* Add grab_mouse interface for Android
Makes mouse grabbing and 'Game Focus' work on Android with a real mouse
Properly handle relative mouse motion events on Android (SDK 28 and newer)
* Enable workflow_dispatch on CI Android
* Update android_mouse_calculate_deltas callsites
* Add RETRO_DEVICE_MOUSE to android_input_get_capabilities
* Use Handler to trigger UI events (toggle mouse, immersive mode) with 300ms delay
* Enable input_auto_mouse_grab by default for Android
* Handle RARCH_DEVICE_MOUSE_SCREEN in Android input driver
* Add android.hardware.type.pc to manifest
* Don't attempt to set pointer speed via scaling in android_mouse_calculate_deltas
* Keep x/y values within viewport resolution for screen mouse
* Use video_driver_get_size to get width/height
---------
Co-authored-by: Bernhard Schelling <14200249+schellingb@users.noreply.github.com>
* Test driver for joypad inputs
Add a new joypad input driver:
- hide driver behind #ifdef and enable it in config_params.sh
- add a new config parameter to specify the test input file
- add aux files: additional config files that cancel out any binds
that may be present in RA config, autoconfig profile for
test joypads, test input file that matches controller test
sequence
* Fixes and comments for test input driver.
- When enabled, any touch inputs not in a hitbox are used to create pointing device input for the core.
- Mouse: 1-, 2-, 3-touch inputs are LMB, RMB, and MMB
- Lightgun: allows input from overlay buttons or multi-touch mappings
Add input test capability for Remote Retropad core:
- read an .ratst file (JSON format) with test steps
- display instruction (via libretro SET_MESSAGE)
- highlight input to be activated
- display summary when test is finished
Refine the display for Remote RetroPad, as a preparation for
using it as a test tool:
- added display for analog axes
- all inputs that were hit at least once, receive a light green color
- removed useless extra button (could never be sent)
* Touch up the documentation for a few environment calls
* Touch up more comments
* Update docs for more environment calls
* Add doc comments for more environment calls
* Change various @returns to indicate that the environment call is available
- Some environment calls might be recognized but ignored (e.g. when fast-forwarding during netplay)
* Note some deprecated symbols
* Touch up the docs for RETRO_ENVIRONMENT_SET_MESSAGE
* Touch up the docs for RETRO_ENVIRONMENT_SET_PIXEL_FORMAT
* Add more doc comments
* (libretro) Add more doxygen documentation for the libretro API
* (libretro) Add doxygen comments for the callbacks
* Document retro_init and retro_deinit
* Add comments for retro_log-related symbols
* Add a comment
* Clean up some camera-related comments
* Clean up frame time-related callbacks
* Correct some information about major callbacks
* Clarify some parameter info
* Fix incorrect info about retro_set_environment
* Update libretro-common/include/libretro.h
Co-authored-by: Rob Loach <robloach@gmail.com>
* (libretro) Add doxygen docs on RETRO_THROTTLE
* Touch up the docs for RETRO_ENVIRONMENT_SET_AUDIO_CALLBACK
* Touch up the docs for some macros
* Touch up the docs for some more environment calls
* Update libretro-common/include/libretro.h
Co-authored-by: Rob Loach <robloach@gmail.com>
* Update libretro-common/include/libretro.h
Co-authored-by: Rob Loach <robloach@gmail.com>
* Update libretro-common/include/libretro.h
Co-authored-by: Rob Loach <robloach@gmail.com>
* Update libretro-common/include/libretro.h
Co-authored-by: Rob Loach <robloach@gmail.com>
* Tidy up the doc comments for clamping.h
- It was a low-hanging fruit
* Define some sections for constants
- Doxygen will group all contained symbols on one page
* Fix a duplicate @see
* Polish up the docs for the rumble interface
* Polish up the docs for RETRO_ENVIRONMENT_GET_INPUT_DEVICE_CAPABILITIES
* Update libretro-common/include/libretro.h
Co-authored-by: Rob Loach <robloach@gmail.com>
* Document INLINE
* Clean up some tags
* Touch up the docs for the sensor interface
* Add docs for RETRO_ENVIRONMENT_SET_PROC_ADDRESS_CALLBACK
* Update docs for RETRO_ENVIRONMENT_GET_INPUT_BITMASKS and accompanying names
* Update some group definitions
* Spiff up the docs for retro_dirent.h
* Document dylib.h
* Document base64.h
* Document crc32.h
* Touch up the docs for audio conversion functions
* Clean up some Doxygen tags
* Refine the docs for RETRO_ENVIRONMENT_GET_PERF_INTERFACE
* Fix incorrect infor in dylib.h
* Touch up the docs for RETRO_ENVIRONMENT_GET_CAMERA_INTERFACE
* Revise the docs for RETRO_ENVIRONMENT_SET_GEOMETRY
* Revise the docs for RETRO_ENVIRONMENT_GET_LOCATION_INTERFACE
* Revise a function's doc
* Touch up most of the rthreads docs
* Touch up the retro_timers.h docs
* Revise the subsystem docs
* Fix some incorrect @see's
* Touch up the docs for RETRO_ENVIRONMENT_GET_LED_INTERFACE
* Give the RETRO_ENVIRONMENT_GET_SAVESTATE_CONTEXT docs a makeover
* Slight cleanup to the microphone docs
* Slight cleanup to the device power docs
* Touch up serialization quirk docs
* Give the MIDI docs a haircut
* Update libretro-common/include/libretro.h
Co-authored-by: Rob Loach <robloach@gmail.com>
* Freshen up rtime's docs
* Improve the docs and accompanying definitions for RETRO_ENVIRONMENT_GET_AUDIO_VIDEO_ENABLE
- Revise the text of the documentation
- Introduce an enum that defines the flags (it's still an int, so ABI compatibility will be fine)
- Move the documentation for each bit to its corresponding enum
* Shine the shoes of RETRO_ENVIRONMENT_GET_INPUT_MAX_USERS's docs
* Freshen up the docs for fifo_queue.h
* Document most of task_queue.h
* Put retro_dirent's symbols in a group
* Finish documenting task_queue.h
* Document some compatibility headers
* Document read_stdin
* Document file_stream_transforms.h
* Document the VFS API
- Not the wrappers, just the plain API itself
* (Docs) Add doxygen notes about RETRO_DEVICE_*
* Fix some line breaks
* Revise RETRO_DEVICE docs
* Document strl.h
* Update the features_cpu.h docs
* Rewrite the docs for file_stream.h
* Update the docs for retro_endianness.h
* Update the docs for retro_miscellaneous.h
* Document the RETRO_VFS_SEEK_POSITION constants
* Finish documenting rthreads.h
* Document network_stream.h
* Put the RETRO_MEMORY defines in a defgroup
* Move a doc comment in retro_common.h to file scope
* Revise the docs for RETRO_ENVIRONMENT_SET_CONTROLLER_INFO, and accompanying symbols
* Fix the @param/in/out order in libretro.h's @param declarations
* Tidy up the docs for RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION
* Spiff up the docs for RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER
* Fix some tags
* Polish up RETRO_ENVIRONMENT_GET_HW_RENDER_INTERFACE's docs
* libretro: Add header doxygen
* Update libretro-common/include/libretro.h
Co-authored-by: Rob Loach <robloach@gmail.com>
* Update libretro-common/include/libretro.h
Co-authored-by: Rob Loach <robloach@gmail.com>
* Clean up the docs for RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY
* Clean up the docs for RETRO_ENVIRONMENT_SET_HW_RENDER_CONTEXT_NEGOTIATION_INTERFACE
* Touch up some comment syntax for RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE
* Fix some inaccuracies
* Re-add the license statement for libretro.h
* Touch up the docs for RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2
* Touch up docs for RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY
* Touch up docs for some options-related symbols
* Fix some syntax that was preventing most doc files from being generated
* Express retro_core_option_definition docs in terms of retro_core_option_v2_definition
* Finalize some core option-related docs
* Fix some incorrect info about achievements
* Polish up the docs for RETRO_ENVIRONMENT_SET_MEMORY_MAPS
* Polish up the docs for RETRO_ENVIRONMENT_GET_DISK_CONTROL_INTERFACE_VERSION
* Add a notice for `RETRO_ENVIRONMENT_GET_LOG_INTERFACE`
* Update the disk control interface docs
* Add a sentence to a doc comment
* Update a comment
* Remove an irrelevant @todo
* Touch up the docs for `retro_message_target`
* Touch up the docs for `retro_message_type`
* Touch up the docs for `RETRO_ENVIRONMENT_SET_MESSAGE_EXT`
* Touch up the docs for `RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK`
* Touch up the docs for `RETRO_ENVIRONMENT_SET_MINIMUM_AUDIO_LATENCY`
* Revise a comment
* Revise the docs for `RETRO_ENVIRONMENT_SET_VARIABLE`
* Add a `@see`
* Clean up the `RETRO_ENVIRONMENT_SET_FASTFORWARDING_OVERRIDE` docs
* Update the Doxyfile
* libretro: Add three more environment callback doxygen docs
* doxygen: Remove @example reference
---------
Co-authored-by: Rob Loach <robloach@gmail.com>
Triggered by #16320, a few things are adjusted:
- device name is shown correctly (this was preventing config save)
- driver name fixed in autoconfig related calls
- hotplug reconnect was not working
- some logging added
This fixes a recurrent bug where context initialization fails due to the major/minor being both set as 0, causing an OpenGL ES 1.1 context to be created.
* [WINRT] Enable logging on __WINRT__ and bypass verbosidy in debug
* [UWP] wrong configuration prevents GLES to compile, common functions defines GL symbols
* [UWP] configure project to allow OPENGL on default configuration and copy MESA DLLs into UWP release
* [UWP] add MESA headers
* [UWP] add MESA EGL.lib needed for GLES context. However HAVE_OPENGL is better as GL cores use desktop version, so this is left for reference and to make the solution build with HAVE_OPENGLES
* [UWP] UWP is missing some GDI function definitions, implemented into MESA Gallium
* [UWP] Configure Release project too
* [UWP] Add mesa alpha-2 release dlls
* [UWP] allow griffin and vide_driver to have an OPENGL context
* [UWP] allow wgl context to work with mesa under WINRT
* [UWP] BUG: have to modify height/width getters and align them to MESA because the screen resolution is not right in gl context. Pending further investigation
* [UWP] fix ANGLE build
* [UWP] remove duplicate import code.
* (UWP) Cleanup filters file
* MESA screen destroy fix and Yabasanshiro hack. Align to alpha-2-hack tag
---------
Co-authored-by: Gabriel Morazán <35014183+GABO1423@users.noreply.github.com>
This puts the History and Favorites playlists (up to five items each)
in the Top Shelf menu. In order for this to be enabled you must build
it yourself and change the app identifiers for the TV app and Top
Shelf extension, and add both of them to an app group.