twinaphex
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d8498d0de7
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Cleanups
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2018-02-25 23:49:00 +01:00 |
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twinaphex
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8dbe653e9f
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Cleanup
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2018-02-25 23:24:21 +01:00 |
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twinaphex
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e75992a66f
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Get rid of HAVE_SHADER_MANAGER
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2018-02-25 23:03:39 +01:00 |
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twinaphex
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74309e6e1c
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shader code - Get rid of more hashes
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2018-02-25 17:20:22 +01:00 |
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twinaphex
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f00d194ae3
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Get rid of more hashes
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2018-02-25 16:32:54 +01:00 |
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twinaphex
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938f6cc26e
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Get rid of hashes in shader_gl_cg
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2018-02-25 01:13:34 +01:00 |
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twinaphex
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016e24e5a5
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(video_shader_parse) Get rid of hashes
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2018-02-25 01:07:14 +01:00 |
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twinaphex
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5139241e87
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Fix Python codepath
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2018-02-19 09:11:33 +01:00 |
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twinaphex
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7acd4b1847
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(Windows) Buildfixes - use fseek for MSVC 2003 and earlier
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2018-02-17 19:11:49 +01:00 |
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twinaphex
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64db75a62e
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Prevent MSVC warning
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2018-02-17 14:28:30 +01:00 |
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twinaphex
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89cd494ab7
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(WiiU) Buildfix
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2018-02-17 11:27:14 +01:00 |
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radius
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7913b88853
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fix potential wiiu crash
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2018-02-17 00:10:08 -05:00 |
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twinaphex
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070c09faec
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Avoid more pointer grabbing for video driver ptr
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2018-02-16 20:42:37 +01:00 |
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twinaphex
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964e9db588
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Reduce calls to video_driver_get_ptr - set it once for
video_frame_info_t
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2018-02-16 17:19:55 +01:00 |
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twinaphex
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1e2d8de9ca
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Move renderchain code to the relevant files
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2018-02-16 11:24:10 +01:00 |
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radius
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789897481b
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fix a bug with the || clean-up, tried to clean up the whole thing a bit
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2018-02-14 22:32:19 -05:00 |
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radius
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5b99a74cd8
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remove the empty || that is shown when FPS display is disabled
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2018-02-13 22:43:34 -05:00 |
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Andrés
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d3504abc5d
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try to fix shader preset loading on WiiU
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2018-02-12 12:27:16 -05:00 |
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Andrés
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521433d1c7
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Merge pull request #6293 from aliaspider/master
(D3D) better handling of frame duping.
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2018-02-11 21:36:21 -05:00 |
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aliaspider
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72e6909aaa
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(D3D) better handling of frame duping.
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2018-02-12 03:25:37 +01:00 |
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Twinaphex
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34edaaf98b
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Merge pull request #6291 from aliaspider/master
(D3D12) silence warning.
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2018-02-12 01:32:16 +01:00 |
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aliaspider
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8a93e8d503
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(D3D12) silence warning.
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2018-02-12 01:29:44 +01:00 |
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Twinaphex
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e428cec428
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Merge pull request #6290 from aliaspider/master
(D3D11/12) add overlays.
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2018-02-12 01:25:19 +01:00 |
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aliaspider
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98682197c9
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(D3D11/12) add overlays.
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2018-02-12 01:19:43 +01:00 |
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Twinaphex
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327e2237d6
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Merge pull request #6289 from aliaspider/master
(D3D11/12) prevent double-free when resizing framebuffers.
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2018-02-11 23:03:04 +01:00 |
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aliaspider
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19aed2af36
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(D3D11/12) prevent double-free when resizing framebuffers.
(D3D12)
- correctly support lut/filtering/wrap options for slang shaders.
- rework frame sync.
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2018-02-11 22:56:37 +01:00 |
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twinaphex
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6738d64546
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Cleanups
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2018-02-11 16:45:40 +01:00 |
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twinaphex
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2d8623fa10
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Cleanup unused variable
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2018-02-11 16:42:53 +01:00 |
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Twinaphex
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4d1090dc53
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Merge pull request #6281 from bparker06/decorations
add menu setting to toggle window decorations
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2018-02-11 05:56:15 +01:00 |
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Brad Parker
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43aa977a91
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add menu setting to toggle window decorations
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2018-02-10 23:46:09 -05:00 |
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Twinaphex
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d8257f4817
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Merge pull request #6279 from aliaspider/master
(D3D12) slang shaders support.
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2018-02-11 02:00:46 +01:00 |
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aliaspider
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37bebb5b65
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(D3D12) slang shaders support.
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2018-02-11 00:00:20 +01:00 |
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twinaphex
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febfc18f0b
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Silence warning
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2018-02-10 23:28:35 +01:00 |
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twinaphex
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b31779c588
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(D3D8/9) Don't do allocation for this struct
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2018-02-10 22:27:38 +01:00 |
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twinaphex
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b45b1b3e55
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(D3D8) Refactor texture loading to no longer be thread-unsafe
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2018-02-10 21:36:40 +01:00 |
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twinaphex
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49bea666ff
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(D3D9 Cg) Buildfix
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2018-02-10 21:23:15 +01:00 |
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twinaphex
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b141c37fe9
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Get rid of set_mvp function in D3D9 renderchain driver - use
one common set_mvp function instead
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2018-02-10 21:21:09 +01:00 |
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twinaphex
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843a7f200c
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(D3D9) Make video texture load functions thread-safe
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2018-02-10 21:13:24 +01:00 |
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aliaspider
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e11209ac79
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(D3D12) precompute alpha before scaling when generating mipmaps.
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2018-02-09 16:33:08 +01:00 |
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aliaspider
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6fe379d978
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(D3D12) add a compute shader for mipmap generation.
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2018-02-09 14:57:07 +01:00 |
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Twinaphex
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8e33b35b09
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Merge pull request #6257 from aliaspider/master
(D3D11/12) fix dialogbox / gradient.
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2018-02-08 20:54:05 +01:00 |
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aliaspider
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97813b9722
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(D3D11/12) fix dialogbox / gradient.
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2018-02-08 17:11:24 +01:00 |
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radius
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ce5b481fc8
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android build fix
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2018-02-07 21:26:03 -05:00 |
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radius
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4eb7ca5db1
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better fix for shader next / shader prev
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2018-02-07 21:26:03 -05:00 |
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radius
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30353792a5
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update gx2_gfx to use retroarch_get_shader_preset()
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2018-02-07 21:26:01 -05:00 |
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radius
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e9b7c7267e
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fix some potential crashes when a shader is not set in config
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2018-02-07 21:26:01 -05:00 |
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radius
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37454f79a8
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fix SHADER_NEXT/SHADER_PREV
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2018-02-07 21:26:00 -05:00 |
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radius
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c64d5556c1
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readd shader to config, let's use a runtime check instead of overwritting the shader preset all the time
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2018-02-07 21:25:59 -05:00 |
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aliaspider
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0d88799e6d
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(D3D12) add menu display driver.
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2018-02-08 00:18:05 +01:00 |
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aliaspider
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92afd7387d
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(D3D12) add a font driver.
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2018-02-08 00:18:04 +01:00 |
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