FIX94
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ccd3e524a2
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(WiiU) more audio driver work, this should hopefully fix any remaining audio crackling
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2016-11-22 20:18:21 +01:00 |
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FIX94
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7baff176dc
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small wiiu correction
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2016-11-22 07:34:11 +01:00 |
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FIX94
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8c8c92589d
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(WiiU) increased audio buffer size to allow PAL games to be played back properly
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2016-11-22 07:07:21 +01:00 |
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FIX94
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a0669f19b5
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better check the same thing twice!
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2016-11-22 04:30:08 +01:00 |
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FIX94
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1c990c691c
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small correction
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2016-11-22 03:18:36 +01:00 |
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FIX94
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b3eb8ec3be
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(WiiU) use some more direct callback for audio updates and added safety into it
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2016-11-22 02:39:12 +01:00 |
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FIX94
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0c314d0159
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(WiiU) more audio driver cleanup
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2016-11-22 00:37:22 +01:00 |
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aliaspider
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0dbd48ec5a
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(WiiU) audio driver: cleanups, update copyright notice.
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2016-11-21 23:37:06 +01:00 |
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FIX94
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b29cdef8ec
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(WiiU) continuation of the audio driver changes from yesterday
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2016-11-21 22:47:29 +01:00 |
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FIX94
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aa6121975c
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forgot to remove small code piece
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2016-11-21 05:44:47 +01:00 |
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FIX94
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8a62d5ea96
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(WiiU) massive changes in the audio driver, this should hopefully work better
(WiiU) making sure the menu is properly drawn before swapping buffers, fixes visible menu drawing lines
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2016-11-21 03:18:48 +01:00 |
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FIX94
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f098b54347
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(WiiU) increased volume (again)
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2016-11-20 04:35:00 +01:00 |
|
aliaspider
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7dab3ea378
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(WiiU) audio quality/latency tweaks.
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2016-11-13 16:42:43 +01:00 |
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aliaspider
|
fc82e91465
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(WiiU) increase audio volume.
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2016-11-12 08:36:00 +01:00 |
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aliaspider
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dddff81d3a
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(WiiU) fix clicking artifatcs: endOffset was actually the last played
sample and not the looping/end offset.
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2016-11-12 07:53:50 +01:00 |
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FIX94
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88e674cf3d
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(WiiU) disabled log init and properly init the audio buffer with 0 on audio init
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2016-11-07 00:53:52 +01:00 |
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aliaspider
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eef74793f8
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(WiiU) fix audio mix settings.
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2016-11-06 22:12:26 +01:00 |
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aliaspider
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86763e1e26
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(WiiU) implement a sound driver.
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2016-11-06 19:03:41 +01:00 |
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