Commit Graph

108 Commits

Author SHA1 Message Date
twinaphex
18545b5730 (360) Move rmenu_xui.cpp to menu/disp/ 2013-12-29 04:26:34 +01:00
twinaphex
ff036066e2 Rework frontend - separate functions now for iterating per frame
and for doing teardown - Emscripten and Apple ports can make use
of this now so we don't need separate frontend implementations
2013-12-28 21:08:30 +01:00
meancoot
f069c82417 (Apple) First pass at removing UI/RetroArch thread split. 2013-12-21 19:42:10 -05:00
twinaphex
e983aa4c35 (Location) Implement stub Android location driver - will still need
a couple of functions filled in
2013-12-19 03:37:26 +01:00
twinaphex
742f85eafc Add HAVE_LOCATION - still need to write frontend drivers now for
location
2013-12-19 01:51:51 +01:00
Themaister
f4cf33f717 Update griffin. 2013-12-10 19:42:42 +01:00
twinaphex
977e6a1b52 (iOS) Integrate iOS camera driver into RAGameView.m - CVOpenGLESTextureCacheCreateTextureFromImage keeps failing right now so instancingviewer camera core doesn't yet work 2013-12-01 20:39:06 +01:00
twinaphex
cc7cda7252 (iOS) Skeleton camera driver 2013-12-01 14:41:18 +01:00
twinaphex
60baa25233 (Android) Move around cpufeatures.c/.h to performance/ 2013-11-27 22:57:49 +01:00
twinaphex
a96e813fe1 (Apple) Big merge - merge ios_ui_refactor by hand - note to meancoot -
don't let a branch get out of date for this long - merging it by
hand was not pretty
2013-11-22 15:30:02 +01:00
twinaphex
ee35e5382f (Griffin) Add Emscripten includes - in case Emscripten will ever
support Griffin
2013-11-17 23:21:40 +01:00
twinaphex
de1bae69c9 (Android) Add skeleton camera driver 2013-11-17 19:47:37 +01:00
twinaphex
f0ab69b115 (PS3) Split up OSK code into separate file 2013-11-16 16:02:04 +01:00
twinaphex
177af1fac2 Move display rasterizers for menu_common to frontend/menu/disp 2013-11-11 12:23:18 +01:00
twinaphex
6997c207bd Remove HAVE_FILEBROWSER/remove file_browser.c 2013-11-11 04:12:30 +01:00
twinaphex
3fa7f05cae Move file_list.c/file_list.h to root dir 2013-11-08 04:53:12 +01:00
twinaphex
f8c37fc933 (Menu) Simplify menu preprocessor conditionals - there is now
one common catch-all define called HAVE_MENU
2013-11-08 04:36:47 +01:00
twinaphex
0faa3fbbde (RARCH_CONSOLE) Compile in SRAM Autosave option in by default
for RARCH_CONSOLE now
2013-11-08 01:54:46 +01:00
twinaphex
e61d086ef3 (PS3) Add RMenu as a rasterizer now for common menu interface 2013-11-07 02:54:09 +01:00
twinaphex
2c2542ff63 Rename message.c/message.h to message_queue.c/message_queue.h 2013-11-06 15:08:54 +01:00
twinaphex
27fd78e8fa (GX/PS3) Fixes:
- Use fill_pathname_join and strlcpy where possible in platform_gx/platform_ps3
- Split up system_exec Wii code into its own separate file - platform_wii
- Salamander file path string handling should be more reliable now
2013-11-03 17:39:12 +01:00
twinaphex
74d1d11a65 (Android) Remove frontend_android.c - now uses frontend.c 2013-11-03 16:49:54 +01:00
twinaphex
5d52aaf3a3 (Android) Rewrite frontend_android 2013-11-03 16:38:56 +01:00
twinaphex
9a738278ce (PS3) Expand conditionals of HAVE_LIBDBGFONT 2013-11-02 23:07:27 +01:00
twinaphex
a8696e2506 (RSound) Bake in rsound for Android port - should also be possible
to bake it in by default for PC now - made librsound.c crossplatform
2013-11-01 00:07:52 +01:00
twinaphex
af10f3f5bc Split up file_list into separate compilable file 2013-10-07 08:56:16 +00:00
twinaphex
963b041d14 (RGUI) Split settings up into new file - menu_settings.c 2013-09-29 15:47:45 +02:00
twinaphex
45f46abb6d Create a menu_context interface 2013-09-19 14:49:07 +02:00
meancoot
cb55a1d45a (Apple) Reorganize source tree 2013-09-05 01:24:27 -04:00
Themaister
b5f46120a3 Use HAVE_PSGL instead. 2013-08-11 15:10:56 +02:00
Themaister
7d942adaa3 Should fix build on PS3. 2013-08-11 15:06:42 +02:00
Themaister
f4a23115c2 Begin adding AUDIO_CALLBACK/FRAME_TIME_CALLBACK. 2013-08-11 01:05:33 +02:00
Themaister
318b26cc0d Fix Android build. 2013-08-11 00:55:05 +02:00
twinaphex
c7d3c9e955 (Apple) Fix build 2013-07-28 23:01:16 +02:00
twinaphex
237c55dbab (Griffin) Change ifdef for linuxraw input 2013-07-28 20:04:11 +02:00
twinaphex
12b3cfbcc4 (Griffin) Move HAVE_OMAP ifdef to video drivers 2013-07-28 19:56:35 +02:00
twinaphex
3e9fc928f8 (Griffin) Add HAVE_OMAP to griffin 2013-07-28 19:55:18 +02:00
twinaphex
46e7cb4f7a (Vita) Remove Vita stub 2013-07-27 20:47:00 +02:00
twinaphex
ac8f57e679 Add platform_apple.c frontend driver 2013-07-27 17:40:21 +02:00
twinaphex
003635499f Add QNX frontend context file 2013-07-27 17:16:46 +02:00
twinaphex
4eb283b7e3 Cleanups to frontend_ctx 2013-07-27 12:59:23 +02:00
twinaphex
69381c2735 Add frontend_context.c - use for all console platform ports
(and other possible ports in future)
2013-07-26 20:58:47 +02:00
twinaphex
627c30b10c Take out GRIFFIN macro hacks 2013-07-18 19:54:00 +02:00
twinaphex
30fff5049b Combine frontend.c and frontend_objc.c - meancoot - test if this
still works for OSX/iOS - can only check out later today
2013-07-16 13:06:13 +02:00
twinaphex
328ce6ad31 (RARCH_CONSOLE) Combine frontend_console.c with frontend.c - hope
and pray this doesn't break hard
2013-07-15 14:19:29 +02:00
twinaphex
3e6ba96c0d Combine frontend_bbqnx.c and frontend.c 2013-07-15 13:40:47 +02:00
meancoot
b3c36b54d7 (Apple) Generalize the ios_joypad driver 2013-07-08 15:15:29 -04:00
twinaphex
4e390c0dd1 Add librsound_orig.c for targets other than PS3 2013-07-08 00:38:03 +02:00
twinaphex
44d447c6eb Don't use __APPLE__ in Griffin as well (for Griffin expandability
purposes if we are ever going to allow OSX SDL port building)
2013-07-07 23:51:13 +02:00
meancoot
a0d22d7c44 (Apple) Build fixes (hope I didn't break anything else with that merge) 2013-07-07 16:24:28 -04:00