twinaphex
|
c842d2e27e
|
(Xbox1) Take out XMB
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2018-02-18 01:37:36 +01:00 |
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twinaphex
|
24306429bd
|
(VS2013) Update solution; add Vulkan, D3D10, D3D11 support
|
2018-02-04 14:33:37 +01:00 |
|
twinaphex
|
2963288b29
|
SPIRV-Cross and glslang will compile with Griffin/MSVC targets now
|
2018-02-04 14:21:34 +01:00 |
|
twinaphex
|
c60f706f1e
|
(MSVC 2013) Update solution
Griffin - add better ifdefs
|
2018-02-03 20:50:31 +01:00 |
|
twinaphex
|
311de8138e
|
(Griffin) shader_vulkan - Uniquely name set_unique_map to avoid collision
|
2018-02-03 17:20:23 +01:00 |
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twinaphex
|
94022f0599
|
(MSVC 2013) Add HAVE_SLANG
(Griffin) Add SPIRV-Cross/slang rules to Griffin
|
2018-02-03 17:10:20 +01:00 |
|
twinaphex
|
7f38ee79f7
|
(MSVC2013) Add additional features
|
2018-01-30 22:01:09 +01:00 |
|
twinaphex
|
b011f27c89
|
(MSVC 2013) Solution starts working now
|
2018-01-30 21:53:37 +01:00 |
|
twinaphex
|
b5a1111e07
|
Don't define HAVE_D3D12 for MSVC 2013
|
2018-01-30 16:44:42 +01:00 |
|
twinaphex
|
a5f232793b
|
Silence warnings
|
2018-01-30 16:44:42 +01:00 |
|
twinaphex
|
2906744a0d
|
(D3D10) Add non_HAVE_DYNAMIC codepaths
|
2018-01-29 15:33:30 +01:00 |
|
twinaphex
|
03e800c1c8
|
Add HAVE_D3D11 to MSVC 2013 - we need non-HAVE_DYNAMIC codepaths
for D3D11
|
2018-01-29 14:05:44 +01:00 |
|
twinaphex
|
dc6752cdf4
|
(MSVC 2013) Add more switches
|
2018-01-24 02:16:23 +01:00 |
|
twinaphex
|
63ad668ff0
|
Add HAVE_DYNAMIC ifdefs
|
2018-01-24 02:12:58 +01:00 |
|
twinaphex
|
cf97ff3824
|
Update
|
2018-01-24 02:09:43 +01:00 |
|
twinaphex
|
6a46065162
|
(MSVC 2013) Add more non_HAVE_DYNAMIC codepaths
|
2018-01-24 01:52:44 +01:00 |
|
twinaphex
|
80b17668b6
|
Add initial VS2013 solution
|
2018-01-24 01:29:45 +01:00 |
|
twinaphex
|
b04a52e2e9
|
(MSVC 2017) Add HAVE_D3D10
|
2018-01-23 19:29:32 +01:00 |
|
twinaphex
|
ed38887910
|
(VS2017) Update solution
|
2018-01-23 08:38:40 +01:00 |
|
twinaphex
|
f8d32bf10d
|
(MSVC 2017) Add HAVE_D3D11/HAVE_D3D12
|
2018-01-21 07:51:11 +01:00 |
|
twinaphex
|
7ab2cbf877
|
Revert "(Xbox OG) Add HAVE_7ZIP"
This reverts commit fd799bccef .
|
2018-01-21 04:01:12 +01:00 |
|
twinaphex
|
fd799bccef
|
(Xbox OG) Add HAVE_7ZIP
|
2018-01-21 02:35:17 +01:00 |
|
twinaphex
|
f884e5b0c8
|
(Xbox OG) Build in RPNG support
|
2018-01-21 01:27:41 +01:00 |
|
twinaphex
|
537870b6ec
|
(XDK1) Add HAVE_OVERLAY
|
2018-01-21 01:19:06 +01:00 |
|
twinaphex
|
2fcd44b40c
|
(Xbox 1) Remove HAVE_MATERIALUI
|
2018-01-21 00:06:55 +01:00 |
|
twinaphex
|
b640e1cbe9
|
(Xbox OG) Add HAVE_MATERIALUI / HAVE_XMB
|
2018-01-20 06:48:44 +01:00 |
|
twinaphex
|
dc81998c0b
|
(Xbox OG) Buildfixes
|
2018-01-19 04:55:34 +01:00 |
|
twinaphex
|
841593f082
|
(MSVC 2010) Define HAVE_D3DX
|
2018-01-19 02:37:24 +01:00 |
|
twinaphex
|
f30c0010f6
|
Remove xbox media path
|
2018-01-17 09:05:28 +01:00 |
|
twinaphex
|
54fd72fb24
|
Make it possible to compile with HAVE_VULKAN on MSVC 2017 build ;
glslang stripped out for now
|
2018-01-11 02:53:40 +01:00 |
|
twinaphex
|
99699af36f
|
(MSVC 2003) Add DEBUG
|
2018-01-07 12:21:01 +01:00 |
|
twinaphex
|
3033c1586a
|
(MSVC 2010) x64 - compile griffin.c as C
|
2018-01-04 16:55:00 +01:00 |
|
twinaphex
|
7a481236bf
|
(Xbox OG) Some more buildfixes
|
2018-01-03 14:37:35 +01:00 |
|
twinaphex
|
6c5d303a07
|
(Xbox OG) Fix Salamander build
|
2018-01-03 14:31:41 +01:00 |
|
twinaphex
|
956f869974
|
(360) Fix Salamander build
|
2018-01-03 12:14:08 +01:00 |
|
twinaphex
|
a74ef2214d
|
Start removing SINC ifdefs for individual Makefiles
|
2017-12-31 21:34:31 +01:00 |
|
twinaphex
|
88cac16409
|
(MSVC 2003) Compile griffin.c as C code
|
2017-12-31 03:16:08 +01:00 |
|
Andrés
|
fbdd53b717
|
Change the entry point in MSVC2010 builds
|
2017-12-15 18:03:20 -05:00 |
|
Andrés
|
4604faf8d9
|
Update RetroArch-msvc2010.vcxproj
|
2017-12-15 12:46:35 -05:00 |
|
Andrés
|
f25ba04d91
|
Change the entry point in non DEBUG builds
|
2017-12-15 09:43:39 -05:00 |
|
Andrés
|
0602f8eb79
|
Try to get rid of the console in MSVC 2010 builds
|
2017-12-14 21:36:33 -05:00 |
|
twinaphex
|
d5b3104cfb
|
Cleanups/warning fixes
|
2017-12-06 19:51:07 +01:00 |
|
Jean-Paul Mari
|
38b899e4d6
|
Added Visual Studio 2017 support
The msvc-2017 is based on msvc-2015
|
2017-12-05 11:23:38 -05:00 |
|
twinaphex
|
67fea30406
|
Remove remaining references to HAVE_FBO
|
2017-11-13 08:55:41 +01:00 |
|
bparker06
|
814f18b7a8
|
Update RetroArch-msvc2005.vcproj
|
2017-11-06 23:46:55 -05:00 |
|
twinaphex
|
360a3686a0
|
Update include dirs
|
2017-11-06 05:23:53 +01:00 |
|
twinaphex
|
d10de20bff
|
Start compiling Griffin as C for 360 - C89 fixes
|
2017-10-03 04:11:41 +02:00 |
|
twinaphex
|
d22e662d1c
|
(MSVC 2005) Compile griffin.c as C
|
2017-10-02 22:26:56 +02:00 |
|
twinaphex
|
34963ee438
|
(MSVC 2015) Compile griffin.c as C
|
2017-10-02 22:20:36 +02:00 |
|
twinaphex
|
721afe22d8
|
(MSVC 2010) Compile griffin.c as C
|
2017-10-02 22:06:32 +02:00 |
|
twinaphex
|
a90d0a2117
|
(360) Fix Salamander build
|
2017-09-29 18:05:40 +02:00 |
|
twinaphex
|
92d0c1f593
|
(360) Update
|
2017-09-14 22:50:36 +02:00 |
|
twinaphex
|
170b368044
|
(360) Some buildfixes
|
2017-09-13 04:21:00 +02:00 |
|
Brad Parker
|
8e59cb9f7e
|
accidentally removed vc2005 solution
|
2017-09-06 23:04:09 -04:00 |
|
Brad Parker
|
0a1b3fedc0
|
VC6 support (targets NT 3.51)
|
2017-09-06 23:03:02 -04:00 |
|
Brad Parker
|
521d3220b5
|
msvc2003: add "NoDX" debug target
|
2017-09-04 15:04:44 -04:00 |
|
Brad Parker
|
007888f54d
|
msvc2003: add "NoDX" targets to remove DirectX8 needed to run on NT
|
2017-09-04 14:19:14 -04:00 |
|
Brad Parker
|
455a455d9f
|
msvc2005: remove WINVER as it was causing too much trouble with multimon (requires WINVER set to win2k but 98 supports it too)
|
2017-09-04 12:03:50 -04:00 |
|
Brad Parker
|
6b20986d67
|
msvc2005: can't target lower than 98
|
2017-09-04 05:58:23 +00:00 |
|
Brad Parker
|
747dd2ad12
|
support Windows 95/NT4
|
2017-09-03 23:39:25 -04:00 |
|
Brad Parker
|
9e41efbd24
|
msvc2003 linker fixes
|
2017-09-03 23:48:22 -04:00 |
|
Brad Parker
|
8d525f711a
|
msvc2003 buildfixes
|
2017-09-03 23:39:25 -04:00 |
|
Brad Parker
|
cacb69542c
|
msvc2005: add missing winmm dependency
|
2017-08-03 23:17:56 -04:00 |
|
Brad Parker
|
3c4f13e9f5
|
msvc2005: add directx sdk include/lib paths to project file (msbuild is ignoring INCLUDE/LIB for some reason)
|
2017-07-18 22:30:10 +00:00 |
|
Brad Parker
|
2211f4391c
|
msvc2005: add Platform SDK include dir to project file
|
2017-07-18 20:25:48 +00:00 |
|
twinaphex
|
15a5083b8c
|
(360) Define MSB_FIRST for RetroArch Salamander
|
2017-05-06 16:43:53 +02:00 |
|
aliaspider
|
f73c3af445
|
(msvc) use the correct config for x64 builds.
|
2017-04-11 17:58:35 +01:00 |
|
aliaspider
|
b1d750bc1d
|
enable x64 builds in RetroArch-msvc2010.sln
|
2017-04-11 16:31:18 +01:00 |
|
Brad Parker
|
8aa8d6ff6b
|
MSVC2005: add winmm.lib to linker, needed by rthreads changes in f4c187e
|
2017-02-14 02:39:26 +00:00 |
|
Brad Parker
|
d8fb3d937c
|
UTF8 fixes for MSVC, don't include any files with a UTF8 BOM if HAVE_LANGEXTRA isn't defined
|
2017-01-31 12:20:16 -05:00 |
|
twinaphex
|
f763dc0a1e
|
Add msvc-2015 solution courtesy of spec-chum
|
2017-01-26 01:56:51 +01:00 |
|
Brad Parker
|
b9eb1c0222
|
add NoAccel configs in msvc2005 that disable GL and D3D
|
2017-01-22 13:48:49 -05:00 |
|
Brad Parker
|
1c36c395d4
|
vc2005 version fix
|
2017-01-18 02:08:04 -05:00 |
|
Brad Parker
|
8e52d0af6c
|
Windows 98 buildfix
|
2017-01-18 02:02:32 -05:00 |
|
Brad Parker
|
c78991b6a2
|
msvc2005 buildfix
|
2017-01-17 19:41:20 -05:00 |
|
Brad Parker
|
039064d0f1
|
remove HAVE_LANGEXTRA from Xbox build, fixes compilation on vc2003
|
2017-01-17 19:21:15 -05:00 |
|
Brad Parker
|
76b7235dc5
|
msvc2005 buildfix
|
2017-01-16 22:20:59 -05:00 |
|
Brad Parker
|
7b057fd43f
|
GDI: add msimg32 library to msvc2010 project
|
2017-01-16 20:56:32 -05:00 |
|
Brad Parker
|
e0f71928ca
|
add msvc2005 project files for Win2000
|
2017-01-16 20:41:08 -05:00 |
|
twinaphex
|
1c0d8f3927
|
Add compat_strcasestr to Xbox Salamander solutions
|
2016-12-17 19:37:30 +01:00 |
|
twinaphex
|
9375efe24e
|
Add HAVE_CC_RESAMPLER defines
|
2016-12-12 12:44:29 +01:00 |
|
twinaphex
|
6b779dab4f
|
(MSVC 2003) XInput likely not to work
|
2016-12-07 07:16:58 +01:00 |
|
twinaphex
|
cca2aa7ee9
|
(MSVC) Add HAVE_UPDATE_ASSETS
|
2016-11-05 23:32:29 +01:00 |
|
twinaphex
|
7fc1d76c4c
|
(MSVC) Update paths
|
2016-11-04 18:55:16 +01:00 |
|
twinaphex
|
9fa0fc255c
|
(MSVC) Update paths
|
2016-11-04 18:52:01 +01:00 |
|
twinaphex
|
3d9f43bcdc
|
(MSVC) Update paths
|
2016-11-04 18:46:37 +01:00 |
|
twinaphex
|
41212b40c5
|
Remove DONT_HAVE_STATE_TRACKER
|
2016-10-20 05:11:35 +02:00 |
|
twinaphex
|
c2bb410d8d
|
Take out HAVE_BUILTIN_AUTOCONFIG - always include it
|
2016-10-04 07:33:57 +02:00 |
|
twinaphex
|
9384875ab0
|
Don't use HAVE_NETPLAY any more
|
2016-09-29 21:07:10 +02:00 |
|
twinaphex
|
266a06ffb1
|
Revert "Expose GPU Hard Sync for GLES 3 too"
This reverts commit a74813c9ea .
|
2016-09-05 21:43:02 +02:00 |
|
twinaphex
|
a74813c9ea
|
Expose GPU Hard Sync for GLES 3 too
|
2016-09-05 21:16:30 +02:00 |
|
twinaphex
|
19fa1ff13f
|
(MSVC 2010) Buildfix
|
2006-01-17 06:39:19 +01:00 |
|
twinaphex
|
c9236924a3
|
(MSVC 2003) Buildfixes
|
2006-01-17 06:19:45 +01:00 |
|
twinaphex
|
f81fe2782a
|
(MSVC 2003) Add include dir
|
2006-01-17 04:40:33 +01:00 |
|
twinaphex
|
d4eca3aeb7
|
Move glext.h header to gfx/include/GL/glext.h
|
2016-08-11 23:34:05 +02:00 |
|
twinaphex
|
35939125b0
|
(MSVC 2003) Start adding MSVC 2003 solution files
|
2006-01-17 04:25:59 +01:00 |
|
twinaphex
|
3787d9d691
|
(MSVC) Add imageviewer
|
2016-08-01 22:26:50 +02:00 |
|
twinaphex
|
8983126c23
|
Should finally remove Cg from unwanted targets
|
2016-07-16 22:31:55 +02:00 |
|
twinaphex
|
3f3486336b
|
(MSVC) Updated solution again
|
2016-07-16 22:22:57 +02:00 |
|
twinaphex
|
5a6e3f7968
|
Remove some more CG parts
|
2016-07-16 22:21:02 +02:00 |
|