twinaphex
3a9a8d8d70
(WiiU) Buildfix
2019-06-20 08:38:40 +02:00
twinaphex
48eeb15d2c
Silence warnings
2019-06-20 01:16:05 +02:00
Twinaphex
c523acbfe7
Merge pull request #8989 from LazyBumHorse/fake_context
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temporary workaround for d3d10-12, gx2 not being able to poll flags during init
2019-06-20 00:37:53 +02:00
twinaphex
71e86bcc9c
(GLSL) Put this around HAVE_GLSL ifdefs
2019-06-19 22:34:05 +02:00
twinaphex
c57aa566e5
(CGL) Add missing header
2019-06-19 20:53:24 +02:00
LazyBumHorse
7b6444d911
temporary workaround for d3d10-12, gx2 not being able to poll flags during init
2019-06-19 19:10:40 +02:00
twinaphex
5d91af629e
Set SHADERS_SLANG flag for D3D10/11/12 and query the video driver poke
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interface's 'get flags' function before querying the video context
driver's 'get flags' function (D3D10/11/12/WiiU don't have a context
driver at all)
2019-06-19 03:18:28 +02:00
Twinaphex
dd315ba7bc
Merge pull request #8985 from bparker06/d3d_gpu_select
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d3d10/11/12: add GPU selection
2019-06-19 00:19:51 +02:00
twinaphex
d63f4afc57
Add missing header include
2019-06-18 22:46:37 +02:00
Brad Parker
d01f04c146
d3d10/11/12: add GPU selection
2019-06-18 16:35:50 -04:00
root
e8b07e93a4
fix missing include
2019-06-18 23:19:09 +03:00
Twinaphex
a9a1ff0047
Merge pull request #8979 from LazyBumHorse/fix_dolphin_crash
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workaround for crash due to glcore not always using at least OpenGL 3.2
2019-06-18 20:18:14 +02:00
LazyBumHorse
c20c67bd3a
proper shader compatibility checks
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- move shader flags from the video drivers to the context drivers
- rework config_load_shader_preset() from configuration.c into retroarch_load_shader_preset() in retroarch.c with proper compatibility check
- implicitly call retroarch_load_shader_preset() in retroarch_get_shader_preset() once per core/content life cycle
- use video_shader_is_supported() instead of video_driver_test_all_flags() where appropriate
- remove GFX_CTX_FLAGS_NONE because it is meaningless
2019-06-18 13:46:41 +02:00
LazyBumHorse
692dc9f6a9
refactor shader checks affected by last commit and more:
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- gl.c: refactor backend fallback into more general gl2_get_fallback_shader_type
- d3d9-12, gl_core, gx2_gfx, gl, vulkan: more consistent shader init and `set_shader` behavior
- configuration.c: remove check_shader_compatibility
- shader_glsl.c, shader_gl_cg.c: use `video_shader_get_type_from_ext`
- shader_gl_cg.c: add shader type check with fallback to stock like in shader_glsl.c
- menu_shader.c: use `enum rarch_shader_type` instead of `unsigned`
- video_shader_parse.c: add `video_shader_to_str` for easier logging
- remove `type` from `struct video_shader`, which was always set to CG and wrongly used in lang_process.cpp's `slang_process()` (has no further consequences because the code is unused)
2019-06-18 13:44:19 +02:00
LazyBumHorse
42e35c825f
refactor some video_shader_parse functions
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- video_shader_parse_type()'s fallback only worked for NULL paths and was wrongly used, now returns RARCH_SHADER_NONE like video_shader_get_type_from_ext().
- video_shader_get_type_from_ext() should not be checking video driver flags, this is instead done by video_shader_is_supported()
- video_driver_get_all_flags() did not actually 'get' flags, changed to video_driver_test_all_flags()
workaround for crash due to glcore not always using at least OpenGL 3.2
2019-06-18 13:12:56 +02:00
twinaphex
0bb4d0f24f
(dispserv_x11.c) Add math.h
2019-06-17 21:07:16 +02:00
twinaphex
c827e1b67f
Turn into static function
2019-06-17 21:05:39 +02:00
LazyBumHorse
76438fa098
workaround for crash due to glcore not always using at least OpenGL 3.2
2019-06-17 18:28:04 +02:00
twinaphex
f061941456
Integrate record_driver.c into retroarch.c
2019-06-17 16:23:46 +02:00
twinaphex
ee3208ac39
Integrate video_driver.c into retroarch.c
2019-06-17 15:10:22 +02:00
twinaphex
127bf556c7
Merge audio_driver.c into retroarch.c
2019-06-17 12:49:21 +02:00
LazyBumHorse
6514b80ff2
Revert "allow saving and properly loading 0 pass shader presets"
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This reverts commit b54a360ab8
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2019-06-16 23:05:41 +02:00
twinaphex
b26a5badfd
Fix typo
2019-06-15 10:00:20 +02:00
twinaphex
fc62f7afaa
Update
2019-06-15 09:58:34 +02:00
twinaphex
f60306b232
Rename read_conf_cgp/write_conf_cgp to
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read_conf_preset/write_conf_preset
2019-06-15 09:00:35 +02:00
jdgleaver
973a783b9c
Add 'Scanline2x' CPU video filter
2019-06-14 15:16:24 +01:00
Brad Parker
c962da0ddb
add video setting to select gpu (currently implemented for vulkan)
2019-06-13 12:47:08 -04:00
Twinaphex
0317b59da3
Merge pull request #8946 from LazyBumHorse/master
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allow saving and properly loading 0 pass shader presets
2019-06-13 00:54:37 +02:00
jdgleaver
e6c236d275
(Wii) Add widescreen RGUI support
2019-06-11 15:57:50 +01:00
LazyBumHorse
b54a360ab8
allow saving and properly loading 0 pass shader presets
2019-06-09 21:34:00 +02:00
LazyBumHorse
2816730b2f
make shader presets use relative paths
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Also change fill_pathname_resolve_relative() to apply path_resolve_realpath() as well
2019-06-07 16:11:06 +02:00
Tatsuya79
3b31dafa7e
glcore rotation fix for desmume
2019-06-06 20:11:08 +02:00
Tatsuya79
1cc307a879
glcore fix wrong rotation with HW cores
2019-06-06 17:05:07 +02:00
twinaphex
fdd09a8b06
Refactor task screenshot
2019-06-06 15:48:50 +02:00
twinaphex
280cec702b
video_driver_supports_viewport_read should only check if
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taking screenshots with the GPU backbuffer is supported,
move outside settings check to callee
2019-06-06 15:06:27 +02:00
twinaphex
43d27006ce
Rewrite '== true' in our own code
2019-06-06 13:51:56 +02:00
twinaphex
6d17d11132
Rewrite '== false' to '!' for our own code
2019-06-06 13:50:39 +02:00
Ash Logan
24fba02a9f
(GX2) Display menu texture at full opacity
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rgui does its own transparency effects in the texture, so we don't have
to add another 50% on that
2019-06-05 23:19:35 +10:00
Ash Logan
87be0d366f
(GX2) Use correct pixelformat ordering for menu texture
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This fixes up some backwards colours on wiiu, resulting in all the
themes looking lovely.
2019-06-05 23:18:09 +10:00
Twinaphex
faf612098f
Merge pull request #8912 from jdgleaver/remove-history-favourites
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Add option to show 'remove playlist entry' only on history/favourites
2019-06-04 19:35:27 +02:00
jdgleaver
736ff13e35
(GEKKO) Add optional overscan correction
2019-06-04 15:50:47 +01:00
jdgleaver
80c9475fa4
Add option to show 'remove playlist entry' only on history/favourites
2019-06-04 11:29:51 +01:00
Ash Logan
3d40a3bcaf
(GX2) Respect filtering settings for menu
2019-06-03 21:41:03 +10:00
Ash Logan
3461955dae
(GX2) Scale menu to viewport size
2019-06-03 21:38:40 +10:00
Ash Logan
ab4ca8cf1b
(GX2) Use correct menu coordinates to render menu
2019-06-03 20:35:46 +10:00
Twinaphex
cc22680480
Merge pull request #8897 from orbea/khr
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Try using the udev or linuxraw input drivers for khr_display.
2019-06-02 09:07:35 +02:00
orbea
a9c9d0efc3
Try using the udev or linuxraw input drivers for khr_display.
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When using vulkan with a khr_display context while the x input
driver is set RA will fail to start. This changes it to try setting
the udev and then linuxraw input drivers in such cases.
This code is copied from gfx/drivers_context/drm_ctx.c
2019-06-01 19:16:27 -07:00
orbea
44c62c8a37
Fix shaders init with glcore + kms.
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See https://github.com/libretro/RetroArch/issues/8834
2019-06-01 13:32:06 -07:00
Twinaphex
5183160142
Merge pull request #8894 from LazyBumHorse/master
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(wgl_ctx) set GFX_CTX_FLAGS_SHADERS_SLANG for glcore
2019-06-01 21:35:38 +02:00
LazyBumHorse
a6f042b320
wgl_ctx: set GFX_CTX_FLAGS_SHADERS_SLANG for glcore
2019-06-01 21:21:45 +02:00