twinaphex
18545b5730
(360) Move rmenu_xui.cpp to menu/disp/
2013-12-29 04:26:34 +01:00
twinaphex
ff036066e2
Rework frontend - separate functions now for iterating per frame
...
and for doing teardown - Emscripten and Apple ports can make use
of this now so we don't need separate frontend implementations
2013-12-28 21:08:30 +01:00
meancoot
f069c82417
(Apple) First pass at removing UI/RetroArch thread split.
2013-12-21 19:42:10 -05:00
twinaphex
e983aa4c35
(Location) Implement stub Android location driver - will still need
...
a couple of functions filled in
2013-12-19 03:37:26 +01:00
twinaphex
742f85eafc
Add HAVE_LOCATION - still need to write frontend drivers now for
...
location
2013-12-19 01:51:51 +01:00
Themaister
f4cf33f717
Update griffin.
2013-12-10 19:42:42 +01:00
twinaphex
977e6a1b52
(iOS) Integrate iOS camera driver into RAGameView.m - CVOpenGLESTextureCacheCreateTextureFromImage keeps failing right now so instancingviewer camera core doesn't yet work
2013-12-01 20:39:06 +01:00
twinaphex
cc7cda7252
(iOS) Skeleton camera driver
2013-12-01 14:41:18 +01:00
twinaphex
60baa25233
(Android) Move around cpufeatures.c/.h to performance/
2013-11-27 22:57:49 +01:00
twinaphex
a96e813fe1
(Apple) Big merge - merge ios_ui_refactor by hand - note to meancoot -
...
don't let a branch get out of date for this long - merging it by
hand was not pretty
2013-11-22 15:30:02 +01:00
twinaphex
ee35e5382f
(Griffin) Add Emscripten includes - in case Emscripten will ever
...
support Griffin
2013-11-17 23:21:40 +01:00
twinaphex
de1bae69c9
(Android) Add skeleton camera driver
2013-11-17 19:47:37 +01:00
twinaphex
f0ab69b115
(PS3) Split up OSK code into separate file
2013-11-16 16:02:04 +01:00
twinaphex
177af1fac2
Move display rasterizers for menu_common to frontend/menu/disp
2013-11-11 12:23:18 +01:00
twinaphex
6997c207bd
Remove HAVE_FILEBROWSER/remove file_browser.c
2013-11-11 04:12:30 +01:00
twinaphex
3fa7f05cae
Move file_list.c/file_list.h to root dir
2013-11-08 04:53:12 +01:00
twinaphex
f8c37fc933
(Menu) Simplify menu preprocessor conditionals - there is now
...
one common catch-all define called HAVE_MENU
2013-11-08 04:36:47 +01:00
twinaphex
0faa3fbbde
(RARCH_CONSOLE) Compile in SRAM Autosave option in by default
...
for RARCH_CONSOLE now
2013-11-08 01:54:46 +01:00
twinaphex
e61d086ef3
(PS3) Add RMenu as a rasterizer now for common menu interface
2013-11-07 02:54:09 +01:00
twinaphex
2c2542ff63
Rename message.c/message.h to message_queue.c/message_queue.h
2013-11-06 15:08:54 +01:00
twinaphex
27fd78e8fa
(GX/PS3) Fixes:
...
- Use fill_pathname_join and strlcpy where possible in platform_gx/platform_ps3
- Split up system_exec Wii code into its own separate file - platform_wii
- Salamander file path string handling should be more reliable now
2013-11-03 17:39:12 +01:00
twinaphex
74d1d11a65
(Android) Remove frontend_android.c - now uses frontend.c
2013-11-03 16:49:54 +01:00
twinaphex
5d52aaf3a3
(Android) Rewrite frontend_android
2013-11-03 16:38:56 +01:00
twinaphex
9a738278ce
(PS3) Expand conditionals of HAVE_LIBDBGFONT
2013-11-02 23:07:27 +01:00
twinaphex
a8696e2506
(RSound) Bake in rsound for Android port - should also be possible
...
to bake it in by default for PC now - made librsound.c crossplatform
2013-11-01 00:07:52 +01:00
twinaphex
af10f3f5bc
Split up file_list into separate compilable file
2013-10-07 08:56:16 +00:00
twinaphex
963b041d14
(RGUI) Split settings up into new file - menu_settings.c
2013-09-29 15:47:45 +02:00
twinaphex
45f46abb6d
Create a menu_context interface
2013-09-19 14:49:07 +02:00
meancoot
cb55a1d45a
(Apple) Reorganize source tree
2013-09-05 01:24:27 -04:00
Themaister
b5f46120a3
Use HAVE_PSGL instead.
2013-08-11 15:10:56 +02:00
Themaister
7d942adaa3
Should fix build on PS3.
2013-08-11 15:06:42 +02:00
Themaister
f4a23115c2
Begin adding AUDIO_CALLBACK/FRAME_TIME_CALLBACK.
2013-08-11 01:05:33 +02:00
Themaister
318b26cc0d
Fix Android build.
2013-08-11 00:55:05 +02:00
twinaphex
c7d3c9e955
(Apple) Fix build
2013-07-28 23:01:16 +02:00
twinaphex
237c55dbab
(Griffin) Change ifdef for linuxraw input
2013-07-28 20:04:11 +02:00
twinaphex
12b3cfbcc4
(Griffin) Move HAVE_OMAP ifdef to video drivers
2013-07-28 19:56:35 +02:00
twinaphex
3e9fc928f8
(Griffin) Add HAVE_OMAP to griffin
2013-07-28 19:55:18 +02:00
twinaphex
46e7cb4f7a
(Vita) Remove Vita stub
2013-07-27 20:47:00 +02:00
twinaphex
ac8f57e679
Add platform_apple.c frontend driver
2013-07-27 17:40:21 +02:00
twinaphex
003635499f
Add QNX frontend context file
2013-07-27 17:16:46 +02:00
twinaphex
4eb283b7e3
Cleanups to frontend_ctx
2013-07-27 12:59:23 +02:00
twinaphex
69381c2735
Add frontend_context.c - use for all console platform ports
...
(and other possible ports in future)
2013-07-26 20:58:47 +02:00
twinaphex
627c30b10c
Take out GRIFFIN macro hacks
2013-07-18 19:54:00 +02:00
twinaphex
30fff5049b
Combine frontend.c and frontend_objc.c - meancoot - test if this
...
still works for OSX/iOS - can only check out later today
2013-07-16 13:06:13 +02:00
twinaphex
328ce6ad31
(RARCH_CONSOLE) Combine frontend_console.c with frontend.c - hope
...
and pray this doesn't break hard
2013-07-15 14:19:29 +02:00
twinaphex
3e6ba96c0d
Combine frontend_bbqnx.c and frontend.c
2013-07-15 13:40:47 +02:00
meancoot
b3c36b54d7
(Apple) Generalize the ios_joypad driver
2013-07-08 15:15:29 -04:00
twinaphex
4e390c0dd1
Add librsound_orig.c for targets other than PS3
2013-07-08 00:38:03 +02:00
twinaphex
44d447c6eb
Don't use __APPLE__ in Griffin as well (for Griffin expandability
...
purposes if we are ever going to allow OSX SDL port building)
2013-07-07 23:51:13 +02:00
meancoot
a0d22d7c44
(Apple) Build fixes (hope I didn't break anything else with that merge)
2013-07-07 16:24:28 -04:00