.joy3l = 0x00;
status.joy3h = 0x00;
status.joy3l = joy3;
status.joy3h = joy3 >> 8;
status.joy4l = 0x00;
status.joy4h = 0x00;
status.joy4l = joy4;
status.joy4h = joy4 >> 8;
}
#endif //ifdef SCPU_CPP
+61 -61
View File
@@ -1,9 +1,4 @@
#ifdef SCPU_CPP
#define ntsc_color_burst_phase_shift_scanline() ( \
snes.region() == SNES::NTSC && status.vcounter == 240 && \
ppu.interlace() == false && ppu.field() == 1 \
)
#include "irq.cpp"
#include "joypad.cpp"
@@ -22,6 +17,12 @@ uint sCPU::dma_counter() { return (status.dma_counter + status.hcounter) & 7; }
* Dot 323 range = { 1292, 1294, 1296 }
* Dot 327 range = { 1310, 1312, 1314 }
*****/
#define ntsc_color_burst_phase_shift_scanline() ( \
snes.region() == SNES::NTSC && status.vcounter == 240 && \
ppu.interlace() == false && ppu.field() == 1 \
)
uint16 sCPU::hdot() {
if(ntsc_color_burst_phase_shift_scanline() == true) return (status.hcounter >> 2);
return (status.hcounter - ((status.hcounter > 1292) << 1) - ((status.hcounter > 1310) << 1)) >> 2;
@@ -55,15 +56,7 @@ void sCPU::scanline() {
//dram refresh occurs once every scanline
status.dram_refreshed = false;
if(cpu_version == 2) {
if(ntsc_color_burst_phase_shift_scanline() == false) {
if(status.dram_refresh_position == 534) {
status.dram_refresh_position = 538;
} else {
status.dram_refresh_position = 534;
}
}
}
if(cpu_version == 2) status.dram_refresh_position = 530 + 8 - dma_counter();
//hdma triggers once every visible scanline
status.line_rendered = false;
@@ -86,8 +79,7 @@ void sCPU::frame() {
status.vcounter = 0;
status.field_lines = (snes.region() == SNES::NTSC ? 525 : 625) >> 1;
//interlaced even fields have one extra scanline
//(263+262=525 NTSC, 313+312=625 PAL)
//interlaced even fields have one extra scanline (263+262=525 NTSC, 313+312=625 PAL)
if(ppu.interlace() == true && ppu.field() == 0) status.field_lines++;
status.hdmainit_triggered = false;
@@ -101,20 +93,19 @@ void sCPU::frame() {
/*****
* precycle_edge()
*
* Used for DMA/HDMA bus synchronization
* Used for H/DMA bus synchronization
*****/
alwaysinline void sCPU::precycle_edge() {
if(status.dma_state == DMASTATE_CPUSYNC) {
status.dma_state = DMASTATE_INACTIVE;
uint n = status.clock_count - (status.dma_clocks % status.clock_count);
add_clocks(n ? n : status.clock_count);
void sCPU::precycle_edge() {
if(status.dma_state == DMA_CPUsync) {
add_clocks(status.clock_count - (status.dma_clocks % status.clock_count));
status.dma_state = DMA_Inactive;
}
}
/*****
* cycle_edge()
*
* Used to test for HDMA, which can trigger on the edge of every opcode cycle.
* Used to test for H/DMA, which can trigger on the edge of every opcode cycle.
*****/
void sCPU::cycle_edge() {
if(status.line_rendered == false) {
@@ -129,47 +120,55 @@ void sCPU::cycle_edge() {
status.hdmainit_triggered = true;
hdma_init_reset();
if(hdma_enabled_channels()) {
if(status.dma_state == DMASTATE_INACTIVE) {
status.dma_state = DMASTATE_DMASYNC;
status.hdmainit_pending = true;
} else {
hdma_init();
}
status.hdma_pending = true;
status.hdma_mode = 0;
}
}
}
if(status.hdma_triggered == false) {
if(status.hcounter >= 1106) {
if(status.hcounter >= 1104) {
status.hdma_triggered = true;
if(hdma_active_channels()) {
if(status.dma_state == DMASTATE_INACTIVE) {
status.dma_state = DMASTATE_DMASYNC;
status.hdma_pending = true;
} else {
hdma_run();
}
status.hdma_pending = true;
status.hdma_mode = 1;
}
}
}
switch(status.dma_state) {
case DMASTATE_INACTIVE: break;
case DMASTATE_DMASYNC: {
status.dma_state = DMASTATE_RUN;
} break;
case DMASTATE_RUN: {
status.dma_state = DMASTATE_CPUSYNC;
status.dma_clocks = 8 - dma_counter() + 8;
add_clocks(status.dma_clocks);
if(status.hdmainit_pending) { hdma_init(); status.hdmainit_pending = false; }
if(status.hdma_pending) { hdma_run(); status.hdma_pending = false; }
if(status.dma_pending) { dma_run(); status.dma_pending = false; }
} break;
}
//H/DMA pending && DMA inactive?
//.. Run one full CPU cycle
//.. HDMA pending && HDMA enabled ? DMA sync + HDMA run
//.. DMA pending && DMA enabled ? DMA sync + DMA run
//.... HDMA during DMA && HDMA enabled ? DMA sync + HDMA run
//.. Run one bus CPU cycle
//.. CPU sync
if(status.dma_state == DMA_Run) {
if(status.hdma_pending) {
status.hdma_pending = false;
if(hdma_enabled_channels()) {
dma_add_clocks(8 - dma_counter()); //DMA sync
status.hdma_mode == 0 ? hdma_init() : hdma_run();
status.dma_state = DMA_CPUsync;
}
}
if(status.dma_pending) {
status.dma_pending = false;
if(dma_enabled_channels()) {
dma_add_clocks(8 - dma_counter()); //DMA sync
dma_run();
status.dma_state = DMA_CPUsync;
}
}
}
if(status.dma_state == DMA_Inactive) {
if(status.dma_pending || status.hdma_pending) {
status.dma_clocks = 0;
status.dma_state = DMA_Run;
}
}
}
@@ -212,7 +211,7 @@ void sCPU::timing_reset() {
status.line_clocks = 1364;
status.line_rendered = false;
status.line_render_position = min(1112U, (uint)config::ppu.hack.render_scanline_position);
status.line_render_position = min(1112U, (unsigned)config::ppu.hack.render_scanline_position);
status.dram_refreshed = false;
status.dram_refresh_position = (cpu_version == 1) ? 530 : 538;
@@ -236,11 +235,12 @@ void sCPU::timing_reset() {
update_interrupts();
status.dma_counter = 0;
status.dma_state = DMASTATE_INACTIVE;
status.dma_pending = false;
status.hdma_pending = false;
status.hdmainit_pending = false;
status.dma_counter = 0;
status.dma_clocks = 0;
status.dma_pending = false;
status.hdma_pending = false;
status.hdma_mode = 0;
status.dma_state = DMA_Inactive;
history.reset();
+1 -1
View File
@@ -2,7 +2,7 @@
void sDSP::brr_decode(voice_t &v) {
//state.t_brr_byte = ram[v.brr_addr + v.brr_offset] cached from previous clock cycle
int nybbles = (state.t_brr_byte << 8) + ram[(uint16)(v.brr_addr + v.brr_offset + 1)];
int nybbles = (state.t_brr_byte << 8) + memory::apuram.read(uint16(v.brr_addr + v.brr_offset + 1));
const int filter = (state.t_brr_header >> 2) & 3;
const int scale = (state.t_brr_header >> 4);
+7 -5
View File
@@ -12,17 +12,19 @@ int sDSP::echo_output(bool channel) {
}
void sDSP::echo_read(bool channel) {
uint8 *in = &ram[state.t_echo_ptr + channel * 2];
int s = (int16)((in[1] << 8) + in[0]);
unsigned addr = state.t_echo_ptr + channel * 2;
uint8 lo = memory::apuram.read(uint16(addr + 0));
uint8 hi = memory::apuram.read(uint16(addr + 1));
int s = (int16)((hi << 8) + lo);
state.echo_hist[channel].write(state.echo_hist_pos, s >> 1);
}
void sDSP::echo_write(bool channel) {
if(!(state.t_echo_disabled & 0x20)) {
uint8 *out = &ram[state.t_echo_ptr + channel * 2];
unsigned addr = state.t_echo_ptr + channel * 2;
int s = state.t_echo_out[channel];
out[0] = (uint8)(s);
out[1] = (uint8)(s >> 8);
memory::apuram.write(uint16(addr + 0), (uint8)(s >> 0));
memory::apuram.write(uint16(addr + 1), (uint8)(s >> 8));
}
state.t_echo_out[channel] = 0;
-2
View File
@@ -249,8 +249,6 @@ void sDSP::write(uint8 addr, uint8 data) {
/* initialization */
void sDSP::power() {
ram = (uint8*)smp.get_spcram_handle(); //TODO: move to sMemory
memset(&state.regs, 0, sizeof state.regs);
state.echo_hist_pos = 0;
state.every_other_sample = false;
-3
View File
@@ -12,9 +12,6 @@ public:
~sDSP();
private:
//external
uint8 *ram;
//USE_STATE_MACHINE variable
unsigned phase_index;
+7 -5
View File
@@ -22,9 +22,11 @@ void sDSP::voice_1(voice_t &v) {
void sDSP::voice_2(voice_t &v) {
//read sample pointer (ignored if not needed)
const uint8 *entry = &ram[state.t_dir_addr];
if(!v.kon_delay) entry += 2;
state.t_brr_next_addr = (entry[1] << 8) + entry[0];
uint16 addr = state.t_dir_addr;
if(!v.kon_delay) addr += 2;
uint8 lo = memory::apuram.read(uint16(addr + 0));
uint8 hi = memory::apuram.read(uint16(addr + 1));
state.t_brr_next_addr = ((hi << 8) + lo);
state.t_adsr0 = VREG(adsr0);
@@ -43,8 +45,8 @@ void sDSP::voice_3a(voice_t &v) {
}
void sDSP::voice_3b(voice_t &v) {
state.t_brr_byte = ram[(uint16)(v.brr_addr + v.brr_offset)];
state.t_brr_header = ram[(uint16)(v.brr_addr)];
state.t_brr_byte = memory::apuram.read(uint16(v.brr_addr + v.brr_offset));
state.t_brr_header = memory::apuram.read(uint16(v.brr_addr));
}
void sDSP::voice_3c(voice_t &v) {
+6
View File
@@ -0,0 +1,6 @@
mingw32-g++ -c test/test.cpp -I. -I../
mingw32-g++ -c hiro.cpp -I. -I../
mingw32-g++ -c ../nall/string.cpp -I. -I../
mingw32-g++ test.o hiro.o string.o -o test_app.exe -lkernel32 -luser32 -lgdi32 -ladvapi32 -lcomctl32 -lcomdlg32
@pause
@del *.o
+6
View File
@@ -0,0 +1,6 @@
clear
g++ -c test/test.cpp -I. -I../
g++ -c hiro.cpp `pkg-config --cflags gtk+-2.0` -I. -I../
g++ -c ../nall/string.cpp -I. -I../
g++ test.o hiro.o string.o -o test_app `pkg-config --libs gtk+-2.0` -lXtst
rm *.o
+237
View File
@@ -0,0 +1,237 @@
#include "../hiro.h"
using namespace libhiro;
#include <nall/algorithm.hpp>
using nall::min;
using nall::max;
bool kill_ = false;
uint32_t windowicon[16 * 16] = {
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
0xff000000, 0xffffffff, 0x00000000, 0xffffffff, 0x00000000, 0xffffffff, 0x00000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
0xff000000, 0xffffffff, 0x00000000, 0xffffffff, 0x00000000, 0xffffffff, 0x00000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
0xff000000, 0xffffffff, 0xffffffff, 0xffffffff, 0x00000000, 0xffffffff, 0x00000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
0xff000000, 0xffffffff, 0x00000000, 0xffffffff, 0x00000000, 0xffffffff, 0x00000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
0xff000000, 0xffffffff, 0x00000000, 0xffffffff, 0x00000000, 0xffffffff, 0x00000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
0xff000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
};
class SubWindow : public Window {
public:
Button button;
uintptr_t tick(Event) {
hide();
}
void setup() {
create(0, 595, 80);
button.create(0, 595, 80, "SubWindow (click to hide)");
button.on_tick = bind(&SubWindow::tick, this);
attach(button, 0, 0);
}
} subwindow;
class MainWindow : public Window {
public:
MenuGroup menu_file;
MenuGroup menu_file_disk;
MenuItem menu_file_disk_load;
MenuItem menu_file_disk_save;
MenuSeparator menu_file_separator;
MenuItem menu_file_exit;
MenuGroup menu_help;
MenuCheckItem menu_help_check1, menu_help_check2;
MenuSeparator menu_help_separator1;
MenuRadioItem menu_help_radio1, menu_help_radio2, menu_help_radio3;
MenuSeparator menu_help_separator2;
MenuItem menu_help_about;
Label label;
Editbox editbox, editbox_multi;
Button button_ok;
Button button_exit;
Checkbox check1, check2;
Radiobox radio1, radio2;
Progressbar progress;
Combobox combobox;
Listbox listbox;
Slider hslider, vslider;
Frame frame;
Canvas canvas;
uintptr_t change(Event e) {
printf("change(%d)\n", (uint)e.param);
}
uintptr_t activate(Event e) {
printf("activate(%d)\n", (uint)e.param);
}
uintptr_t tick(Event e) {
printf("tick(%d)\n", e.param);
if(e.widget == &button_ok) {
char t[4096];
editbox.get_text(t, 4096);
printf("'%s'\n", t);
}
if(e.widget == &menu_file_disk_load) {
char t[4096] = "";
hiro().file_open(0, t, "", "Source files\t*.cpp,*.h\nAll Files\t*.*");
printf("'%s'\n", t);
}
if(e.widget == &menu_file_disk_save) {
char t[4096] = "";
hiro().file_save(0, t, "", "Source files\t*.cpp,*.h\nAll Files\t*.*");
printf("'%s'\n", t);
}
}
uintptr_t keydown(Event e) {
static bool fs = false;
if(e.param == nall::keyboard::f11) {
fs = !fs;
fs ? fullscreen() : unfullscreen();
printf("%d -> %4d, %4d\n", fs, get_width(), get_height());
} else if(e.param == nall::keyboard::escape) {
menu.show(!menu.visible());
}
}
uintptr_t close(Event) {
printf("close()\n");
return kill_ = true;
}
void setup() {
create(Window::AutoCenter, 605, 320, "hiro test application");
//set_opacity(224);
//set_background_color(0, 0, 0);
set_icon(16, 16, windowicon);
attach(menu_file.create("File"));
menu_file.attach(menu_file_disk.create("Disk"));
menu_file_disk.attach(menu_file_disk_load.create("Load ..."));
menu_file_disk.attach(menu_file_disk_save.create("Save ..."));
menu_file.attach(menu_file_separator.create());
menu_file.attach(menu_file_exit.create("Exit"));
attach(menu_help.create("Help"));
menu_help.attach(menu_help_check1.create("Check 1"));
menu_help.attach(menu_help_check2.create("Check 2"));
menu_help.attach(menu_help_separator1.create());
{ MenuRadioItemGroup group;
group.add(&menu_help_radio1);
group.add(&menu_help_radio2);
group.add(&menu_help_radio3);
menu_help.attach(menu_help_radio1.create(group, "Radio 1"));
menu_help.attach(menu_help_radio2.create(group, "Radio 2"));
menu_help.attach(menu_help_radio3.create(group, "Radio 3"));
} menu_help.attach(menu_help_separator2.create());
menu_help.attach(menu_help_about.create("About ..."));
menu_help_about.disable();
label.create(0, 200, 35, "hiro test application\n~ byuu");
editbox.create(0, 200, 25);
button_ok.create(0, 100, 30, "Ok");
button_exit.create(0, 100, 30, "Exit");
editbox_multi.create(Editbox::Multiline | Editbox::VerticalScrollAlways, 200, 95);
check1.create(0, 100, 20, "Check 1");
check2.create(0, 100, 20, "Check 2");
{ RadioboxGroup group;
group.add(&radio1);
group.add(&radio2);
radio1.create(group, 0, 100, 20, "Radio 1");
radio2.create(group, 0, 100, 20, "Radio 2");
} progress.create(0, 200, 30);
progress.set_progress(50);
combobox.create(0, 200, 30);
combobox.add_item("Option 1");
combobox.add_item("Option 2");
combobox.add_item("Option 3");
listbox.create(Listbox::Header | Listbox::VerticalScrollAlways, 200, 100, "Name\tValue");
listbox.add_item("a\ttrue");
listbox.add_item("b\tfalse");
hslider.create(Slider::Horizontal, 425, 25, 10);
vslider.create(Slider::Vertical, 25, 200, 10);
frame.create(0, 155, 225, "Canvas:");
canvas.create(0, 135, 195);
for(uint y = 0; y < 195; y++) {
uint32_t *p = canvas.buffer() + y * 135;
for(uint x = 0; x < 135; x++) {
double dx = 128.0 / 135.0 * double(x);
double dy = 128.0 / 195.0 * double(y);
uint32_t c = uint32_t(dx) + uint32_t(dy);
*p++ = (max(0U, min(c, 255U)) ^ 0xff) << 16;
}
}
status.show();
status.set_text("Statusbar");
on_close = bind(&MainWindow::close, this);
on_keydown = bind(&MainWindow::keydown, this);
menu_file_disk_load.on_tick =
menu_file_disk_save.on_tick = bind(&MainWindow::tick, this);
menu_file_exit.on_tick = on_close;
menu_help_check1.on_tick = menu_help_check2.on_tick =
menu_help_radio1.on_tick = menu_help_radio2.on_tick =
menu_help_radio3.on_tick = bind(&MainWindow::tick, this);
menu_help_about.on_tick = bind(&MainWindow::tick, this);
button_ok.on_tick = bind(&MainWindow::tick, this);
button_exit.on_tick = bind(&MainWindow::close, this);
check1.on_tick = check2.on_tick =
radio1.on_tick = radio2.on_tick = bind(&MainWindow::tick, this);
combobox.on_change = bind(&MainWindow::change, this);
listbox.on_change = bind(&MainWindow::change, this);
listbox.on_activate = bind(&MainWindow::activate, this);
hslider.on_change = bind(&MainWindow::change, this);
vslider.on_change = bind(&MainWindow::change, this);
attach(label, 5, 5);
attach(editbox, 5, 40);
attach(button_ok, 5, 70);
attach(button_exit, 105, 70);
attach(editbox_multi, 210, 5);
attach(check1, 5, 105);
attach(check2, 105, 105);
attach(radio1, 5, 125);
attach(radio2, 105, 125);
attach(progress, 5, 145);
attach(combobox, 5, 175);
attach(listbox, 210, 105);
attach(hslider, 5, 205);
attach(vslider, 415, 5);
attach(frame, 445, 5);
attach(canvas, 455, 25);
attach(subwindow, 5, 235);
}
} window;
int main() {
hiro().init();
hiro().disable_screensaver();
subwindow.setup();
window.setup();
window.show();
window.check1.check();
while(kill_ == false) hiro().run();
hiro().term();
return 0;
}
+5 -7
View File
@@ -8,6 +8,11 @@ void pCanvas::create(uint style, uint width, uint height) {
}
void pCanvas::redraw() {
PAINTSTRUCT ps;
BeginPaint(hwnd, &ps);
SetDIBitsToDevice(ps.hdc, 0, 0, iwidth, iheight, 0, 0, 0, iheight, (void*)ibuffer, &bmi, DIB_RGB_COLORS);
EndPaint(hwnd, &ps);
InvalidateRect(hwnd, 0, FALSE);
}
uint32_t* pCanvas::buffer() {
@@ -30,13 +35,6 @@ pCanvas::~pCanvas() {
/* internal */
void pCanvas::blit() {
PAINTSTRUCT ps;
BeginPaint(hwnd, &ps);
SetDIBitsToDevice(ps.hdc, 0, 0, iwidth, iheight, 0, 0, 0, iheight, (void*)ibuffer, &bmi, DIB_RGB_COLORS);
EndPaint(hwnd, &ps);
}
void pCanvas::resize(uint width, uint height) {
if(ibuffer) free(ibuffer);
-1
View File
@@ -12,6 +12,5 @@ public:
BITMAPINFO bmi;
uint32_t *ibuffer;
uint ipitch, iwidth, iheight;
void blit();
void resize(uint width, uint height);
};
+1 -1
View File
@@ -312,7 +312,7 @@ LRESULT pHiro::wndproc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam) {
} break;
case WM_PAINT: {
if(p && p->self.type == Widget::CanvasType) ((pCanvas*)p)->blit();
if(p && p->self.type == Widget::CanvasType) ((pCanvas*)p)->redraw();
} break;
case WM_COMMAND: {
+7
View File
@@ -30,6 +30,13 @@ uint16_t pHiro::translate_key(uint key) {
case '8': return keyboard::num_8;
case '9': return keyboard::num_9;
case VK_INSERT: return keyboard::insert;
case VK_DELETE: return keyboard::delete_;
case VK_HOME: return keyboard::home;
case VK_END: return keyboard::end;
case VK_PRIOR: return keyboard::page_up;
case VK_NEXT: return keyboard::page_down;
case 'A': return keyboard::a;
case 'B': return keyboard::b;
case 'C': return keyboard::c;
+31 -40
View File
@@ -3,6 +3,7 @@
#include <nall/bit.hpp>
#include <nall/static.hpp>
#include <nall/traits.hpp>
namespace nall {
@@ -27,21 +28,21 @@ private:
public:
inline operator T() const { return data; }
inline T operator ++(int) { T r = data; data = uclip<bits>(data + 1); return r; }
inline T operator --(int) { T r = data; data = uclip<bits>(data - 1); return r; }
inline T& operator ++() { data = uclip<bits>(data + 1); return *this; }
inline T& operator --() { data = uclip<bits>(data - 1); return *this; }
inline T& operator =(const T i) { data = uclip<bits>(i); return *this; }
inline T& operator |=(const T i) { data = uclip<bits>(data | i); return *this; }
inline T& operator ^=(const T i) { data = uclip<bits>(data ^ i); return *this; }
inline T& operator &=(const T i) { data = uclip<bits>(data & i); return *this; }
inline T& operator<<=(const T i) { data = uclip<bits>(data << i); return *this; }
inline T& operator>>=(const T i) { data = uclip<bits>(data >> i); return *this; }
inline T& operator +=(const T i) { data = uclip<bits>(data + i); return *this; }
inline T& operator -=(const T i) { data = uclip<bits>(data - i); return *this; }
inline T& operator *=(const T i) { data = uclip<bits>(data * i); return *this; }
inline T& operator /=(const T i) { data = uclip<bits>(data / i); return *this; }
inline T& operator %=(const T i) { data = uclip<bits>(data % i); return *this; }
inline T operator ++(int) { T r = data; data = uclip<bits>(data + 1); return r; }
inline T operator --(int) { T r = data; data = uclip<bits>(data - 1); return r; }
inline T operator ++() { return data = uclip<bits>(data + 1); }
inline T operator --() { return data = uclip<bits>(data - 1); }
inline T operator =(const T i) { return data = uclip<bits>(i); }
inline T operator |=(const T i) { return data = uclip<bits>(data | i); }
inline T operator ^=(const T i) { return data = uclip<bits>(data ^ i); }
inline T operator &=(const T i) { return data = uclip<bits>(data & i); }
inline T operator<<=(const T i) { return data = uclip<bits>(data << i); }
inline T operator>>=(const T i) { return data = uclip<bits>(data >> i); }
inline T operator +=(const T i) { return data = uclip<bits>(data + i); }
inline T operator -=(const T i) { return data = uclip<bits>(data - i); }
inline T operator *=(const T i) { return data = uclip<bits>(data * i); }
inline T operator /=(const T i) { return data = uclip<bits>(data / i); }
inline T operator %=(const T i) { return data = uclip<bits>(data % i); }
inline uint_t() : data(0) {}
inline uint_t(const T i) : data(uclip<bits>(i)) {}
@@ -68,36 +69,26 @@ private:
public:
inline operator T() const { return data; }
inline T operator ++(int) { T r = data; data = sclip<bits>(data + 1); return r; }
inline T operator --(int) { T r = data; data = sclip<bits>(data - 1); return r; }
inline T& operator ++() { data = sclip<bits>(data + 1); return *this; }
inline T& operator --() { data = sclip<bits>(data - 1); return *this; }
inline T& operator =(const T i) { data = sclip<bits>(i); return *this; }
inline T& operator |=(const T i) { data = sclip<bits>(data | i); return *this; }
inline T& operator ^=(const T i) { data = sclip<bits>(data ^ i); return *this; }
inline T& operator &=(const T i) { data = sclip<bits>(data & i); return *this; }
inline T& operator<<=(const T i) { data = sclip<bits>(data << i); return *this; }
inline T& operator>>=(const T i) { data = sclip<bits>(data >> i); return *this; }
inline T& operator +=(const T i) { data = sclip<bits>(data + i); return *this; }
inline T& operator -=(const T i) { data = sclip<bits>(data - i); return *this; }
inline T& operator *=(const T i) { data = sclip<bits>(data * i); return *this; }
inline T& operator /=(const T i) { data = sclip<bits>(data / i); return *this; }
inline T& operator %=(const T i) { data = sclip<bits>(data % i); return *this; }
inline T operator ++(int) { T r = data; data = sclip<bits>(data + 1); return r; }
inline T operator --(int) { T r = data; data = sclip<bits>(data - 1); return r; }
inline T operator ++() { return data = sclip<bits>(data + 1); }
inline T operator --() { return data = sclip<bits>(data - 1); }
inline T operator =(const T i) { return data = sclip<bits>(i); }
inline T operator |=(const T i) { return data = sclip<bits>(data | i); }
inline T operator ^=(const T i) { return data = sclip<bits>(data ^ i); }
inline T operator &=(const T i) { return data = sclip<bits>(data & i); }
inline T operator<<=(const T i) { return data = sclip<bits>(data << i); }
inline T operator>>=(const T i) { return data = sclip<bits>(data >> i); }
inline T operator +=(const T i) { return data = sclip<bits>(data + i); }
inline T operator -=(const T i) { return data = sclip<bits>(data - i); }
inline T operator *=(const T i) { return data = sclip<bits>(data * i); }
inline T operator /=(const T i) { return data = sclip<bits>(data / i); }
inline T operator %=(const T i) { return data = sclip<bits>(data % i); }
inline int_t() : data(0) {}
inline int_t(const T i) : data(sclip<bits>(i)) {}
};
typedef int_t<24> int24_t;
typedef uint_t<24> uint24_t;
typedef int_t<48> int48_t;
typedef uint_t<48> uint48_t;
} //namespace nall
using nall::int24_t;
using nall::uint24_t;
using nall::int48_t;
using nall::uint48_t;
#endif //ifndef NALL_VARINT_HPP
+27 -25
View File
@@ -13,15 +13,16 @@ public:
struct {
snd_pcm_t *handle;
snd_pcm_format_t format;
snd_pcm_uframes_t buffer_size;
snd_pcm_uframes_t period_size;
int channels;
const char *name;
unsigned latency;
} device;
struct {
uint16_t *data;
uint32_t *data;
unsigned length;
unsigned size;
} buffer;
struct {
@@ -53,30 +54,27 @@ public:
void sample(uint16_t left, uint16_t right) {
if(!device.handle) return;
buffer.data[buffer.length++] = left;
buffer.data[buffer.length++] = right;
if(buffer.length + 2 < buffer.size) return; //will crash in some cases if not stopped two before
snd_pcm_sframes_t written = snd_pcm_writei(device.handle, buffer.data, buffer.length);
if(written < 0) {
snd_pcm_recover(device.handle, written, 1);
//no samples written, drop one sample to prevent possible emulation stall
buffer.length -= 2;
memmove(buffer.data, buffer.data + 2, buffer.length * sizeof(uint16_t));
} else if(written < buffer.length) {
//only some samples written
buffer.length -= written;
memmove(buffer.data, buffer.data + written, buffer.length * sizeof(uint16_t));
} else {
//all samples written
buffer.length = 0;
}
buffer.data[buffer.length++] = left + (right << 16);
if(buffer.length < device.period_size) return;
uint32_t *buffer_ptr = buffer.data;
do {
snd_pcm_sframes_t written = snd_pcm_writei(device.handle, buffer_ptr, buffer.length);
if(written < 0) {
//no samples written
snd_pcm_recover(device.handle, written, 1);
} else if(written < buffer.length) {
//only some samples written
buffer.length -= written;
buffer_ptr += written;
} else {
//all samples written
buffer.length = 0;
}
} while(buffer.length > 0);
}
bool init() {
buffer.data = new uint16_t[buffer.size];
if(snd_pcm_open(&device.handle, device.name, SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK) < 0) {
if(snd_pcm_open(&device.handle, device.name, SND_PCM_STREAM_PLAYBACK, 0) < 0) {
//failed to initialize
term();
return false;
@@ -89,6 +87,11 @@ public:
return false;
}
if(snd_pcm_get_params(device.handle, &device.buffer_size, &device.period_size) < 0) {
device.period_size = device.latency * 1e-6 * settings.frequency / 4;
}
buffer.data = new uint32_t[device.period_size];
return true;
}
@@ -110,11 +113,10 @@ public:
device.format = SND_PCM_FORMAT_S16_LE;
device.channels = 2;
device.name = "default";
device.latency = 90;
device.latency = 100000;
buffer.data = 0;
buffer.length = 0;
buffer.size = device.latency * 32;
settings.frequency = 22050;
}
+2 -2
View File
@@ -1,6 +1,6 @@
/*
audio.alsa (2008-05-04)
author: Nach
audio.alsa (2008-06-01)
authors: Nach, RedDwarf
*/
class pAudioALSA;
+10 -3
View File
@@ -47,16 +47,23 @@ public:
bool init() {
driver_id = ao_default_driver_id(); //ao_driver_id((const char*)driver)
if(driver_id < 0) driver_id = ao_default_driver_id(); //fallback on default if driver doesn't exist
if(driver_id < 0) return false;
driver_format.bits = 16;
driver_format.channels = 2;
driver_format.rate = settings.frequency;
driver_format.byte_format = AO_FMT_LITTLE;
audio_device = ao_open_live(driver_id, &driver_format, 0);
ao_option *options = 0;
ao_info *di = ao_driver_info(driver_id);
if(!di) return false;
if(!strcmp(di->short_name, "alsa")) {
ao_append_option(&options, "buffer_time", "100000"); //100ms latency (default was 500ms)
}
audio_device = ao_open_live(driver_id, &driver_format, options);
if(!audio_device) return false;
ao_info *di = ao_driver_info(driver_id);
return true;
}
+2 -2
View File
@@ -1,6 +1,6 @@
/*
audio.ao (2007-12-26)
author: Nach
audio.ao (2008-06-01)
authors: Nach, RedDwarf
*/
class pAudioAO;
+1
View File
@@ -2,6 +2,7 @@ class Input {
public:
enum Setting {
Handle,
AnalogAxisResistance,
};
virtual bool cap(Setting) { return false; }
+14 -2
View File
@@ -25,15 +25,18 @@ public:
struct {
HWND handle;
unsigned analog_axis_resistance;
} settings;
bool cap(Input::Setting setting) {
if(setting == Input::Handle) return true;
if(setting == Input::AnalogAxisResistance) return true;
return false;
}
uintptr_t get(Input::Setting setting) {
if(setting == Input::Handle) return (uintptr_t)settings.handle;
if(setting == Input::AnalogAxisResistance) return settings.analog_axis_resistance;
return false;
}
@@ -42,6 +45,12 @@ public:
settings.handle = (HWND)param;
return true;
}
if(setting == Input::AnalogAxisResistance) {
settings.analog_axis_resistance = param;
return true;
}
return false;
}
@@ -79,9 +88,9 @@ public:
memcpy(keystate + index, js.rgbButtons, 128);
//map d-pad axes
int resistance = 75; //config::input.axis_resistance;
int resistance = settings.analog_axis_resistance;
resistance = max(1, min(99, resistance));
resistance = int32_t(double(resistance) * 32768.0 / 100.0);
resistance = int(double(resistance) * 32768.0 / 100.0);
int resistance_lo = 0x7fff - resistance;
int resistance_hi = 0x8000 + resistance;
keystate[index + 0x80] = (js.lY <= resistance_lo) ? 0x80 : 0x00;
@@ -297,6 +306,9 @@ public:
di = 0;
di_key = 0;
for(int i = 0; i < DIRECTINPUT_JOYMAX; i++) di_joy[i] = 0;
settings.handle = 0;
settings.analog_axis_resistance = 75;
}
~pInputDI() { term(); }
+36 -4
View File
@@ -54,6 +54,29 @@ public:
Display *display;
#endif
struct {
unsigned analog_axis_resistance;
} settings;
bool cap(Input::Setting setting) {
if(setting == Input::AnalogAxisResistance) return true;
return false;
}
uintptr_t get(Input::Setting setting) {
if(setting == Input::AnalogAxisResistance) return settings.analog_axis_resistance;
return false;
}
bool set(Input::Setting setting, uintptr_t param) {
if(setting == Input::AnalogAxisResistance) {
settings.analog_axis_resistance = param;
return true;
}
return false;
}
bool key_down(uint16_t key) {
#if !defined(_WIN32)
#define map(i) (keystate[i >> 3] & (1 << (i & 7)))
@@ -220,6 +243,10 @@ public:
joystate[i][joy_left] = false;
joystate[i][joy_right] = false;
int resistance = settings.analog_axis_resistance;
resistance = max(1, min(99, resistance));
resistance = int(double(resistance) * 32768.0 / 100.0);
//only poll X,Y axes for D-pad, left analog and right analog.
//note 1: right analog is swapped on some controllers, this cannot be helped.
//note 2: some controllers report more axes than physically exist.
@@ -229,11 +256,11 @@ public:
for(int a = 0; a < min(axes, 6); a++) {
int value = SDL_JoystickGetAxis(joy[i], a);
if((a & 1) == 0) { //X axis
joystate[i][joy_left] |= value < -16384;
joystate[i][joy_right] |= value > +16384;
joystate[i][joy_left] |= value < -resistance;
joystate[i][joy_right] |= value > +resistance;
} else { //Y axis
joystate[i][joy_up] |= value < -16384;
joystate[i][joy_down] |= value > +16384;
joystate[i][joy_up] |= value < -resistance;
joystate[i][joy_down] |= value > +resistance;
}
}
@@ -268,10 +295,15 @@ public:
pInputSDL(InputSDL &self_) : self(self_) {
for(int i = 0; i < 16; i++) joy[i] = 0;
clear();
settings.analog_axis_resistance = 75;
}
};
bool InputSDL::cap(Setting setting) { return p.cap(setting); }
uintptr_t InputSDL::get(Setting setting) { return p.get(setting); }
bool InputSDL::set(Setting setting, uintptr_t param) { return p.set(setting, param); }
bool InputSDL::key_down(uint16_t key) { return p.key_down(key); }
void InputSDL::clear() { p.clear(); }
void InputSDL::poll() { p.poll(); }
+4
View File
@@ -2,6 +2,10 @@ class pInputSDL;
class InputSDL : public Input {
public:
bool cap(Setting);
uintptr_t get(Setting);
bool set(Setting, uintptr_t);
bool key_down(uint16_t key);
void clear();
+1 -1
View File
@@ -1,6 +1,6 @@
/*
video.wgl
author: byuu, krom
authors: byuu, krom, mudlord
license: public domain
date: 2008-03-26
*/
+6
View File
@@ -0,0 +1,6 @@
rm -r nall
rm -r hiro
rm -r ruby
cp -r ../../../nall ./nall
cp -r ../../../hiro ./hiro
cp -r ../../../ruby ./ruby
+1
View File
@@ -6,6 +6,7 @@
namespace memory {
MMIOAccess mmio;
StaticRAM wram(128 * 1024);
StaticRAM apuram(64 * 1024);
UnmappedMemory memory_unmapped;
UnmappedMMIO mmio_unmapped;
+3 -2
View File
@@ -115,8 +115,9 @@ class Bus { public:
};
namespace memory {
extern MMIOAccess mmio;
extern StaticRAM wram;
extern MMIOAccess mmio; //S-CPU, S-PPU
extern StaticRAM wram; //S-CPU
extern StaticRAM apuram; //S-SMP, S-DSP
extern UnmappedMemory memory_unmapped;
extern UnmappedMMIO mmio_unmapped;
+12 -2
View File
@@ -32,9 +32,19 @@ void sBus::map_generic() {
map_generic_sram();
} break;
case Cartridge::SPC7110ROM: {
map(MapDirect, 0x00, 0x00, 0x6000, 0x7fff, spc7110); //save RAM w/custom logic
map(MapShadow, 0x00, 0x0f, 0x8000, 0xffff, memory::cartrom); //program ROM
map(MapDirect, 0x30, 0x30, 0x6000, 0x7fff, spc7110); //save RAM w/custom logic
map(MapDirect, 0x50, 0x50, 0x0000, 0xffff, spc7110); //decompression MMIO port
map(MapShadow, 0x80, 0x8f, 0x8000, 0xffff, memory::cartrom); //program ROM
map(MapLinear, 0xc0, 0xcf, 0x0000, 0xffff, memory::cartrom); //program ROM
map(MapDirect, 0xd0, 0xff, 0x0000, 0xffff, spc7110); //MMC-controlled data ROM
} break;
case Cartridge::BSXROM: {
//full map is dynamically mapped by:
//src/chip/bsx/bsx_cart.cpp : BSXCart::update_memory_map();
//full map is dynamically mapped by:
//src/chip/bsx/bsx_cart.cpp : BSXCart::update_memory_map();
map(MapLinear, 0x00, 0x3f, 0x8000, 0xffff, memory::cartrom);
map(MapLinear, 0x80, 0xbf, 0x8000, 0xffff, memory::cartrom);
} break;
+2 -2
View File
@@ -578,7 +578,7 @@ uint32 r;
//SLHV
uint8 bPPU::mmio_r2137() {
if(cpu.pio_status() & 0x80) {
if(cpu.pio() & 0x80) {
latch_counters();
}
return cpu.regs.mdr;
@@ -679,7 +679,7 @@ uint8 r = 0x00;
regs.latch_vcounter = 0;
r |= field() << 7;
if(!(cpu.pio_status() & 0x80)) {
if(!(cpu.pio() & 0x80)) {
r |= 0x40;
} else if(regs.counters_latched == true) {
r |= 0x40;
+1 -1
View File
@@ -37,7 +37,7 @@ PPU::PPU() {
status.frames_executed = 0;
ppu1_version = 1;
ppu2_version = 1;
ppu2_version = 3;
}
PPU::~PPU() {
+1 -3
View File
@@ -5,7 +5,6 @@ public:
virtual void enter() = 0;
SMPRegs regs;
uint8 spcram[65536];
static const uint8 iplrom[64];
enum {
FLAG_N = 0x80, FLAG_V = 0x40, FLAG_P = 0x20, FLAG_B = 0x10,
@@ -18,7 +17,6 @@ public:
virtual uint8 port_read(uint8 port) = 0;
virtual void port_write(uint8 port, uint8 value) = 0;
virtual uint8* get_spcram_handle() { return spcram; }
virtual void power() = 0;
virtual void reset() = 0;
@@ -27,6 +25,6 @@ public:
void disassemble_opcode(char *output);
inline uint16 __relb(int8 offset, int op_len);
SMP() { memset(spcram, 0, 65536); }
SMP() {}
virtual ~SMP() {}
};
+13 -19
View File
@@ -2,27 +2,27 @@
alwaysinline
uint8 sSMP::ram_read(uint16 addr) {
if(addr < 0xffc0) return spcram[addr];
if(status.iplrom_enabled == false) return spcram[addr];
if(addr < 0xffc0) return memory::apuram.read(addr);
if(status.iplrom_enabled == false) return memory::apuram.read(addr);
return iplrom[addr & 0x3f];
}
alwaysinline
void sSMP::ram_write(uint16 addr, uint8 data) {
//writes to $ffc0-$ffff always go to spcram, even if the iplrom is enabled
spcram[addr] = data;
memory::apuram.write(addr, data);
}
//
alwaysinline
uint8 sSMP::port_read(uint8 port) {
return spcram[0xf4 + (port & 3)];
return memory::apuram.read(0xf4 + (port & 3));
}
alwaysinline
void sSMP::port_write(uint8 port, uint8 data) {
spcram[0xf4 + (port & 3)] = data;
memory::apuram.write(0xf4 + (port & 3), data);
}
//
@@ -87,14 +87,8 @@ uint8 sSMP::op_busread(uint16 addr) {
t2.stage3_ticks = 0;
} break;
}
} else if(addr < 0xffc0) {
r = spcram[addr];
} else {
if(status.iplrom_enabled == true) {
r = iplrom[addr & 0x3f];
} else {
r = spcram[addr];
}
r = ram_read(addr);
}
return r;
@@ -112,17 +106,17 @@ void sSMP::op_buswrite(uint16 addr, uint8 data) {
//multiplier table may not be 100% accurate, some settings crash
//the processor due to S-SMP <> S-DSP bus access misalignment
static uint8 clock_speed_tbl[16] =
{ 3, 5, 9, 17, 4, 6, 10, 18, 6, 8, 12, 20, 10, 12, 16, 24 };
//static uint8 clock_speed_tbl[16] =
//{ 3, 5, 9, 17, 4, 6, 10, 18, 6, 8, 12, 20, 10, 12, 16, 24 };
status.clock_speed = 24 * clock_speed_tbl[data >> 4] / 3;
//status.clock_speed = 24 * clock_speed_tbl[data >> 4] / 3;
status.mmio_disabled = !!(data & 0x04);
status.ram_writable = !!(data & 0x02);
if((data >> 4) != 0) {
dprintf(source::smp, "* S-SMP critical warning: $00f0 (TEST) clock speed control modified!");
dprintf(source::smp, "* S-SMP may crash on hardware as a result!");
}
//if((data >> 4) != 0) {
//dprintf("* S-SMP critical warning: $00f0 (TEST) clock speed control modified!");
//dprintf("* S-SMP may crash on hardware as a result!");
//}
} break;
case 0xf1: { //CONTROL
+5 -7
View File
@@ -6,13 +6,11 @@
#include "timing/timing.cpp"
void sSMP::power() {
//SNES hardware SPCRAM contains pseudo-random data upon power up
//for(unsigned i = 0; i < 65536; i += 64) {
// memset(spcram + i, 0x00, 32);
// memset(spcram + i + 32, 0xff, 32);
//}
memset(spcram, 0x00, 65536);
for(unsigned i = 0; i < 65536; i++) {
//SNES hardware APURAM contains pseudo-random data upon power up
//memory::apuram.write(i, (i & 32) ? 0xff : 0x00);
memory::apuram.write(i, 0x00);
}
//targets not initialized/changed upon reset
t0.target = 0;
+63 -87
View File
@@ -1,102 +1,78 @@
#ifdef SNES_CPP
bool SNES::Input::port_read(bool port) {
if(port == 0) {
switch(input.port0_device) {
case DeviceNone: return false;
#ifdef SNES_CPP
default: {
if(input.port0_devicebitpos < input.port0_devicebits) {
return input.port0_bits[input.port0_devicebitpos++];
} else {
return true;
}
}
}
} else {
switch(input.port1_device) {
case DeviceNone: return false;
uint8 SNES::Input::port_read(bool port) {
switch(port_device[port]) {
case DeviceJoypad: {
if(port_counter0[port] >= 16) return 1;
default: {
if(input.port1_devicebitpos < input.port1_devicebits) {
return input.port1_bits[input.port1_devicebitpos++];
unsigned deviceid = port == 0 ? DeviceIDJoypad1 : DeviceIDJoypad2;
return snesinterface.input_poll(deviceid, port_counter0[port]++);
} //case DeviceJoypad
case DeviceMultitap: {
if(cpu.joylatch()) return 2; //when latch is high -- data2 = 1, data1 = 0
unsigned deviceidx, deviceid0, deviceid1;
if(port == 0) {
if(cpu.pio() & 0x40) {
deviceidx = port_counter0[port];
if(deviceidx >= 16) return 3;
port_counter0[port]++;
deviceid0 = DeviceIDMultitap1A;
deviceid1 = DeviceIDMultitap1B;
} else {
return true;
}
deviceidx = port_counter1[port];
if(deviceidx >= 16) return 3;
port_counter1[port]++;
deviceid0 = DeviceIDMultitap1C;
deviceid1 = DeviceIDMultitap1D;
}
} else {
if(cpu.pio() & 0x80) {
deviceidx = port_counter0[port];
if(deviceidx >= 16) return 3;
port_counter0[port]++;
deviceid0 = DeviceIDMultitap2A;
deviceid1 = DeviceIDMultitap2B;
} else {
deviceidx = port_counter1[port];
if(deviceidx >= 16) return 3;
port_counter1[port]++;
deviceid0 = DeviceIDMultitap2C;
deviceid1 = DeviceIDMultitap2D;
}
}
}
return (snesinterface.input_poll(deviceid0, deviceidx) << 0)
| (snesinterface.input_poll(deviceid1, deviceidx) << 1);
} //case DeviceMultitap
}
//no device connected
return 0;
}
void SNES::Input::port_set_deviceid(bool port, uint deviceid) {
if(port == 0) {
switch(deviceid) {
case DeviceIDNone: {
input.port0_device = DeviceNone;
} break;
case DeviceIDJoypad1:
case DeviceIDJoypad2: {
input.port0_device = DeviceJoypad;
input.port0_devicebits = 16;
} break;
}
memset(input.port0_bits, 0, sizeof(input.port0_bits));
input.port0_devicebitpos = 0;
input.port0_deviceid = deviceid;
} else {
switch(deviceid) {
case DeviceIDNone: {
input.port1_device = DeviceNone;
} break;
case DeviceIDJoypad1:
case DeviceIDJoypad2: {
input.port1_device = DeviceJoypad;
input.port1_devicebits = 16;
} break;
}
memset(input.port1_bits, 0, sizeof(input.port1_bits));
input.port1_devicebitpos = 0;
input.port1_deviceid = deviceid;
}
void SNES::Input::port_set_device(bool port, unsigned device) {
port_device[port] = device;
port_counter0[port] = 0;
port_counter1[port] = 0;
}
void SNES::Input::poll() {
snesinterface.input_poll();
bool *p0 = input.port0_bits;
bool *p1 = input.port1_bits;
switch(input.port0_device) {
case DeviceNone: break;
default: {
for(int i = 0; i < input.port0_devicebits; i++) {
*p0++ = snesinterface.input_poll(input.port0_deviceid, i);
}
} break;
}
switch(input.port1_device) {
case DeviceNone: break;
default: {
for(int i = 0; i < input.port1_devicebits; i++) {
*p1++ = snesinterface.input_poll(input.port1_deviceid, i);
}
} break;
}
input.port0_devicebitpos = 0;
input.port1_devicebitpos = 0;
port_counter0[0] = 0;
port_counter1[0] = 0;
port_counter0[1] = 0;
port_counter1[1] = 0;
}
void SNES::Input::init() {
port_set_deviceid(0, config::snes.controller_port0);
port_set_deviceid(1, config::snes.controller_port1);
}
port_set_device(0, config::snes.controller_port1);
port_set_device(1, config::snes.controller_port2);
}
#endif //ifdef SNES_CPP
+14 -10
View File
@@ -3,12 +3,21 @@ public:
enum Device {
DeviceNone,
DeviceJoypad,
DeviceMultitap,
};
enum {
DeviceIDNone,
DeviceIDJoypad1,
DeviceIDJoypad2,
DeviceIDMultitap1A,
DeviceIDMultitap1B,
DeviceIDMultitap1C,
DeviceIDMultitap1D,
DeviceIDMultitap2A,
DeviceIDMultitap2B,
DeviceIDMultitap2C,
DeviceIDMultitap2D,
};
enum {
@@ -20,16 +29,11 @@ public:
JoypadL = 10, JoypadR = 11,
};
struct {
uint port0_device, port0_devicebits, port0_devicebitpos, port0_deviceid;
uint port1_device, port1_devicebits, port1_devicebitpos, port1_deviceid;
bool port0_bits[256];
bool port1_bits[256];
} input;
bool port_read(bool port);
void port_set_deviceid(bool port, uint deviceid);
uint8 port_read(bool port);
void port_set_device(bool port, unsigned device);
void init();
void poll();
private:
unsigned port_device[2], port_counter0[2], port_counter1[2];
} input;
+1 -1
View File
@@ -12,7 +12,7 @@ class SNESInterface { public:
function<bool ()> input_ready;
void input_poll();
bool input_poll(unsigned deviceid, unsigned button);
bool input_poll(unsigned deviceid, unsigned id);
void init();
void term();
+5
View File
@@ -7,6 +7,7 @@ BSXCart bsxcart;
BSXFlash bsxflash;
SRTC srtc;
SDD1 sdd1;
SPC7110 spc7110;
Cx4 cx4;
DSP1 dsp1;
DSP2 dsp2;
@@ -34,6 +35,7 @@ void SNES::init() {
bsxflash.init();
srtc.init();
sdd1.init();
spc7110.init();
cx4.init();
dsp1.init();
dsp2.init();
@@ -67,6 +69,7 @@ void SNES::power() {
if(cartridge.info.bsxflash) bsxflash.power();
if(cartridge.info.srtc) srtc.power();
if(cartridge.info.sdd1) sdd1.power();
if(cartridge.info.spc7110) spc7110.power();
if(cartridge.info.cx4) cx4.power();
if(cartridge.info.dsp1) dsp1.power();
if(cartridge.info.dsp2) dsp2.power();
@@ -87,6 +90,7 @@ void SNES::power() {
if(cartridge.info.bsxflash) bsxflash.enable();
if(cartridge.info.srtc) srtc.enable();
if(cartridge.info.sdd1) sdd1.enable();
if(cartridge.info.spc7110) spc7110.enable();
if(cartridge.info.cx4) cx4.enable();
if(cartridge.info.dsp1) dsp1.enable();
if(cartridge.info.dsp2) dsp2.enable();
@@ -112,6 +116,7 @@ void SNES::reset() {
if(cartridge.info.bsxflash) bsxflash.reset();
if(cartridge.info.srtc) srtc.reset();
if(cartridge.info.sdd1) sdd1.reset();
if(cartridge.info.spc7110) spc7110.reset();
if(cartridge.info.cx4) cx4.reset();
if(cartridge.info.dsp1) dsp1.reset();
if(cartridge.info.dsp2) dsp2.reset();
+3 -9
View File
@@ -4,7 +4,7 @@ uintptr_t AboutWindow::close(Event) {
}
void AboutWindow::setup() {
create(Window::AutoCenter, 320, 130, translate["About bsnes ..."]);
create(Window::AutoCenter, 283, 76, translate["About bsnes ..."]);
set_icon(48, 48, (uint32_t*)resource::icon48);
icon.create(0, 48, 48);
@@ -13,17 +13,11 @@ void AboutWindow::setup() {
<< translate["Author"] << ": byuu\n"
<< translate["Project began: October 14th, 2004"]
);
contributors.create(0, 275, 70, string()
<< translate["Contributors:"] << "\n"
<< " anomie, blargg, DMV27, GIGO, kode54, Nach,\n"
<< " Overload, Richard Bannister, TRAC, zones\n"
<< "\n"
<< translate["Localization by: byuu"]
);
localization.create(0, 273, 18, translate["Localization by: byuu"]);
attach(icon, 5, 5);
attach(about, 58, 5);
attach(contributors, 5, 58);
attach(localization, 5, 58);
on_close = bind(&AboutWindow::close, this);
+2 -4
View File
@@ -1,10 +1,8 @@
class AboutWindow : public Window {
public:
Canvas icon;
Label about;
Label contributors;
static const char about_text[1024];
static const char contributors_text[1024];
Label about;
Label localization;
void setup();
uintptr_t close(Event);
+49 -3
View File
@@ -49,6 +49,14 @@ uintptr_t MainWindow::event(Event e) {
event::power();
}
if(e.widget == &menu_system_controller_port1_none) { event::update_controller_port1(0); }
if(e.widget == &menu_system_controller_port1_joypad) { event::update_controller_port1(1); }
if(e.widget == &menu_system_controller_port1_multitap) { event::update_controller_port1(2); }
if(e.widget == &menu_system_controller_port2_none) { event::update_controller_port2(0); }
if(e.widget == &menu_system_controller_port2_joypad) { event::update_controller_port2(1); }
if(e.widget == &menu_system_controller_port2_multitap) { event::update_controller_port2(2); }
if(e.widget == &menu_file_exit) {
event(Event(Event::Close));
}
@@ -133,11 +141,31 @@ void MainWindow::setup() {
menu_file_load_special.attach(menu_file_load_bsc.create(string() << translate["Load BS-X Slotted Cartridge"] << " ..."));
menu_file_load_special.attach(menu_file_load_st.create(string() << translate["Load Sufami Turbo Cartridge"] << " ..."));
menu_file.attach(menu_file_unload.create(translate["Unload Cartridge"]));
menu_file.attach(menu_file_sep1.create());
menu_file.attach(menu_file_reset.create(translate["Reset"]));
menu_file_power.create(translate["Power Cycle"]);
if(config::advanced.enable) menu_file.attach(menu_file_power);
menu_file.attach(menu_file_sep2.create());
menu_file.attach(menu_system_controller_port1.create(translate["Controller Port 1"]));
group.add(&menu_system_controller_port1_none);
group.add(&menu_system_controller_port1_joypad);
group.add(&menu_system_controller_port1_multitap);
menu_system_controller_port1.attach(menu_system_controller_port1_none.create (group, translate["None"]));
menu_system_controller_port1.attach(menu_system_controller_port1_joypad.create (group, translate["Joypad"]));
menu_system_controller_port1.attach(menu_system_controller_port1_multitap.create(group, translate["Multitap"]));
group.reset();
menu_file.attach(menu_system_controller_port2.create(translate["Controller Port 2"]));
group.add(&menu_system_controller_port2_none);
group.add(&menu_system_controller_port2_joypad);
group.add(&menu_system_controller_port2_multitap);
menu_system_controller_port2.attach(menu_system_controller_port2_none.create (group, translate["None"]));
menu_system_controller_port2.attach(menu_system_controller_port2_joypad.create (group, translate["Joypad"]));
menu_system_controller_port2.attach(menu_system_controller_port2_multitap.create(group, translate["Multitap"]));
group.reset();
menu_file.attach(menu_file_sep3.create());
menu_file.attach(menu_file_exit.create(translate["Exit"]));
attach(menu_settings.create(translate["Settings"]));
@@ -206,8 +234,8 @@ void MainWindow::setup() {
menu_settings.attach(menu_settings_sep1.create());
menu_settings.attach(menu_settings_mute.create(translate["Mute Audio Output"]));
menu_settings.attach(menu_settings_sep2.create());
menu_settings.attach(menu_settings_sep2.create());
menu_settings.attach(menu_settings_emuspeed.create(translate["Emulation Speed"]));
group.add(&menu_settings_emuspeed_slowest);
group.add(&menu_settings_emuspeed_slow);
@@ -222,8 +250,6 @@ void MainWindow::setup() {
menu_settings_emuspeed.attach(menu_settings_emuspeed_fastest.create(group, translate["200%"]));
menu_settings_emuspeed.attach(menu_settings_emuspeed_disabled.create(group, translate["Uncapped"]));
group.reset();
menu_settings.attach(menu_settings_sep3.create());
menu_settings.attach(menu_settings_config.create(string() << translate["Configuration"] << " ..."));
attach(menu_misc.create(translate["Misc"]));
@@ -252,6 +278,14 @@ void MainWindow::setup() {
menu_file_reset.on_tick =
menu_file_power.on_tick =
menu_system_controller_port1_none.on_tick =
menu_system_controller_port1_joypad.on_tick =
menu_system_controller_port1_multitap.on_tick =
menu_system_controller_port2_none.on_tick =
menu_system_controller_port2_joypad.on_tick =
menu_system_controller_port2_multitap.on_tick =
menu_settings_videomode_1x.on_tick =
menu_settings_videomode_2x.on_tick =
menu_settings_videomode_3x.on_tick =
@@ -301,6 +335,18 @@ void MainWindow::setup() {
void MainWindow::sync() {
event::load_video_settings();
switch(config::snes.controller_port1) { default:
case SNES::Input::DeviceNone: menu_system_controller_port1_none.check(); break;
case SNES::Input::DeviceJoypad: menu_system_controller_port1_joypad.check(); break;
case SNES::Input::DeviceMultitap: menu_system_controller_port1_multitap.check(); break;
}
switch(config::snes.controller_port2) {
case SNES::Input::DeviceNone: menu_system_controller_port2_none.check(); break;
case SNES::Input::DeviceJoypad: menu_system_controller_port2_joypad.check(); break;
case SNES::Input::DeviceMultitap: menu_system_controller_port2_multitap.check(); break;
}
switch(event::video_settings.multiplier) { default:
case 1: menu_settings_videomode_1x.check(); break;
case 2: menu_settings_videomode_2x.check(); break;
+9 -1
View File
@@ -11,6 +11,15 @@ public:
MenuItem menu_file_reset;
MenuItem menu_file_power;
MenuSeparator menu_file_sep2;
MenuGroup menu_system_controller_port1;
MenuRadioItem menu_system_controller_port1_none;
MenuRadioItem menu_system_controller_port1_joypad;
MenuRadioItem menu_system_controller_port1_multitap;
MenuGroup menu_system_controller_port2;
MenuRadioItem menu_system_controller_port2_none;
MenuRadioItem menu_system_controller_port2_joypad;
MenuRadioItem menu_system_controller_port2_multitap;
MenuSeparator menu_file_sep3;
MenuItem menu_file_exit;
MenuGroup menu_settings;
@@ -55,7 +64,6 @@ public:
MenuRadioItem menu_settings_emuspeed_fast;
MenuRadioItem menu_settings_emuspeed_fastest;
MenuRadioItem menu_settings_emuspeed_disabled;
MenuSeparator menu_settings_sep3;
MenuItem menu_settings_config;
MenuGroup menu_misc;
-20
View File
@@ -1,20 +0,0 @@
uintptr_t MessageWindow::close(Event) {
hide();
return false;
}
void MessageWindow::setup() {
create(Window::AutoCenter, 400, 100, "");
message.create(0, 390, 60, "");
ok.create(0, 100, 25, translate["Ok"]);
attach(message, 5, 5);
attach(ok, 295, 70);
on_close = ok.on_tick = bind(&MessageWindow::close, this);
}
void MessageWindow::show(const char *message_, const char *title_) {
message.set_text(message_);
set_text(translate[title_]);
focus();
}
-9
View File
@@ -1,9 +0,0 @@
class MessageWindow : public Window {
public:
Label message;
Button ok;
void setup();
void show(const char *message, const char *title = "Warning");
uintptr_t close(Event);
} window_message;
+45 -14
View File
@@ -105,14 +105,19 @@ integral_setting Audio::mute(config(), "audio.mute", "Mute audio playback", inte
struct Input {
static integral_setting capture_mode;
static integral_setting allow_invalid_input;
static integral_setting analog_axis_resistance;
struct Joypad1 {
static string_setting up, down, left, right, a, b, x, y, l, r, select, start;
} joypad1;
struct Joypad1 { static string_setting up, down, left, right, a, b, x, y, l, r, select, start; } joypad1;
struct Joypad2 { static string_setting up, down, left, right, a, b, x, y, l, r, select, start; } joypad2;
struct Joypad2 {
static string_setting up, down, left, right, a, b, x, y, l, r, select, start;
} joypad2;
struct Multitap1A { static string_setting up, down, left, right, a, b, x, y, l, r, select, start; } multitap1a;
struct Multitap1B { static string_setting up, down, left, right, a, b, x, y, l, r, select, start; } multitap1b;
struct Multitap1C { static string_setting up, down, left, right, a, b, x, y, l, r, select, start; } multitap1c;
struct Multitap1D { static string_setting up, down, left, right, a, b, x, y, l, r, select, start; } multitap1d;
struct Multitap2A { static string_setting up, down, left, right, a, b, x, y, l, r, select, start; } multitap2a;
struct Multitap2B { static string_setting up, down, left, right, a, b, x, y, l, r, select, start; } multitap2b;
struct Multitap2C { static string_setting up, down, left, right, a, b, x, y, l, r, select, start; } multitap2c;
struct Multitap2D { static string_setting up, down, left, right, a, b, x, y, l, r, select, start; } multitap2d;
struct GUI {
static string_setting load;
@@ -144,6 +149,15 @@ integral_setting Input::allow_invalid_input(config(), "input.allow_invalid_input
"Enabling this option can trigger bugs in certain games.\n",
integral_setting::boolean, false);
integral_setting Input::analog_axis_resistance(config(), "input.analog_axis_resistance",
"Resistance required to activate analog stick in any given direction.\n"
"This value ranges from 1 (1%, virtually no resistance) to 99 (99%, near full resistance.)\n"
"For instance, a value of 50 means that to register 'left', the analog stick must be moved\n"
"50% between the center and the left.\n"
"Less resistance allows for more fluid movement; whereas more resistance helps to prevent\n"
"accidental movements, eg attempting to press up whilst bumping the stick slightly left.",
integral_setting::decimal, 50);
string_setting Input::Joypad1::up (config(), "input.joypad1.up", "", "up");
string_setting Input::Joypad1::down (config(), "input.joypad1.down", "", "down");
string_setting Input::Joypad1::left (config(), "input.joypad1.left", "", "left");
@@ -170,6 +184,31 @@ string_setting Input::Joypad2::r (config(), "input.joypad2.r", "", "l")
string_setting Input::Joypad2::select(config(), "input.joypad2.select", "", "lbracket");
string_setting Input::Joypad2::start (config(), "input.joypad2.start", "", "rbracket");
#define DeclMultitap(uname, lname) \
string_setting Input::uname::up (config(), "input.multitap" lname ".up", "", "none"); \
string_setting Input::uname::down (config(), "input.multitap" lname ".down", "", "none"); \
string_setting Input::uname::left (config(), "input.multitap" lname ".left", "", "none"); \
string_setting Input::uname::right (config(), "input.multitap" lname ".right", "", "none"); \
string_setting Input::uname::a (config(), "input.multitap" lname ".a", "", "none"); \
string_setting Input::uname::b (config(), "input.multitap" lname ".b", "", "none"); \
string_setting Input::uname::x (config(), "input.multitap" lname ".x", "", "none"); \
string_setting Input::uname::y (config(), "input.multitap" lname ".y", "", "none"); \
string_setting Input::uname::l (config(), "input.multitap" lname ".l", "", "none"); \
string_setting Input::uname::r (config(), "input.multitap" lname ".r", "", "none"); \
string_setting Input::uname::select(config(), "input.multitap" lname ".select", "", "none"); \
string_setting Input::uname::start (config(), "input.multitap" lname ".start", "", "none");
DeclMultitap(Multitap1A, "1a")
DeclMultitap(Multitap1B, "1b")
DeclMultitap(Multitap1C, "1c")
DeclMultitap(Multitap1D, "1d")
DeclMultitap(Multitap2A, "2a")
DeclMultitap(Multitap2B, "2b")
DeclMultitap(Multitap2C, "2c")
DeclMultitap(Multitap2D, "2d")
#undef DeclMultitap
string_setting Input::GUI::load (config(), "input.gui.load", "", "none");
string_setting Input::GUI::pause (config(), "input.gui.pause", "", "f12");
string_setting Input::GUI::reset (config(), "input.gui.reset", "", "none");
@@ -186,18 +225,10 @@ string_setting Input::GUI::toggle_statusbar (config(), "input.gui.toggle_status
struct Misc {
static integral_setting opacity;
static integral_setting status_enable;
static string_setting status_text;
} misc;
integral_setting Misc::opacity(config(), "misc.opacity", "Opacity of user interface windows", integral_setting::decimal, 100);
integral_setting Misc::status_enable(config(), "misc.status_enable", "Display information statusbar", integral_setting::boolean, true);
string_setting Misc::status_text(config(), "misc.status_text",
"Text to print inside statusbar\n"
"%n = cartridge file name\n"
"%t = internal cartridge header name\n"
"%f = executed frames per second\n"
"%m = maximum frames per second"
"", "%n : %f / %m");
struct Advanced {
static integral_setting enable;
+68 -37
View File
@@ -7,7 +7,7 @@ void keydown(uint16_t key) {
app.pause = !app.pause; //toggle pause state
if(app.pause) {
audio.clear();
if(cartridge.loaded()) update_status();
if(cartridge.loaded()) status.update();
}
}
if(key == input_manager.gui.reset) reset();
@@ -138,31 +138,38 @@ void update_emulation_speed(int speed) {
window_main.sync();
}
void update_status() {
if(!cartridge.loaded()) {
window_main.status.set_text("");
} else if(app.pause || app.autopause) {
window_main.status.set_text("(paused)");
} else if(ppu.status.frames_updated) {
ppu.status.frames_updated = false;
void update_controller_port1(int device) {
unsigned current_device = config::snes.controller_port1;
unsigned new_device;
unsigned max_framerate = snes.region() == SNES::NTSC ? 60 : 50;
switch(config::system.emulation_speed) {
case 0: max_framerate = unsigned(0.50 * max_framerate); break;
case 1: max_framerate = unsigned(0.75 * max_framerate); break;
case 2: break;
case 3: max_framerate = unsigned(1.50 * max_framerate); break;
case 4: max_framerate = unsigned(2.00 * max_framerate); break;
case 5: max_framerate = 0; break;
}
string output = (const char*)config::misc.status_text;
replace(output, "%f", string() << (int)ppu.status.frames_executed);
replace(output, "%m", string() << (int)max_framerate);
replace(output, "%n", cartridge.info.filename);
replace(output, "%t", cartridge.info.name);
window_main.status.set_text(output);
switch(device) { default:
case 0: new_device = SNES::Input::DeviceNone; break;
case 1: new_device = SNES::Input::DeviceJoypad; break;
case 2: new_device = SNES::Input::DeviceMultitap; break;
}
if(new_device != current_device) {
snes.input.port_set_device(0, config::snes.controller_port1 = new_device);
}
window_main.sync();
}
void update_controller_port2(int device) {
unsigned current_device = config::snes.controller_port2;
unsigned new_device;
switch(device) { default:
case 0: new_device = SNES::Input::DeviceNone; break;
case 1: new_device = SNES::Input::DeviceJoypad; break;
case 2: new_device = SNES::Input::DeviceMultitap; break;
}
if(new_device != current_device) {
snes.input.port_set_device(1, config::snes.controller_port2 = new_device);
}
window_main.sync();
}
void update_video_settings() {
@@ -313,21 +320,25 @@ void load_cart_normal(const char *filename) {
if(cartridge.loaded() == true) cartridge.unload();
cartridge.load_cart_normal(filename);
//warn if unsupported hardware detected
string message = translate["Unsupported $ chip detected."];
const char *name;
if(cartridge.info.superfx) { name = "SuperFX"; replace(message, "$", name); alert(message); }
if(cartridge.info.sa1) { name = "SA-1"; replace(message, "$", name); alert(message); }
if(cartridge.info.spc7110) { name = "SPC7110"; replace(message, "$", name); alert(message); }
if(cartridge.info.st011) { name = "ST011"; replace(message, "$", name); alert(message); }
if(cartridge.info.st018) { name = "ST018"; replace(message, "$", name); alert(message); }
app.pause = false;
snes.power();
window_main.menu_file_unload.enable();
window_main.menu_file_reset.enable();
window_main.menu_file_power.enable();
window_cheat_editor.refresh();
status.flush();
string t = translate["Loaded $."];
replace(t, "$", cartridge.info.filename);
status.enqueue(t);
if(cartridge.info.patched) status.enqueue(translate["UPS patch applied."]);
//warn if unsupported hardware detected
string message = translate["Warning: unsupported $ chip detected."];
if(cartridge.info.superfx) { replace(message, "$", "SuperFX"); status.enqueue(message); }
if(cartridge.info.sa1) { replace(message, "$", "SA-1"); status.enqueue(message); }
if(cartridge.info.st011) { replace(message, "$", "ST011"); status.enqueue(message); }
if(cartridge.info.st018) { replace(message, "$", "ST018"); status.enqueue(message); }
}
void load_cart_bsx(const char *base, const char *slot) {
@@ -342,6 +353,11 @@ void load_cart_bsx(const char *base, const char *slot) {
window_main.menu_file_reset.enable();
window_main.menu_file_power.enable();
window_cheat_editor.refresh();
status.flush();
string t = translate["Loaded $."];
replace(t, "$", cartridge.info.filename);
status.enqueue(t);
}
void load_cart_bsc(const char *base, const char *slot) {
@@ -356,6 +372,11 @@ void load_cart_bsc(const char *base, const char *slot) {
window_main.menu_file_reset.enable();
window_main.menu_file_power.enable();
window_cheat_editor.refresh();
status.flush();
string t = translate["Loaded $."];
replace(t, "$", cartridge.info.filename);
status.enqueue(t);
}
void load_cart_st(const char *base, const char *slotA, const char *slotB) {
@@ -370,6 +391,11 @@ void load_cart_st(const char *base, const char *slotA, const char *slotB) {
window_main.menu_file_reset.enable();
window_main.menu_file_power.enable();
window_cheat_editor.refresh();
status.flush();
string t = translate["Loaded $."];
replace(t, "$", cartridge.info.filename);
status.enqueue(t);
}
void unload_rom() {
@@ -378,31 +404,36 @@ void unload_rom() {
video.clear();
audio.clear();
}
event::update_status();
window_main.menu_file_unload.disable();
window_main.menu_file_reset.disable();
window_main.menu_file_power.disable();
window_cheat_editor.refresh();
status.flush();
string t = translate["Unloaded $."];
replace(t, "$", cartridge.info.filename);
status.enqueue(t);
}
void reset() {
if(cartridge.loaded() == true) {
snes.reset();
dprintf("* Reset");
status.flush();
status.enqueue(translate["Reset"]);
}
}
void power() {
if(cartridge.loaded() == true) {
snes.power();
dprintf("* Power");
status.flush();
status.enqueue(translate["Power cycle"]);
}
}
void quit() {
app.term = true;
window_about.hide();
window_message.hide();
window_settings.hide();
window_bsxloader.hide();
window_stloader.hide();
+3 -1
View File
@@ -23,7 +23,9 @@ void update_software_filter(uint);
void update_frameskip(int);
void update_emulation_speed(int);
void update_status();
void update_controller_port1(int);
void update_controller_port2(int);
void update_video_settings();
void update_opacity();
void toggle_fullscreen();
+84 -95
View File
@@ -1,11 +1,15 @@
class InputManager {
public:
public:
// 0 = Joypad 1
// 1 = Joypad 2
//2-5 = Multitap 1
//6-9 = Multitap 2
struct Joypad {
struct Button {
uint16_t value;
bool state;
} up, down, left, right, a, b, x, y, l, r, select, start;
} joypad1, joypad2;
} joypad[10];
struct GUI {
uint16_t load;
@@ -24,7 +28,7 @@ public:
void bind();
void poll();
bool get_status(uint device, uint button);
bool get_status(unsigned deviceid, unsigned id);
void refresh();
function<void (uint16_t)> on_keydown;
@@ -53,41 +57,39 @@ void InputManager::refresh() {
}
void InputManager::bind() {
joypad1.up.value = input_find(config::input.joypad1.up);
joypad1.down.value = input_find(config::input.joypad1.down);
joypad1.left.value = input_find(config::input.joypad1.left);
joypad1.right.value = input_find(config::input.joypad1.right);
joypad1.a.value = input_find(config::input.joypad1.a);
joypad1.b.value = input_find(config::input.joypad1.b);
joypad1.x.value = input_find(config::input.joypad1.x);
joypad1.y.value = input_find(config::input.joypad1.y);
joypad1.l.value = input_find(config::input.joypad1.l);
joypad1.r.value = input_find(config::input.joypad1.r);
joypad1.select.value = input_find(config::input.joypad1.select);
joypad1.start.value = input_find(config::input.joypad1.start);
joypad1.up.state = joypad1.down.state = joypad1.left.state = joypad1.right.state =
joypad1.a.state = joypad1.b.state = joypad1.x.state = joypad1.y.state =
joypad1.l.state = joypad1.r.state = joypad1.select.state = joypad1.start.state =
false;
#define map(i, n) \
joypad[i].up.value = input_find(config::input.n.up); \
joypad[i].down.value = input_find(config::input.n.down); \
joypad[i].left.value = input_find(config::input.n.left); \
joypad[i].right.value = input_find(config::input.n.right); \
joypad[i].a.value = input_find(config::input.n.a); \
joypad[i].b.value = input_find(config::input.n.b); \
joypad[i].x.value = input_find(config::input.n.x); \
joypad[i].y.value = input_find(config::input.n.y); \
joypad[i].l.value = input_find(config::input.n.l); \
joypad[i].r.value = input_find(config::input.n.r); \
joypad[i].select.value = input_find(config::input.n.select); \
joypad[i].start.value = input_find(config::input.n.start);
joypad2.up.value = input_find(config::input.joypad2.up);
joypad2.down.value = input_find(config::input.joypad2.down);
joypad2.left.value = input_find(config::input.joypad2.left);
joypad2.right.value = input_find(config::input.joypad2.right);
joypad2.a.value = input_find(config::input.joypad2.a);
joypad2.b.value = input_find(config::input.joypad2.b);
joypad2.x.value = input_find(config::input.joypad2.x);
joypad2.y.value = input_find(config::input.joypad2.y);
joypad2.l.value = input_find(config::input.joypad2.l);
joypad2.r.value = input_find(config::input.joypad2.r);
joypad2.select.value = input_find(config::input.joypad2.select);
joypad2.start.value = input_find(config::input.joypad2.start);
map(0, joypad1)
map(1, joypad2)
map(2, multitap1a)
map(3, multitap1b)
map(4, multitap1c)
map(5, multitap1d)
map(6, multitap2a)
map(7, multitap2b)
map(8, multitap2c)
map(9, multitap2d)
joypad2.up.state = joypad2.down.state = joypad2.left.state = joypad2.right.state =
joypad2.a.state = joypad2.b.state = joypad2.x.state = joypad2.y.state =
joypad2.l.state = joypad2.r.state = joypad2.select.state = joypad2.start.state =
false;
#undef map
for(unsigned i = 0; i < 10; i++) {
joypad[i].up.state = joypad[i].down.state = joypad[i].left.state = joypad[i].right.state =
joypad[i].a.state = joypad[i].b.state = joypad[i].x.state = joypad[i].y.state =
joypad[i].l.state = joypad[i].r.state = joypad[i].select.state = joypad[i].start.state =
false;
}
gui.load = input_find(config::input.gui.load);
gui.pause = input_find(config::input.gui.pause);
@@ -104,68 +106,55 @@ void InputManager::bind() {
}
void InputManager::poll() {
joypad1.up.state = input.key_down(joypad1.up.value);
joypad1.down.state = input.key_down(joypad1.down.value);
joypad1.left.state = input.key_down(joypad1.left.value);
joypad1.right.state = input.key_down(joypad1.right.value);
joypad1.a.state = input.key_down(joypad1.a.value);
joypad1.b.state = input.key_down(joypad1.b.value);
joypad1.x.state = input.key_down(joypad1.x.value);
joypad1.y.state = input.key_down(joypad1.y.value);
joypad1.l.state = input.key_down(joypad1.l.value);
joypad1.r.state = input.key_down(joypad1.r.value);
joypad1.select.state = input.key_down(joypad1.select.value);
joypad1.start.state = input.key_down(joypad1.start.value);
joypad2.up.state = input.key_down(joypad2.up.value);
joypad2.down.state = input.key_down(joypad2.down.value);
joypad2.left.state = input.key_down(joypad2.left.value);
joypad2.right.state = input.key_down(joypad2.right.value);
joypad2.a.state = input.key_down(joypad2.a.value);
joypad2.b.state = input.key_down(joypad2.b.value);
joypad2.x.state = input.key_down(joypad2.x.value);
joypad2.y.state = input.key_down(joypad2.y.value);
joypad2.l.state = input.key_down(joypad2.l.value);
joypad2.r.state = input.key_down(joypad2.r.value);
joypad2.select.state = input.key_down(joypad2.select.value);
joypad2.start.state = input.key_down(joypad2.start.value);
for(unsigned i = 0; i < 10; i++) {
joypad[i].up.state = input.key_down(joypad[i].up.value);
joypad[i].down.state = input.key_down(joypad[i].down.value);
joypad[i].left.state = input.key_down(joypad[i].left.value);
joypad[i].right.state = input.key_down(joypad[i].right.value);
joypad[i].a.state = input.key_down(joypad[i].a.value);
joypad[i].b.state = input.key_down(joypad[i].b.value);
joypad[i].x.state = input.key_down(joypad[i].x.value);
joypad[i].y.state = input.key_down(joypad[i].y.value);
joypad[i].l.state = input.key_down(joypad[i].l.value);
joypad[i].r.state = input.key_down(joypad[i].r.value);
joypad[i].select.state = input.key_down(joypad[i].select.value);
joypad[i].start.state = input.key_down(joypad[i].start.value);
}
}
bool InputManager::get_status(uint device, uint button) {
switch(device) {
case SNES::Input::DeviceIDJoypad1: {
switch(button) {
case SNES::Input::JoypadUp: return joypad1.up.state;
case SNES::Input::JoypadDown: return joypad1.down.state;
case SNES::Input::JoypadLeft: return joypad1.left.state;
case SNES::Input::JoypadRight: return joypad1.right.state;
case SNES::Input::JoypadA: return joypad1.a.state;
case SNES::Input::JoypadB: return joypad1.b.state;
case SNES::Input::JoypadX: return joypad1.x.state;
case SNES::Input::JoypadY: return joypad1.y.state;
case SNES::Input::JoypadL: return joypad1.l.state;
case SNES::Input::JoypadR: return joypad1.r.state;
case SNES::Input::JoypadSelect: return joypad1.select.state;
case SNES::Input::JoypadStart: return joypad1.start.state;
}
} break;
bool InputManager::get_status(unsigned deviceid, unsigned id) {
//=======
//Joypads
//=======
int index = -1;
switch(deviceid) {
case SNES::Input::DeviceIDJoypad1: index = 0; break;
case SNES::Input::DeviceIDJoypad2: index = 1; break;
case SNES::Input::DeviceIDMultitap1A: index = 2; break;
case SNES::Input::DeviceIDMultitap1B: index = 3; break;
case SNES::Input::DeviceIDMultitap1C: index = 4; break;
case SNES::Input::DeviceIDMultitap1D: index = 5; break;
case SNES::Input::DeviceIDMultitap2A: index = 6; break;
case SNES::Input::DeviceIDMultitap2B: index = 7; break;
case SNES::Input::DeviceIDMultitap2C: index = 8; break;
case SNES::Input::DeviceIDMultitap2D: index = 9; break;
}
case SNES::Input::DeviceIDJoypad2: {
switch(button) {
case SNES::Input::JoypadUp: return joypad2.up.state;
case SNES::Input::JoypadDown: return joypad2.down.state;
case SNES::Input::JoypadLeft: return joypad2.left.state;
case SNES::Input::JoypadRight: return joypad2.right.state;
case SNES::Input::JoypadA: return joypad2.a.state;
case SNES::Input::JoypadB: return joypad2.b.state;
case SNES::Input::JoypadX: return joypad2.x.state;
case SNES::Input::JoypadY: return joypad2.y.state;
case SNES::Input::JoypadL: return joypad2.l.state;
case SNES::Input::JoypadR: return joypad2.r.state;
case SNES::Input::JoypadSelect: return joypad2.select.state;
case SNES::Input::JoypadStart: return joypad2.start.state;
}
} break;
if(index >= 0) {
switch(id) {
case SNES::Input::JoypadUp: return joypad[index].up.state;
case SNES::Input::JoypadDown: return joypad[index].down.state;
case SNES::Input::JoypadLeft: return joypad[index].left.state;
case SNES::Input::JoypadRight: return joypad[index].right.state;
case SNES::Input::JoypadA: return joypad[index].a.state;
case SNES::Input::JoypadB: return joypad[index].b.state;
case SNES::Input::JoypadX: return joypad[index].x.state;
case SNES::Input::JoypadY: return joypad[index].y.state;
case SNES::Input::JoypadL: return joypad[index].l.state;
case SNES::Input::JoypadR: return joypad[index].r.state;
case SNES::Input::JoypadSelect: return joypad[index].select.state;
case SNES::Input::JoypadStart: return joypad[index].start.state;
}
}
return false;
+2 -2
View File
@@ -49,8 +49,8 @@ void SNESInterface::input_poll() {
input_manager.poll();
}
bool SNESInterface::input_poll(uint deviceid, uint button) {
return input_manager.get_status(deviceid, button);
bool SNESInterface::input_poll(unsigned deviceid, unsigned id) {
return input_manager.get_status(deviceid, id);
}
//core
+4 -14
View File
@@ -32,9 +32,11 @@ using namespace libhiro;
*****/
#include "ui.h"
#include "status.h"
#include "event.h"
#include "ui.cpp"
#include "status.cpp"
#include "event.cpp"
void alert(const char *s, ...) {
@@ -44,7 +46,7 @@ void alert(const char *s, ...) {
vsprintf(str, s, args);
va_end(args);
window_message.show(str);
status.enqueue(str);
}
void dprintf(const char *s, ...) {
@@ -56,15 +58,6 @@ void dprintf(const char *s, ...) {
fprintf(stdout, "%s\r\n", str);
}
void dprintf(uint source, const char *s, ...) {
char str[4096];
va_list args;
va_start(args, s);
vsprintf(str, s, args);
va_end(args);
fprintf(stdout, "[%d]: %s\r\n", source, str);
}
void get_paths(const char *image) {
char temp[PATH_MAX] = "";
realpath(image, temp);
@@ -103,7 +96,6 @@ void set_config_filenames() {
strcat(filename, "/bsnes.cfg");
}
strcpy(config::bsnes_cfg, filename);
fprintf(stdout, "Config file: %s\n", config::bsnes_cfg);
//locate locale.cfg
strcpy(filename, config::path.base);
@@ -115,11 +107,11 @@ void set_config_filenames() {
strcat(filename, "/locale.cfg");
}
strcpy(config::locale_cfg, filename);
fprintf(stdout, "Locale file: %s\n", config::locale_cfg);
}
void run() {
while(hiro().pending()) hiro().run();
status.update();
input_manager.refresh();
if(config::input.capture_mode == 2) {
@@ -127,7 +119,6 @@ void run() {
if(app.autopause == false && inactive == true) {
app.autopause = true;
audio.clear();
if(cartridge.loaded()) event::update_status();
} else if(app.autopause == true && inactive == false) {
app.autopause = false;
}
@@ -140,7 +131,6 @@ void run() {
usleep(20 * 1000);
} else {
snes.runtoframe();
event::update_status();
}
}
+2 -2
View File
@@ -55,9 +55,8 @@ void AdvancedWindow::load() {
string name = config::config().list[i]->name;
//blacklist (omit/hide options that can be configured through the standard UI)
if(strbegin(name, "file.")) continue;
if(strbegin(name, "path.")) continue;
if(strbegin(name, "snes.controller_port_")) continue;
if(strbegin(name, "snes.controller_port")) continue;
if(strpos(name, "colorfilter.") >= 0) continue;
if(name == "misc.status_enable") continue;
if(name == "system.emulation_speed") continue;
@@ -66,6 +65,7 @@ void AdvancedWindow::load() {
if(name == "audio.mute") continue;
if(name == "input.capture_mode") continue;
if(strbegin(name, "input.joypad")) continue;
if(strbegin(name, "input.multitap")) continue;
if(strbegin(name, "input.gui")) continue;
string value_, default_;
+150 -59
View File
@@ -12,43 +12,114 @@ void InputConfigWindow::setup() {
capture_focus.create (group, 0, 155, 18, translate["Ignore input"]);
capture_pause.create (group, 0, 155, 18, translate["Pause emulation"]);
list.create(Listbox::Header | Listbox::VerticalScrollAlways, 475, 284, string() << translate["Name"] << "\t" << translate["Value"]);
config_type.create(0, 235, 25);
config_type.add_item(translate["Controller Port 1"]);
config_type.add_item(translate["Controller Port 2"]);
config_type.add_item(translate["User Interface"]);
config_type.set_selection(0);
config_subtype.create(0, 235, 25);
refresh_subtype();
list.create(Listbox::Header | Listbox::VerticalScrollAlways, 475, 254, string() << translate["Name"] << "\t" << translate["Value"]);
setkey.create(0, 235, 25, translate["Assign Key"]);
setkey.disable();
clrkey.create(0, 235, 25, translate["Unassign Key"]);
clrkey.disable();
unsigned y = 0;
attach(capture_mode, 0, y); y += 18;
attach(capture_always, 0, y);
attach(capture_focus, 160, y);
attach(capture_pause, 320, y); y += 18 + 5;
attach(list, 0, y); y += 284 + 5;
attach(setkey, 0, y);
attach(clrkey, 240, y); y += 25 + 5;
attach(capture_mode, 0, y); y += 18;
attach(capture_always, 0, y);
attach(capture_focus, 160, y);
attach(capture_pause, 320, y); y += 18 + 5;
attach(config_type, 0, y);
attach(config_subtype, 240, y); y += 25 + 5;
attach(list, 0, y); y += 254 + 5;
attach(setkey, 0, y);
attach(clrkey, 240, y); y += 25 + 5;
capture_always.on_tick = bind(&InputConfigWindow::capture_change, this);
capture_focus.on_tick = bind(&InputConfigWindow::capture_change, this);
capture_pause.on_tick = bind(&InputConfigWindow::capture_change, this);
list.on_change = bind(&InputConfigWindow::list_change, this);
list.on_activate = bind(&InputConfigWindow::set_tick, this);
setkey.on_tick = bind(&InputConfigWindow::set_tick, this);
clrkey.on_tick = bind(&InputConfigWindow::clr_tick, this);
capture_always.on_tick = bind(&InputConfigWindow::capture_change, this);
capture_focus.on_tick = bind(&InputConfigWindow::capture_change, this);
capture_pause.on_tick = bind(&InputConfigWindow::capture_change, this);
config_type.on_change = bind(&InputConfigWindow::type_change, this);
config_subtype.on_change = bind(&InputConfigWindow::subtype_change, this);
list.on_change = bind(&InputConfigWindow::list_change, this);
list.on_activate = bind(&InputConfigWindow::set_tick, this);
setkey.on_tick = bind(&InputConfigWindow::set_tick, this);
clrkey.on_tick = bind(&InputConfigWindow::clr_tick, this);
if(config::input.capture_mode == 1) capture_focus.check();
else if(config::input.capture_mode == 2) capture_pause.check();
else config::input.capture_mode = 0; //capture_always
for(unsigned i = 0; i < inputcount; i++) list.add_item("???\t???");
refresh_list();
window_input_capture.setup();
}
InputConfigWindow::InputType InputConfigWindow::get_input_type(unsigned &length) {
unsigned type = config_type.get_selection();
unsigned subtype = config_subtype.get_selection();
switch(type) {
case 0: {
switch(subtype) {
case 0: length = 12; return Port1_Joypad;
case 1: length = 12; return Port1_Multitap1;
case 2: length = 12; return Port1_Multitap2;
case 3: length = 12; return Port1_Multitap3;
case 4: length = 12; return Port1_Multitap4;
}
} break;
case 1: {
switch(subtype) {
case 0: length = 12; return Port2_Joypad;
case 1: length = 12; return Port2_Multitap1;
case 2: length = 12; return Port2_Multitap2;
case 3: length = 12; return Port2_Multitap3;
case 4: length = 12; return Port2_Multitap4;
}
} break;
case 2: {
switch(subtype) {
case 0: length = 12; return UI_General;
}
} break;
}
return TypeUnknown;
}
void InputConfigWindow::refresh_subtype() {
config_subtype.reset();
switch(config_type.get_selection()) {
case 0:
case 1: {
config_subtype.add_item(translate["Joypad"]);
config_subtype.add_item(translate["Multitap Port 1"]);
config_subtype.add_item(translate["Multitap Port 2"]);
config_subtype.add_item(translate["Multitap Port 3"]);
config_subtype.add_item(translate["Multitap Port 4"]);
} break;
case 2: {
config_subtype.add_item(translate["General"]);
} break;
}
config_subtype.set_selection(0);
}
void InputConfigWindow::refresh_list() {
for(unsigned i = 0; i < inputcount; i++) {
list.reset();
unsigned length;
get_input_type(length);
for(unsigned i = 0; i < length; i++) {
const char *name;
acquire(i, name);
list.set_item(i, string() << name << "\t" << input_find(get_value(i)));
list.add_item(string() << name << "\t" << input_find(get_value(i)));
}
list.autosize_columns();
}
@@ -60,6 +131,17 @@ uintptr_t InputConfigWindow::capture_change(Event e) {
return true;
}
uintptr_t InputConfigWindow::type_change(Event) {
refresh_subtype();
refresh_list();
return true;
}
uintptr_t InputConfigWindow::subtype_change(Event) {
refresh_list();
return true;
}
uintptr_t InputConfigWindow::list_change(Event) {
int pos = list.get_selection();
setkey.enable(pos >= 0);
@@ -69,14 +151,14 @@ uintptr_t InputConfigWindow::list_change(Event) {
uintptr_t InputConfigWindow::set_tick(Event) {
int pos = list.get_selection();
if(pos < 0 || pos >= inputcount) return true;
if(pos < 0) return true;
window_input_capture.index = pos;
string message = translate["Press a key to assign to $ ..."];
const char *name;
acquire(pos, name);
replace(message, "$", name);
window_input_capture.label.set_text(message);
window_input_capture.canvas.show(pos < 24); //only show joypad graphic if setting joypad 1/2 button
window_input_capture.canvas.show(config_type.get_selection() < 2); //only show joypad graphic if setting joypad button
window_input_capture.show();
return true;
}
@@ -130,54 +212,63 @@ InputCaptureWindow::InputCaptureWindow() {
/* Misc */
string_setting& InputConfigWindow::acquire(unsigned index, const char *&name) {
switch(index) {
case 0: name = translate["Joypad 1 Up"]; return config::input.joypad1.up;
case 1: name = translate["Joypad 1 Down"]; return config::input.joypad1.down;
case 2: name = translate["Joypad 1 Left"]; return config::input.joypad1.left;
case 3: name = translate["Joypad 1 Right"]; return config::input.joypad1.right;
case 4: name = translate["Joypad 1 A"]; return config::input.joypad1.a;
case 5: name = translate["Joypad 1 B"]; return config::input.joypad1.b;
case 6: name = translate["Joypad 1 X"]; return config::input.joypad1.x;
case 7: name = translate["Joypad 1 Y"]; return config::input.joypad1.y;
case 8: name = translate["Joypad 1 L"]; return config::input.joypad1.l;
case 9: name = translate["Joypad 1 R"]; return config::input.joypad1.r;
case 10: name = translate["Joypad 1 Select"]; return config::input.joypad1.select;
case 11: name = translate["Joypad 1 Start"]; return config::input.joypad1.start;
#define map(n, lname) \
case n: { \
switch(index) { \
case 0: name = translate["Up"]; return config::input.lname.up; \
case 1: name = translate["Down"]; return config::input.lname.down; \
case 2: name = translate["Left"]; return config::input.lname.left; \
case 3: name = translate["Right"]; return config::input.lname.right; \
case 4: name = translate["A"]; return config::input.lname.a; \
case 5: name = translate["B"]; return config::input.lname.b; \
case 6: name = translate["X"]; return config::input.lname.x; \
case 7: name = translate["Y"]; return config::input.lname.y; \
case 8: name = translate["L"]; return config::input.lname.l; \
case 9: name = translate["R"]; return config::input.lname.r; \
case 10: name = translate["Select"]; return config::input.lname.select; \
case 11: name = translate["Start"]; return config::input.lname.start; \
} \
} break;
case 12: name = translate["Joypad 2 Up"]; return config::input.joypad2.up;
case 13: name = translate["Joypad 2 Down"]; return config::input.joypad2.down;
case 14: name = translate["Joypad 2 Left"]; return config::input.joypad2.left;
case 15: name = translate["Joypad 2 Right"]; return config::input.joypad2.right;
case 16: name = translate["Joypad 2 A"]; return config::input.joypad2.a;
case 17: name = translate["Joypad 2 B"]; return config::input.joypad2.b;
case 18: name = translate["Joypad 2 X"]; return config::input.joypad2.x;
case 19: name = translate["Joypad 2 Y"]; return config::input.joypad2.y;
case 20: name = translate["Joypad 2 L"]; return config::input.joypad2.l;
case 21: name = translate["Joypad 2 R"]; return config::input.joypad2.r;
case 22: name = translate["Joypad 2 Select"]; return config::input.joypad2.select;
case 23: name = translate["Joypad 2 Start"]; return config::input.joypad2.start;
unsigned length;
switch(get_input_type(length)) { default:
map(Port1_Joypad, joypad1)
map(Port1_Multitap1, multitap1a)
map(Port1_Multitap2, multitap1b)
map(Port1_Multitap3, multitap1c)
map(Port1_Multitap4, multitap1d)
case 24: name = translate["Load Cartridge"]; return config::input.gui.load;
case 25: name = translate["Pause Emulation"]; return config::input.gui.pause;
case 26: name = translate["Reset System"]; return config::input.gui.reset;
case 27: name = translate["Power Cycle System"]; return config::input.gui.power;
case 28: name = translate["Exit Emulator"]; return config::input.gui.quit;
case 29: name = translate["Emulation Speed Decrease"]; return config::input.gui.speed_decrease;
case 30: name = translate["Emulation Speed Increase"]; return config::input.gui.speed_increase;
case 31: name = translate["Frameskip Decrease"]; return config::input.gui.frameskip_decrease;
case 32: name = translate["Frameskip Increase"]; return config::input.gui.frameskip_increase;
case 33: name = translate["Toggle Fullscreen"]; return config::input.gui.toggle_fullscreen;
case 34: name = translate["Toggle Menubar"]; return config::input.gui.toggle_menubar;
case 35: name = translate["Toggle Statusbar"]; return config::input.gui.toggle_statusbar;
map(Port2_Joypad, joypad2)
map(Port2_Multitap1, multitap2a)
map(Port2_Multitap2, multitap2b)
map(Port2_Multitap3, multitap2c)
map(Port2_Multitap4, multitap2d)
case UI_General: {
switch(index) {
case 0: name = translate["Load Cartridge"]; return config::input.gui.load;
case 1: name = translate["Pause Emulation"]; return config::input.gui.pause;
case 2: name = translate["Reset System"]; return config::input.gui.reset;
case 3: name = translate["Power Cycle System"]; return config::input.gui.power;
case 4: name = translate["Exit Emulator"]; return config::input.gui.quit;
case 5: name = translate["Emulation Speed Decrease"]; return config::input.gui.speed_decrease;
case 6: name = translate["Emulation Speed Increase"]; return config::input.gui.speed_increase;
case 7: name = translate["Frameskip Decrease"]; return config::input.gui.frameskip_decrease;
case 8: name = translate["Frameskip Increase"]; return config::input.gui.frameskip_increase;
case 9: name = translate["Toggle Fullscreen"]; return config::input.gui.toggle_fullscreen;
case 10: name = translate["Toggle Menubar"]; return config::input.gui.toggle_menubar;
case 11: name = translate["Toggle Statusbar"]; return config::input.gui.toggle_statusbar;
}
} break;
}
#undef map
name = "";
static string_setting notfound("", "", "");
return notfound;
}
const int InputConfigWindow::inputcount = 36;
uint InputConfigWindow::get_value(uint index) {
const char *name;
return input_find(acquire(index, name));
+26 -2
View File
@@ -4,20 +4,44 @@ public:
Radiobox capture_always;
Radiobox capture_focus;
Radiobox capture_pause;
Combobox config_type;
Combobox config_subtype;
Listbox list;
Button setkey;
Button clrkey;
void setup();
void refresh_subtype();
void refresh_list();
enum InputType {
TypeUnknown,
Port1_Joypad,
Port1_Multitap1,
Port1_Multitap2,
Port1_Multitap3,
Port1_Multitap4,
Port2_Joypad,
Port2_Multitap1,
Port2_Multitap2,
Port2_Multitap3,
Port2_Multitap4,
UI_General,
};
InputType get_input_type(unsigned &length);
uintptr_t capture_change(Event);
uintptr_t type_change(Event);
uintptr_t subtype_change(Event);
uintptr_t list_change(Event);
uintptr_t set_tick(Event);
uintptr_t clr_tick(Event);
string_setting& acquire(unsigned index, const char *&name);
static const int inputcount;
string_setting& acquire(unsigned index, const char *&name);
uint get_value(uint index);
void set_value(uint index, uint16 value);
} window_input_config;
+16 -18
View File
@@ -1,3 +1,7 @@
//========
//ROM path
//========
uintptr_t PathSettingsWindow::selectpath_rom(Event) {
char t[PATH_MAX];
if(hiro().folder_select(&window_settings, t) == true) {
@@ -13,10 +17,9 @@ uintptr_t PathSettingsWindow::defaultpath_rom(Event) {
return true;
}
uintptr_t PathSettingsWindow::autodetect_tick(Event) {
config::file.autodetect_type = autodetect.checked();
return true;
}
//==============
//UPS patch path
//==============
uintptr_t PathSettingsWindow::selectpath_patch(Event) {
char t[PATH_MAX];
@@ -33,10 +36,9 @@ uintptr_t PathSettingsWindow::defaultpath_patch(Event) {
return true;
}
uintptr_t PathSettingsWindow::bypass_crc32_tick(Event) {
config::file.bypass_patch_crc32 = bypass_crc32.checked();
return true;
}
//=============
//save RAM path
//=============
uintptr_t PathSettingsWindow::selectpath_save(Event) {
char t[PATH_MAX];
@@ -53,6 +55,10 @@ uintptr_t PathSettingsWindow::defaultpath_save(Event) {
return true;
}
//==========
//cheat path
//==========
uintptr_t PathSettingsWindow::selectpath_cheat(Event) {
char t[PATH_MAX];
if(hiro().folder_select(&window_settings, t) == true) {
@@ -75,13 +81,11 @@ void PathSettingsWindow::setup() {
rompath.create(Editbox::Readonly, 265, 25);
romselect.create(0, 100, 25, translate["Select"]);
romdefault.create(0, 100, 25, translate["Default"]);
autodetect.create(0, 475, 18, translate["Auto-detect file compression type (ignore file extension)"]);
lpatchpath.create(0, 475, 18, translate["Default UPS patch path:"]);
patchpath.create(Editbox::Readonly, 265, 25);
patchselect.create(0, 100, 25, translate["Select"]);
patchdefault.create(0, 100, 25, translate["Default"]);
bypass_crc32.create(0, 475, 18, translate["Bypass CRC32 patch validation (not recommended)"]);
lsavepath.create(0, 475, 18, translate["Default save RAM path:"]);
savepath.create(Editbox::Readonly, 265, 25);
@@ -97,14 +101,12 @@ void PathSettingsWindow::setup() {
attach(lrompath, 0, y); y += 18;
attach(rompath, 0, y);
attach(romselect, 270, y);
attach(romdefault, 375, y); y += 25;
attach(autodetect, 0, y); y += 18 + 5;
attach(romdefault, 375, y); y += 25 + 5;
attach(lpatchpath, 0, y); y += 18;
attach(patchpath, 0, y);
attach(patchselect, 270, y);
attach(patchdefault, 375, y); y += 25;
attach(bypass_crc32, 0, y); y += 18 + 5;
attach(patchdefault, 375, y); y += 25 + 5;
attach(lsavepath, 0, y); y += 18;
attach(savepath, 0, y);
@@ -118,11 +120,9 @@ void PathSettingsWindow::setup() {
romselect.on_tick = bind(&PathSettingsWindow::selectpath_rom, this);
romdefault.on_tick = bind(&PathSettingsWindow::defaultpath_rom, this);
autodetect.on_tick = bind(&PathSettingsWindow::autodetect_tick, this);
patchselect.on_tick = bind(&PathSettingsWindow::selectpath_patch, this);
patchdefault.on_tick = bind(&PathSettingsWindow::defaultpath_patch, this);
bypass_crc32.on_tick = bind(&PathSettingsWindow::bypass_crc32_tick, this);
saveselect.on_tick = bind(&PathSettingsWindow::selectpath_save, this);
savedefault.on_tick = bind(&PathSettingsWindow::defaultpath_save, this);
@@ -131,9 +131,7 @@ void PathSettingsWindow::setup() {
cheatdefault.on_tick = bind(&PathSettingsWindow::defaultpath_cheat, this);
rompath.set_text(config::path.rom);
autodetect.check(config::file.autodetect_type);
patchpath.set_text(config::path.patch);
bypass_crc32.check(config::file.bypass_patch_crc32);
savepath.set_text(config::path.save);
cheatpath.set_text(config::path.cheat);
}
-4
View File
@@ -4,13 +4,11 @@ public:
Editbox rompath;
Button romselect;
Button romdefault;
Checkbox autodetect;
Label lpatchpath;
Editbox patchpath;
Button patchselect;
Button patchdefault;
Checkbox bypass_crc32;
Label lsavepath;
Editbox savepath;
@@ -24,11 +22,9 @@ public:
uintptr_t selectpath_rom(Event);
uintptr_t defaultpath_rom(Event);
uintptr_t autodetect_tick(Event);
uintptr_t selectpath_patch(Event);
uintptr_t defaultpath_patch(Event);
uintptr_t bypass_crc32_tick(Event);
uintptr_t selectpath_save(Event);
uintptr_t defaultpath_save(Event);
+78
View File
@@ -0,0 +1,78 @@
void Status::update() {
string output;
if(queue[0].valid == true) {
output = queue[0].text;
time_t currenttime = time(0);
if((int)(currenttime - displaytime) >= 3) {
displaytime = currenttime;
//message displayed for 3 seconds or more, remove from queue
for(unsigned i = 0; i < 15; i++) {
queue[i].valid = queue[i + 1].valid;
queue[i].text = queue[i + 1].text;
}
queue[15].valid = false;
queue[15].text = "";
}
} else if(!cartridge.loaded()) {
output = "";
} else if(app.pause || app.autopause) {
output = "Paused";
} else if(ppu.status.frames_updated) {
ppu.status.frames_updated = false;
unsigned max_framerate = snes.region() == SNES::NTSC ? 60 : 50;
switch(config::system.emulation_speed) {
case 0: max_framerate = unsigned(0.50 * max_framerate); break;
case 1: max_framerate = unsigned(0.75 * max_framerate); break;
case 2: max_framerate = unsigned(1.00 * max_framerate); break;
case 3: max_framerate = unsigned(1.50 * max_framerate); break;
case 4: max_framerate = unsigned(2.00 * max_framerate); break;
case 5: max_framerate = 0; break;
}
output = string() << cartridge.info.filename << " : " << (int)ppu.status.frames_executed;
if(max_framerate != 0) {
output << " / ";
output << (int)max_framerate;
}
} else {
//no operation
return;
}
if(text != output) {
//refresh status text if it has changed since last redraw
text = output;
window.status.set_text(text);
}
}
void Status::flush() {
for(unsigned i = 0; i < 16; i++) {
queue[i].valid = false;
queue[i].text = "";
}
}
bool Status::enqueue(const char *message) {
unsigned index = 0;
while(index < 16) {
if(queue[index].valid == false) break;
index++;
}
//queue full?
if(index >= 16) return false;
queue[index].valid = true;
queue[index].text = message;
displaytime = time(0);
update();
return true;
}
Status::Status() : window(window_main) {
flush();
}
+18
View File
@@ -0,0 +1,18 @@
class Status {
public:
void update();
void flush();
bool enqueue(const char *message);
Status();
private:
Window &window;
string text;
struct Queue {
bool valid;
string text;
} queue[16];
time_t displaytime;
} status;
+1 -2
View File
@@ -2,7 +2,6 @@
#include "base/main.cpp"
#include "base/about.cpp"
#include "base/message.cpp"
#include "loader/bsxloader.cpp"
#include "loader/stloader.cpp"
@@ -20,7 +19,6 @@ void ui_init() {
window_main.setup();
window_about.setup();
window_message.setup();
window_bsxloader.setup();
window_stloader.setup();
@@ -45,6 +43,7 @@ void ui_init() {
video.set(Video::Synchronize, false);
audio.set(Audio::Handle, window_main.handle());
input.set(Input::Handle, window_main.handle());
input.set(Input::AnalogAxisResistance, config::input.analog_axis_resistance);
//sets Audio::Synchronize and Audio::Frequency
event::update_emulation_speed(config::system.emulation_speed);
-1
View File
@@ -6,7 +6,6 @@ nall::dictionary translate;
#include "base/main.h"
#include "base/about.h"
#include "base/message.h"
#include "loader/bsxloader.h"
#include "loader/stloader.h"