orbea
|
bfc366decc
|
Squeeze extra blank lines with cat(1).
Example:
find . -type f -iname '*.c' | while read -r i; do
cat -s "$i" > "$i.new"
mv "$i.new" "$i"
done
|
2019-01-08 11:04:58 -08:00 |
|
twinaphex
|
bddcd2d5e5
|
Buildfix - include header for prototype definition
|
2018-12-29 06:04:46 +01:00 |
|
krzys-h
|
f6c8a0c5c2
|
Add UWP input driver
Keyboard, mouse and touch support: done
|
2018-12-28 22:09:30 +01:00 |
|
krzys-h
|
b201d669b5
|
First iteration of UWP support
Enough to kind of run
Working drivers: xinput, d3d11
Still missing: input driver with keyboard support, audio driver
|
2018-12-28 22:09:22 +01:00 |
|
twinaphex
|
cbe4c78979
|
(D3D8/D3D9) Cleanups
|
2018-05-14 04:55:33 +02:00 |
|
twinaphex
|
606d700bf2
|
No more D3D8/D3D9 header includes in d3d_common.c
|
2018-05-14 04:36:08 +02:00 |
|
twinaphex
|
8733a41e58
|
(d3d_common.c) Get rid of these header includes
|
2018-05-14 04:00:27 +02:00 |
|
twinaphex
|
04fa4871f0
|
Create d3d_translate_filter and get rid of duplicate functions
|
2018-04-22 15:45:11 +02:00 |
|
twinaphex
|
58623d7540
|
(d3d_common.h) Cleanups
|
2018-04-22 13:09:03 +02:00 |
|
twinaphex
|
1d1acc8940
|
Cleanup
|
2018-03-03 16:33:49 +01:00 |
|
twinaphex
|
b4a743fff4
|
Split up menu display drivers for D3D8/D3D9 into separate drivers;
split up d3d_common into separate files
|
2018-03-03 15:28:58 +01:00 |
|
aliaspider
|
5549b136c2
|
(msvc) CXX_BUILD + griffin fixes.
|
2018-02-05 00:25:03 +01:00 |
|
twinaphex
|
534e5bbf34
|
Make code compatible when compiled as C++
|
2018-02-04 21:50:05 +01:00 |
|
twinaphex
|
ee813ab76b
|
Create new functions for d3d_common.c
|
2018-01-29 11:44:55 +01:00 |
|
twinaphex
|
6b45447425
|
(d3d_common.c) Cleanups
|
2018-01-26 07:28:54 +01:00 |
|
twinaphex
|
3adb6cc5a8
|
CXX_BUILD fixes
|
2018-01-25 16:42:10 +01:00 |
|
twinaphex
|
8e3b3762ad
|
More compatibility fixes for CXX_BUILD
|
2018-01-25 16:33:28 +01:00 |
|
twinaphex
|
b0f7728606
|
CXX_BUILD - buildfixes
|
2018-01-25 15:54:37 +01:00 |
|
twinaphex
|
d4367ed993
|
Cleanups
|
2018-01-25 15:30:48 +01:00 |
|
twinaphex
|
b9e65fc750
|
(D3D8) Buildfixes
|
2018-01-25 14:38:24 +01:00 |
|
twinaphex
|
8f4a1b748b
|
(D3D8/D3D9) More dehardcoding
|
2018-01-25 14:34:20 +01:00 |
|
twinaphex
|
8422e44a2d
|
Start moving d3dx fonts code to d3d_common.c
|
2018-01-25 14:13:21 +01:00 |
|
twinaphex
|
c76ce05070
|
Update d3d_w32_font
|
2018-01-25 12:16:57 +01:00 |
|
twinaphex
|
766f3b33c7
|
Dehardcode some more opaque types defined by macros
|
2018-01-25 11:50:07 +01:00 |
|
twinaphex
|
684374eec8
|
Remove D3DVIEWPORT dependency
|
2018-01-25 10:03:50 +01:00 |
|
twinaphex
|
0588c3c68e
|
Don't rely on LPDIRECT3DTEXTURE
|
2018-01-25 04:28:50 +01:00 |
|
twinaphex
|
26f9489f89
|
Replace LPDIRECT3D
|
2018-01-25 04:12:37 +01:00 |
|
twinaphex
|
3c664f51b2
|
(D3D8) Buildfix
|
2018-01-25 01:53:45 +01:00 |
|
twinaphex
|
bc81a9dc88
|
Dehardcode LPDIRECT3DDEVICE usage
|
2018-01-25 01:45:03 +01:00 |
|
twinaphex
|
4b6c4e5a6a
|
BUildfix for D3D enum
|
2018-01-23 04:25:37 +01:00 |
|
twinaphex
|
e2e411bfa5
|
BUildfixes
|
2018-01-23 03:20:14 +01:00 |
|
twinaphex
|
d28d14079a
|
Create separate D3D8 and D3D9 drivers
|
2018-01-23 02:55:33 +01:00 |
|
twinaphex
|
6319dbcc8a
|
d3d_common.c - cleanups
|
2018-01-21 06:41:54 +01:00 |
|
twinaphex
|
983617372a
|
(d3d_common.c) With D3D9 Xbox 360, these functions don't
return anything
|
2018-01-20 23:40:53 +01:00 |
|
twinaphex
|
4a5de7ed6a
|
Use D3D common format functions
|
2018-01-20 16:45:45 +01:00 |
|
twinaphex
|
2cb8b50cef
|
D3DXCompileShader - D3D9 only
|
2018-01-20 16:40:26 +01:00 |
|
twinaphex
|
fe72bc3ab6
|
(d3d_common.c) Get rid of Xbox 360-specific ifdefs
|
2018-01-20 16:38:10 +01:00 |
|
twinaphex
|
5fc2f3db51
|
Add HAVE_D3DX ifdefs
|
2018-01-20 07:04:21 +01:00 |
|
twinaphex
|
273d94e549
|
Remove this
|
2018-01-19 22:09:58 +01:00 |
|
twinaphex
|
cdcca43233
|
remove _XBOX1 ifdefs
|
2018-01-19 05:42:54 +01:00 |
|
twinaphex
|
cb475f7815
|
Take out _XBOX1 codepath
|
2018-01-19 05:22:25 +01:00 |
|
twinaphex
|
dc81998c0b
|
(Xbox OG) Buildfixes
|
2018-01-19 04:55:34 +01:00 |
|
aliaspider
|
ebd9430982
|
(D3D8) can now render content frame, rgui and overlays.
|
2018-01-17 07:10:45 +01:00 |
|
twinaphex
|
830b2e429d
|
Buildfix
|
2018-01-16 09:43:17 +01:00 |
|
twinaphex
|
c4d3ea6f8d
|
Add want_mipmap function parameter to d3d_texture_new
|
2018-01-16 09:11:14 +01:00 |
|
twinaphex
|
e32ceb8f30
|
Rewrite d3d_texture_blit
|
2018-01-16 00:08:10 +01:00 |
|
twinaphex
|
391fd3eadc
|
Fix CXX_BUILD for D3D
|
2018-01-15 21:44:49 +01:00 |
|
twinaphex
|
59b5ecf7db
|
(XDK) Buildfixes
|
2018-01-15 06:36:02 +01:00 |
|
twinaphex
|
27caf46616
|
Add d3d_get_render_state
|
2018-01-15 06:14:20 +01:00 |
|
twinaphex
|
510dfca756
|
Start adding C++ code path for SetVertexShaderConstantF and
refactor xdk360_fonts.cpp calls
|
2018-01-15 06:01:59 +01:00 |
|