2013-04-17 21:31:49 +00:00
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/* RetroArch - A frontend for libretro.
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2014-01-01 00:50:59 +00:00
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2014 - Daniel De Matteis
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2014-04-13 10:12:12 +00:00
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*
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2013-04-17 21:31:49 +00:00
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MENU_COMMON_H__
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#define MENU_COMMON_H__
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2013-10-04 21:05:15 +00:00
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#include "../../general.h"
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2013-04-28 13:25:22 +00:00
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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2013-09-21 11:34:10 +00:00
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#include "../../performance.h"
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2014-03-01 10:53:04 +00:00
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#include "../info/core_info.h"
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2013-09-21 11:34:10 +00:00
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2013-04-28 13:00:37 +00:00
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#ifdef HAVE_RGUI
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#define MENU_TEXTURE_FULLSCREEN false
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#else
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#define MENU_TEXTURE_FULLSCREEN true
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#endif
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2014-02-11 06:48:53 +00:00
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#include "../../boolean.h"
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#ifdef __cplusplus
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2013-04-17 21:31:49 +00:00
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extern "C" {
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#endif
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2014-03-01 10:41:00 +00:00
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#include "file_list.h"
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2013-04-17 21:31:49 +00:00
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#if defined(HAVE_CG) || defined(HAVE_HLSL) || defined(HAVE_GLSL)
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#define HAVE_SHADER_MANAGER
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#include "../../gfx/shader_parse.h"
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#endif
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2013-04-27 22:35:20 +00:00
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#include "history.h"
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2014-03-30 15:35:22 +00:00
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#ifndef GFX_MAX_SHADERS
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#define GFX_MAX_SHADERS 16
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#endif
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2013-04-17 21:31:49 +00:00
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2014-04-26 13:35:42 +00:00
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#define RGUI_SETTINGS_CORE_INFO_NONE 0xffff
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#define RGUI_SETTINGS_CORE_OPTION_NONE 0xffff
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#define RGUI_SETTINGS_CORE_OPTION_START 0x10000
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2013-04-17 21:31:49 +00:00
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typedef enum
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{
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RGUI_FILE_PLAIN,
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RGUI_FILE_DIRECTORY,
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RGUI_FILE_DEVICE,
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2013-05-21 02:17:26 +00:00
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RGUI_FILE_USE_DIRECTORY,
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2013-04-17 21:31:49 +00:00
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RGUI_SETTINGS,
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2013-10-04 12:53:47 +00:00
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RGUI_START_SCREEN,
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2013-04-17 21:31:49 +00:00
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} rgui_file_type_t;
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typedef enum
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{
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RGUI_ACTION_UP,
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RGUI_ACTION_DOWN,
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RGUI_ACTION_LEFT,
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RGUI_ACTION_RIGHT,
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RGUI_ACTION_OK,
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RGUI_ACTION_CANCEL,
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RGUI_ACTION_REFRESH,
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RGUI_ACTION_START,
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RGUI_ACTION_MESSAGE,
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2013-09-26 13:49:17 +00:00
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RGUI_ACTION_SCROLL_DOWN,
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RGUI_ACTION_SCROLL_UP,
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2013-09-26 20:34:06 +00:00
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RGUI_ACTION_MAPPING_PREVIOUS,
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RGUI_ACTION_MAPPING_NEXT,
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2013-04-17 21:31:49 +00:00
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RGUI_ACTION_NOOP
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} rgui_action_t;
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2013-09-29 15:58:46 +00:00
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#define RGUI_MAX_BUTTONS 32
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#define RGUI_MAX_AXES 32
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#define RGUI_MAX_HATS 4
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struct rgui_bind_state_port
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{
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bool buttons[RGUI_MAX_BUTTONS];
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int16_t axes[RGUI_MAX_AXES];
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uint16_t hats[RGUI_MAX_HATS];
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2013-09-29 17:09:33 +00:00
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};
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struct rgui_bind_axis_state
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{
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// Default axis state.
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int16_t rested_axes[RGUI_MAX_AXES];
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// Locked axis state. If we configured an axis, avoid having the same axis state trigger something again right away.
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int16_t locked_axes[RGUI_MAX_AXES];
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2013-09-29 15:58:46 +00:00
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};
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2014-04-13 21:35:42 +00:00
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#define RGUI_KEYBOARD_BIND_TIMEOUT_SECONDS 5
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2013-09-29 15:58:46 +00:00
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struct rgui_bind_state
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{
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struct retro_keybind *target;
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2014-04-13 10:12:12 +00:00
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int64_t timeout_end; // For keyboard binding.
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2013-09-29 17:37:48 +00:00
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unsigned begin;
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unsigned last;
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2013-09-29 15:58:46 +00:00
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unsigned player;
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struct rgui_bind_state_port state[MAX_PLAYERS];
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2013-09-29 17:09:33 +00:00
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struct rgui_bind_axis_state axis_state[MAX_PLAYERS];
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2013-09-29 15:58:46 +00:00
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bool skip;
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};
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2013-09-29 17:09:33 +00:00
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void menu_poll_bind_get_rested_axes(struct rgui_bind_state *state);
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2013-09-29 15:58:46 +00:00
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void menu_poll_bind_state(struct rgui_bind_state *state);
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2013-09-29 17:09:33 +00:00
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bool menu_poll_find_trigger(struct rgui_bind_state *state, struct rgui_bind_state *new_state);
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2014-04-13 10:12:12 +00:00
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bool menu_custom_bind_keyboard_cb(void *data, unsigned code);
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2013-09-29 15:58:46 +00:00
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2013-04-17 21:31:49 +00:00
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typedef struct
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{
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2013-04-19 15:53:01 +00:00
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uint64_t old_input_state;
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uint64_t trigger_state;
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bool do_held;
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2013-04-26 21:52:29 +00:00
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unsigned delay_timer;
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unsigned delay_count;
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2013-11-04 15:23:37 +00:00
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unsigned width;
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unsigned height;
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2013-04-17 21:31:49 +00:00
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uint16_t *frame_buf;
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size_t frame_buf_pitch;
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2013-04-19 15:53:01 +00:00
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bool frame_buf_show;
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2013-04-17 21:31:49 +00:00
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2013-11-08 03:48:31 +00:00
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file_list_t *menu_stack;
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file_list_t *selection_buf;
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2013-04-17 21:31:49 +00:00
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size_t selection_ptr;
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bool need_refresh;
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bool msg_force;
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2013-10-04 12:53:47 +00:00
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bool push_start_screen;
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2013-04-17 21:31:49 +00:00
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2013-10-05 15:07:56 +00:00
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core_info_list_t *core_info;
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2014-03-02 13:07:07 +00:00
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core_info_t core_info_current;
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2013-10-05 15:07:56 +00:00
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bool defer_core;
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char deferred_path[PATH_MAX];
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2013-10-03 15:32:59 +00:00
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// Quick jumping indices with L/R.
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// Rebuilt when parsing directory.
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size_t scroll_indices[2 * (26 + 2) + 1];
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unsigned scroll_indices_size;
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2013-10-03 18:44:33 +00:00
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unsigned scroll_accel;
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2013-10-03 15:32:59 +00:00
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2013-09-15 18:34:36 +00:00
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char default_glslp[PATH_MAX];
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char default_cgp[PATH_MAX];
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2013-04-17 21:31:49 +00:00
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const uint8_t *font;
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bool alloc_font;
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struct retro_system_info info;
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2013-05-02 12:42:58 +00:00
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bool load_no_rom;
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2013-04-17 21:31:49 +00:00
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#ifdef HAVE_SHADER_MANAGER
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struct gfx_shader shader;
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2014-05-24 12:13:04 +00:00
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struct gfx_shader *parameter_shader; // Points to either shader or graphics driver current shader.
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2013-04-17 21:31:49 +00:00
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#endif
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2013-05-04 14:13:58 +00:00
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unsigned current_pad;
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2013-04-27 22:35:20 +00:00
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rom_history_t *history;
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2013-12-17 18:10:21 +00:00
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retro_time_t last_time; // Used to throttle RGUI in case VSync is broken.
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2013-09-29 15:58:46 +00:00
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struct rgui_bind_state binds;
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2013-12-10 18:39:09 +00:00
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struct
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{
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const char **buffer;
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const char *label;
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bool display;
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} keyboard;
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2014-04-13 18:09:51 +00:00
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bool bind_mode_keyboard;
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2014-05-09 15:29:41 +00:00
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retro_time_t time;
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retro_time_t delta;
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retro_time_t target_msec;
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retro_time_t sleep_msec;
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2013-04-17 21:31:49 +00:00
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} rgui_handle_t;
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2014-05-09 03:47:32 +00:00
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void *menu_init(void);
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bool menu_iterate(void *data);
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void menu_free(void *data);
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2013-04-17 21:31:49 +00:00
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2013-05-05 19:42:14 +00:00
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void menu_ticker_line(char *buf, size_t len, unsigned tick, const char *str, bool selected);
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2013-05-05 09:26:02 +00:00
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2014-05-09 03:47:32 +00:00
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void load_menu_game_prepare(void *data);
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void load_menu_game_prepare_dummy(void *data);
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bool load_menu_game(void *data);
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void load_menu_game_history(void *data, unsigned game_index);
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extern void load_menu_game_new_core(void *data);
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void menu_rom_history_push(void *data, const char *path, const char *core_path,
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2013-05-17 16:22:03 +00:00
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const char *core_name);
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2014-05-09 03:47:32 +00:00
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void menu_rom_history_push_current(void *data);
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2013-04-28 14:38:13 +00:00
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2014-05-09 03:47:32 +00:00
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bool menu_replace_config(void *data, const char *path);
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2013-09-15 13:36:45 +00:00
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2013-09-22 10:48:33 +00:00
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bool menu_save_new_config(void);
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2014-05-22 04:19:15 +00:00
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int menu_defer_core(void *data, const char *dir, const char *path, char *deferred_path, size_t sizeof_deferred_path);
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2014-05-22 01:12:56 +00:00
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2014-05-09 03:47:32 +00:00
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uint64_t menu_input(void *data);
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2014-02-01 21:30:03 +00:00
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2014-04-14 00:32:54 +00:00
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void menu_flush_stack_type(void *data, unsigned final_type);
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void menu_update_system_info(void *data, bool *load_no_rom);
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void menu_build_scroll_indices(void *data, file_list_t *buf);
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2013-04-17 21:31:49 +00:00
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#ifdef __cplusplus
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}
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#endif
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#endif
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