Version 1.1.7 (#9643)

This commit is contained in:
Ihar Hubchyk
2025-03-23 18:52:49 +08:00
committed by GitHub
parent fad12d7ad6
commit 7ecc11f7a1
5 changed files with 77 additions and 3 deletions
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version 1.1.7 (23 March 2025)
- add French virtual keyboard
- fix broken tiles with mines at the time of loading maps
- update the Russian translation
- campaign: allow to raise the game difficulty during the campaign
- add shadow to Damage Popup Info dialog during battles
- make an effort to retain the artifact position when swapping artifacts between heroes
- AI heroes should buy spellbook if there isn't one
- add disable/enable logic for Editor's undo/redo buttons
- fix resetting heroes icons focus after opening Castle
- fix an assertion crash for hacked mines on old saves
- fix creature info dialog shadow draw on right click
- implement Dragon Slayer spell casting for the AI
- make the AI share visit info about some objects on the Adventure Map
- fix a delay during battle after having displayed the monster info dialog by right clicking
- make the AI use Guardian spells on Mines and Abandoned Mines
- fix Golden bow sprite's glowing pixels
- fix object visiting marking logic
- fix visited status for certain Adventure Map objects for the AI
- fix rendering of tall objects and extra objects (ghosts and flags) over the top map edge
- update the Hungarian translation
- add proper translation support for Sign objects
- allow to activate Czech virtual keyboard
- do not center on the defeated hero after an instant movement
- update the Portuguese translation
- fix the logic of transferring artifacts after battle
- check the contents of the resurrection.h2d file for correctness
- add dynamic interface option
- fix several button issues and do more button code cleanup
- avoid stacking units when defending archers for the AI
- update the Swedish translation
- fix the operation of MIN/MAX buttons in various dialogs
- clean up Russian empty guild/well button
version 1.1.6 (16 February 2025)
- fix Ultimate Artifact being erased for any action done on a map
- fix Editor buttons not being translated
@@ -37,6 +37,46 @@
<control>touch</control>
</recommends>
<releases>
<release date="2025-03-23" version="v1.1.7">
<url>https://github.com/ihhub/fheroes2/releases/tag/1.1.7</url>
<description>
<p>Changes in v1.1.7 (23 March 2025):</p>
<ul>
<li>add French virtual keyboard</li>
<li>fix broken tiles with mines at the time of loading maps</li>
<li>update the Russian translation</li>
<li>campaign: allow to raise the game difficulty during the campaign</li>
<li>add shadow to Damage Popup Info dialog during battles</li>
<li>make an effort to retain the artifact position when swapping artifacts between heroes</li>
<li>AI heroes should buy spellbook if there isn't one</li>
<li>add disable/enable logic for Editor's undo/redo buttons</li>
<li>fix resetting heroes icons focus after opening Castle</li>
<li>fix an assertion crash for hacked mines on old saves</li>
<li>fix creature info dialog shadow draw on right click</li>
<li>implement Dragon Slayer spell casting for the AI</li>
<li>make the AI share visit info about some objects on the Adventure Map</li>
<li>fix a delay during battle after having displayed the monster info dialog by right clicking</li>
<li>make the AI use Guardian spells on Mines and Abandoned Mines</li>
<li>fix Golden bow sprite's glowing pixels</li>
<li>fix object visiting marking logic</li>
<li>fix visited status for certain Adventure Map objects for the AI</li>
<li>fix rendering of tall objects and extra objects (ghosts and flags) over the top map edge</li>
<li>update the Hungarian translation</li>
<li>add proper translation support for Sign objects</li>
<li>allow to activate Czech virtual keyboard</li>
<li>do not center on the defeated hero after an instant movement</li>
<li>update the Portuguese translation</li>
<li>fix the logic of transferring artifacts after battle</li>
<li>check the contents of the resurrection.h2d file for correctness</li>
<li>add dynamic interface option</li>
<li>fix several button issues and do more button code cleanup</li>
<li>avoid stacking units when defending archers for the AI</li>
<li>update the Swedish translation</li>
<li>fix the operation of MIN/MAX buttons in various dialogs</li>
<li>clean up Russian empty guild/well button</li>
</ul>
</description>
</release>
<release date="2025-02-16" version="v1.1.6">
<url>https://github.com/ihhub/fheroes2/releases/tag/1.1.6</url>
<description>
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#define MAJOR_VERSION 1
#define MINOR_VERSION 1
#define INTERMEDIATE_VERSION 6
#define INTERMEDIATE_VERSION 7
#ifndef BUILD_VERSION
#define BUILD_VERSION 0
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1.1.6
1.1.7
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