Commit Graph

640 Commits

Author SHA1 Message Date
meepingsnesroms
129beaefb0 This should fix netplay passwords 2018-11-22 18:46:33 -08:00
twinaphex
a662b62d19 Use runloop_get_libretro_system_info in more places - clean some code up 2018-10-30 17:11:07 +01:00
twinaphex
ba020720db Add HAVE_NETPLAYDISCOVERY 2018-10-12 18:29:52 +02:00
radius
e1227b2d68 enable local room discovery on WiiU 2018-10-11 20:15:50 -05:00
twinaphex
b7be322170 Cleanups 2018-09-25 15:00:29 +02:00
radius
fed74b9e70 [discord] populate data correctly 2018-09-12 01:45:28 -05:00
radius
4d0729187f [discord] start getting ready for ask-to-join functionality, cleanup some of the mess 2018-09-12 01:45:27 -05:00
twinaphex
58472cb696 Silence some warnings 2018-09-12 04:09:19 +02:00
Brad Parker
7a76c6a4da netplay: save lobby details received back from server after first announcement 2018-09-10 21:01:46 -04:00
Twinaphex
fd11b205da Silence bunch of warnings 2018-06-21 07:52:01 +02:00
Gregor Richards
2c07561fc1 Fix compatibility between netplay and runahead
Unsurprisingly, netplay and runahead are wildly incompatible; both rely
on internal rewinding, without communicating this fact to each other.
Somewhat more surprisingly, netplay already has all the infrastructure
for negative input latency, as it's structurally the same as receiving
delayed input from a peer. This patch makes the two features
"compatible" by disabling runahead per se when netplay is active, and
using runahead's configuration to adjust netplay's own input latency
feature, which is now allowed to be negative. The effect is mostly the
same (modulo the second core support), and it doesn't confuse netplay
peers.
2018-05-30 22:01:02 -04:00
twinaphex
6761ec471d Silence some Coverity warnings 2018-04-12 21:39:31 +02:00
twinaphex
372603858d Revert "(Menu) Update menu code"
This reverts commit f481924f1e.
2018-04-11 06:10:51 +02:00
twinaphex
f481924f1e (Menu) Update menu code 2018-04-11 03:04:58 +02:00
twinaphex
ff9aebedca Some more Clang warning fixes 2018-04-09 17:48:11 +02:00
twinaphex
8e7b1ede7f Silence Clang warnings 2018-04-09 17:35:27 +02:00
Twinaphex
08a54e45f2 Get rid of a lot of implicit conversions 2018-04-09 15:56:45 +02:00
Gregor Richards
06b402bc14 Fix a bug in remembering device availability for netplay
Really silly bug had netplay forgetting to unset device availability
when a client goes to spectator mode. As a consequence, in certain
configurations, later joins would automatically choose the wrong device,
and you'd have to manually specify a device to get the right one. This
fixes that.
2018-03-21 19:24:58 -04:00
radius
c52fdc469f remove task_push_http_transfer_raw, encode before sending data to the task 2018-03-16 22:38:21 -05:00
Gregor Richards
a39bff6e03 Remove an incorrect double-check
Netplay sync incorrectly checked whether the replay pointer was behind
the unread pointer twice, when in the second check it should only have
been checking if it was behind the current execution pointer. Because of
how resimulation works with device sharing, I THINK this could affect
sync. Even if it can't, it's wrong.
2018-03-03 23:03:35 -05:00
Gregor Richards
8cf4127695 Fix bug in string length in strlcpy. 2018-02-16 19:31:00 -05:00
aliaspider
5549b136c2 (msvc) CXX_BUILD + griffin fixes. 2018-02-05 00:25:03 +01:00
Twinaphex
5483f5fc39
Merge pull request #6234 from aliaspider/master
various fixes for CXX_BUILD.
2018-02-04 20:08:43 +01:00
aliaspider
700fce3bd2 various fixes for CXX_BUILD. 2018-02-04 20:03:27 +01:00
Brad Parker
6fc0cc4645 send selected MITM server to the lobby 2018-02-02 15:48:45 -05:00
Brad Parker
df27e704a5 add menu option to select different MITM server locations 2018-02-02 15:37:02 -05:00
Twinaphex
8bc1d9965d Fix unused variables/etc. 2018-01-23 07:29:04 +01:00
twinaphex
54726aa668 Remove snprintf_p for now 2018-01-23 06:10:21 +01:00
twinaphex
6437e4b4a9 remove tons of unreferenced local variables 2018-01-23 05:49:03 +01:00
Twinaphex
4a6a97be60
Merge pull request #5429 from GregorR/netplay-input-upgrades-1
Netplay input upgrades 1
2018-01-23 05:01:45 +01:00
twinaphex
a80fb7c969 Add some safeguards here 2018-01-22 21:48:28 +01:00
twinaphex
61ff51be2f Start using string_is_equal predominantly 2018-01-16 22:53:38 +01:00
Gregor Richards
84baf5db1f Wrong branch index! 2018-01-05 14:27:02 -05:00
Gregor Richards
73bd969ac9 Fixes for slave mode with multiple input devices 2018-01-05 14:27:02 -05:00
Gregor Richards
984f763d75 Only do our careful resimulation with joypads 2018-01-05 14:27:02 -05:00
Gregor Richards
50de28b1a1 Netplay keyboard hack for keydown/keyup support
An unfortunate hack for cores that translate the keyboard input device
into keydown/keyup events without saving that in the savestate. We
simply replay the previous frame's input before loading the rewound
frame's state, to assure that both the state and the keyup/down state
are correct.

Ideally, cores would save this as part of the state, but it's a bit
proximal and a fairly significant change for those that use it, so it's
easier to fix in netplay.
2018-01-05 14:27:02 -05:00
Gregor Richards
a96eb24247 Support for keyboards over netplay. 2018-01-05 14:27:02 -05:00
Gregor Richards
c01a199493 Netplay input device abstraction, support for mice
This abstracts away the details of particular input devices for netplay,
and adds support for mice and (similar) lightguns. Unfortunately, in
practice, no core handles mice or lightguns in a savestate-safe way, so
they need to be used in stateless mode to be reliable, but they do work.
2018-01-05 14:27:02 -05:00
Gregor Richards
ab669a2db8 Fix a bug that could segfault with fast dis/reconnection. 2018-01-05 14:27:02 -05:00
Gregor Richards
8d5a79fc69 Removing long-obsolete now-disfunctional "netplay flip players" feature 2018-01-05 14:27:02 -05:00
Gregor Richards
c2923f5504 Netplay message for input devices not available. 2018-01-05 14:26:19 -05:00
Gregor Richards
fff95facc7 New netplay failure messages. 2018-01-05 14:26:19 -05:00
Gregor Richards
e4ad16fc1b Document MODE change in netplay README 2018-01-05 14:26:19 -05:00
Gregor Richards
dc9ee8c6bc Don't 0-index device numbers! 2018-01-05 14:26:19 -05:00
Gregor Richards
f7dba84c67 Netplay mode change improvements
(1) All mode change code unified, so server mode changes and client mode
changes and announcements go through the same functions

(2) New messages which are translateable and work with multiple input
devices
2018-01-05 14:26:19 -05:00
Gregor Richards
2104ac44d9 Fixed server mode changes. 2018-01-05 14:24:43 -05:00
Gregor Richards
6eaaaef995 Minor bugfixes in input resolution. 2018-01-05 14:24:43 -05:00
Gregor Richards
2794031d12 Improved reemulation to not replay unread frames if they haven't changed. 2018-01-05 14:24:43 -05:00
Gregor Richards
74901e6161 Whoops, missed one refactor rename. 2018-01-05 14:24:43 -05:00
Gregor Richards
6946ea1bd3 Netplay support for multiple local devices. 2018-01-05 14:24:43 -05:00
Gregor Richards
95bbd914f1 Fixed >2-player issues with multi-input. 2018-01-05 14:24:43 -05:00
Gregor Richards
ed320fd914 Adding and removing players
The new input handling makes adding and removing players more
complicated, since data can be present that's not expected from the
connected clients list, or absent that's expected in the list but
actually shouldn't be there.
2018-01-05 14:24:43 -05:00
Gregor Richards
39243a8d40 Configurable sharing mode. 2018-01-05 14:24:43 -05:00
Gregor Richards
abf045ef0e Made device requests (badly) configurable. 2018-01-05 14:24:43 -05:00
Gregor Richards
7af7616d3d New initial connection header and support for inter-version connections. 2018-01-05 14:24:43 -05:00
Gregor Richards
fe80c4ce2c Added real pad sharing modes. 2018-01-05 14:24:43 -05:00
Gregor Richards
e4029b72c1 Rename things back after renaming for refactoring. 2018-01-05 14:24:42 -05:00
Gregor Richards
b897ba4e30 Re-fixed input simulation. 2018-01-05 14:24:42 -05:00
Gregor Richards
8c551f3990 Fixing some counters. 2018-01-05 14:24:42 -05:00
Gregor Richards
d1ca90e136 Get rid of this FIXME. 2018-01-05 14:24:42 -05:00
Gregor Richards
ed69916e59 First cut of input changes (not yet working) 2018-01-05 14:24:42 -05:00
Gregor Richards
6d4119690d First step (not yet compiling) of changing around Netplay input. 2018-01-05 14:24:42 -05:00
radius
7bdd8e945a show the frontend name and CPU architecture on netplay rooms 2017-12-17 11:51:50 -05:00
gblues
6904101c44 Clean up trailing whitespace
== DETAILS

Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
Alcaro
485ad9f6f7
add missing %s 2017-11-27 17:15:21 +01:00
Alcaro
0f695f074f
#5802
aren't most of the memdesc fields size_t aka uintptr_t rather than uint64_t? whatever, good enough
2017-11-27 17:07:31 +01:00
twinaphex
311b786279 Silence Coverity warning 2017-11-27 04:34:45 +01:00
twinaphex
493d442f8c Silence some warnings 2017-11-26 22:43:58 +01:00
radius
3991f9b316 add frontend name to netplay announce 2017-11-26 13:40:08 -05:00
twinaphex
9875bbbd7d Silence some Coverity warnings 2017-11-26 01:06:48 +01:00
radius
e10aee3f1d get a proper error 2017-11-19 21:04:58 -05:00
radius
34934b169c silence coverity warning 2017-11-19 17:34:15 -05:00
radius
b32a69889e console buildfix 2017-11-19 16:21:26 -05:00
radius
8dfc585c59 fix another leak 2017-11-19 13:07:51 -05:00
radius
c5dfa314ad fix leak 2017-11-19 12:43:13 -05:00
radius
11611acbe4 use correct size here 2017-11-19 09:43:51 -05:00
radius
9b673152f7 fix C89 errors 2017-11-19 09:41:36 -05:00
radius
149469515f Fix lan rooms
Squashed commit of the following:

commit 6e1fea3b16bb330ed2862eb00d2e911221c48a34
Author: radius <andres.430@gmail.com>
Date:   Sat Nov 18 22:16:02 2017 -0500

    use the baked in address instead of sockaddr

commit 84f2d389fd6352b3037f48c18d133d2f1063d461
Author: radius <andres.430@gmail.com>
Date:   Sat Nov 18 22:05:57 2017 -0500

    send replies

commit c6733009cc5a25e58391c5fc693b277ea27404b3
Author: radius <andres.430@gmail.com>
Date:   Sat Nov 18 21:53:12 2017 -0500

    send replies

commit a6816c9481f7ea89a3c97597233e54c6354716e7
Author: radius <andres.430@gmail.com>
Date:   Sat Nov 18 21:46:55 2017 -0500

    send replies

commit c2453b73ccafbd53192507affbc11d5f279c2e7c
Author: radius <andres.430@gmail.com>
Date:   Sat Nov 18 21:26:34 2017 -0500

    look for common interfaces

commit fb42e6470242689f5e6160149ef91f0f0abf068d
Author: radius <andres.430@gmail.com>
Date:   Sat Nov 18 20:06:50 2017 -0500

    send broadcasts in all interfaces

commit b7730596df9775fb815007689e9c7cc06b317b03
Author: radius <andres.430@gmail.com>
Date:   Sat Nov 18 20:00:17 2017 -0500

    send broadcasts in all interfaces

commit b620a78052d1b95e81d346f3e5efb233e0547793
Author: radius <andres.430@gmail.com>
Date:   Sat Nov 18 14:30:31 2017 -0500

    add more logging

commit c016c7d559cd631172a58f99cd3e1a1365965b8e
Author: radius <andres.430@gmail.com>
Date:   Sat Nov 18 14:12:03 2017 -0500

    update log messages

commit 0a49ba61f56f2ca483fa76c7a04f0709c68b95ad
Author: radius <andres.430@gmail.com>
Date:   Sat Nov 18 13:50:47 2017 -0500

    fix lan room listing for rooms > 1, allow connecting in arbitrary ports
2017-11-18 22:43:47 -05:00
Brad Parker
bbf6f2f451 fix "may be used uninitialized in this function" warning 2017-10-28 16:01:29 -04:00
Alcaro
b97853a536 Rename STRING_REP_ULONG to STRING_REP_USIZE 2017-10-02 22:51:51 +02:00
twinaphex
1e37aab49b Cleanup 2017-09-30 16:59:14 +02:00
Brad Parker
0a1b3fedc0 VC6 support (targets NT 3.51) 2017-09-06 23:03:02 -04:00
twinaphex
e16371b8a5 Merge input_config.c and input_driver.c 2017-08-31 02:25:04 +02:00
Gregor Richards
584e12ed37 Fix disconnection not fully deinitializing Netplay. 2017-08-18 14:13:39 -04:00
twinaphex
e56250c84f C89_BUILD fix 2017-08-17 01:41:30 +02:00
radius
6804432fa7 log address family, fix inet_ntop_compat 2017-08-15 21:03:59 -05:00
Brad Parker
c072894a93 netplay: show country next to lobby nickname 2017-07-29 02:24:11 +00:00
radius
84e0251a86 add retroarch version to lan announcement 2017-07-24 21:13:28 -05:00
radius
32525ea0d3 rename MITM with Relay 2017-07-24 20:54:33 -05:00
radius
f7f613a244 android buildfix 2017-07-24 20:13:53 -05:00
radius
e09075dc25 Add RetroArch version and use different icons for different room types 2017-07-24 20:13:52 -05:00
radius
6804540635 improve logging 2017-07-24 20:13:52 -05:00
radius
dcd71b403f add RetroArch version to the netplay announcement 2017-07-24 06:14:34 +02:00
twinaphex
b11620e1eb Add retro_timers.h/retro_math.h 2017-06-28 04:41:38 +02:00
Twinaphex
e2be9e659d Silence some warnings 2017-06-08 02:44:38 +02:00
Gregor Richards
fb3c35dc9f Handle forwarding of netplay state demotions correctly.
Netplay state demotions, i.e. changes from playing to spectating or
disconnected states, could cause chain disconnections of all other
clients. This was due to a bug in when MODE change messages were sent.
Clients rely on the server sending all messages in its own order, and as
a consequence, the server typically holds messages for retransmission
until they can be retransmitted at the correct time. MODE messages were
not held, so could be sent early. When they were sent early, this caused
other clients to panic and disconnect.

A smaller but much stupider secondary bug was also fixed, in which the
first connection could be dropped due simply to writing connections[0]
instead of connections[i] somewhere.
2017-06-06 21:35:09 -04:00
twinaphex
449483206f Revert "New attempt to fix memory leaks of struct retro_system_info"
This reverts commit a1d3dd69dd.
2017-05-30 01:44:49 +02:00
twinaphex
a1d3dd69dd New attempt to fix memory leaks of struct retro_system_info
char variables
2017-05-29 22:24:10 +02:00
twinaphex
d2bc5e0454 Fix more ASAN errors 2017-05-29 02:21:56 +02:00
twinaphex
d8f1cf7b5a Style nits 2017-05-28 18:03:11 +02:00
twinaphex
57273a545f Be more careful here 2017-05-28 18:00:47 +02:00
aliaspider
b49d2a87ab getaddrinfo error codes can also be positive. 2017-05-28 12:46:39 +01:00
aliaspider
934f7c58ba (WiiU) enable networking. 2017-05-23 10:24:23 +01:00
Gregor Richards
2681352d53 Make sure we flush a netplay pause message, so it isn't forgotten. 2017-05-22 16:27:22 -04:00
Andrés
abd6dcd57f Merge pull request #4952 from fr500/fixes
fix delimiter for mitm connect
2017-05-21 12:13:02 -05:00
radius
a09a1030c0 fix delimiter for mitm connect 2017-05-21 12:04:50 -05:00
twinaphex
aeddb18e31 Rewrite netplay checks 2017-05-21 14:18:10 +02:00
twinaphex
0bb1de9561 Cleanups 2017-05-21 09:16:45 +02:00
twinaphex
f51aa6e4ec Add TODO/FIXME note 2017-05-17 09:10:58 +02:00
twinaphex
0aeb683444 Style nits/cleanups 2017-05-16 20:33:14 +02:00
twinaphex
944eff06b8 Cleanup 2017-05-16 20:25:54 +02:00
twinaphex
2562391167 Split up runloop message queue code from netplay_log_connection 2017-05-16 20:24:08 +02:00
twinaphex
eb409328ec Style nits 2017-05-16 20:15:57 +02:00
radius
1de95c6413 further refinement of the netplay workflow 2017-05-16 00:18:29 -05:00
twinaphex
61a4e94649 Use string_is_equal_fast 2017-05-16 04:04:21 +02:00
Twinaphex
c035f9597a Merge pull request #4921 from fr500/master
NETPLAY menu improvements
2017-05-16 03:00:19 +02:00
radius
c783dbff28 remove some more code duplication, lan rooms now show up correctly on left-right 2017-05-15 19:45:23 -05:00
radius
a98033f375 make the --start netplay host-- entry context sensitive 2017-05-15 18:58:46 -05:00
twinaphex
bf3188eac4 Combine runloop_ctl and rarch_ctl 2017-05-15 05:06:23 +02:00
twinaphex
e2c7671e9f Create rarch_menu_running/rarch_menu_running_finished 2017-05-15 04:31:40 +02:00
twinaphex
42ebe7a7ad Merge runloop.c and retroarch.c 2017-05-11 09:11:46 +02:00
Andre Leiradella
78efeb6ae2 Fix griffin and HTTP server builds 2017-05-07 19:52:22 +01:00
twinaphex
de80671658 Simplify content_get_crc 2017-05-06 16:41:22 +02:00
twinaphex
33f2fe8029 Move cheevos.c to tasks/task_cheevos.c and add TODO/FIXME note 2017-05-06 05:50:46 +02:00
Jean-André Santoni
a2542590ef Fix the truncated game name in LAN rooms 2017-04-29 23:41:02 +02:00
twinaphex
e6ab06a701 Move path variables 2017-04-29 00:39:29 +02:00
twinaphex
05e4ec733e Move uint variables 2017-04-28 21:03:04 +02:00
twinaphex
7bbd20b31d Move int settings 2017-04-28 19:12:48 +02:00
twinaphex
ed53be7c81 Move all bool settings 2017-04-28 14:11:34 +02:00
twinaphex
e1e83b17b7 Wrap settings->input.libretro_device 2017-04-25 17:14:46 +02:00
twinaphex
3ec5816259 Rewrite RUNLOOP_CTL_SYSTEM_INFO_GET 2017-04-23 16:41:26 +02:00
twinaphex
aea00f1e00 Use memcmp instead of string_is_equal for more instances 2017-04-23 12:17:51 +02:00
Gregor Richards
fbb508ab5e Make rewind compatible with netplay.
This commit adds support for temporary desync in netplay. When frontend
features that can't be truly synced, in particular rewind, are used,
netplay is momentarily disabled. As soon as the feature finished, e.g. a
rewind ending, netplay resumes with a state load. For rewind, netplay
peers won't actually experience the effect of rewind, but they will load
the rewound state.
2017-04-18 15:25:58 -04:00
Brad Parker
c12cc8e5be netplay: change lobby reannounce period to 600 frames 2017-03-07 12:29:51 -05:00
Brad Parker
bb362f307d netplay: don't advertise over LAN or try to open a port with UPnP if we're using a MITM server 2017-03-06 21:39:03 -05:00
bparker06
ced1dc10c1 Merge pull request #4732 from GregorR/netplay-server-spectator-fix-2-electric-boogaloo
Yet another server-is-spectator bug. Don't ever ignore stalls if we're a client
2017-03-06 21:25:18 -05:00
Brad Parker
4f02450bf9 forgot extra storage for NULL byte 2017-03-06 21:10:27 -05:00
Gregor Richards
2f21a3e370 Yet another server-is-spectator bug. Don't ever ignore stalls if we're a
client
2017-03-06 20:13:26 -05:00
Brad Parker
d9c78c75f0 fix setting of netplay has_password in lobby announcement 2017-03-06 16:01:45 -05:00
Twinaphex
4b796ae740 Silence warnings 2017-03-06 12:12:00 +01:00
Brad Parker
6a68a01eb9 msvc2005 buildfix 2017-03-05 22:02:55 -05:00
Brad Parker
12a208f75e merge reannounce bugfix from radius 2017-03-05 15:49:07 -05:00
Twinaphex
c343a88c10 Silence unused variable warnings 2017-03-05 20:30:14 +01:00
Brad Parker
c6b1a4bb48 join MITM server when host starts game, if the announcement requested MITM 2017-03-05 14:19:39 -05:00
Brad Parker
bf553fe65c netplay: connect to MITM server instead of host IP if one is specified in lobby listing 2017-03-05 14:19:38 -05:00
Brad Parker
8a01dda5d6 send force MITM setting with lobby announcement 2017-03-05 14:19:38 -05:00
Brad Parker
c7c0e1351a send CRC as hex string 2017-03-05 14:19:37 -05:00
Brad Parker
4f2cdf3a84 populate system info before reading it 2017-03-05 14:19:36 -05:00
Brad Parker
ad6733b519 add full urlencoder and encode lobby announcement POST data 2017-03-05 14:19:36 -05:00
Brad Parker
9c19f16539 remove debug stuff 2017-03-05 14:19:36 -05:00
Brad Parker
0d81b2005f parse new lobby room listing with JSON 2017-03-05 14:19:35 -05:00
Brad Parker
c31823aa94 add HTTP POST support 2017-03-05 14:19:34 -05:00
twinaphex
c99d83f15c Update 2017-03-05 20:14:01 +01:00
Brad Parker
96650e14ea break early if server frame count is ahead of NOINPUT 2017-02-28 21:46:57 -05:00
Brad Parker
fea8a0f780 Don't stall for spectator data when we're not in spectator mode, thanks @GregorR 2017-02-28 11:31:59 -05:00
twinaphex
05b760d0f8 Fix C89_BUILD/CXX_BUILD 2017-02-28 09:52:33 +01:00
twinaphex
5bf5388759 Cleanups 2017-02-28 09:44:44 +01:00
Twinaphex
59f5c596d6 Merge pull request #4707 from fr500/master
LAN scanning into rooms
2017-02-28 05:47:49 +01:00
radius
0c456c2235 comment this out for now 2017-02-27 23:47:04 -05:00
Gregor Richards
8fb1f6a647 Support empty INFO packet for undifferentiated servers. 2017-02-27 22:06:20 -05:00
radius
e50ea80dfa integrate the rest of the lan scan parameters 2017-02-27 21:24:34 -05:00
Twinaphex
fdbdcfee65 Merge pull request #4691 from GregorR/netplay-slave-mode
Netplay slave mode
2017-02-26 21:49:21 +01:00
Twinaphex
b7b3b2cb5f Try to prevent truckload of warnings on iOS 2017-02-26 10:33:03 +01:00
Gregor Richards
07cfd90dc6 Actually USE the new slave options in config. 2017-02-23 21:49:22 -05:00
Gregor Richards
3ff9a43b7d Spectator and slave mode are rewind-free
This commit makes spectator mode and slave mode in netplay always stay
ahead of the input, thereby avoiding rewinds, which is sort of the
point. This also changes catch-up detection to be a bit less eager, so
that they hopefully don't flap between stalling for server input and
catching up with that input.
2017-02-23 19:05:43 -05:00
Gregor Richards
e495671563 In spectator mode, we should never be ahead of our peer. 2017-02-22 23:19:22 -05:00
Gregor Richards
3e0bc5acdc Don't flush so eagerly... 2017-02-22 23:19:02 -05:00
Gregor Richards
d1ab288d73 Fix update_unread_ptr to handle the case of only slaves connected 2017-02-22 21:10:02 -05:00
Gregor Richards
e70ee045bf Initial implementation of Netplay master/slave mode. 2017-02-22 20:34:17 -05:00
Gregor Richards
972b41f803 Fix race condition in NAT traversal task. 2017-02-20 20:16:53 -05:00
Gregor Richards
5f723d1bda Moving NAT traversal into a task to avoid blocking the UI. 2017-02-20 19:08:31 -05:00
Gregor Richards
816d7786ac Re-adding the option to start in spectator mode
This used to be a configuration option because spectator mode and "net"
mode were incompatible. When the ability to switch between player and
spectator was added, the configuration option was removed, since it was
no longer a mode toggle. This re-adds it, mainly so that I can use it to
implement regression tests.
2017-02-16 19:17:06 -05:00
Gregor Richards
4c1abfaa71 Support for reset in netplay
This patch transfers core_reset across netplay. Resets effectively
worked before thanks to check_frames, but this makes resets work even
without check_frames, and in particular should allow resets to force
sync in savestateless cores, bringing them one step closer to actually
being usable by non-experts.
2017-02-15 14:40:37 -05:00
Brad Parker
6d821132f5 msvc buildfix 2017-02-14 02:37:25 +00:00
Gregor Richards
aa77d688ec Make announcing netplay on the public lobby optional. 2017-02-06 13:45:58 -05:00
twinaphex
e3a1b1859d Fix ./configure --disable-rgui 2017-02-04 09:20:41 +01:00
Andre Leiradella
0c8ee93e3e Moved cheevos files to their own folder in preparation for the changes to support leaderboards 2017-02-03 10:03:57 +00:00
Gregor Richards
1148b8230c Fixes to stateless+input latency. 2017-02-01 22:54:03 -05:00
Gregor Richards
2ea3936d16 Renaming input_ptr/input_frame_count back to self_. 2017-02-01 22:54:03 -05:00
Gregor Richards
55157e934d input_latency_frames is now configurable and has a range 2017-02-01 22:54:03 -05:00
Gregor Richards
5f5a8dc6d7 CRC searching should really start from run_ptr, not input_ptr 2017-02-01 22:54:03 -05:00
Gregor Richards
561eb42c84 Don't enable input latency if we're not connected 2017-02-01 22:54:03 -05:00
Gregor Richards
c4cb94db19 New approach to input latency 2017-02-01 22:54:03 -05:00
Twinaphex
2596de53ec Merge pull request #4523 from fr500/master
add support for no content cores
2017-01-29 04:51:50 +01:00
Gregor Richards
3d24e844a4 We're in client mode if either server OR direct_host is set 2017-01-28 22:39:17 -05:00
radius
cfb882f4fc add support for no content cores 2017-01-28 22:12:34 -05:00
Gregor Richards
12e8deedb4 Only disable netplay in deinit_netplay if it was actually on 2017-01-25 22:08:05 -05:00
Gregor Richards
263470a66c Set netplay_enabled to false during deinit_netplay
This simply prevents the odd behavior of netplay automatically
restarting, or trying to restart, when you load a new game.
2017-01-25 21:23:55 -05:00
fr500
29a1d504d7 allow different server ports again 2017-01-25 17:48:43 -05:00
fr500
af14da93d5 fix whitespace 2017-01-25 17:43:56 -05:00
fr500
c097c2062e fix when port is 0 2017-01-25 17:43:17 -05:00
twinaphex
178d959cad Fix C89_BUILD 2017-01-22 21:24:57 +01:00
twinaphex
36b2c48cb5 Fix CXX_BUILD 2017-01-22 21:19:39 +01:00
Twinaphex
3ff158b907 Merge pull request #4436 from fr500/lobby
Basic lobby system (don't merge, just for tracking)
2017-01-22 21:08:43 +01:00
radius
a0e6a24f38 use deferred netplay init 2017-01-22 13:07:30 -05:00
radius
33cc168eb9 allow connecting to lobby port instead of the port in settings 2017-01-22 12:29:29 -05:00
Gregor Richards
addcbb896a Fixing an incompatibility between stateless mode and the password prompt
Previously, the host would time out waiting for the guest to enter a
password, as the timeout was not conditionalized on whether the guest
was actually playing. This fixes that.
2017-01-22 10:43:09 -05:00
twinaphex
96c8ca5a09 Header update #1 2017-01-22 13:40:32 +01:00
twinaphex
768ce0854c Make driver_set_nonblock_state a public function 2017-01-22 12:47:17 +01:00
Gregor Richards
8c304dfda7 Make the client send an INFO even if it's wrong
This simply gives the server a reason why the client disconnected,
rather than a generic, unexplained disconnection.
2017-01-21 13:18:31 -05:00