Summary: Pull Request resolved: https://github.com/facebookresearch/faiss/pull/5714 We add the Randomized Ball Carving partition, which splits the dataset into small overlapping leaves, and `gather_rows`, which reads rows of the storage as floats for the kernels. **Motivation** The PiPNN graph build (Rubel et al., "PiPNN: Ultra-Scalable Graph-Based Nearest Neighbor Indexing", KDD '26, arXiv:2602.21247) first partitions the dataset into small overlapping leaves, then builds candidate edges inside each leaf. The partition must read the vectors exactly as search sees them, whatever the storage. It must produce the same leaves for any thread count, so that builds are reproducible, and its memory must stay bounded at billion scale. It must also terminate on degenerate data, such as duplicate points, or inner-product data where one high-norm leader attracts every point. **Implementation** - `faiss/impl/pipnn/kernels.{h,cpp}`: `gather_rows(storage, ids, k, out)` reads rows with `reconstruct()`, except `IndexScalarQuantizer` rows, which it decodes with one `SQuantizer` per call. We do not use `sa_decode` or `reconstruct` for SQ storage: `ScalarQuantizer::decode` opens an OpenMP region, and a nested region inside the partition's `schedule(dynamic)` loops segfaults with the libomp of fbcode builds. - `faiss/impl/pipnn/Partition.{h,cpp}`: Randomized Ball Carving (paper Alg. 5) with multi-level fanout. A root level runs first, then memory-bounded waves of root children. Each wave runs level-synchronous `omp for schedule(dynamic)` item lists that mix stripe items (one single-threaded `stripe_assign` call per 1024-point stripe) and leaf items, which are handed to a `LeafVisitor`. Each level runs four steps that share a `LevelContext`: `plan_level` (leaders and work items), `assign_leaders` (the stripe and leaf loop), `scatter_children` (the counting sort below) and `collect_children` (the merge and degenerate-child rules). - A per-block counting sort scatters the children, so every child lists its points in parent order. Small children are merged in a seeded Fisher-Yates order. An IP-ranked child that holds more than 90% of its parent is re-partitioned by L2, and a child equal to its parent or at the depth limit is cut into id slices. Together these rules guarantee termination. - Leader sampling (Floyd's algorithm), the merge order and every child seed come from `SplitMix64RandomGenerator` and `mix_seed`, and every selection uses a strict total order, so the leaves do not depend on the thread count or on the wave budget. - The stripe and leaf loop captures exceptions per item and rethrows them after the loop. Its master thread polls `InterruptCallback` after its first item and then every 64 items, and the partition checks it between levels. A throwing `InterruptCallback` is captured like any item exception. The classify loop also captures and rethrows exceptions; the counting-sort loops cannot throw. - Memory: the per-level assignment, count and child-id arrays are uninitialized heap arrays, so they are not zero-filled before being overwritten. The per-level node and work-item lists are reserved heap vectors, proportional to the number of nodes in the level. Every partition buffer is released on exit, including on the throwing paths. We reject `c_max > 4096`, because each thread holds a `c_max` x `c_max` float matrix for its leaves. - The `test_pipnn_cpp` test target gains the `openmp` dependency, because the tests include `omp.h` to set the OpenMP thread count. - No caller yet outside the tests. The graph build uses this code in a later diff of the stack. Reviewed By: mnorris11 Differential Revision: D123103150 fbshipit-source-id: df2b82457f9c9840846a4707847f37bf03266ac7
Faiss
Faiss is a library for efficient similarity search and clustering of dense vectors. It contains algorithms that search in sets of vectors of any size, up to ones that possibly do not fit in RAM. It also contains supporting code for evaluation and parameter tuning. Faiss is written in C++ with complete wrappers for Python/numpy. Some of the most useful algorithms are implemented on the GPU. It is developed primarily at Meta's Fundamental AI Research group.
News
See CHANGELOG.md for detailed information about latest features.
Introduction
Faiss contains several methods for similarity search. It assumes that the instances are represented as vectors and are identified by an integer, and that the vectors can be compared with L2 (Euclidean) distances or dot products. Vectors that are similar to a query vector are those that have the lowest L2 distance or the highest dot product with the query vector. It also supports cosine similarity, since this is a dot product on normalized vectors.
Some of the methods, like those based on binary vectors and compact quantization codes, solely use a compressed representation of the vectors and do not require to keep the original vectors. This generally comes at the cost of a less precise search but these methods can scale to billions of vectors in main memory on a single server. Other methods, like HNSW and NSG add an indexing structure on top of the raw vectors to make searching more efficient.
The GPU implementation can accept input from either CPU or GPU memory. On a server with GPUs, the GPU indexes can be used a drop-in replacement for the CPU indexes (e.g., replace IndexFlatL2 with GpuIndexFlatL2) and copies to/from GPU memory are handled automatically. Results will be faster however if both input and output remain resident on the GPU. Both single and multi-GPU usage is supported.
Installing
Faiss comes with precompiled libraries for Anaconda in Python, see faiss-cpu, faiss-gpu and faiss-gpu-cuvs. The library is mostly implemented in C++, the only dependency is a BLAS implementation. Optional GPU support is provided via CUDA or AMD ROCm, and the Python interface is also optional. The backend GPU implementations of NVIDIA cuVS can also be enabled optionally. It compiles with cmake. See INSTALL.md for details.
How Faiss works
Faiss is built around an index type that stores a set of vectors, and provides a function to search in them with L2 and/or dot product vector comparison. Some index types are simple baselines, such as exact search. Most of the available indexing structures correspond to various trade-offs with respect to
- search time
- search quality
- memory used per index vector
- training time
- adding time
- need for external data for unsupervised training
The optional GPU implementation provides what is likely (as of March 2017) the fastest exact and approximate (compressed-domain) nearest neighbor search implementation for high-dimensional vectors, fastest Lloyd's k-means, and fastest small k-selection algorithm known. The implementation is detailed here.
Full documentation of Faiss
The following are entry points for documentation:
- the full documentation can be found on the wiki page, including a tutorial, a FAQ and a troubleshooting section
- the doxygen documentation gives per-class information extracted from code comments
- to reproduce results from our research papers, Polysemous codes and Billion-scale similarity search with GPUs, refer to the benchmarks README. For Link and code: Fast indexing with graphs and compact regression codes, see the link_and_code README
Authors
The main authors of Faiss are:
- Hervé Jégou initiated the Faiss project and wrote its first implementation
- Matthijs Douze implemented most of the CPU Faiss
- Jeff Johnson implemented all of the GPU Faiss
- Lucas Hosseini implemented the binary indexes and the build system
- Chengqi Deng implemented NSG, NNdescent and much of the additive quantization code.
- Alexandr Guzhva many optimizations: SIMD, memory allocation and layout, fast decoding kernels for vector codecs, etc.
- Gergely Szilvasy build system, benchmarking framework.
Reference
References to cite when you use Faiss in a research paper:
@article{douze2024faiss,
title={The Faiss library},
author={Matthijs Douze and Alexandr Guzhva and Chengqi Deng and Jeff Johnson and Gergely Szilvasy and Pierre-Emmanuel Mazaré and Maria Lomeli and Lucas Hosseini and Hervé Jégou},
year={2024},
eprint={2401.08281},
archivePrefix={arXiv},
primaryClass={cs.LG}
}
For the GPU version of Faiss, please cite:
@article{johnson2019billion,
title={Billion-scale similarity search with {GPUs}},
author={Johnson, Jeff and Douze, Matthijs and J{\'e}gou, Herv{\'e}},
journal={IEEE Transactions on Big Data},
volume={7},
number={3},
pages={535--547},
year={2019},
publisher={IEEE}
}
Join the Faiss community
For public discussion of Faiss or for questions, visit https://github.com/facebookresearch/faiss/discussions.
We monitor the issues page of the repository. You can report bugs, ask questions, etc.
Legal
Faiss is MIT-licensed, refer to the LICENSE file in the top level directory.
Copyright © Meta Platforms, Inc.