Commit Graph

9070 Commits

Author SHA1 Message Date
Rinnegatamante
453781af9c Graceful switch between video drivers. 2019-10-03 17:45:59 +02:00
twinaphex
547f8968aa (GL1) Buildfix + cleanups 2019-10-01 03:14:18 +02:00
GH Cao
27d2877106 gl1: take care of const 2019-10-01 06:51:29 +08:00
GH Cao
897488862e gl1: adapt C89 2019-10-01 06:24:06 +08:00
driver1998
0212567d75 Support GLDirect (D3D9 to OGL1.1 wrapper) in gl1 driver 2019-10-01 06:02:30 +08:00
jdgleaver
3057c31798 (Menu Input) Add mouse/touchscreen gesture support + full gesture support for XMB 2019-09-30 16:55:41 +01:00
Tor Arne Vestbø
b5cf9b639e metal: Improve shader debugging
Having the path to each shader is helpful when debugging the
rendering pipeline. The render command encoder label is limited
to just the filename of the shader, as the graphics debugging
UI in Xcode doesn't handle long names very well.

We don't encode the pass number into the string as the shaders
can be organized in a graph, not just a linked list, so an
indexed order can be misrepresenting the flow.
2019-09-25 22:36:40 +02:00
Tor Arne Vestbø
91caf28bfc metal: Add some missing debug labels and groups 2019-09-25 22:36:40 +02:00
twinaphex
b94b9e2adb Go back to plain strlcpy/strlcat - probably best to look at
opportunities to reduce these calls vs. replacing them with
unsafe macros
2019-09-23 00:19:01 +02:00
twinaphex
f33264f7a6 (X11) XStoreName is a useless wrapper function around XChangeProperty 2019-09-22 13:00:44 +02:00
twinaphex
c5b3428408 Add sdl2_common.c/.h 2019-09-22 12:40:40 +02:00
twinaphex
efdc07ab10 (Wayland) update_title function - simplify this function a bit 2019-09-22 12:14:49 +02:00
Twinaphex
2414224df8 (Cocoa) It's only necessary to set the display server userdata for
set_video_mode
2019-09-22 11:29:58 +02:00
Twinaphex
511f43d5cf Move it to cocoa_gl_ctx.m 2019-09-22 11:26:06 +02:00
Twinaphex
83f1b28f98 Revert "(Cocoa) Move nsview_get_ptr and nsview_set_ptr to cocoa_gl_ctx.m"
This reverts commit 4f564360e7.
2019-09-22 10:54:01 +02:00
twinaphex
4f564360e7 (Cocoa) Move nsview_get_ptr and nsview_set_ptr to cocoa_gl_ctx.m 2019-09-22 10:48:23 +02:00
Twinaphex
23bb1414ff (Metal) Buildfix 2019-09-22 10:30:59 +02:00
twinaphex
ad1fb29092 (Metal) Refactor 2019-09-22 10:28:51 +02:00
Twinaphex
6a9feb7978 (OSX) Refactor this so that we always set the userdata
pointer so we can use the new set_title codepaths - will
have to check how to reduce the overhead in nsview_get_ptr
later
2019-09-22 10:19:03 +02:00
Twinaphex
69a38f9b9f (Cocoa) Pass direct pointer to UI companion driver window title function 2019-09-22 07:41:56 +02:00
twinaphex
c7fd375120 Create video_driver_display_userdata_{set/get} 2019-09-22 07:35:05 +02:00
twinaphex
03bddff8e6 Cleanups of update_window_title functions 2019-09-22 03:05:06 +02:00
twinaphex
302e2fdc53 Move show memory details outside of the video context driver and
into retroarch.c - avoid lots of code duplication
2019-09-21 07:49:33 +02:00
twinaphex
3b057d9605 Start using STRLCAT_CONST_INCR and STRLCPY_CONST 2019-09-20 23:33:17 +02:00
twinaphex
db624a7c99 Start cleaning up the rather messy manual assignment 2019-09-20 02:03:26 +02:00
twinaphex
ab515daa0c Try to get rid of file_path_str 2019-09-18 18:12:57 +02:00
twinaphex
c186747edc (video_shader_parse) avoid some more snprintfs 2019-09-18 09:11:32 +02:00
twinaphex
3fbeb0617b (glslang_util_cxx.cpp) Get rid of this strlcpy too 2019-09-18 08:03:49 +02:00
twinaphex
306d7f6f8a glsl_find_uniforms_frame - get rid of the remaining strlcats 2019-09-18 07:53:59 +02:00
twinaphex
ab60005cdc (GLSL) Avoid snprintf, prefer strlcpy/strlcat where possible 2019-09-18 07:32:06 +02:00
twinaphex
b28c405377 Backport and rebase initial FPGA port that was done in 2017 (port
done for Z-Turn board) - has some outstanding issues such as
very slow framebuffer software rendering output that needs to
be overcome before this becomes usable - community help needed
2019-09-17 08:16:50 +02:00
twinaphex
861262ef3a (network gfx) Cleanup 2019-09-17 05:04:57 +02:00
Brad Parker
c7c7d0988e initial network video driver, sends raw frames over TCP 2019-09-17 04:18:44 +02:00
jdgleaver
3a680df733 (glcore) Ensure correct scaling of menu texture (RGUI) 2019-09-03 12:52:26 +01:00
Tor Arne Vestbø
af75ddd04a metal: Draw video stats on top of overlay 2019-09-02 20:02:16 +02:00
Tor Arne Vestbø
204407b64a metal: Set up correct viewport before rendering overlay 2019-09-02 18:02:30 +02:00
Tor Arne Vestbø
48d28aa734 metal: Split menu drawing out from core drawing 2019-09-02 18:02:30 +02:00
Tor Arne Vestbø
e6227f9898 Use correct uniforms when blitting menu frame with Metal
Fixes broken rgui with the Metal video driver.
2019-09-02 13:01:42 +02:00
Tor Arne Vestbø
a7723ba13f Explicitly invalidate atlas buffer when rendering text with Metal
Fixes #9016
2019-09-01 18:46:26 +02:00
Brad Parker
4e9cd6ff3e win32: set menubar language to same as config 2019-08-29 16:36:09 -04:00
twinaphex
2609747243 MSVC buildfix 2019-08-29 20:20:35 +02:00
twinaphex
718d65d95d Take this out - too unsafe - fixes D3D12 driver 2019-08-29 12:30:56 +02:00
twinaphex
cb8107a154 remove video_context_driver_init_image_buffer 2019-08-29 11:26:28 +02:00
twinaphex
ca5e51f116 Remove video_context_driver_make_current 2019-08-29 11:13:17 +02:00
twinaphex
029f1c403e Turn function static 2019-08-29 10:16:26 +02:00
twinaphex
967aae04c8 Cleanups 2019-08-29 09:55:27 +02:00
twinaphex
9a49da10e5 (WndProcCommon) Put this back in 2019-08-29 09:31:08 +02:00
twinaphex
df4f2a67e3 (Win32) Simplify WndProcCommon 2019-08-29 02:26:32 +02:00
twinaphex
5ca165379c Cleanups 2019-08-29 01:45:44 +02:00
twinaphex
04f9b81fed Cut down on some unnecessary wrapper functions 2019-08-29 00:02:50 +02:00
twinaphex
3a7515c82f Cut down on code duplication 2019-08-28 23:58:15 +02:00
twinaphex
01cb2b8d44 Cleanup 2019-08-28 23:55:57 +02:00
twinaphex
d406fee72e Remove video_context_driver_suppress_screensaver 2019-08-28 22:52:41 +02:00
twinaphex
c50cc7b010 Remove video_context_driver_show_mouse 2019-08-28 21:36:58 +02:00
twinaphex
aeedeb14a9 (Vita) Vita has no video context driver set, so this can go 2019-08-28 21:30:17 +02:00
twinaphex
fa3b927ece Get rid of video_context_driver_get_proc_address 2019-08-28 21:26:43 +02:00
twinaphex
88720b540e Get rid of video_context_driver_swap_interval 2019-08-28 21:12:51 +02:00
Sunderland93
8345f08f64 [Wayland] Remove deprecated wl_shell interface 2019-08-28 12:26:51 +04:00
twinaphex
a623a611f1 (Wayland) Untested - apply the same for Wayland 2019-08-24 20:51:12 +02:00
twinaphex
aa428e4a82 (X11) Better resizing of menu when window is resized 2019-08-24 20:50:06 +02:00
Twinaphex
6d0875e975 (OSX) Use new menu rescaling when resizing window 2019-08-24 20:36:06 +02:00
twinaphex
8780541de9 (Win32) Add deferred menu context reset - menu should properly rescale now
when we do a Win32 window resize
2019-08-24 20:03:09 +02:00
twinaphex
86410cc3b0 (CoreText) Buildfix 2019-08-24 16:57:23 +02:00
jdgleaver
f85c0737e4 (3DS) Build fix 2019-08-24 14:37:45 +01:00
twinaphex
02dccb0396 (OSX) Buildfix for C89_BUILD 2019-08-24 08:51:33 +02:00
twinaphex
b9d7be372f (CoreText) Check first if path is valid 2019-08-24 03:35:23 +02:00
Twinaphex
714e3ddc2a (SBT font driver) Check first if font files exist before
we try to open them
2019-08-24 03:30:32 +02:00
twinaphex
0dc73f2c8e Prevent calling FT_New_Face if path is not valid 2019-08-24 03:25:46 +02:00
LazyBumHorse
a882901e39 save unmodified auto-shaders as a reference instead of a copy, see:
- implement #reference directive for auto-shaders
 - replace usual preset saving and loading functions with video_shader_read_preset() and video_shader_write_preset()
 - apply saved presets automatically for console menus
 - move auto-shader saving logic from menus into menu_shader.c menu_shader_manager_save_auto_preset()
 - refactor menu_shader_manager_save_preset() into menu_shader_manager_save_preset_internal()
2019-08-22 16:57:28 +02:00
twinaphex
d52c573e13 Merge slang_preprocess.cpp into slang_process.cpp 2019-08-18 18:55:22 +02:00
twinaphex
0905c8d2ed (shader_gl_core.cpp) Simplify some code 2019-08-18 18:32:01 +02:00
twinaphex
d48b5b78f8 Cleanups 2019-08-18 18:05:26 +02:00
twinaphex
aaeff6c888 Move C code over to glslang_util.c 2019-08-18 18:01:21 +02:00
twinaphex
3aa1a03a08 glslang_util cleanups 2019-08-18 14:40:26 +02:00
LazyBumHorse
719555bae1 Overhaul shader loading logic, add --set-shader CLI option 2019-08-17 15:20:51 +02:00
Twinaphex
3bc5c15526
Merge pull request #9309 from LazyBumHorse/fix_vulkan_gpu_list
fix handling of vulkan_gpu_list
2019-08-15 18:17:56 +02:00
LazyBumHorse
3c6a46d95d fix handling of vulkan_gpu_list (use after free, not always being initialized) 2019-08-15 17:52:24 +02:00
twinaphex
6c671faed6 Start preparing for menu_widgets_ready to be moved to retroarch.c 2019-08-15 14:20:51 +02:00
LazyBumHorse
f51e50a423 fix logging on Windows sometimes not being null-terminated 2019-08-15 13:39:19 +02:00
twinaphex
980be6dba3 (GL2) Cleanups 2019-08-14 16:40:47 +02:00
Twinaphex
accae545b0
Merge pull request #9279 from LazyBumHorse/fix_glhigh
workaround for glcore crash with Mesa
2019-08-13 22:00:28 +02:00
Themaister
f957bf0d16 Validate non-causal filter chain for texture inputs.
We only validated for UBO inputs apparently.
2019-08-13 13:57:20 +02:00
twinaphex
3585d56067 (Vita2D) video_driver_get_size was used for no reason here 2019-08-13 12:34:34 +02:00
twinaphex
dc3711b35f (GX2) video_driver_get_size was used for no reason here 2019-08-13 12:33:09 +02:00
twinaphex
d43b26348b (Vulkan) Don't use video_driver_get_size 2019-08-13 12:28:16 +02:00
twinaphex
e43c55bef3 (GLCore) Don't use video_driver_get_size 2019-08-13 12:23:02 +02:00
twinaphex
c3d624267b (GL) Start avoiding usage of video_driver_get_size
from within video drivers
2019-08-13 12:14:53 +02:00
twinaphex
558e50b5a0 Get rid of unused code libdbgfont 2019-08-13 11:42:46 +02:00
LazyBumHorse
907bea6abb destroy leaked context 2019-08-12 23:05:44 +02:00
twinaphex
4a09f66c7b (GL drivers) Cleanups 2019-08-12 22:04:27 +02:00
LazyBumHorse
010df00d74 workaround for Mesa crash when trying unsupported OpenGL versions
also fixes attribs sometimes being garbled
2019-08-12 21:08:22 +02:00
twinaphex
ed6f682754 Make code more similar to gl2 video driver 2019-08-12 21:07:12 +02:00
twinaphex
fdd45f1f6b (glcore) memset is unnecessary 2019-08-12 20:55:46 +02:00
twinaphex
2a631bd031 (glcore) Turn this into macro 2019-08-12 20:52:33 +02:00
twinaphex
69a195fc5c Cleanups 2019-08-12 19:35:36 +02:00
twinaphex
3ae447420e Cleanups 2019-08-12 19:33:50 +02:00
jdgleaver
5ac152a5f3 (glslang_util) Remove C++ 'isms' (where possible) 2019-08-12 13:10:50 +01:00
twinaphex
a45c9b6eb4 Duplicate aspect ratio code that was being ran twice 2019-08-12 12:52:40 +02:00
Twinaphex
a88b357817
Merge pull request #9250 from bparker06/gl_highest
opengl: loop through highest available versions to find a working one
2019-08-09 17:09:13 +02:00
twinaphex
ecbd58d3af Small cleanup 2019-08-08 17:04:45 +02:00