RetroArch/psp1/psp1_video.c

263 lines
6.2 KiB
C
Raw Normal View History

/* RetroArch - A frontend for libretro.
2014-01-01 00:50:59 +00:00
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2014 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <pspkernel.h>
#include <pspdisplay.h>
2012-11-23 06:19:21 +00:00
#include <pspgu.h>
#include <pspgum.h>
#include "../psp/sdk_defines.h"
#include "../general.h"
#include "../driver.h"
#ifndef SCEGU_SCR_WIDTH
#define SCEGU_SCR_WIDTH 480
#endif
#ifndef SCEGU_SCR_HEIGHT
#define SCEGU_SCR_HEIGHT 272
#endif
#ifndef SCEGU_VRAM_WIDTH
#define SCEGU_VRAM_WIDTH 512
#endif
/* Frame buffer */
#define SCEGU_VRAM_TOP 0x00000000
/* 16bit mode */
#define SCEGU_VRAM_BUFSIZE (SCEGU_VRAM_WIDTH*SCEGU_SCR_HEIGHT*2)
#define SCEGU_VRAM_BP_0 (void *)(SCEGU_VRAM_TOP)
#define SCEGU_VRAM_BP_1 (void *)(SCEGU_VRAM_TOP+SCEGU_VRAM_BUFSIZE)
#define SCEGU_VRAM_BP_2 (void *)(SCEGU_VRAM_TOP+(SCEGU_VRAM_BUFSIZE*2))
/* 32bit mode */
#define SCEGU_VRAM_BUFSIZE32 (SCEGU_VRAM_WIDTH*SCEGU_SCR_HEIGHT*4)
#define SCEGU_VRAM_BP32_0 (void *)(SCEGU_VRAM_TOP)
#define SCEGU_VRAM_BP32_1 (void *)(SCEGU_VRAM_TOP+SCEGU_VRAM_BUFSIZE32)
#define SCEGU_VRAM_BP32_2 (void *)(SCEGU_VRAM_TOP+(SCEGU_VRAM_BUFSIZE32*2))
typedef struct psp1_video
{
bool rgb32;
unsigned tex_w;
unsigned tex_h;
} psp1_video_t;
typedef struct psp1_vertex
{
u16 u,v;
u16 color;
u16 x,y,z;
}psp1_vertex_t;
static unsigned int __attribute__((aligned(16))) list[262144];
static void init_texture(void *data, void *frame, unsigned width, unsigned height, bool rgb32)
{
2014-02-11 13:10:47 +00:00
psp1_video_t *psp = (psp1_video_t*)data;
sceGuStart(GU_DIRECT, list);
2014-02-16 20:26:56 +00:00
sceGuDrawBuffer(rgb32 ? GU_PSM_8888 : GU_PSM_5650, (void*)0, SCEGU_VRAM_WIDTH);
sceGuDispBuffer(width, height, frame, SCEGU_VRAM_WIDTH);
sceGuClearColor(GU_COLOR(0.0f,0.0f,1.0f,1.0f));
2014-02-16 20:26:56 +00:00
sceGuScissor(0, 0, width, height);
sceGuEnable(GU_SCISSOR_TEST);
2014-02-16 20:26:56 +00:00
sceGuTexMode(rgb32 ? GU_PSM_8888 : GU_PSM_5650, 0, 0, GU_FALSE);
2012-11-23 06:19:21 +00:00
sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGBA);
sceGuTexFilter(GU_LINEAR, GU_LINEAR);
sceGuTexWrap ( GU_CLAMP,GU_CLAMP );
sceGuEnable(GU_TEXTURE_2D);
sceGuDisable(GU_BLEND);
sceGuDisable (GU_DEPTH_TEST);
sceGuFinish();
sceGuSync(0, 0);
sceDisplayWaitVblankStart();
sceGuDisplay(GU_TRUE);
}
2012-11-26 23:50:29 +00:00
static void *psp_init(const video_info_t *video,
const input_driver_t **input, void **input_data)
{
void *pspinput;
(void)video;
if (driver.video_data)
{
2014-02-11 13:10:47 +00:00
psp1_video_t *psp = (psp1_video_t*)driver.video_data;
/* Reinitialize textures here */
2014-02-16 20:26:56 +00:00
psp->rgb32 = video->rgb32;
init_texture(psp, SCEGU_VRAM_BP_2, SCEGU_SCR_WIDTH, SCEGU_SCR_HEIGHT, psp->rgb32);
return driver.video_data;
}
2014-02-11 13:10:47 +00:00
psp1_video_t *psp = (psp1_video_t*)calloc(1, sizeof(psp1_video_t));
2014-02-11 13:10:47 +00:00
if (!psp)
goto error;
2014-02-16 20:26:56 +00:00
sceGuInit();
if (input && input_data)
{
pspinput = input_psp.init();
*input = pspinput ? &input_psp : NULL;
*input_data = pspinput;
}
2014-02-16 20:26:56 +00:00
psp->rgb32 = video->rgb32;
init_texture(psp, SCEGU_VRAM_BP_2, SCEGU_SCR_WIDTH, SCEGU_SCR_HEIGHT, psp->rgb32);
2014-02-11 13:10:47 +00:00
psp->tex_w = 512;
psp->tex_h = 512;
2014-02-11 13:10:47 +00:00
return psp;
error:
RARCH_ERR("PSP1 video could not be initialized.\n");
return (void*)-1;
}
2014-02-16 20:56:37 +00:00
#define RGB565_GREEN_MASK 0x7E0
#define RGB565_BLUE_MASK 0x1F
2012-11-26 23:50:29 +00:00
static bool psp_frame(void *data, const void *frame,
unsigned width, unsigned height, unsigned pitch, const char *msg)
{
2014-02-16 20:56:37 +00:00
void *g_texture;
psp1_vertex_t *v;
int x,y;
2014-02-16 20:56:37 +00:00
(void)msg;
2014-02-11 13:10:47 +00:00
psp1_video_t *psp = (psp1_video_t*)data;
if(!frame)
return true;
2014-02-16 20:56:37 +00:00
g_texture = (void*)0x44110000; // video memory after draw+display buffers
if (psp->rgb32)
{
pitch /= 4;
u32 *out_p = (u32*)g_texture;
u32 *in_p = (u32*)frame;
for(y = 0; y < height; y++)
{
for (x = 0; x < width; x++)
{
*out_p++ =((*in_p)&0xFF00FF00)|(((*in_p)&0xFF)<<16)|(((*in_p)&0xFF0000)>>16);
in_p++;
}
2014-02-16 20:56:37 +00:00
in_p += pitch-width;
}
}
else
{
pitch /= 2;
u16 *out_p = (u16*)g_texture;
u16 *in_p = (u16*)frame;
for (y = 0; y < height; y++)
{
for (x = 0;x < width; x++)
{
*out_p++ =((*in_p) & RGB565_GREEN_MASK)|(((*in_p) & RGB565_BLUE_MASK) << 11) | ((*in_p)>>11);
in_p++;
}
2014-02-16 20:56:37 +00:00
in_p += pitch-width;
}
}
sceGuStart(GU_DIRECT, list);
sceGuClear(GU_COLOR_BUFFER_BIT);
2014-02-16 20:56:37 +00:00
v = (psp1_vertex_t*)sceGuGetMemory(2*sizeof(psp1_vertex_t));
2014-02-16 20:56:37 +00:00
v[0].x = (SCEGU_SCR_WIDTH - width * SCEGU_SCR_HEIGHT / height) / 2;
v[0].y = 0;
v[0].u = 0;
v[0].v = 0;
2014-02-16 20:56:37 +00:00
v[1].x = (SCEGU_SCR_WIDTH + width * SCEGU_SCR_HEIGHT / height) / 2;
v[1].y = SCEGU_SCR_HEIGHT;
v[1].u = width;
v[1].v = height;
2014-02-16 20:56:37 +00:00
sceGuTexImage(0, 256, 256, width, g_texture);
2014-02-16 20:56:37 +00:00
sceGuDrawArray(GU_SPRITES, GU_TEXTURE_16BIT | GU_COLOR_5650 | GU_VERTEX_16BIT | GU_TRANSFORM_2D, 2, NULL, v);
sceGuFinish();
2014-02-16 20:56:37 +00:00
sceGuSync(0, 0);
sceDisplayWaitVblankStart();
sceGuSwapBuffers();
return true;
}
2012-11-26 23:50:29 +00:00
static void psp_set_nonblock_state(void *data, bool toggle)
{
(void)data;
(void)toggle;
}
2012-11-26 23:50:29 +00:00
static bool psp_alive(void *data)
{
(void)data;
return true;
}
2012-11-26 23:50:29 +00:00
static bool psp_focus(void *data)
{
(void)data;
return true;
}
2012-11-26 23:50:29 +00:00
static void psp_free(void *data)
{
(void)data;
sceGuTerm();
}
#ifdef HAVE_MENU
2012-11-26 23:50:29 +00:00
static void psp_restart(void) {}
#endif
2012-11-26 23:50:29 +00:00
static void psp_set_rotation(void *data, unsigned rotation)
{
}
const video_driver_t video_psp1 = {
2012-11-26 23:50:29 +00:00
psp_init,
psp_frame,
psp_set_nonblock_state,
psp_alive,
psp_focus,
NULL,
2012-11-26 23:50:29 +00:00
psp_free,
"psp1",
2014-02-11 15:10:40 +00:00
#if defined(HAVE_MENU)
2012-11-26 23:50:29 +00:00
psp_restart,
#endif
2012-11-26 23:50:29 +00:00
psp_set_rotation,
};