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Ludovic Marieandtaxtii a11c908dd7 Add shield_fixes 1.0.0
Submitted by @taxtii through the form.

Submission: ovTgGfJ0HL5DJK03Pb04kYqedOwfJjYabQILqUtRnz4
Co-authored-by: taxtii <[email protected]>
2026-11-03 14:20:49 +01:00
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id = "shield_fixes"
kind = "native-mod"
name = "Shield Fixes & Status HUD"
summary = "Always-active shield status HUD, durability tracker, 5-tick warmup indicator, axe break detection, and sound fixes."
description = """
# Shield Fixes & Status HUD for Horizon
A complete native mod for modern Minecraft combat that adds real-time shield telemetry, durability indicators, and accurate opponent shield disable tracking.
### Key Features:
- **Shield Status HUD**: Displays current shield readiness (Ready, Blocking, Raising Warmup, Disabled Cooldown) even when the shield is in your inventory.
- **Durability Tracker**: Real-time shield durability counter rendered directly on your HUD.
- **5-Tick Warmup Indicator**: Visual cues showing the exact 5-tick delay before shield blocking engages.
- **Accurate Opponent Cooldowns**: Opponent shields are tracked with exact axe disable mechanics (5-second cooldown timer).
- **Sound Fixes**: Authentic shield disable and block sound triggers.
- **Customizable HUD Corner**: Move the HUD to Top-Left, Top-Right, Bottom-Left, or Bottom-Right via mod settings.
### Controls:
- Configurable via **Options > Mods > Shield Fixes**."""
authors = ["taxtii", "itzglecni"]
owners = ["taxtii"]
license = "MIT"
source = "https://github.com/taxtii/shield_fixes.git"
[[versions]]
version = "1.0.0"
published = "2026-11-03"
game = "26.3"
file = "shield_fixes-1.0.0.hnmod"
sha256 = "f6f31b970deb75b3e658b3891d838b94a72cfa45b499a64126879e935b37d1fc"
changelog = """
- Initial release of Shield Fixes & Status HUD for Horizon.
- Always-ready shield status tracking (detects shield in inventory, off-hand, or hotbar).
- Accurate axe-break detection: opponent shields only turn red on genuine axe disables.
- Real-time durability tracker and 5-tick warmup indicator.
- Comprehensive sound fixes and customizable on-screen HUD placement."""