2018-09-14 18:38:42 +00:00
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#---------------------------------------------------------------------------------
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(DEVKITPRO)),)
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$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
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endif
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TOPDIR ?= $(CURDIR)
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include $(DEVKITPRO)/libnx/switch_rules
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TARGET := retroarch_switch
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DEBUG ?= 0
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WHOLE_ARCHIVE_LINK = 0
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GRIFFIN_BUILD = 0
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OBJ :=
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# For threading we need to overwrite some vars with global defines because devkitPro's includes
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# make it hard for us. This works for the pthread wrapper
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2018-09-15 00:28:52 +00:00
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DEFINES_THREAD := -Dpthread_t=Thread -Dpthread_mutex_t=Mutex -Dpthread_mutexattr_t='void*' -Dpthread_attr_t=int -Dpthread_cond_t=CondVar -Dpthread_condattr_t='int' -D_SYS__PTHREADTYPES_H_
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DEFINES := -U__linux__ -U__linux -DRARCH_INTERNAL -DGLOBAL_CONFIG_DIR='"/switch"' $(DEFINES_THREAD)
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2018-09-14 18:38:42 +00:00
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HAVE_CC_RESAMPLER = 1
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HAVE_MENU_COMMON = 1
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HAVE_RTGA = 1
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HAVE_RPNG = 1
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HAVE_RJPEG = 1
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HAVE_RBMP = 1
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HAVE_RGUI = 1
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HAVE_ZLIB = 1
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HAVE_BUILTINZLIB = 1
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HAVE_LIBRETRODB = 1
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HAVE_ZARCH = 0
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HAVE_MATERIALUI = 0
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HAVE_XMB = 0
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HAVE_STATIC_VIDEO_FILTERS = 1
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HAVE_STATIC_AUDIO_FILTERS = 1
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HAVE_MENU = 1
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HAVE_RUNAHEAD = 1
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# RetroArch libnx useful flags
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HAVE_OVERLAY = 0
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2018-09-15 00:28:52 +00:00
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HAVE_THREADS = 1
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HAVE_PTHREADS = 1
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2018-09-14 18:38:42 +00:00
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HAVE_FREETYPE = 0
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HAVE_SWITCH = 1
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HAVE_LIBNX = 1
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include Makefile.common
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BLACKLIST :=
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#BLACKLIST += input/input_overlay.o
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#BLACKLIST += tasks/task_overlay.o
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OBJ := $(filter-out $(BLACKLIST),$(OBJ))
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#---------------------------------------------------------------------------------
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# TARGET is the name of the output
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# DATA is a list of directories containing data files
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# INCLUDES is a list of directories containing header files
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# EXEFS_SRC is the optional input directory containing data copied into exefs, if anything this normally should only contain "main.npdm".
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# ROMFS is the directory containing data to be added to RomFS, relative to the Makefile (Optional)
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#
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# NO_ICON: if set to anything, do not use icon.
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# NO_NACP: if set to anything, no .nacp file is generated.
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# APP_TITLE is the name of the app stored in the .nacp file (Optional)
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# APP_AUTHOR is the author of the app stored in the .nacp file (Optional)
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# APP_VERSION is the version of the app stored in the .nacp file (Optional)
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# APP_TITLEID is the titleID of the app stored in the .nacp file (Optional)
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# ICON is the filename of the icon (.jpg), relative to the project folder.
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# If not set, it attempts to use one of the following (in this order):
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# - <Project name>.jpg
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# - icon.jpg
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# - <libnx folder>/default_icon.jpg
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#---------------------------------------------------------------------------------
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2018-09-15 00:28:52 +00:00
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BUILD := build
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SOURCES := $(CURDIR)/source
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DATA := data
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2018-09-14 18:38:42 +00:00
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INCLUDES := include
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2018-09-15 00:28:52 +00:00
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EXEFS_SRC := exefs_src
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#ROMFS := switch/romfs
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2018-09-14 18:38:42 +00:00
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APP_TITLE := RetroArch
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APP_VERSION := 1.0.0
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APP_AUTHOR := libretro Team
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NO_ICON := 1
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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ARCH := -march=armv8-a -mtune=cortex-a57 -mtp=soft -fPIE -mcpu=cortex-a57+crc+fp+simd
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CFLAGS := -g -Wall -O3 -ffast-math -ffunction-sections \
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$(ARCH) $(DEFINES) -Ideps -Ideps/libz -Ilibretro-common/include -Ideps/stb -I$(LIBNX)/include -include $(LIBNX)/include/switch.h #$(shell $(DEVKITPRO)/portlibs/switch/bin/freetype-config --cflags)
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CFLAGS += $(INCLUDE) -DSWITCH=1 -DHAVE_LIBNX=1 -DNXLINK=1
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CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
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ASFLAGS := -g $(ARCH)
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LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs $(ARCH) -Wl,--allow-multiple-definition -Wl,-Map,$(notdir $*.map)
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LIBS := -lnx -lm -lstdc++ -lbz2 -lpng -lz
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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#---------------------------------------------------------------------------------
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LIBDIRS := $(PORTLIBS) $(LIBNX)
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#---------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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# rules for different file extensions
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#---------------------------------------------------------------------------------
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#---------------------------------------------------------------------------------
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export OUTPUT := $(TARGET)
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export TOPDIR := $(CURDIR)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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export DEPSDIR := $(CURDIR)/
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
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#---------------------------------------------------------------------------------
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# use CXX for linking C++ projects, CC for standard C
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(CPPFILES)),)
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#---------------------------------------------------------------------------------
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export LD := $(CC)
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#---------------------------------------------------------------------------------
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else
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#---------------------------------------------------------------------------------
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export LD := $(CXX)
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#---------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------
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export OFILES := $(OBJ) libretro_switch.a
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export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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-I$(CURDIR)/$(BUILD)
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
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export BUILD_EXEFS_SRC := $(TOPDIR)/$(EXEFS_SRC)
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ifeq ($(strip $(ICON)),)
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icons := $(wildcard *.jpg)
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ifneq (,$(findstring $(TARGET).jpg,$(icons)))
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export APP_ICON := $(TOPDIR)/$(TARGET).jpg
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else
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ifneq (,$(findstring icon.jpg,$(icons)))
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export APP_ICON := $(TOPDIR)/icon.jpg
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endif
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endif
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else
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export APP_ICON := $(TOPDIR)/$(ICON)
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endif
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ifeq ($(strip $(NO_ICON)),)
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export NROFLAGS += --icon=$(APP_ICON)
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endif
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ifeq ($(strip $(NO_NACP)),)
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export NROFLAGS += --nacp=$(CURDIR)/$(TARGET).nacp
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endif
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ifneq ($(APP_TITLEID),)
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export NACPFLAGS += --titleid=$(APP_TITLEID)
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endif
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ifneq ($(ROMFS),)
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export NROFLAGS += --romfsdir=$(CURDIR)/$(ROMFS)
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endif
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DEPENDS := $(OFILES:.o=.d)
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.PHONY: clean all
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#---------------------------------------------------------------------------------
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# main targets
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#---------------------------------------------------------------------------------
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all : $(OUTPUT).pfs0 $(OUTPUT).nro
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$(OUTPUT).pfs0 : $(OUTPUT).nso
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$(OUTPUT).nso : $(OUTPUT).elf
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ifeq ($(strip $(NO_NACP)),)
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$(OUTPUT).nro : $(OUTPUT).elf $(OUTPUT).nacp
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else
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$(OUTPUT).nro : $(OUTPUT).elf
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endif
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$(OUTPUT).elf : $(OBJ)
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clean:
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rm -f $(OBJ) $(OUTPUT).pfs0 $(OUTPUT).nro $(OUTPUT).elf
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#---------------------------------------------------------------------------------
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# you need a rule like this for each extension you use as binary data
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#---------------------------------------------------------------------------------
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%.bin.o %_bin.h : %.bin
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#---------------------------------------------------------------------------------
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@echo $(notdir $<)
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@$(bin2o)
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#---------------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------------
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