9854 Commits

Author SHA1 Message Date
tmaul
70eac920c0 Merge branch 'master' of https://github.com/finalburnneo/FBNeo 2021-03-01 22:46:06 +00:00
tmaul
18a5690e1b some cleanups. Main menu still sucks 2021-03-01 22:45:59 +00:00
JacKc029735
7970188c11 d_pgm.cpp: update some labels ROMs according to DEMON FRONT "U1" VERSION (CART) dump [IGSPGM.COM]
- Label "DEMON FRONT V105 16M" in U5
- Label "DEMON FRONT V105 32M" in U26
2021-03-01 19:33:48 +01:00
dinkc64
a1f446ab2a nes: add nice games from NESDEV 2021 compo: Wolf Spirit, Witch n' Wiz, Arkade Rush 2021-02-28 23:07:13 -05:00
dinkc64
f894fd1a99 tunit, fix mkr4 mktturbo uj14 c/o briantro 2021-02-28 20:00:50 -05:00
tmaul
17e00e795f Update VS project 2021-02-28 21:16:42 +00:00
dinkc64
5a3309b531 ms32, wpksocv2 sticky start button 2021-02-28 14:37:16 -05:00
JacKc029735
5f71c405bf (NW) synch with MAME 0.229 2021-02-28 19:23:46 +01:00
JacKc029735
1fa7407b57 d_pgm.cpp: removed BurnDriverD for drgw3105 set and renamed dwpc101 to dwpc101j like in MAME (nw) 2021-02-28 14:12:43 +01:00
JacKc029735
0fd67efdd2 d_pgm.cpp: added Demon Front (VM105XX, S105XX) redump [IGSPGM.COM]
confirmed actual dump in MAME is good.
2021-02-28 12:05:04 +01:00
dinkc64
fb468fc66e umk3 palette fix 2021-02-28 01:05:56 -05:00
Akop Karapetyan
9c11a90ab8
Added d_ms32 (#730) 2021-02-27 23:09:49 -05:00
dinkc64
757e938dc4 add driver Jaleco NegaSystem 32 [iq_132] 2021-02-27 20:53:33 -05:00
dinkc64
5bd6ddbd76 dcs2k, lower volume in midw/t to eliminate distortion at highest volume 2021-02-27 20:02:06 -05:00
taoenwen
07550be26b
d_cps1.cpp & d_wunit.cpp: (#729)
* d_cps1.cpp: update hack games

* d_wunit.cpp: update umk3uc
2021-02-27 13:29:15 -05:00
dinkc64
40d6cff3d3 ...part 2 2021-02-27 10:00:03 -05:00
dinkc64
5784cc87a2 add m377 series mcu for iq_132 2021-02-27 09:59:40 -05:00
dinkc64
f75fc5994d top rider, more 2021-02-26 00:22:41 -05:00
dinkc64
4b26c80613 top rider, patch for std. controller 2021-02-26 00:10:23 -05:00
dinkc64
77be8e16b8 nes, top rider 2021-02-25 19:45:27 -05:00
dinkc64
1e7641a5fb s32, set rand seed 2021-02-24 20:56:11 -05:00
dinkc64
c11e804f5f segas32 spiderman fix 2021-02-24 15:48:38 -05:00
eziochiu
b8ea98b5d8
fix drgw3 bug 2021-02-24 17:11:16 +01:00
Svipur
6b7ae01920
spectrum: new games. 2021-02-24 15:34:14 +01:00
eziochiu
f252ee68ec
fix drgw3 bug 2021-02-24 15:14:15 +01:00
dinkc64
e994517970 ymf271 oops 2021-02-23 23:49:08 -05:00
dinkc64
aab44ead10 s32, fix 3,4p 2021-02-23 00:39:09 -05:00
dinkc64
422515cebf s32 wip 2021-02-22 22:05:55 -05:00
barbudreadmon
26a04ecfde
d_segas32.cpp: a bit of cleanup 2021-02-22 17:27:34 +01:00
Charles32k
5f8b5ac3e8
Update d_nes.cpp (#723)
* Update d_nes.cpp

1 new game and 2 hacs

* Update d_nes.cpp

fix (T-Eng)
2021-02-22 09:51:40 -05:00
dinkc64
2dff153aca s32, a little more perf boost for multicpu games 2021-02-22 09:43:24 -05:00
taoenwen
13ed74ec9a
d_cps1.cpp: (#722)
update dinods to 20210219 version
update wofjdr to 20210206 version
2021-02-22 09:16:37 -05:00
barbudreadmon
46346bf392
d_segas32.cpp: fix cliprect weirdness (#724) 2021-02-22 09:13:13 -05:00
tmaul
ff1bbd4f2d Update VS project for new drivers 2021-02-22 12:25:59 +00:00
Akop Karapetyan
a4aba0b4dc
Added d_segas32 support (#720) 2021-02-22 00:58:34 -05:00
dinkc64
f318acd95f sega sys32 driver add [iq_132, dink, barbudreadmon] 2021-02-22 00:16:42 -05:00
dinkc64
b8f2254a1a nes, add supervision 16-in-1 2021-02-21 21:01:23 -05:00
dinkc64
d30d8422cb acitya derp 2021-02-21 13:31:04 -05:00
barbudreadmon
0b212b83d8
d_pgm.cpp: change szInfo for 2nd diag 2021-02-21 19:12:06 +01:00
dinkc64
41c43a497f v60: add note regarding setting irq's from handlers 2021-02-21 10:03:01 -05:00
JacKc029735
fcd37eb6fd d_hyperpac.cpp: dumped MCU for cookbib2 and cookbib2a [Caps0ff]
TO DO: hook up MCU
2021-02-21 12:35:54 +01:00
数码视讯Q5
da1a398bb2
d_neogeo.cpp: update teot to latest 2021-02-21 11:23:13 +01:00
dinkc64
f7f3033083 oops 2021-02-21 02:03:05 -05:00
dinkc64
370b4b517a v60, fix v60RunEnd() 2021-02-21 00:11:39 -05:00
dinkc64
e4e60dc539 burn_ym2612, little safeguarding is nice 2021-02-20 23:03:35 -05:00
dinkc64
04c81615aa burn_shift, add function to re-position the shifter status if/when screen size/mode changes during game 2021-02-20 23:02:25 -05:00
dinkc64
5d93c3570c burn.cpp: restore games' size and aspect ratio on BurnDrvExit, in-case game changes modes 2021-02-20 23:00:49 -05:00
dinkc64
fcde8f8ce7 nes, add f-1 hero 1 and 2, spy vs spy - island caper 2021-02-20 22:59:28 -05:00
dinkc64
19e9b80cee chqflag, tweak inputs 2021-02-20 14:48:31 -05:00
dinkc64
755991ae81 joyprocess, tweaking ProcessAnalog() 2021-02-20 14:46:05 -05:00