RetroArch/input/psp_input.c

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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2014 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdlib.h>
#if defined(SN_TARGET_PSP2)
#include <sceerror.h>
#include <kernel.h>
#include <ctrl.h>
#elif defined(PSP)
#include <pspctrl.h>
#endif
#include "../psp/sdk_defines.h"
#include "../driver.h"
#include "../libretro.h"
#include "../general.h"
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#ifdef HAVE_KERNEL_PRX
#include "../psp1/kernelFunctions.h"
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#endif
enum {
PSP_GAMEPAD_CROSS = 1ULL << 0,
PSP_GAMEPAD_SQUARE = 1ULL << 1,
PSP_GAMEPAD_SELECT = 1ULL << 2,
PSP_GAMEPAD_START = 1ULL << 3,
PSP_GAMEPAD_DPAD_UP = 1ULL << 4,
PSP_GAMEPAD_DPAD_DOWN = 1ULL << 5,
PSP_GAMEPAD_DPAD_LEFT = 1ULL << 6,
PSP_GAMEPAD_DPAD_RIGHT = 1ULL << 7,
PSP_GAMEPAD_CIRCLE = 1ULL << 8,
PSP_GAMEPAD_TRIANGLE = 1ULL << 9,
PSP_GAMEPAD_L = 1ULL << 10,
PSP_GAMEPAD_R = 1ULL << 11,
PSP_GAMEPAD_LSTICK_LEFT_MASK = 1ULL << 16,
PSP_GAMEPAD_LSTICK_RIGHT_MASK = 1ULL << 17,
PSP_GAMEPAD_LSTICK_UP_MASK = 1ULL << 18,
PSP_GAMEPAD_LSTICK_DOWN_MASK = 1ULL << 19,
#ifdef SN_TARGET_PSP2
PSP_GAMEPAD_RSTICK_LEFT_MASK = 1ULL << 20,
PSP_GAMEPAD_RSTICK_RIGHT_MASK = 1ULL << 21,
PSP_GAMEPAD_RSTICK_UP_MASK = 1ULL << 22,
PSP_GAMEPAD_RSTICK_DOWN_MASK = 1ULL << 23,
#endif
};
#define ANALOGSTICK_DEADZONE_LOW (0x40)
#define ANALOGSTICK_DEADZONE_HIGH (0xc0)
#define MAX_PADS 1
enum input_devices
{
DEVICE_PSP = 0,
DEVICE_LAST
};
const struct platform_bind platform_keys[] = {
{ PSP_GAMEPAD_CIRCLE, "Circle button" },
{ PSP_GAMEPAD_CROSS, "Cross button" },
{ PSP_GAMEPAD_TRIANGLE, "Triangle button" },
{ PSP_GAMEPAD_SQUARE, "Square button" },
{ PSP_GAMEPAD_DPAD_UP, "D-Pad Up" },
{ PSP_GAMEPAD_DPAD_DOWN, "D-Pad Down" },
{ PSP_GAMEPAD_DPAD_LEFT, "D-Pad Left" },
{ PSP_GAMEPAD_DPAD_RIGHT, "D-Pad Right" },
{ PSP_GAMEPAD_SELECT, "Select button" },
{ PSP_GAMEPAD_START, "Start button" },
{ PSP_GAMEPAD_L, "L button" },
{ 0, "Unused" },
{ 0, "Unused" },
{ PSP_GAMEPAD_R, "R button" },
{ 0, "Unused" },
{ 0, "Unused" },
{ PSP_GAMEPAD_LSTICK_LEFT_MASK, "LStick Left" },
{ PSP_GAMEPAD_LSTICK_RIGHT_MASK, "LStick Right" },
{ PSP_GAMEPAD_LSTICK_UP_MASK, "LStick Up" },
{ PSP_GAMEPAD_LSTICK_DOWN_MASK, "LStick Down" },
#ifdef SN_TARGET_PSP2
{ PSP_GAMEPAD_RSTICK_LEFT_MASK, "RStick Left" },
{ PSP_GAMEPAD_RSTICK_RIGHT_MASK, "RStick Right" },
{ PSP_GAMEPAD_RSTICK_UP_MASK, "RStick Up" },
{ PSP_GAMEPAD_RSTICK_DOWN_MASK, "RStick Down" },
#else
{ 0, "Unused" },
{ 0, "Unused" },
{ 0, "Unused" },
{ 0, "Unused" },
{ 0, "Unused" },
{ 0, "Unused" },
{ 0, "Unused" },
{ 0, "Unused" },
#endif
};
extern const rarch_joypad_driver_t psp_joypad;
typedef struct psp_input
{
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uint64_t pad_state;
int16_t analog_state[1][2][2];
} psp_input_t;
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static void psp_input_set_keybinds(void *data, unsigned device, unsigned port,
unsigned id, unsigned keybind_action);
static void psp_input_poll(void *data)
{
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int32_t ret;
uint64_t *lifecycle_state = (uint64_t*)&g_extern.lifecycle_state;
SceCtrlData state_tmp;
psp_input_t *psp = (psp_input_t*)data;
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#ifdef PSP
sceCtrlSetSamplingCycle(0);
#endif
sceCtrlSetSamplingMode(DEFAULT_SAMPLING_MODE);
ret = CtrlPeekBufferPositive(0, &state_tmp, 1);
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#ifdef HAVE_KERNEL_PRX
state_tmp.Buttons = (state_tmp.Buttons&0x0000FFFF)|(readSystemButtons()&0xFFFF0000);
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#endif
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(void)ret;
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psp->analog_state[0][0][0] = psp->analog_state[0][0][1] = psp->analog_state[0][1][0] = psp->analog_state[0][1][1] = 0;
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psp->pad_state = 0;
psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_LEFT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_DOWN) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_RIGHT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_UP) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_START) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_START) : 0;
psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_SELECT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0;
psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_TRIANGLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_X) : 0;
psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_SQUARE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_Y) : 0;
psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_CROSS) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_B) : 0;
psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_CIRCLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_A) : 0;
psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_R) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R) : 0;
psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_L) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L) : 0;
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psp->analog_state[0][RETRO_DEVICE_INDEX_ANALOG_LEFT] [RETRO_DEVICE_ID_ANALOG_X] = (int16_t)(STATE_ANALOGLX(state_tmp)-128) * 256;
psp->analog_state[0][RETRO_DEVICE_INDEX_ANALOG_LEFT] [RETRO_DEVICE_ID_ANALOG_Y] = (int16_t)(STATE_ANALOGLY(state_tmp)-128) * 256;
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#ifdef SN_TARGET_PSP2
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psp->analog_state[0][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = (int16_t)(STATE_ANALOGRX(state_tmp)-128) * 256;
psp->analog_state[0][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = (int16_t)(STATE_ANALOGRY(state_tmp)-128) * 256;
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#endif
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for (int i = 0; i < 2; i++)
for (int j = 0; j < 2; j++)
if (psp->analog_state[0][i][j] == -0x8000)
psp->analog_state[0][i][j] = -0x7fff;
*lifecycle_state &= ~((1ULL << RARCH_MENU_TOGGLE));
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#ifdef HAVE_KERNEL_PRX
if (STATE_BUTTON(state_tmp) & PSP_CTRL_NOTE)
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#else
if (
(psp->pad_state & (1ULL << RETRO_DEVICE_ID_JOYPAD_L))
&& (psp->pad_state & (1ULL << RETRO_DEVICE_ID_JOYPAD_R))
&& (psp->pad_state & (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT))
&& (psp->pad_state & (1ULL << RETRO_DEVICE_ID_JOYPAD_START))
)
#endif
*lifecycle_state |= (1ULL << RARCH_MENU_TOGGLE);
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if (g_settings.input.autodetect_enable)
{
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if (strcmp(g_settings.input.device_names[0], "PSP") != 0)
psp_input_set_keybinds(NULL, DEVICE_PSP, 0, 0, (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BINDS));
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}
}
static bool psp_menu_input_state(uint64_t joykey, uint64_t state)
{
switch (joykey)
{
case CONSOLE_MENU_A:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_A);
case CONSOLE_MENU_B:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_B);
case CONSOLE_MENU_X:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_X);
case CONSOLE_MENU_Y:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_Y);
case CONSOLE_MENU_START:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_START);
case CONSOLE_MENU_SELECT:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT);
case CONSOLE_MENU_UP:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_UP);
case CONSOLE_MENU_DOWN:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN);
case CONSOLE_MENU_LEFT:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT);
case CONSOLE_MENU_RIGHT:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT);
case CONSOLE_MENU_L:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_L);
case CONSOLE_MENU_R:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_R);
case CONSOLE_MENU_HOME:
return (state & (1ULL << RETRO_DEVICE_ID_JOYPAD_L3)) && (state & (1ULL << RETRO_DEVICE_ID_JOYPAD_R3));
case CONSOLE_MENU_L2:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_L2);
case CONSOLE_MENU_R2:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_R2);
case CONSOLE_MENU_L3:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_L3);
case CONSOLE_MENU_R3:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_R3);
default:
return false;
}
}
static int16_t psp_input_state(void *data, const struct retro_keybind **binds,
unsigned port, unsigned device,
unsigned index, unsigned id)
{
psp_input_t *psp = (psp_input_t*)data;
if (port > 0)
return 0;
switch (device)
{
case RETRO_DEVICE_JOYPAD:
if (binds[port][id].joykey >= CONSOLE_MENU_FIRST && binds[port][id].joykey <= CONSOLE_MENU_LAST)
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return psp_menu_input_state(binds[port][id].joykey, psp->pad_state) ? 1 : 0;
else
return input_joypad_pressed(&psp_joypad, port, binds[port], id);
case RETRO_DEVICE_ANALOG:
return input_joypad_analog(&psp_joypad, port, index, id, binds[port]);
}
return 0;
}
static void psp_input_free_input(void *data)
{
free(data);
}
static void psp_input_set_keybinds(void *data, unsigned device, unsigned port,
unsigned id, unsigned keybind_action)
{
(void)device;
uint64_t *key = &g_settings.input.binds[port][id].joykey;
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size_t arr_size = sizeof(platform_keys) / sizeof(platform_keys[0]);
(void)device;
if (keybind_action & (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BIND))
*key = g_settings.input.binds[port][id].def_joykey;
if (keybind_action & (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BINDS))
{
strlcpy(g_settings.input.device_names[port], "PSP", sizeof(g_settings.input.device_names[port]));
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_B].def_joykey = (RETRO_DEVICE_ID_JOYPAD_B);
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_Y].def_joykey = (RETRO_DEVICE_ID_JOYPAD_Y);
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_SELECT].def_joykey = (RETRO_DEVICE_ID_JOYPAD_SELECT);
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_START].def_joykey = (RETRO_DEVICE_ID_JOYPAD_START);
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_UP].def_joykey = (RETRO_DEVICE_ID_JOYPAD_UP);
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_DOWN].def_joykey = (RETRO_DEVICE_ID_JOYPAD_DOWN);
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_LEFT].def_joykey = (RETRO_DEVICE_ID_JOYPAD_LEFT);
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_RIGHT].def_joykey = (RETRO_DEVICE_ID_JOYPAD_RIGHT);
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_A].def_joykey = (RETRO_DEVICE_ID_JOYPAD_A);
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_X].def_joykey = (RETRO_DEVICE_ID_JOYPAD_X);
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L].def_joykey = (RETRO_DEVICE_ID_JOYPAD_L);
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R].def_joykey = (RETRO_DEVICE_ID_JOYPAD_R);
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L2].def_joykey = NO_BTN;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R2].def_joykey = NO_BTN;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L3].def_joykey = NO_BTN;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R3].def_joykey = NO_BTN;
g_settings.input.binds[port][RARCH_ANALOG_LEFT_X_PLUS].def_joykey = NO_BTN;
g_settings.input.binds[port][RARCH_ANALOG_LEFT_X_MINUS].def_joykey = NO_BTN;
g_settings.input.binds[port][RARCH_ANALOG_LEFT_Y_PLUS].def_joykey = NO_BTN;
g_settings.input.binds[port][RARCH_ANALOG_LEFT_Y_MINUS].def_joykey = NO_BTN;
g_settings.input.binds[port][RARCH_ANALOG_RIGHT_X_PLUS].def_joykey = NO_BTN;
g_settings.input.binds[port][RARCH_ANALOG_RIGHT_X_MINUS].def_joykey = NO_BTN;
g_settings.input.binds[port][RARCH_ANALOG_RIGHT_Y_PLUS].def_joykey = NO_BTN;
g_settings.input.binds[port][RARCH_ANALOG_RIGHT_Y_MINUS].def_joykey = NO_BTN;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_B].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_Y].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_SELECT].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_START].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_UP].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_DOWN].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_LEFT].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_RIGHT].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_A].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_X].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L2].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R2].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L3].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R3].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RARCH_ANALOG_LEFT_X_PLUS].def_joyaxis = AXIS_POS(0);
g_settings.input.binds[port][RARCH_ANALOG_LEFT_X_MINUS].def_joyaxis = AXIS_NEG(0);
g_settings.input.binds[port][RARCH_ANALOG_LEFT_Y_PLUS].def_joyaxis = AXIS_POS(1);
g_settings.input.binds[port][RARCH_ANALOG_LEFT_Y_MINUS].def_joyaxis = AXIS_NEG(1);
g_settings.input.binds[port][RARCH_ANALOG_RIGHT_X_PLUS].def_joyaxis = AXIS_POS(2);
g_settings.input.binds[port][RARCH_ANALOG_RIGHT_X_MINUS].def_joyaxis = AXIS_NEG(2);
g_settings.input.binds[port][RARCH_ANALOG_RIGHT_Y_PLUS].def_joyaxis = AXIS_POS(3);
g_settings.input.binds[port][RARCH_ANALOG_RIGHT_Y_MINUS].def_joyaxis = AXIS_NEG(3);
for (int i = 0; i < RARCH_CUSTOM_BIND_LIST_END; i++)
{
g_settings.input.binds[port][i].id = i;
g_settings.input.binds[port][i].joykey = g_settings.input.binds[port][i].def_joykey;
g_settings.input.binds[port][i].joyaxis = g_settings.input.binds[port][i].def_joyaxis;
}
}
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if (keybind_action & (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL))
{
struct platform_bind *ret = (struct platform_bind*)data;
if (ret->joykey == NO_BTN)
strlcpy(ret->desc, "No button", sizeof(ret->desc));
else
{
for (size_t i = 0; i < arr_size; i++)
{
if (platform_keys[i].joykey == ret->joykey)
{
strlcpy(ret->desc, platform_keys[i].desc, sizeof(ret->desc));
return;
}
}
strlcpy(ret->desc, "Unknown", sizeof(ret->desc));
}
}
}
static void* psp_input_initialize(void)
{
psp_input_t *psp = (psp_input_t*)calloc(1, sizeof(*psp));
if (!psp)
return NULL;
return psp;
}
static bool psp_input_key_pressed(void *data, int key)
{
return (g_extern.lifecycle_state & (1ULL << key)) || input_joypad_pressed(&psp_joypad, 0, g_settings.input.binds[0], key);
}
static uint64_t psp_input_get_capabilities(void *data)
{
uint64_t caps = 0;
caps |= (1 << RETRO_DEVICE_JOYPAD);
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caps |= (1 << RETRO_DEVICE_ANALOG);
return caps;
}
static const rarch_joypad_driver_t *psp_input_get_joypad_driver(void *data)
{
return &psp_joypad;
}
static unsigned psp_input_devices_size(void *data)
{
return DEVICE_LAST;
}
const input_driver_t input_psp = {
psp_input_initialize,
psp_input_poll,
psp_input_state,
psp_input_key_pressed,
psp_input_free_input,
psp_input_set_keybinds,
NULL,
NULL,
psp_input_get_capabilities,
psp_input_devices_size,
"psp",
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NULL,
NULL,
psp_input_get_joypad_driver,
};
static bool psp_joypad_init(void)
{
return true;
}
static bool psp_joypad_button(unsigned port_num, uint16_t joykey)
{
psp_input_t *psp = (psp_input_t*)driver.input_data;
if (port_num >= MAX_PADS)
return false;
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return (psp->pad_state & (1ULL << joykey));
}
static int16_t psp_joypad_axis(unsigned port_num, uint32_t joyaxis)
{
psp_input_t *psp = (psp_input_t*)driver.input_data;
if (joyaxis == AXIS_NONE || port_num >= MAX_PADS)
return 0;
int val = 0;
int axis = -1;
bool is_neg = false;
bool is_pos = false;
if (AXIS_NEG_GET(joyaxis) < 4)
{
axis = AXIS_NEG_GET(joyaxis);
is_neg = true;
}
else if (AXIS_POS_GET(joyaxis) < 4)
{
axis = AXIS_POS_GET(joyaxis);
is_pos = true;
}
switch (axis)
{
case 0: val = psp->analog_state[port_num][0][0]; break;
case 1: val = psp->analog_state[port_num][0][1]; break;
case 2: val = psp->analog_state[port_num][1][0]; break;
case 3: val = psp->analog_state[port_num][1][1]; break;
}
if (is_neg && val > 0)
val = 0;
else if (is_pos && val < 0)
val = 0;
return val;
}
static void psp_joypad_poll(void)
{
}
static bool psp_joypad_query_pad(unsigned pad)
{
psp_input_t *psp = (psp_input_t*)driver.input_data;
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return pad < MAX_PLAYERS && psp->pad_state;
}
static const char *psp_joypad_name(unsigned pad)
{
return NULL;
}
static void psp_joypad_destroy(void)
{
}
const rarch_joypad_driver_t psp_joypad = {
psp_joypad_init,
psp_joypad_query_pad,
psp_joypad_destroy,
psp_joypad_button,
psp_joypad_axis,
psp_joypad_poll,
NULL,
psp_joypad_name,
"psp",
};