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@@ -0,0 +1,39 @@
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id = "notenoughanimations"
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kind = "native-mod"
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name = "Not Enough Animations for Horizon"
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summary = "tr7zw's player animations for Horizon: eating, ladders, boats, item swaps, burning, freezing, crawling and sleeping."
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description = "Bringing first-person animations to the third-person"
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authors = ["tr7zw (original mod)", "romaeboj (Horizon port)"]
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owners = ["Dbdbdndbbsbs"]
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owner_ids = [97656496]
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license = "LicenseRef-tr7zw-Protective"
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source = "https://github.com/Dbdbdndbbsbs/notenoughanimations-horizon"
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icon = "icons/notenoughanimations.png"
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categories = ["adventure", "decoration"]
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tags = ["animations", "player-model", "third-person", "immersion", "vanilla-plus"]
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[[versions]]
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version = "0.2.72"
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published = "2026-11-07"
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game = "26.3"
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file = "notenoughanimations-0.2.72.hnmod"
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sha256 = "b06674edbbb0e7f78e57ea8639a33a36940b453273384a3f81ba1fb128aa590d"
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changelog = """
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Not Enough Animations brings tr7zw's player animations to Horizon. It changes only how player models are posed. Movement, combat, damage and game logic stay vanilla.
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Ported animations:
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- **Eat / Drink** — the hand rises to the mouth while eating or drinking, with a chewing motion.
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- **Ladder** — arms and legs alternate while climbing; the phase follows the player's height.
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- **Boat** — each arm rows with its own oar timing, and rests when the oars do.
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- **Item Swap** — the arms cross while the hands trade items, then unroll.
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- **Burning** — the head wobbles and the free arms flail while the player is on fire.
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- **Freezing** — the arms shake in powder snow, unless the player has Fire Resistance.
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- **Crawling** — the swimming pose on land becomes a crawl with alternating arms and legs.
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- **No Sleep Movement** — the arms lie still while sleeping in a bed.
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Every animation has its own on/off toggle in **Options → Mods → Not Enough Animations**, plus a master switch. Labels use the original mod's translations.
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Arms busy with a swing, held item use, item swap, climbing, rowing, aiming a two-handed item or holding a spear keep their pose, so the animations do not fight vanilla actions.
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Original mod by **tr7zw**. Horizon port by **romaeboj**."""
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@@ -22,7 +22,7 @@ Wheat, carrots, potatoes, beetroot, nether wart, cocoa, torchflower, pitcher cro
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- Bone meal, ordinary breaking and planting, sweet berries and glow berries keep their normal behaviour.
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### Compatibility
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Last checked on **November 1, 2026**, for Minecraft 26.3. The release is pinned to Horizon Nightly 2026-10-31 (`9d979ca`), where single-player and LAN were tested. A compilation-only check also passed on the newest Nightly available on that date (`d91cab6`); gameplay on that newer revision was not tested.
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For Minecraft 26.3. Each version is built and gameplay-tested on one exact Horizon Nightly; the launcher warns when a newer Nightly breaks it. Tested revisions and results: [Validation](https://github.com/AyanoKaito/horizon-right-click-crops/blob/main/VALIDATION.md).
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This is a native mod: install only if you trust its source and accept the launcher's native-code warning.
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@@ -36,8 +36,22 @@ source = "https://github.com/AyanoKaito/horizon-right-click-crops"
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icon = "icons/right_click_crops.png"
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categories = ["utility", "food"]
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tags = ["farming", "crops", "harvest", "replant"]
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screenshots = ["screenshots/right_click_crops/1.jpg", "screenshots/right_click_crops/2.jpg"]
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key = "RWRwbuaByP5mM4VUm4kZEQVPiuw+3IEVJ7CZcEHIjY5fPKf9lhQKUZRy"
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[[versions]]
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version = "1.0.1"
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published = "2026-11-07"
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game = "26.3"
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file = "right_click_crops-1.0.1.hnmod"
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sha256 = "e369d9cb34320144d805d02f162a3ed357b9cf8bbeee457e409cedc0b7e63d0a"
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signature = """
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untrusted comment: signature from minisign secret key\r
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RURwbuaByP5mMzuPfAJmER9wI28tgK38Mep2zAKwU82bFZt+grGVZOcHq03jTwRSPx7BxM2s6fiQSG1yBNj3fnTM254AAdMTmgY=\r
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trusted comment: timestamp:1794046822\tfile:right_click_crops-1.0.1.hnmod\thashed\r
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eZC0QPTQ1vVVypFSHHcn3hb29MfdbBU8aXb3q7Rzrgroq8O9q2BZzniMx9XqwvyYcRJIs+RZZxmEwsiF9ZoNAA=="""
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changelog = "Compatibility patch for Horizon Nightly 2026-11-05 (`66f3981`). Horizon's block loot helper now takes the broken block's entity data; the managed plants have none, so harvesting passes none and loot is unchanged. No gameplay changes. Validated in single-player and for LAN host and guest on that exact revision."
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[[versions]]
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version = "1.0.0"
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published = "2026-11-01"
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