Twinaphex
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08a54e45f2
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Get rid of a lot of implicit conversions
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2018-04-09 15:56:45 +02:00 |
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twinaphex
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92b46a8275
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Some cleanups
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2018-03-30 15:50:27 +02:00 |
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Brandon Wright
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3bbff3c689
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Use _NET_WM_STATE_FULLSCREEN as a first measure, only falling back to override-redirect when not supported.
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2018-03-29 17:13:51 -05:00 |
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Brandon Wright
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5da1aa0af7
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Allow compositor disabling on X11 fullscreen through _NET_WM_BYPASS_COMPOSITOR.
Note: KWin doesn't bypass compositor on override-redirect windows, so enabling windowed fullscreen is necessary.
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2018-03-29 15:20:14 -05:00 |
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twinaphex
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6e662a8064
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(D3D12) Buildfix
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2018-03-29 15:29:36 +02:00 |
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twinaphex
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ef5830b233
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Silence some CXX_BUILD warnings
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2018-03-29 15:27:30 +02:00 |
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Dwedit
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2c1cb6cf55
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Rename "cached_device" to "cached_device_d3d11" avoid a name conflict on griffin builds
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2018-03-28 10:33:37 -05:00 |
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aliaspider
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97ecba8575
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D3D11: hwrender: add support for cache_context.
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2018-03-26 17:44:08 +01:00 |
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aliaspider
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3d96cacd71
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add experimental D3D11 hwrender support.
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2018-03-25 23:14:14 +01:00 |
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aliaspider
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88d1c1fdca
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msvc build fix.
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2018-03-25 23:11:31 +01:00 |
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twinaphex
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9b8713aebd
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Fix Coverity defects
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2018-03-24 11:59:01 +01:00 |
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twinaphex
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9057ffbde4
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use boolean.h instead of stdbool.h
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2018-03-24 11:45:50 +01:00 |
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twinaphex
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4d1b4f905f
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Start adding OSD statistics - doesn't work yet for SDL2/SDL
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2018-03-23 17:43:49 +01:00 |
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orbea
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7526b12338
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Fix apitrace shader compiler warning.
2418: message: major shader compiler issue 2: 0:3(311): warning: `atime' used uninitialized
2418 @0 glCompileShader(shader = 27)
2418: warning: 0:3(311): warning: `atime' used uninitialized
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2018-03-20 17:39:33 -07:00 |
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aliaspider
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b948cf46e7
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(Vulkan) add missing queue locks when calling vkQueueWaitIdle.
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2018-03-15 09:21:23 +01:00 |
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twinaphex
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32b2808fe0
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Revert "Turn scaler_ctx_scale_direct into inline function"
This reverts commit d51edd8239 .
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2018-03-14 23:48:47 +01:00 |
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twinaphex
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d51edd8239
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Turn scaler_ctx_scale_direct into inline function
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2018-03-11 18:14:17 +01:00 |
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misson20000
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e934f11065
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NSW: skip frames if we can't acquire a buffer (newer libtransistors use three buffers, making this very unlikely to happen)
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2018-03-06 20:55:40 -08:00 |
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misson20000
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4a4de74518
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NSW(gfx): clear image row-by row for better caching (it's seriously a LOT faster), do pixel format conversion in scalers, and remove timing debug messages
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2018-03-06 19:52:03 -08:00 |
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misson20000
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90c36c52ce
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NSW: fix graphics driver colors for rgb32 and don't break aspect ratio when scaling menu texture
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2018-03-05 23:45:28 -08:00 |
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misson20000
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7487d938b3
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NSW: remove global state in graphics driver, as it is no longer necessary
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2018-03-05 20:14:52 -08:00 |
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twinaphex
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63823b339a
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Buildfix for D3D8
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2018-03-03 15:34:21 +01:00 |
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twinaphex
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b4a743fff4
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Split up menu display drivers for D3D8/D3D9 into separate drivers;
split up d3d_common into separate files
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2018-03-03 15:28:58 +01:00 |
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twinaphex
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0566b056a5
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Take out d3d_common function call from d3d_w32_font.c
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2018-03-03 05:42:14 +01:00 |
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twinaphex
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3f1ae25713
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(D3D8) Buildfix 2
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2018-03-02 17:44:48 +01:00 |
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twinaphex
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ed67653086
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(D3D8) Buildfix
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2018-03-02 17:43:58 +01:00 |
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twinaphex
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371b6a604e
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(Xbox) Buildfix
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2018-03-02 17:43:18 +01:00 |
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twinaphex
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588707f543
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Cleanups
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2018-03-02 17:30:21 +01:00 |
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twinaphex
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0ec5ce8cfe
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Get rid of d3d context drivers
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2018-03-02 17:23:43 +01:00 |
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twinaphex
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95371cbda1
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(Xbox 360) Buildfix
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2018-03-02 17:05:30 +01:00 |
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twinaphex
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dfdbc00a84
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Cleanup Xbox 360 code from d3d_ctx
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2018-03-02 17:03:34 +01:00 |
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twinaphex
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dbf2fae5c1
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(D3D9) Get rid of context driver
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2018-03-02 17:00:11 +01:00 |
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twinaphex
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fc9e018534
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Implement d3d9_set_video_mode
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2018-03-02 16:53:15 +01:00 |
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twinaphex
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7c599b715e
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Implement d3d9_has_windowed
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2018-03-02 16:46:32 +01:00 |
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twinaphex
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9606db6f79
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Start untangling more functions from context driver
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2018-03-02 16:38:57 +01:00 |
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twinaphex
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af5a2f61a1
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(D3D9) Start getting rid of context driver for D3D9 driver
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2018-03-02 15:30:39 +01:00 |
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twinaphex
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696fa900a1
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Refactor macro functions which were unsafe
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2018-02-26 18:08:17 +01:00 |
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twinaphex
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5b79d2b942
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Refactor video_shader_driver_set_parameters
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2018-02-26 17:51:52 +01:00 |
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twinaphex
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7acd4b1847
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(Windows) Buildfixes - use fseek for MSVC 2003 and earlier
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2018-02-17 19:11:49 +01:00 |
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twinaphex
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89cd494ab7
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(WiiU) Buildfix
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2018-02-17 11:27:14 +01:00 |
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radius
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7913b88853
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fix potential wiiu crash
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2018-02-17 00:10:08 -05:00 |
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twinaphex
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070c09faec
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Avoid more pointer grabbing for video driver ptr
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2018-02-16 20:42:37 +01:00 |
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twinaphex
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1e2d8de9ca
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Move renderchain code to the relevant files
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2018-02-16 11:24:10 +01:00 |
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Andrés
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d3504abc5d
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try to fix shader preset loading on WiiU
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2018-02-12 12:27:16 -05:00 |
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Andrés
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521433d1c7
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Merge pull request #6293 from aliaspider/master
(D3D) better handling of frame duping.
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2018-02-11 21:36:21 -05:00 |
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aliaspider
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72e6909aaa
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(D3D) better handling of frame duping.
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2018-02-12 03:25:37 +01:00 |
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Twinaphex
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34edaaf98b
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Merge pull request #6291 from aliaspider/master
(D3D12) silence warning.
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2018-02-12 01:32:16 +01:00 |
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aliaspider
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8a93e8d503
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(D3D12) silence warning.
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2018-02-12 01:29:44 +01:00 |
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Twinaphex
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e428cec428
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Merge pull request #6290 from aliaspider/master
(D3D11/12) add overlays.
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2018-02-12 01:25:19 +01:00 |
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aliaspider
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98682197c9
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(D3D11/12) add overlays.
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2018-02-12 01:19:43 +01:00 |
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