twinaphex
f608b5ed52
(Xbox) Swizzled formats on Xbox need to be POW2
2018-01-19 05:00:50 +01:00
twinaphex
47f6ff7435
Silence warning
2018-01-19 04:56:10 +01:00
twinaphex
dc81998c0b
(Xbox OG) Buildfixes
2018-01-19 04:55:34 +01:00
twinaphex
5b5e3e4a05
Cleanups
2018-01-19 04:45:11 +01:00
twinaphex
88873776c8
Cleanups
2018-01-19 04:13:02 +01:00
twinaphex
9f45370120
Cleanups
2018-01-19 03:54:07 +01:00
twinaphex
daa2a572b9
Cleanup
2018-01-19 03:52:32 +01:00
twinaphex
4ef66e6e8c
This should make XMB/MaterialUI render correctly on D3D8
2018-01-19 02:24:10 +01:00
Mahyar Koshkouei
87a7c0f426
Show GL hex error in hex
...
Fixes an issue whereby a hexadecimal error value was being printed in
decimal.
Tested on a RPi that suffers from issue 6078.
Signed-off-by: Mahyar Koshkouei <mahyar.koshkouei@gmail.com>
2018-01-17 17:08:03 +00:00
twinaphex
281223eae8
Xbox ifdefs
2018-01-17 08:54:06 +01:00
twinaphex
136068098d
Xbox fixes
2018-01-17 08:51:56 +01:00
twinaphex
29098d6b99
Not necessary for D3D8 we believe
2018-01-17 07:45:06 +01:00
twinaphex
f1f3a6f0ae
Remove some Xbox specific code
2018-01-17 07:37:05 +01:00
aliaspider
ebd9430982
(D3D8) can now render content frame, rgui and overlays.
2018-01-17 07:10:45 +01:00
twinaphex
11f26ed549
Refactor verbosity code - try to avoid log calls if verbosity is not
...
set
2018-01-17 06:28:26 +01:00
twinaphex
f48458d5bd
(D3D9) Fix warning
2018-01-17 00:53:47 +01:00
twinaphex
61ff51be2f
Start using string_is_equal predominantly
2018-01-16 22:53:38 +01:00
twinaphex
830b2e429d
Buildfix
2018-01-16 09:43:17 +01:00
twinaphex
c4d3ea6f8d
Add want_mipmap function parameter to d3d_texture_new
2018-01-16 09:11:14 +01:00
twinaphex
4ead2df09e
(D3D) Remove HAVE_FBO ifdef - should make shaders work again
2018-01-16 08:15:10 +01:00
twinaphex
713de18a04
Revert "Simplify d3d9_cg_renderchain"
...
This reverts commit 17d1e387de
.
2018-01-16 03:29:10 +01:00
twinaphex
0c07dc6f24
Revert "Updates to d3d9_cg_renderchain"
...
This reverts commit f13148d10e
.
2018-01-16 03:28:57 +01:00
twinaphex
1dee2438e6
Revert "(Cg D3D9) Cleanups"
...
This reverts commit 6c95f389b1
.
2018-01-16 03:28:47 +01:00
twinaphex
6c95f389b1
(Cg D3D9) Cleanups
2018-01-16 03:22:13 +01:00
twinaphex
f13148d10e
Updates to d3d9_cg_renderchain
2018-01-16 03:18:12 +01:00
twinaphex
91e8f7d4db
BUildfix
2018-01-16 03:12:38 +01:00
twinaphex
17d1e387de
Simplify d3d9_cg_renderchain
2018-01-16 03:09:51 +01:00
twinaphex
7477dd65ff
(D3D8) Try to implement set_final_viewport
2018-01-16 02:57:24 +01:00
twinaphex
bce0c40b73
(D3D8) Assume we need to set this
2018-01-16 02:32:26 +01:00
twinaphex
734e952457
(D3D8) Try this
2018-01-16 02:26:35 +01:00
twinaphex
3bdea333e1
enable this
2018-01-16 02:22:53 +01:00
twinaphex
8ddcf4d6d7
Let's try this
2018-01-16 02:21:43 +01:00
twinaphex
797f26421a
Add MVP code
2018-01-16 01:16:38 +01:00
twinaphex
9d144e28fc
Use D3DFVF_XYZ for PC, D3DFVF_XYZRHW for Xbox
2018-01-16 02:04:50 +01:00
twinaphex
ae52cd2c68
Fix return type of render_pass
2018-01-16 01:41:16 +01:00
twinaphex
7a281a348e
Fix d3d8_renderchain
2018-01-16 01:38:31 +01:00
twinaphex
591e8e22c7
Fix d3d8_renderchain_free
2018-01-16 01:37:07 +01:00
twinaphex
89ee07486a
Remove d3d8_renderchain_clear
2018-01-16 01:34:39 +01:00
twinaphex
7ceb107c6a
Rewrite d3d8_renderchain.c
2018-01-16 01:30:59 +01:00
twinaphex
e32ceb8f30
Rewrite d3d_texture_blit
2018-01-16 00:08:10 +01:00
twinaphex
86385dcaf7
Start creating d3d_texture_t
2018-01-15 23:13:16 +01:00
twinaphex
fdffc1a178
One ifdef less
2018-01-15 22:04:15 +01:00
twinaphex
f26b18c7a4
D3D8 compilation fixes
2018-01-15 20:58:13 +01:00
twinaphex
391fd3eadc
Fix CXX_BUILD for D3D
2018-01-15 21:44:49 +01:00
Toad King
78a3d0f828
Merge branch 'master' into more-emscripten-fixes
2018-01-15 04:09:26 -06:00
Toad King
19facdb066
reset drivers shortly after toggling fullscreen mode
...
fixes black screen after going fullscreen in game
2018-01-15 02:12:53 -06:00
Toad King
b75f4b4f67
implement setting vsync and swapinterval
...
vsync is not "true" vsync (that's always on in browsers) but changes the main loop timer from immediate to window.requestAnimationFrame
2018-01-14 23:29:20 -06:00
twinaphex
59b5ecf7db
(XDK) Buildfixes
2018-01-15 06:36:02 +01:00
twinaphex
c398db76d4
(xdk360_fonts.cpp) Cleanups
2018-01-15 06:32:40 +01:00
twinaphex
27caf46616
Add d3d_get_render_state
2018-01-15 06:14:20 +01:00