RetroArch/runloop.h

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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2011-2016 - Daniel De Matteis
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*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __RETROARCH_RUNLOOP_H
#define __RETROARCH_RUNLOOP_H
#include <retro_miscellaneous.h>
#include <retro_common_api.h>
#include "configuration.h"
RETRO_BEGIN_DECLS
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enum runloop_ctl_state
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{
RUNLOOP_CTL_NONE = 0,
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RUNLOOP_CTL_SET_FRAME_LIMIT,
RUNLOOP_CTL_UNSET_FRAME_LIMIT,
RUNLOOP_CTL_SHOULD_SET_FRAME_LIMIT,
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RUNLOOP_CTL_TASK_INIT,
RUNLOOP_CTL_FRAME_TIME_FREE,
RUNLOOP_CTL_SET_FRAME_TIME_LAST,
RUNLOOP_CTL_UNSET_FRAME_TIME_LAST,
RUNLOOP_CTL_IS_FRAME_TIME_LAST,
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RUNLOOP_CTL_SET_FRAME_TIME,
RUNLOOP_CTL_IS_IDLE,
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RUNLOOP_CTL_SET_IDLE,
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RUNLOOP_CTL_GET_WINDOWED_SCALE,
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RUNLOOP_CTL_SET_WINDOWED_SCALE,
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RUNLOOP_CTL_IS_OVERRIDES_ACTIVE,
RUNLOOP_CTL_SET_OVERRIDES_ACTIVE,
RUNLOOP_CTL_UNSET_OVERRIDES_ACTIVE,
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RUNLOOP_CTL_IS_GAME_OPTIONS_ACTIVE,
RUNLOOP_CTL_SET_GAME_OPTIONS_ACTIVE,
RUNLOOP_CTL_UNSET_GAME_OPTIONS_ACTIVE,
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RUNLOOP_CTL_IS_NONBLOCK_FORCED,
RUNLOOP_CTL_SET_NONBLOCK_FORCED,
RUNLOOP_CTL_UNSET_NONBLOCK_FORCED,
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RUNLOOP_CTL_GET_CONTENT_PATH,
RUNLOOP_CTL_SET_CONTENT_PATH,
RUNLOOP_CTL_CLEAR_CONTENT_PATH,
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RUNLOOP_CTL_GET_DEFAULT_SHADER_PRESET,
RUNLOOP_CTL_SET_DEFAULT_SHADER_PRESET,
RUNLOOP_CTL_CLEAR_DEFAULT_SHADER_PRESET,
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RUNLOOP_CTL_SET_LIBRETRO_PATH,
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RUNLOOP_CTL_IS_SLOWMOTION,
RUNLOOP_CTL_SET_SLOWMOTION,
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RUNLOOP_CTL_IS_PAUSED,
RUNLOOP_CTL_SET_PAUSED,
RUNLOOP_CTL_SET_MAX_FRAMES,
RUNLOOP_CTL_GLOBAL_FREE,
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RUNLOOP_CTL_SET_CORE_SHUTDOWN,
RUNLOOP_CTL_UNSET_CORE_SHUTDOWN,
RUNLOOP_CTL_IS_CORE_SHUTDOWN,
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RUNLOOP_CTL_SET_SHUTDOWN,
RUNLOOP_CTL_UNSET_SHUTDOWN,
RUNLOOP_CTL_IS_SHUTDOWN,
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RUNLOOP_CTL_SET_EXEC,
RUNLOOP_CTL_UNSET_EXEC,
RUNLOOP_CTL_IS_EXEC,
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/* Runloop state */
RUNLOOP_CTL_CLEAR_STATE,
RUNLOOP_CTL_STATE_FREE,
/* Performance counters */
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RUNLOOP_CTL_GET_PERFCNT,
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RUNLOOP_CTL_SET_PERFCNT_ENABLE,
RUNLOOP_CTL_UNSET_PERFCNT_ENABLE,
RUNLOOP_CTL_IS_PERFCNT_ENABLE,
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/* Key event */
RUNLOOP_CTL_FRONTEND_KEY_EVENT_GET,
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RUNLOOP_CTL_KEY_EVENT_GET,
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RUNLOOP_CTL_DATA_DEINIT,
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/* Message queue */
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RUNLOOP_CTL_MSG_QUEUE_INIT,
RUNLOOP_CTL_MSG_QUEUE_DEINIT,
RUNLOOP_CTL_MSG_QUEUE_FREE,
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RUNLOOP_CTL_MSG_QUEUE_PULL,
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RUNLOOP_CTL_MSG_QUEUE_CLEAR,
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/* Core options */
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RUNLOOP_CTL_HAS_CORE_OPTIONS,
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RUNLOOP_CTL_GET_CORE_OPTION_SIZE,
RUNLOOP_CTL_IS_CORE_OPTION_UPDATED,
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RUNLOOP_CTL_CORE_OPTIONS_LIST_GET,
RUNLOOP_CTL_CORE_OPTION_PREV,
RUNLOOP_CTL_CORE_OPTION_NEXT,
RUNLOOP_CTL_CORE_OPTIONS_GET,
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RUNLOOP_CTL_CORE_OPTIONS_INIT,
RUNLOOP_CTL_CORE_OPTIONS_DEINIT,
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RUNLOOP_CTL_CORE_OPTIONS_FREE,
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/* Shader dir */
RUNLOOP_CTL_SHADER_DIR_DEINIT,
RUNLOOP_CTL_SHADER_DIR_INIT,
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/* System info */
RUNLOOP_CTL_SYSTEM_INFO_GET,
RUNLOOP_CTL_SYSTEM_INFO_INIT,
RUNLOOP_CTL_SYSTEM_INFO_FREE,
/* HTTP server */
RUNLOOP_CTL_HTTPSERVER_INIT,
RUNLOOP_CTL_HTTPSERVER_DESTROY
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};
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typedef struct rarch_dir_list rarch_dir_list_t;
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typedef struct rarch_dir
{
/* Used on reentrancy to use a savestate dir. */
char savefile[PATH_MAX_LENGTH];
char savestate[PATH_MAX_LENGTH];
char systemdir[PATH_MAX_LENGTH];
#ifdef HAVE_OVERLAY
char osk_overlay[PATH_MAX_LENGTH];
#endif
} rarch_dir_t;
typedef struct rarch_path
{
char gb_rom[PATH_MAX_LENGTH];
char bsx_rom[PATH_MAX_LENGTH];
char sufami_rom[2][PATH_MAX_LENGTH];
/* Config associated with global "default" config. */
char config[PATH_MAX_LENGTH];
char append_config[PATH_MAX_LENGTH];
char input_config[PATH_MAX_LENGTH];
#ifdef HAVE_FILE_LOGGER
char default_log[PATH_MAX_LENGTH];
#endif
/* Config file associated with per-core configs. */
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char core_options_path[PATH_MAX_LENGTH];
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} rarch_path_t;
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typedef struct rarch_resolution
{
unsigned idx;
unsigned id;
} rarch_resolution_t;
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/* All run-time- / command line flag-related globals go here. */
typedef struct global
{
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rarch_path_t path;
rarch_dir_t dir;
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struct
{
bool libretro_device[MAX_USERS];
} has_set;
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struct
{
char base[PATH_MAX_LENGTH];
char savefile[PATH_MAX_LENGTH];
char savestate[PATH_MAX_LENGTH];
char cheatfile[PATH_MAX_LENGTH];
char ups[PATH_MAX_LENGTH];
char bps[PATH_MAX_LENGTH];
char ips[PATH_MAX_LENGTH];
char remapfile[PATH_MAX_LENGTH];
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} name;
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/* A list of save types and associated paths for all content. */
struct string_list *savefiles;
/* For --subsystem content. */
char subsystem[PATH_MAX_LENGTH];
struct string_list *subsystem_fullpaths;
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struct
{
bool block_patch;
bool ups_pref;
bool bps_pref;
bool ips_pref;
} patch;
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struct
{
bool load_disable;
bool save_disable;
bool use;
} sram;
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#ifdef HAVE_NETPLAY
/* Netplay. */
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struct
{
char server[PATH_MAX_LENGTH];
bool enable;
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bool is_client;
bool is_spectate;
unsigned sync_frames;
unsigned port;
} netplay;
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#endif
/* Recording. */
struct
{
char path[PATH_MAX_LENGTH];
char config[PATH_MAX_LENGTH];
unsigned width;
unsigned height;
size_t gpu_width;
size_t gpu_height;
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char output_dir[PATH_MAX_LENGTH];
char config_dir[PATH_MAX_LENGTH];
bool use_output_dir;
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} record;
/* Settings and/or global state that is specific to
* a console-style implementation. */
struct
{
struct
{
struct
{
rarch_resolution_t current;
rarch_resolution_t initial;
uint32_t *list;
unsigned count;
bool check;
} resolutions;
unsigned gamma_correction;
unsigned char flicker_filter_index;
unsigned char soft_filter_index;
bool pal_enable;
bool pal60_enable;
} screen;
struct
{
bool system_bgm_enable;
} sound;
bool flickerfilter_enable;
bool softfilter_enable;
} console;
} global_t;
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typedef struct runloop_ctx_msg_info
{
const char *msg;
unsigned prio;
unsigned duration;
bool flush;
} runloop_ctx_msg_info_t;
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global_t *global_get_ptr(void);
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/**
* runloop_iterate:
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*
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* Run Libretro core in RetroArch for one frame.
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*
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* Returns: 0 on successful run,
* Returns 1 if we have to wait until button input in order
* to wake up the loop.
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* Returns -1 if we forcibly quit out of the
* RetroArch iteration loop.
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**/
int runloop_iterate(unsigned *sleep_ms);
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void runloop_msg_queue_push(const char *msg, unsigned prio,
unsigned duration, bool flush);
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char* runloop_msg_queue_pull(void);
bool runloop_ctl(enum runloop_ctl_state state, void *data);
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RETRO_END_DECLS
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#endif