Commit Graph

44876 Commits

Author SHA1 Message Date
twinaphex
c699889f0c Update MSVC2008 2018-08-16 11:50:51 +02:00
twinaphex
145d4d66f5 Update MSVC 2008 solution 2018-08-16 11:44:51 +02:00
twinaphex
d2de72bfb7 Update MSVC 2008 solution 2018-08-16 11:18:56 +02:00
twinaphex
a8826c766b (MSVC2008) Update solution 2018-08-16 11:06:22 +02:00
twinaphex
fd532414f0 (DSound) Add fallback when we are not building with HAVE_THREADS support 2018-08-16 10:57:33 +02:00
twinaphex
3f4cd71aa3 Cleanups 2018-08-16 10:42:26 +02:00
twinaphex
de8c98fdef Remove ID_M_SHADER_PARAMETERS 2018-08-16 10:18:56 +02:00
twinaphex
3fb039f9f0 Update menu_display_metal.m 2018-08-16 10:18:00 +02:00
twinaphex
ba67623961 (Menu) change strncpy to strlcpy 2018-08-16 10:15:51 +02:00
twinaphex
75a388cd67 Use strlcpy instead of strncpy in slang_process.cpp 2018-08-16 10:14:42 +02:00
twinaphex
c12baad087 Fixup compat_snprintf.c for MSVC 2008 2018-08-16 10:12:17 +02:00
twinaphex
6266065384 Fix more code when compiling without menu support 2018-08-16 09:59:51 +02:00
twinaphex
e2e43e6ade Update - make sure non-HAVE_MENU targets can compile 2018-08-16 09:51:03 +02:00
Brad Parker
c74c3c9536 Qt: set object names 2018-08-15 21:41:44 -04:00
Brad Parker
c663b0f87b Qt: make shader parameter window scrollable if there are too many items to show 2018-08-15 21:40:39 -04:00
twinaphex
921e52e64f Remove old leftover buggy Win32 driver 2018-08-16 00:05:09 +02:00
Brad Parker
9f60a6d17c fix Core Information not appearing after 73f2710 2018-08-15 16:11:05 -04:00
Twinaphex
32d1769968
Merge pull request #7076 from winneon/discord_improvements
discord: use playlist & platform titles when launching content
2018-08-15 21:48:26 +02:00
Twinaphex
eee287074c
Merge pull request #7077 from bparker06/wimp_shader_param
Qt: Initial shader parameters window
2018-08-15 21:36:34 +02:00
Twinaphex
4d96fddf5e
Merge pull request #7061 from wiktorek140/sailfishos-touch
Sailfish OS  device build configuration connected with touch screen support required for device with this OS
2018-08-15 13:30:04 +02:00
twinaphex
1b544d6879 (AArch64) Add separate android phoenix dir 2018-08-15 13:08:06 +02:00
twinaphex
c540d83850 (MSVC 2017 Android) Update library name 2018-08-15 12:30:11 +02:00
twinaphex
f53349e3dd Move MSVC 2017 files to android/phoenix 2018-08-15 10:46:24 +02:00
Jesse Bryan
2d7cb40537 discord: moved core_info changes to separate PR 2018-08-14 23:40:51 -05:00
Jesse Bryan
010412c895 discord: simplified some lines 2018-08-14 23:26:48 -05:00
Jesse Bryan
bf9a8ac4a0 discord: general discord-rpc improvements
Now, if the content was loaded from a playlist, the content name will be the playlist entry's title instead of the filename of the content.

Also, `state` was modified to show the display name of the core, not the
library name. The difference is that the display name shows the platform
as well, not just the core name (i.e. "NEC - PC Engine SuperGrafx (Beetle SGX)" instead of "Mednafen SuperGrafx").
2018-08-14 23:12:47 -05:00
Brad Parker
341cf63399 Qt: show shader pass in parameters window, reload shader params when shader is reloaded 2018-08-14 21:38:52 -04:00
Brad Parker
553394c266 Qt: fix setting of spinbox values when modifying shader parameter sliders 2018-08-14 21:38:45 -04:00
Brad Parker
560149857b shaders: track the pass for each parameter 2018-08-14 18:46:32 -04:00
Brad Parker
4a86d29810 shaders: fix memory leak 2018-08-14 18:44:19 -04:00
Brad Parker
6de4384350 glsl: don't clear the shader source 2018-08-14 18:42:23 -04:00
Brad Parker
572c1ea2d3 Qt: initial shader parameter support 2018-08-14 16:04:48 -04:00
Brad Parker
4a9ef99759 Qt: fix core loading after 73f2710 2018-08-14 16:04:11 -04:00
Twinaphex
135000a5f3
Merge pull request #7074 from RetroSven/master
bugfix: code and state not swapped
2018-08-14 20:04:56 +02:00
Sven
977eac2601 bugfix: code and state not swapped 2018-08-14 13:29:58 -04:00
twinaphex
801bae65e3 Rename files 2018-08-14 17:55:26 +02:00
twinaphex
4fc0d4a194 Rename dir 2018-08-14 17:30:05 +02:00
twinaphex
5ebe5de1b9 Add resource files 2018-08-14 17:24:35 +02:00
twinaphex
00c6fcde84 Add initial VS2017 Android solution - not working yet 2018-08-14 16:04:58 +02:00
twinaphex
a6941fb4ed Initial work done on VS2017 solution for Android 2018-08-14 16:02:31 +02:00
twinaphex
48956f3fe4 (MSVC 2008) Add initial MSVC 2008 solution files 2018-08-14 12:18:33 +02:00
twinaphex
16ab69285b (Griffin) Cleanup 2018-08-14 11:45:20 +02:00
twinaphex
6a64e27e3d (D3D8) Add HAVE_MENU ifdefs 2018-08-14 11:41:43 +02:00
twinaphex
db9f4697f6 Add HAVE_MENU ifdefs 2018-08-14 11:40:42 +02:00
twinaphex
8c084c70b7 Add HAVE_MENU ifdefs 2018-08-14 11:18:24 +02:00
Twinaphex
1b542a157d
Merge pull request #7073 from flyinghead/fh/stop-audio-after-unload
Close the audio driver after unload_game to avoid threads deadlocks
2018-08-13 15:27:29 -07:00
Flyinghead
e52f90926d Close the audio driver after unloading the game to avoid blocking threads that are pushing audio 2018-08-14 00:16:08 +02:00
twinaphex
66367d41a3 Update libretro-common 2018-08-13 19:56:02 +02:00
Brad Parker
b93974faea Qt: update "About RetroArch" logo 2018-08-13 08:42:47 -04:00
twinaphex
f657391b2a mbedtls does not support C89 so don't use HAVE_SSL for C89_BUILD 2018-08-13 03:21:08 -07:00