Compare commits

...
Author SHA1 Message Date
Ludovic MarieandDbdbdndbbsbs 75ca110914 Add notenoughanimations 0.2.71
Submitted by @Dbdbdndbbsbs through the form.

Submission: DnBKJPDfyobiFpH9CzIyIN3p6iB1ln24tWqQYvK_EV8
Co-authored-by: Dbdbdndbbsbs <[email protected]>
2026-11-07 12:41:15 +01:00
Ludovic MarieandDbdbdndbbsbs f6a7b77d58 Add notenoughanimations 0.2.71
Submitted by @Dbdbdndbbsbs through the form.

Submission: DnBKJPDfyobiFpH9CzIyIN3p6iB1ln24tWqQYvK_EV8
Co-authored-by: Dbdbdndbbsbs <[email protected]>
2026-11-07 12:41:13 +01:00
levzzz 63daa89bcb Merge pull request #367 from horizon-rust/submit/right_click_crops-1.0.1
Update right_click_crops 1.0.1
2026-11-07 16:15:53 +05:00
Ludovic MarieandAyanoKaito 748c65d592 Update right_click_crops 1.0.1
Submitted by @AyanoKaito through the form.

Submission: WAZyOGCt_BUXQQkl_FVhcXCytMPmZKl59xs8ga3REfg
Co-authored-by: AyanoKaito <[email protected]>
2026-11-07 11:45:17 +01:00
Ludovic MarieandAyanoKaito 91ad350543 Update right_click_crops 1.0.1
Submitted by @AyanoKaito through the form.

Submission: WAZyOGCt_BUXQQkl_FVhcXCytMPmZKl59xs8ga3REfg
Co-authored-by: AyanoKaito <[email protected]>
2026-11-07 11:45:15 +01:00
Ludovic MarieandAyanoKaito e281e4024a Update right_click_crops 1.0.1
Submitted by @AyanoKaito through the form.

Submission: WAZyOGCt_BUXQQkl_FVhcXCytMPmZKl59xs8ga3REfg
Co-authored-by: AyanoKaito <[email protected]>
2026-11-07 11:45:13 +01:00
d3xc0andClaude 3a84022d8f Add projecte_core 0.1.0 and projecte 0.1.0 (#353)
Co-authored-by: Claude <[email protected]>
2026-11-07 09:49:30 +01:00
d3xc0 c16b061fe7 Add voltz_core 0.3.0 and voltz 0.3.0 (#349) 2026-11-07 09:49:24 +01:00
Ludovic MarieandScrapper1824 bc8fc88849 Add cpm 0.1.2 (#317)
* Add cpm 0.1.2

Submitted by @Scrapper1824 through the form.

Submission: iBeHn_t_Faw7abmIkIcqAO14pwc2wXhv9IvkJsXd0cM
Co-authored-by: Scrapper1824 <[email protected]>

* Add cpm 0.1.2

Submitted by @Scrapper1824 through the form.

Submission: iBeHn_t_Faw7abmIkIcqAO14pwc2wXhv9IvkJsXd0cM
Co-authored-by: Scrapper1824 <[email protected]>

* Add cpm 0.1.2

Submitted by @Scrapper1824 through the form.

Submission: iBeHn_t_Faw7abmIkIcqAO14pwc2wXhv9IvkJsXd0cM
Co-authored-by: Scrapper1824 <[email protected]>

* Add cpm 0.1.2

Submitted by @Scrapper1824 through the form.

Submission: iBeHn_t_Faw7abmIkIcqAO14pwc2wXhv9IvkJsXd0cM
Co-authored-by: Scrapper1824 <[email protected]>

* Add cpm 0.1.2

Submitted by @Scrapper1824 through the form.

Submission: iBeHn_t_Faw7abmIkIcqAO14pwc2wXhv9IvkJsXd0cM
Co-authored-by: Scrapper1824 <[email protected]>

* Add cpm 0.1.2

Submitted by @Scrapper1824 through the form.

Submission: iBeHn_t_Faw7abmIkIcqAO14pwc2wXhv9IvkJsXd0cM
Co-authored-by: Scrapper1824 <[email protected]>

* Add cpm 0.1.2

Submitted by @Scrapper1824 through the form.

Submission: iBeHn_t_Faw7abmIkIcqAO14pwc2wXhv9IvkJsXd0cM
Co-authored-by: Scrapper1824 <[email protected]>

* Add cpm 0.1.2

Submitted by @Scrapper1824 through the form.

Submission: iBeHn_t_Faw7abmIkIcqAO14pwc2wXhv9IvkJsXd0cM
Co-authored-by: Scrapper1824 <[email protected]>

* Add cpm 0.1.2

Submitted by @Scrapper1824 through the form.

Submission: iBeHn_t_Faw7abmIkIcqAO14pwc2wXhv9IvkJsXd0cM
Co-authored-by: Scrapper1824 <[email protected]>

* Add cpm 0.1.2

Submitted by @Scrapper1824 through the form.

Submission: iBeHn_t_Faw7abmIkIcqAO14pwc2wXhv9IvkJsXd0cM
Co-authored-by: Scrapper1824 <[email protected]>

---------

Co-authored-by: Scrapper1824 <[email protected]>
2026-11-07 09:49:11 +01:00
23 changed files with 220 additions and 1 deletions

No files matched your search

BIN
View File
Binary file not shown.

After

Width:  |  Height:  |  Size: 150 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 122 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.6 KiB

BIN
View File
Binary file not shown.

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.7 KiB

+33
View File
@@ -0,0 +1,33 @@
id = "cpm"
kind = "native-mod"
name = "CustomPlayerModels-Horizon"
summary = "Customize your Minecraft avatar with custom models and animations"
description = """
#For version "Nightly 2026-11-01 c9d474d"
CustomPlayerModels-Horizon allows you to use custom player models and animations directly in Minecraft. Customize your avatar with unique shapes, extra parts, and glowing textures.
## How to use
go to options > mods > CPM-settings and add some models, and load it onto your character. when in game you can also use gestures with G and in the same menu pick different models"""
authors = ["Scrapper1824", "Claude"]
owners = ["Scrapper1824"]
owner_ids = [72410525]
license = "MIT"
source = "https://github.com/Scrapper1824/CustomPlayerModels-Horizon"
icon = "icons/cpm.png"
categories = ["utility", "decoration", "social"]
tags = ["cpm", "player-models", "skin", "cosmetics", "animations", "avatar", "customization", "model", "gestures"]
screenshots = ["screenshots/cpm/1.jpg", "screenshots/cpm/2.jpg", "screenshots/cpm/3.jpg", "screenshots/cpm/4.jpg", "screenshots/cpm/5.jpg", "screenshots/cpm/6.jpg", "screenshots/cpm/7.jpg", "screenshots/cpm/8.jpg"]
key = "RWTyJv27brzr+KJFfhEDz5Xv/sZ5igWtmwk8cWeHQJXzh147Ptab6NcX"
[[versions]]
version = "0.1.2"
published = "2026-11-06"
game = "26.3"
file = "cpm-0.1.2.hnmod"
sha256 = "33725ad0ab212719107355223849b2c26a628551714d70fb44f10f55f79cdca3"
signature = """
untrusted comment: signature from minisign secret key\r
RUTyJv27brzr+PDmXA1VqZ7YKJ5vOFO+0aAAx90yLDVaRfOaIKj0wy2WlrolYkrp/WuIeaM3/zvBune89B0JmibKuzI937MQow4=\r
trusted comment: timestamp:1793941342\tfile:cpm.hnmod\r
zdDAovasHJ8fJKFR8YlrwkgdlxrjaY0XTw/fULMyceAKY2LXiJbTTu3bqsGbaYe7Q8ZSqjVUs2OCihSNPsnhBg=="""
changelog = "first release"
+39
View File
@@ -0,0 +1,39 @@
id = "notenoughanimations"
kind = "native-mod"
name = "Not Enough Animations"
summary = "Bringing first-person animations to the third-person"
description = "Original mod by tr7zw. https://modrinth.com/mod/not-enough-animations Ported to Horizon by romaeboj."
authors = ["Original mod by tr7zw. Ported to Horizon by romaeboj"]
owners = ["Dbdbdndbbsbs"]
owner_ids = [97656496]
license = "LicenseRef-tr7zw-Protective"
source = "https://github.com/Dbdbdndbbsbs/notenoughanimations-horizon"
icon = "icons/notenoughanimations.png"
categories = ["decoration", "adventure"]
tags = ["animations", "player-model", "third-person", "immersion", "vanilla-plus"]
[[versions]]
version = "0.2.71"
published = "2026-11-07"
game = "26.3"
file = "notenoughanimations-0.2.71.hnmod"
sha256 = "a765476f2552424fdf2ee2bda1b2b5ccbc4af2010543d6607ddc5e38146678ba"
changelog = """
Not Enough Animations brings tr7zw's player animations to Horizon. It changes only how player models are posed. Movement, combat, damage and game logic stay vanilla.
Ported animations:
- **Eat / Drink** — the hand rises to the mouth while eating or drinking, with a chewing motion.
- **Ladder** — arms and legs alternate while climbing; the phase follows the player's height.
- **Boat** — each arm rows with its own oar timing, and rests when the oars do.
- **Item Swap** — the arms cross while the hands trade items, then unroll.
- **Burning** — the head wobbles and the free arms flail while the player is on fire.
- **Freezing** — the arms shake in powder snow, unless the player has Fire Resistance.
- **Crawling** — the swimming pose on land becomes a crawl with alternating arms and legs.
- **No Sleep Movement** — the arms lie still while sleeping in a bed.
Every animation has its own on/off toggle in **Options → Mods → Not Enough Animations**, plus a master switch. Labels use the original mod's translations.
Arms busy with a swing, held item use, item swap, climbing, rowing, aiming a two-handed item or holding a spear keep their pose, so the animations do not fight vanilla actions.
Original mod by **tr7zw**. Horizon port by **romaeboj**."""
+26
View File
@@ -0,0 +1,26 @@
id = "projecte"
kind = "mod"
name = "ProjectE for Horizon (assets)"
summary = "The blocks, items, textures, text and recipes of ProjectE for Horizon. Needs the native mod."
description = """
**This is one of the two parts of [ProjectE for Horizon](https://playhorizon.dev/mods/projecte_core), and does little alone.** Install both: this one, the assets, and the native part.
It holds the blocks, items, creative tab, textures, text and recipes. It has no code. The code, and the description of what the mod does, are in the native part.
An unofficial port of [ProjectE](https://github.com/sinkillerj/ProjectE) (MIT, Copyright (c) 2020 Sin Tachikawa); its recipes and names are used under that licence. The textures are original work made for this port, inspired by ProjectE's look; ProjectE's and EE2's art isn't included. No Minecraft assets are included. MIT licensed."""
authors = ["Arthur Black"]
owners = ["d3xc0"]
owner_ids = [136307382]
license = "MIT"
source = "https://github.com/d3xc0/projecte-horizon"
icon = "icons/projecte.png"
categories = ["technology", "library"]
tags = ["emc", "transmutation", "assets"]
[[versions]]
version = "0.1.0"
published = "2026-11-06"
game = "26.3"
file = "projecte-0.1.0.hmod"
sha256 = "da08dffc1d021463e43576db233bc79e943aaf4e76a8a1ea37b66aa8ebab883f"
changelog = "First release."
+43
View File
@@ -0,0 +1,43 @@
id = "projecte_core"
kind = "native-mod"
name = "ProjectE for Horizon"
summary = "Unofficial port of ProjectE: EMC, transmutation tables, collectors, condensers, dark and red matter tools and armour."
description = """
**This mod has two parts, and you need both.** Install this one, the native part, and [ProjectE for Horizon (assets)](https://playhorizon.dev/mods/projecte), then press Build.
An **unofficial** port of [ProjectE](https://github.com/sinkillerj/ProjectE) to Horizon. It isn't made or supported by the ProjectE team, so please report its bugs here, not to them.
Break items down into EMC and turn that EMC into new items:
- **Transmutation Table and Tablet**: burn an item to learn it and gain its EMC, then make more of anything you've learned. Your EMC and knowledge are saved per player.
- **Philosopher's Stone**: changes blocks in the world, with charge and modes, and works as a crafting tool.
- **EMC devices**: Energy Collectors MK1-3, Anti-Matter Relays MK1-3, Energy Condensers MK1 and MK2, Dark and Red Matter Furnaces, Klein Stars.
- **Fuels and matter**: Alchemical Coal, Mobius and Aeternalis Fuel, Dark and Red Matter, covalence dusts.
- **Gear**: unbreakable dark and red matter tools that dig wider as they charge, the katar and morning star, dark matter, red matter and gem armour.
- **Trinkets**: rings, stones, amulets, the Repair Talisman, Gem of Eternal Density, Watch of Flowing Time, divining rods, lenses, the pedestal, the Interdiction Torch, Nova explosives, Alchemical Chest and the 16 Alchemical Bags.
Keys: V charge, G mode, C extra function, R fire projectile.
The menus are chest and furnace screens, not ProjectE's own. Some things are simplified or missing: Swiftwolf's Rending Gale gives speed and slow falling, not flight; projectiles act at once; rings cost no EMC; the Mercurial Eye isn't ported. EMC values are a fixed table worked out from ProjectE's defaults, so they don't adapt to other mods. The [README](https://github.com/d3xc0/projecte-horizon#simplified-or-left-out) has the full list.
Native source mod: install it on the launcher's Mods page, press Build there, and confirm the native-code warning. It runs with your account's permissions.
**Credits.** All credit for the design goes to [ProjectE](https://github.com/sinkillerj/ProjectE) (MIT, Copyright (c) 2020 Sin Tachikawa) by SinKillerJ, pupnewfster, MaPePeR, MozeIntel and its contributors, a rewrite of Equivalent Exchange 2 by x3n0ph0b3. Its recipes, EMC conversions and names are used under its MIT licence; see [CREDITS.md](https://github.com/d3xc0/projecte-horizon/blob/main/CREDITS.md).
The textures are original work made for this port, inspired by ProjectE's look; ProjectE's and EE2's art isn't included. No Minecraft code or assets are included. MIT licensed."""
authors = ["Arthur Black"]
owners = ["d3xc0"]
owner_ids = [136307382]
license = "MIT"
source = "https://github.com/d3xc0/projecte-horizon"
icon = "icons/projecte_core.png"
categories = ["technology", "game-mechanics", "magic"]
tags = ["emc", "transmutation", "alchemy", "tools"]
[[versions]]
version = "0.1.0"
published = "2026-11-06"
game = "26.3"
file = "projecte_core-0.1.0.hnmod"
sha256 = "ea0cd9cdb85cb8f3bd9f35a99d7b2c8e4f95ea2c0ba321509be02ee8f4b3df85"
changelog = "First release. Tested on Horizon Nightly 66f3981 and Horizon Mixins e8cd0aa."
+15 -1
View File
@@ -22,7 +22,7 @@ Wheat, carrots, potatoes, beetroot, nether wart, cocoa, torchflower, pitcher cro
- Bone meal, ordinary breaking and planting, sweet berries and glow berries keep their normal behaviour.
### Compatibility
Last checked on **November 1, 2026**, for Minecraft 26.3. The release is pinned to Horizon Nightly 2026-10-31 (`9d979ca`), where single-player and LAN were tested. A compilation-only check also passed on the newest Nightly available on that date (`d91cab6`); gameplay on that newer revision was not tested.
For Minecraft 26.3. Each version is built and gameplay-tested on one exact Horizon Nightly; the launcher warns when a newer Nightly breaks it. Tested revisions and results: [Validation](https://github.com/AyanoKaito/horizon-right-click-crops/blob/main/VALIDATION.md).
This is a native mod: install only if you trust its source and accept the launcher's native-code warning.
@@ -36,8 +36,22 @@ source = "https://github.com/AyanoKaito/horizon-right-click-crops"
icon = "icons/right_click_crops.png"
categories = ["utility", "food"]
tags = ["farming", "crops", "harvest", "replant"]
screenshots = ["screenshots/right_click_crops/1.jpg", "screenshots/right_click_crops/2.jpg"]
key = "RWRwbuaByP5mM4VUm4kZEQVPiuw+3IEVJ7CZcEHIjY5fPKf9lhQKUZRy"
[[versions]]
version = "1.0.1"
published = "2026-11-07"
game = "26.3"
file = "right_click_crops-1.0.1.hnmod"
sha256 = "e369d9cb34320144d805d02f162a3ed357b9cf8bbeee457e409cedc0b7e63d0a"
signature = """
untrusted comment: signature from minisign secret key\r
RURwbuaByP5mMzuPfAJmER9wI28tgK38Mep2zAKwU82bFZt+grGVZOcHq03jTwRSPx7BxM2s6fiQSG1yBNj3fnTM254AAdMTmgY=\r
trusted comment: timestamp:1794046822\tfile:right_click_crops-1.0.1.hnmod\thashed\r
eZC0QPTQ1vVVypFSHHcn3hb29MfdbBU8aXb3q7Rzrgroq8O9q2BZzniMx9XqwvyYcRJIs+RZZxmEwsiF9ZoNAA=="""
changelog = "Compatibility patch for Horizon Nightly 2026-11-05 (`66f3981`). Horizon's block loot helper now takes the broken block's entity data; the managed plants have none, so harvesting passes none and loot is unchanged. No gameplay changes. Validated in single-player and for LAN host and guest on that exact revision."
[[versions]]
version = "1.0.0"
published = "2026-11-01"
+26
View File
@@ -0,0 +1,26 @@
id = "voltz"
kind = "mod"
name = "Voltz (assets)"
summary = "The blocks, items, textures, text and recipes of Voltz. Needs the Voltz native mod."
description = """
**This is one of the two parts of [Voltz](https://playhorizon.dev/mods/voltz_core), and does little alone.** Install both: this one, the assets, and the native part.
It holds the blocks, items, creative tabs, textures, text and recipes of Voltz. It has no code. The code, and the description of what the mod does, are in Voltz.
All the art is original and drawn for this project. No Minecraft assets and no art from other mods are included. MIT licensed."""
authors = ["Arthur Black"]
owners = ["d3xc0"]
owner_ids = [136307382]
license = "MIT"
source = "https://github.com/d3xc0/voltz-horizon"
icon = "icons/voltz.png"
categories = ["technology", "library"]
tags = ["machines", "energy", "assets"]
[[versions]]
version = "0.3.0"
published = "2026-11-06"
game = "26.3"
file = "voltz-0.3.0.hmod"
sha256 = "241548ff66203b4587bdbe5f48d04e8ac24b61ffc8773ea6714b1bd494f96c0a"
changelog = "First release in the registry. Pinned to Horizon Nightly 66f3981 and Horizon Mixins e8cd0aa."
+38
View File
@@ -0,0 +1,38 @@
id = "voltz_core"
kind = "native-mod"
name = "Voltz"
summary = "Machines, power, pipes, a nuclear reactor, missiles, turrets and force fields: the classic Voltz tech pack remade for Horizon."
description = """
**This mod has two parts, and you need both.** Install this one, the native part, and [Voltz (assets)](https://playhorizon.dev/mods/voltz), then press Build.
Voltz is a big tech and explosives pack for Horizon, remade from the spirit of the classic Voltz modpack. It adds working machines, power, automation and weapons, each set in its own creative tab:
- **Power**: wire, coal, heat, wind, solar and geothermal generators, batteries and energy storage.
- **Processing**: electric furnace, crusher, compressor, extractor, enrichment chamber, infuser, alloy smelter, SAG mill, smeltery, coke oven, blast furnace, centrifuge and more, with survival recipes.
- **Automation**: item pipes, quarry, mining well, and an ME-style storage network with drives, a terminal and an import bus.
- **Nuclear**: a 9x6 grid reactor with fuel rods, vents, heat exchangers and coolant cells. Let it overheat and it melts down.
- **Explosives and missiles**: 16 explosive blocks, 12 missiles, a launcher and a target designator.
- **Defence**: force field projector, four turrets, guns and ammo.
- **Worldgen**: new ores, plus tools, armor and six chest tiers.
Native source mod: install it on the launcher's Mods page, press Build there, and confirm the native-code warning. It runs with your account's permissions. It is pinned to one Horizon Nightly and Horizon Mixins revision.
**Credits.** All code and art here is new, written for Horizon. Nothing was copied or decompiled from another mod. It follows the gameplay of mods from the Voltz pack, and the full list with authors, licences and links is in [CREDITS.md](https://github.com/d3xc0/voltz-horizon/blob/main/CREDITS.md): Mekanism, ICBM Classic, Ender IO, Tinkers' Construct, BuildCraft, Applied Energistics 2, Iron Chests, IndustrialCraft 2, Railcraft, Atomic Science, Modular Force Field System, Open Modular Turrets and Techguns. Not affiliated with any of them.
No Minecraft code or assets are included. MIT licensed."""
authors = ["Arthur Black"]
owners = ["d3xc0"]
owner_ids = [136307382]
license = "MIT"
source = "https://github.com/d3xc0/voltz-horizon"
icon = "icons/voltz_core.png"
categories = ["technology", "game-mechanics", "storage"]
tags = ["machines", "energy", "explosives", "automation", "reactor"]
[[versions]]
version = "0.3.0"
published = "2026-11-06"
game = "26.3"
file = "voltz_core-0.3.0.hnmod"
sha256 = "07671d2d8267871a88c4a78ebe890b7b3f63210345f1d889c7f348d317e8d5cf"
changelog = "First release in the registry. Pinned to Horizon Nightly 66f3981 and Horizon Mixins e8cd0aa."
Binary file not shown.

After

Width:  |  Height:  |  Size: 681 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 927 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 896 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 832 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 744 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 567 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 556 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 565 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 345 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 360 KiB