Tobias Jakobi
18e37b2d47
video_lima: set wrap mode to clamp for all textures we use
2014-01-28 03:02:04 +01:00
Tobias Jakobi
6ab202f25f
video_lima: whitespace fixes
2014-01-27 23:05:45 +01:00
Tobias Jakobi
9d1090b194
video_lima: remove unused and redundant variables
2014-01-27 23:03:08 +01:00
twinaphex
b109b9b01f
(Emscripten) Rename frontend_emscripten.c to frontend/platform/platform_emscripten.c
2014-01-27 01:47:10 +01:00
twinaphex
580e05fc0f
(Menu) Add menu driver selection
2014-01-27 01:32:05 +01:00
Twinaphex
3d944fd485
Merge pull request #519 from tobiasjakobi/master
...
lima video driver
2014-01-26 11:47:43 -08:00
twinaphex
58b81dff2a
(libretro-test) Implement audio callback
2014-01-26 18:11:09 +01:00
Themaister
57e48f7ee2
Rewrite threaded audio a bit.
...
Avoid calling stop() right after init.
Driver init/teardown now happens only in audio thread.
2014-01-26 13:08:51 +01:00
Themaister
528bb2687d
Fix Rasperry Pi build.
2014-01-26 11:43:26 +00:00
Tobias Jakobi
846c561f0a
video_lima: update documentation
...
lima-drm is now also hosted on github.
2014-01-26 04:43:01 +01:00
Tobias Jakobi
8f41e80c61
video_lima: align temp buffer
2014-01-26 04:43:01 +01:00
Tobias Jakobi
afe0a02ed6
video_lima: update TODO
...
I have failed to encounter the artifacts during my recent tests, so
my guess is that they were fixed by some changes to the code (either
in limare of in the RetroArch driver).
2014-01-26 04:43:01 +01:00
Tobias Jakobi
185aee467b
video_lima: update TODO
...
Font rendering is fixed.
2014-01-26 04:43:01 +01:00
Tobias Jakobi
4b05426bbe
video_lima: add font rendering by using the temp buffer
2014-01-26 04:43:01 +01:00
Tobias Jakobi
a338d99781
video_lima: misc fixes
2014-01-26 04:43:00 +01:00
Tobias Jakobi
0493f8680c
video_lima: update TODO
...
Swizzling is fixed.
Restart issue is fixed. Update lima-drm for now correct
initialization and destroying of threading/mutex objects.
2014-01-26 04:43:00 +01:00
Tobias Jakobi
55fc57b846
video_lima: fix some swizzling in the fragment shader
...
Thanks to AreaScout for testing this!
2014-01-26 04:43:00 +01:00
Tobias Jakobi
9226c3c783
video_lima: adjust aspect ratio depending on frame dimensions
...
With this the emulator framebuffer is no longer stretched to the entire
screen. However it's still not entirely correct. For example the aspect
ratio value provided by the frontend is not used yet.
Also I noticed this behaviour: When using the game "Secret of Mana 2"
(unofficial english translation) on the snes9x-next core, the game
normally uses a framebuffer of dimension 256x224. But when rendering
text windows, it increases resolution to 512x224. With the current
behaviour this alters aspect ratio and let's the image "explode"
when text boxes are displayed, only to "implode" again when they close.
This should not happen! (Needs further investigation...)
2014-01-26 04:43:00 +01:00
Tobias Jakobi
7cdb08b804
Add lima video driver
...
Documentation is provided in README-lima.
2014-01-26 04:43:00 +01:00
Themaister
b5401d7b6a
Remove git_version.o after sudo make install.
2014-01-24 10:24:35 +01:00
Themaister
0b462054ea
De-hardcode input drivers in KMS-like drivers.
2014-01-24 10:23:48 +01:00
Themaister
860dfc61e6
Only warn if udev detects no input.
2014-01-24 10:20:10 +01:00
Twinaphex
da732453c7
Merge pull request #513 from pinumbernumber/improve-xinput
...
Hopefully improved detection of third-party dual xinput/dinput pads
2014-01-23 14:10:12 -08:00
pinumbernumber
09651cbe21
Hopefully improved detection of third-party dual xinput/dinput pads
2014-01-23 21:57:19 +00:00
twinaphex
823f68df99
(PS3) Build fix for PS3 audio driver - audio callback sound
...
still broken BTW
2014-01-23 21:18:14 +01:00
Themaister
f097b93a29
Only start/stop ps3 audio port if it makes sense.
...
Might be the cause of issues with threaded audio, might not.
(cellAudioStartPort would have been called twice in a row).
2014-01-23 20:04:12 +01:00
Themaister
c90a8bcfec
Return to RGUI when core shuts down.
...
Don't do this on consoles (uses dummy core).
2014-01-23 20:00:25 +01:00
Hans-Kristian Arntzen
283c6f9c6d
Merge pull request #512 from Royerson/master
...
Add name to xinput pad list
2014-01-22 22:54:35 -08:00
Royerson
a13dd7a6fc
Add name to xinput pad list
...
"Controller (GPX Gamepad)"
2014-01-22 22:52:49 -07:00
Themaister
6c5d481f2d
Fix MinGW compile.
2014-01-22 16:39:39 +01:00
Themaister
8c9e1a5f5c
Fix some unused function warnings.
...
Clang 3.4 is more aggressive on this.
2014-01-22 16:39:39 +01:00
Themaister
1777056d6f
Use the more appropriate __clang_version__.
2014-01-22 16:39:39 +01:00
Hans-Kristian Arntzen
39100bbdba
Merge pull request #510 from heuripedes/master
...
Add missing libxml2 check in griffin.c
2014-01-22 03:44:36 -08:00
Higor Eurípedes
5b91b996e4
Add missing libxml2 check in griffin.c
2014-01-22 08:39:28 -03:00
twinaphex
d9653b2add
(PS3) Don't support SET_AUDIO_CALLBACK right now for PS3
2014-01-22 02:20:23 +01:00
twinaphex
fe10114a2f
(XDK1) Compile with HAVE_THREADS defined
2014-01-22 01:18:43 +01:00
twinaphex
9f892b97e9
(XDK1) Fix build
2014-01-22 00:50:46 +01:00
Themaister
1082e1d74f
Rename RETRO_DEVICE_ID_SENSOR* stuff.
...
It's no longer polled from input_state, so avoid confusion.
2014-01-20 17:16:25 +01:00
Themaister
87818e0326
Remove some references to accelerometer stuff.
2014-01-20 17:09:31 +01:00
Themaister
689aecfec4
Remove RETRO_DEVICE_SENSOR_ACCELROMETER.
...
Goes through other interface now.
2014-01-20 17:07:13 +01:00
twinaphex
7c95be2d26
(Android) Rewrite sensor functions slightly
2014-01-20 16:28:02 +01:00
twinaphex
9e9a701be3
(Android) (Input) Get rid of unused variable warnings
2014-01-20 15:01:40 +01:00
twinaphex
6feec9f01b
Bump up to 1.0.0.2
2014-01-20 15:00:21 +01:00
twinaphex
f7915ab55e
Change param for get_sensor_input
2014-01-20 14:59:06 +01:00
twinaphex
460670f074
Move sensor value reading to retro_sensor_interface
2014-01-20 14:52:53 +01:00
twinaphex
b480009604
(D3D9) Remove obsolete function d3d_font_msg now
2014-01-18 21:53:40 +01:00
twinaphex
7cbfb14791
(D3D9 PC) Go through font context driver now
2014-01-18 21:51:30 +01:00
twinaphex
13620ab16d
(D3D) Split up D3D font code from D3D PC driver into separate font context file
2014-01-18 21:38:21 +01:00
twinaphex
5d34d72ed2
(XDK 360) Clean up xdk360_fonts
2014-01-18 21:32:46 +01:00
twinaphex
7c1f24c861
(D3D) set_resize function bound to D3D context driver
2014-01-18 21:13:08 +01:00