Commit Graph

201 Commits

Author SHA1 Message Date
twinaphex
ede829c354 Refactor set_default_keybinds callback into set_keybinds - remove
set_analog_dpad_mapping and have it go through set_keybinds - expand
functionality of set_keybinds
2013-03-14 02:24:57 +01:00
twinaphex
4fa8d0f3c6 (Android) Rewritten input_autodetect- now implements set_default_keybinds 2013-03-13 23:17:33 +01:00
twinaphex
1219177c00 (XDK D3D RGUI) Change base_size to RGUI_WIDTH * 2 - still shows
nothing
2013-03-13 18:53:52 +01:00
twinaphex
3a9d191885 (XDK RGUI) Blit rgui_data into RGUI D3D texture - still shows
nothing though
2013-03-13 18:49:48 +01:00
twinaphex
ece717f2cc Rename set_default_keybind_lut to set_default_keybinds 2013-03-13 16:30:01 +01:00
twinaphex
4bd0999940 Remove rarch_input_set_default_keybinds - merge with function
pointer set_default_keybind_lut
2013-03-13 16:06:13 +01:00
twinaphex
8f5a49dc7e Refactor default_binds - now becomes a member ni retro_keybind
called def_joykey
2013-03-13 15:34:33 +01:00
twinaphex
afc90aa33d (XDK) Cleanup xdk_resources.cpp 2013-03-13 01:51:03 +01:00
twinaphex
2718847f11 (XDK) Clean up xdk_d3d.h header 2013-03-13 01:15:37 +01:00
twinaphex
8f497cce6e (XDK) Build fix 2013-03-13 01:08:46 +01:00
twinaphex
545911d4da (Input) Remove post_init and make it part of input_init 2013-03-13 00:34:46 +01:00
twinaphex
42bdd80ec4 Combine rarch_input_set_controls_default and post_init 2013-03-13 00:12:29 +01:00
twinaphex
8edab3d970 Skip D-pad emulation polling when dpad_emulation is disabled 2013-03-12 23:45:47 +01:00
twinaphex
dfcd7f38da (RGUI XDK) Quick build fixes 2013-03-12 18:41:01 +01:00
twinaphex
441d4a0698 (Xbox 1) Initial RGUI code - incomplete 2013-03-12 02:43:02 +01:00
twinaphex
05faa24307 (XDK) Build fixes 2013-03-11 22:04:56 +01:00
twinaphex
b4108eb343 Add set_osd_msg to video_poke 2013-03-11 21:42:02 +01:00
twinaphex
63883a1131 Combine render_msg and render_msg_place with params argument 2013-03-11 20:05:05 +01:00
twinaphex
039fc644d5 Revert "Menu toggle without delay timers (more testing might be needed -"
This reverts commit 54a6175a55.
2013-03-11 02:07:50 +01:00
twinaphex
54a6175a55 Menu toggle without delay timers (more testing might be needed -
tested on PS3 RMenu and seemed to work well enough)
2013-03-11 01:12:19 +01:00
twinaphex
6149031c2a (XDK D3D) Add set_rgui_texture 2013-03-10 23:24:28 +01:00
twinaphex
dbc6d8263f (360) Build fix 2013-03-10 21:18:04 +01:00
twinaphex
cf4b45e49b (360) Implemented get_fbo_state 2013-03-10 20:28:45 +01:00
twinaphex
dd697ded76 (XDK) Ifdef FBO video_poke functions with HAVE_FBO 2013-03-10 20:24:19 +01:00
twinaphex
9400d4030f (XDK) Implement apply_state_changes 2013-03-10 20:00:58 +01:00
twinaphex
59ff094b3b Add set_blend to video_poke interface 2013-03-10 03:53:42 +01:00
twinaphex
6c622c4e4b (XDK1) Build fix 2013-03-10 03:39:05 +01:00
twinaphex
79a27e34ed (XDK) Start to implement video_poke interface 2013-03-10 03:34:37 +01:00
twinaphex
13de2c5acd (360) Move class definitions to rmenu_xui.cpp instead of header 2013-03-09 22:31:13 +01:00
twinaphex
ae0dbd4702 (XDK) Build fix 2013-03-09 18:33:08 +01:00
twinaphex
66e7606b25 HAVE_RGUI and HAVE_RMENU are now mutually exclusive - no longer
have to be defined both for (say) the Android port
2013-03-09 17:42:19 +01:00
twinaphex
0b6e5a6388 Rename RARCH_RMENU_TOGGLE to RARCH_MENU_TOGGLE 2013-03-09 16:14:26 +01:00
twinaphex
34515fd7f5 (RARCH_CONSOLE) Integrate rarch-console_video into gfx_common 2013-03-09 03:20:59 +01:00
twinaphex
037edbd247 (360) Build fixes 2013-03-09 01:02:30 +01:00
twinaphex
a23bc3a13f Control flow change for RGUI/RMENU - no longer have to invoke RARCH_QUIT_KEY to toggle menu 2013-03-07 19:02:44 +01:00
twinaphex
6da1a22978 (XDK) Remove xdk_xinput_input.h header file 2013-01-22 01:05:48 +01:00
twinaphex
3405c7f08c (RMenu) Make current_menu variable static to prevent crashes
on Xbox 1
2013-01-19 21:34:46 +01:00
twinaphex
f9fcb55835 (XDK) Some Xbox 1 input changes - try to prevent menu crashing
when idle
2013-01-19 20:49:41 +01:00
twinaphex
4a2c0ea4f7 (XDK) Fixes re-entrancy 2013-01-19 12:45:35 +01:00
twinaphex
328e60ceac (XDK) Reset works correctly now 2013-01-19 12:35:16 +01:00
twinaphex
267819f5f4 (XDK) Reimplement restart - use d3dr->Reset (one half of the
screen uses a leftover frame)
2013-01-19 12:19:54 +01:00
twinaphex
ce640ea777 (XDK) Try to setup xdk_d3d_restart - still errors out 2013-01-19 10:59:52 +01:00
twinaphex
0f2e36d349 (RARCH_CONSOLE) Move default_binds 2013-01-13 03:17:13 +01:00
twinaphex
04cacb5e30 Upgrade lifecycle_menu_state to 64bit variable lifecycle_mode_state 2013-01-12 03:13:03 +01:00
twinaphex
c7adeb9ed0 (RMenu) Rmenu now uses g_settings.video.font_size 2013-01-11 21:05:15 +01:00
twinaphex
cc43b84ff2 (RARCH_CONSOLE) Refactor more state variables 2013-01-11 19:44:34 +01:00
twinaphex
d84dec4c96 (360) Fix build 2013-01-11 18:22:18 +01:00
twinaphex
b67fd69c26 (RARCH_CONSOLE) Refactored out rmenu_hd/rmenu_widescreen 2013-01-11 18:14:54 +01:00
twinaphex
ca3be92255 (RARCH_CONSOLE) Refactor msg_fps variable 2013-01-11 06:56:05 +01:00
twinaphex
5bf022fd99 (RARCH_CONSOLE) Use local variable copy of g_extern.lifecycle_menu_state in frame
functions - more state functionality will be moved here (for console ports)
2013-01-11 06:32:35 +01:00